Shopping!

Market

The bustling tent-city in Annwn.

Always

Always

A bowl.

Shopping!

Market

The bustling tent-city in Annwn.

Made of colorful stone.

A piece of fine cloth.

Shopping!

Market

The bustling tent-city in Annwn.

A magnificent deep green.


Punchcards

Run a program and see what happens.

Shopping!

The tents and stalls of Market hold many wares...

Earn some fairy gold.

A few odd jobs. Emphasis on the "odd"...

Always

Always


User

You are now a paid user of the Annwn Simulation, courtesy of EEC.

Mystery - The Map

Why do the lines move like that?

Reputation - Coder

Your username is recognized in the community.

Reputation - Fighter

Your physical prowess has raised a few eyebrows.

Reputation - Broker

You know people who know people who know fairies.

Reputation - Bard

Your music is attracting some attention.

Quest - Ma Bell

You have a... strained relationship with the communications giant.

Skill - Brains

Nerd alert!

Skill - Strength

Rough and tough

Skill - Muse

The creative spark

Skill - Wits

Very clever!

Concert Season

Concert Season 5 - Your season is moving along.

Your schedule of performances.

Concert Season: Your season is moving along.

Dollars

US currency, human.

Agate Bowl

What is this for?

Fairy Gold

Don't bother trying to spend this in Arrell.


On tour!

You have some gigs scheduled in Antillia, Pepys Island, and a place where the animals bodies move independently of their skins. Hey, as long as they pay.

Punchcards

Run a program and see what happens.

Play a show.

Even in Annwn, the seedy bars are seedy. A number of the stops on your route are barely big enough for a stage, but always seem to pack a full house.

Entertain your groupies.

You've attracted something of a following, not all of which are human. Show 'em a good time backstage.

A little burglary, maybe?

Skill - Muse

The creative spark

A modest challenge

Skill - Wits

Very clever!

A modest challenge

You're always on the move and you have magic powers. Who could resist?


The workaday world of a neofolk star.

Another show, another pile of golden leaves. This is the part of the life they don't really talk about in Troubadour Magazine.

Your season is now in full swing.

You've gained 20 x Fairy Gold (new total 30).


Mystery - The Map

Why do the lines move like that?

Skill - Brains

Nerd alert!

Skill - Strength

Rough and tough

Skill - Muse

The creative spark

Skill - Wits

Very clever!

Concert Season

Concert Season 6 - Your season is moving along.

Your schedule of performances.

Dollars

US currency, human.

Agate Bowl

What is this for?


Punchcards

Run a program and see what happens.

Always

Always

The Mysterious Map

Unlocked with Mystery - The Map 1 - you have 1

You came across the odd corner of a map...


The Mysterious Map

You came across the odd corner of a map. Can you find the mapmaker?

Punchcards

Run a program and see what happens.

"I'm looking for Elliott."

Skill - Wits

Very clever!

A chancy challenge

It's rare for someone to go by their real name in Annwn. Names are powerful, dangerous things.

Whatever.

You really don't care about this.


No leads.

"I'm looking for Elliott."

Skill - Wits

Very clever!

A chancy challenge

Most of the people you run into are greenies, and don't really know anyone. A lot of them just seem preoccupied with finding the best places to buy in-sim clothing.

Skill - Wits 9 failed in a challenge! Try again and you may have better luck...

7 change points, 3 more needed to reach level 10.

Skill - Wits is increasing...


Mystery - The Map

Why do the lines move like that?

Skill - Brains

Nerd alert!

Skill - Strength

Rough and tough

Skill - Muse

The creative spark

Skill - Wits

Very clever!

Concert Season

Your schedule of performances.

Dollars

US currency, human.

Agate Bowl

What is this for?


Punchcards

Run a program and see what happens.

Always

Always


Shopping!

Market

The bustling tent-city in Annwn.

The tents and stalls of Market hold many wares.

Always

Always

A bowl.

Shopping!

Market

The bustling tent-city in Annwn.

Made of colorful stone.

            20
            You need 20 x Fairy Gold  (you have 30)

            20
            Unlocked with 20 x Fairy Gold  - you have 30

A piece of fine cloth.

Shopping!

Market

The bustling tent-city in Annwn.

A magnificent deep green.

            150
            You need 150 x Fairy Gold  (you have 30)

            150
            Unlocked with 150 x Fairy Gold  - you have 30


Punchcards

Run a program and see what happens.

Always

Always


Log out.

Market

The bustling tent-city in Annwn.

Return to Arrell.

Always

Always

Back to the real world.

Log out.

Market

The bustling tent-city in Annwn.

Return to Arrell.

"RL" or "Arrell". Real Life always seems a little more gray after time in Annwn.


A snap, a crackling, and a quiet pop.

Back to the real world.

Log out.

Market

The bustling tent-city in Annwn.

Return to Arrell.

Your eyes take a moment to adjust.

You have moved to a new area: At a computer.

You moved to a new setting: Arrell.


User

You are now a paid user of the Annwn Simulation, courtesy of EEC.

Mystery - The Map

Why do the lines move like that?

Reputation - Coder

Your username is recognized in the community.

Reputation - Fighter

Your physical prowess has raised a few eyebrows.

Reputation - Broker

You know people who know people who know fairies.

Reputation - Bard

Your music is attracting some attention.

Quest - Ma Bell

You have a... strained relationship with the communications giant.

Skill - Brains

Nerd alert!

Skill - Strength

Rough and tough

Skill - Muse

The creative spark

Skill - Wits

Very clever!

Concert Season

Your schedule of performances.

Dollars

US currency, human.

Agate Bowl

What is this for?

Fairy Gold

Don't bother trying to spend this in Arrell.


Punchcards

Run a program and see what happens.

Log in to Annwn.

Draw a circle on the ground and dial in...

Earn some cash with a ward.

Unlocked with Skill - Brains 0 - you have 8

Your favorite restaurant keeps getting burgled...

A little book work.

Learn about the delicate craft of eldritch coding and develop your rep among the coders...

Communication ills.

Unlocked with Quest - Ma Bell 1 - you have 5

Always

Always


Earn some cash with a ward.

At a computer.

Seated at one of the Apple IIs and C64's around town.

Your favorite restaurant keeps getting burgled. Try writing a program to magically ward people from entering unbidden.

Always

Always

Try a warding script.

Skill - Brains

Nerd alert!

A very modest challenge

You remember how to write a program to guard things. Mostly.

Set a code trap.

Skill - Brains

Nerd alert!

A high-risk challenge

You could try to catch them in the act, if your programming skills are up to it.

            5
            You need Skill - Brains 5 (you have 8)

            5
            Unlocked with Skill - Brains 5 - you have 8


Success!

Set a code trap.

Skill - Brains

Nerd alert!

A high-risk challenge

You set a code loop running. When the door opens, the loop is interrupted. A subroutine puts a Van Winkle spell on the perpetrators.

You succeeded in a Skill - Brains challenge!

8 change points, 1 more needed to reach level 9.

Skill - Brains is increasing...

You've gained 20 x Dollars (new total 180).


Mystery - The Map

Why do the lines move like that?

Skill - Brains

Nerd alert!

Skill - Strength

Rough and tough

Skill - Muse

The creative spark

Skill - Wits

Very clever!

Concert Season

Your schedule of performances.

Dollars

US currency, human.

Agate Bowl

What is this for?


Punchcards

Run a program and see what happens.

Always

Always


Earn some cash with a ward.

Always

Try a warding script.

Skill - Brains

Nerd alert!

A very modest challenge

Set a code trap.

Skill - Brains

Nerd alert!

A high-risk challenge


Skill - Brains

Nerd alert!

Skill - Strength

Rough and tough

Skill - Wits

Very clever!


Does not compute.

Try a warding script.

Skill - Brains

Nerd alert!

A low-risk challenge

The cursor blinks at you in condescending disappointment. You'll do better next time.

Skill - Brains 8 failed in a challenge! Try again and you may have better luck...

1 change point, 9 more needed to reach level 10.

Skill - Brains has increased to 9!


Mystery - The Map

Why do the lines move like that?

Skill - Brains

Nerd alert!

Skill - Strength

Rough and tough

Skill - Muse

The creative spark

Skill - Wits

Very clever!

Concert Season

Your schedule of performances.

Dollars

US currency, human.

Agate Bowl

What is this for?


Skill - Brains

Nerd alert!

Skill - Strength

Rough and tough

Skill - Wits

Very clever!


Skill - Brains

Nerd alert!

Skill - Strength

Rough and tough

Skill - Wits

Very clever!


Punchcards

Run a program and see what happens.

Earn some cash with a ward.

Unlocked with Skill - Brains 0 - you have 9

Always

Always


Communication ills.

Ma Bell has been giving you trouble. Find out why. Once you reach 6, you'll have what you need.

Always

Hacker's Delight

Skill - Brains

Nerd alert!

A tough challenge

Digging through the secure data of one of the world's largest companies? Rad!

The Wardialer

Friend of a coder

Someone whose programs are magic.

An almost impossible challenge

Clint, your coder friend, has a new piece of software which might help.

Admit you need help.

Your reputation may take some damage, but at least you'll get somewhere.

            3
            You need Reputation - Coder 3 (you have 2)

            3
            Unlocked with Reputation - Coder 3 - you have 2


People sometimes make mistakes.

The Wardialer

Friend of a coder

Someone whose programs are magic.

An almost impossible challenge

Your modem screeches for hours as it tries every number in the area code for access points. You burn a little sage to keep things flowing, but it doesn't seem to help. Clint packs up his gear and leaves in what you assume to be embarrassed silence. Or maybe he was just playing with you.

Friend of a coder 0 failed in a challenge! Try again and you may have better luck...


User

You are now a paid user of the Annwn Simulation, courtesy of EEC.

Mystery - The Map

Why do the lines move like that?

Reputation - Coder

Your username is recognized in the community.

Reputation - Fighter

Your physical prowess has raised a few eyebrows.

Reputation - Broker

You know people who know people who know fairies.

Reputation - Bard

Your music is attracting some attention.

Quest - Ma Bell

You have a... strained relationship with the communications giant.

Skill - Brains

Nerd alert!

Skill - Strength

Rough and tough

Skill - Muse

The creative spark

Skill - Wits

Very clever!

Concert Season

Your schedule of performances.

Dollars

US currency, human.

Agate Bowl

What is this for?

Fairy Gold

Don't bother trying to spend this in Arrell.


Punchcards

Run a program and see what happens.

Always

Always


Earn some cash with a ward.

At a computer.

Seated at one of the Apple IIs and C64's around town.

Your favorite restaurant keeps getting burgled. Try writing a program to magically ward people from entering unbidden.

Always

Always

Try a warding script.

Skill - Brains

Nerd alert!

A low-risk challenge

You remember how to write a program to guard things. Mostly.

Set a code trap.

Skill - Brains

Nerd alert!

A tough challenge

You could try to catch them in the act, if your programming skills are up to it.

            5
            You need Skill - Brains 5 (you have 9)

            5
            Unlocked with Skill - Brains 5 - you have 9


Success!

Set a code trap.

Skill - Brains

Nerd alert!

A tough challenge

You set a code loop running. When the door opens, the loop is interrupted. A subroutine puts a Van Winkle spell on the perpetrators.

2 change points, 8 more needed to reach level 10.

Skill - Brains is increasing...

You've gained 20 x Dollars (new total 200).


Mystery - The Map

Why do the lines move like that?

Skill - Brains

Nerd alert!

Skill - Strength

Rough and tough

Skill - Muse

The creative spark

Skill - Wits

Very clever!

Concert Season

Your schedule of performances.

Dollars

US currency, human.

Agate Bowl

What is this for?


Punchcards

Run a program and see what happens.

Always

Always


A little book work.

Learn about the delicate craft of eldritch coding and develop your rep among the coders.

This will build your reputation, which will unlock opportunities.

Always

Read a magazine.

Skill - Brains

Nerd alert!

A straightforward challenge

The local library has a subscription to Darkcoder Monthly.

            0
            You need Skill - Brains 0 (you have 9)

            0
            Unlocked with Skill - Brains 0 - you have 9

Check out a coder BBS.

Skill - Brains

Nerd alert!

A chancy challenge

Dial in to a bulletin board system to see what the community is up to.

            2
            You need Skill - Brains 2 (you have 9)

            2
            Unlocked with Skill - Brains 2 - you have 9


So THAT'S how they do it.

Read a magazine.

Skill - Brains

Nerd alert!

A straightforward challenge

You find a wonderful article on how the placement of certain symbols in a row will call upon eldritch powers.

3 change points, 7 more needed to reach level 10.

Skill - Brains is increasing...

You've gained 1 x Reputation - Coder (new total 3).


Mystery - The Map

Why do the lines move like that?

Skill - Brains

Nerd alert!

Skill - Strength

Rough and tough

Skill - Muse

The creative spark

Skill - Wits

Very clever!

Concert Season

Your schedule of performances.

Dollars

US currency, human.

Agate Bowl

What is this for?


Punchcards

Run a program and see what happens.

Always

Always


Log in to Annwn.

Draw a circle on the ground and dial in.

Always

Let's go!

Into Annwn!


An odd feeling.

Into Annwn!

A sound somewhere between the tinkling of bells and modem's angry buzz.

You have moved to a new area: Market

You moved to a new setting: In-sim.


User

You are now a paid user of the Annwn Simulation, courtesy of EEC.

Mystery - The Map

Why do the lines move like that?

Reputation - Coder

Your username is recognized in the community.

Reputation - Fighter

Your physical prowess has raised a few eyebrows.

Reputation - Broker

You know people who know people who know fairies.

Reputation - Bard

Your music is attracting some attention.

Quest - Ma Bell

You have a... strained relationship with the communications giant.

Skill - Brains

Nerd alert!

Skill - Strength

Rough and tough

Skill - Muse

The creative spark

Skill - Wits

Very clever!

Concert Season

Your schedule of performances.

Dollars

US currency, human.

Agate Bowl

What is this for?

Fairy Gold

Don't bother trying to spend this in Arrell.


Punchcards

Run a program and see what happens.

Always

Always


Log out.

Market

The bustling tent-city in Annwn.

Return to Arrell.

Always

Always

Back to the real world.

Log out.

Market

The bustling tent-city in Annwn.

Return to Arrell.

"RL" or "Arrell". Real Life always seems a little more gray after time in Annwn.


A snap, a crackling, and a quiet pop.

Back to the real world.

Log out.

Market

The bustling tent-city in Annwn.

Return to Arrell.

Your eyes take a moment to adjust.

You moved to a new setting: Arrell.


Mystery - The Map

Why do the lines move like that?

Skill - Brains

Nerd alert!

Skill - Strength

Rough and tough

Skill - Muse

The creative spark

Skill - Wits

Very clever!

Concert Season

Your schedule of performances.

Dollars

US currency, human.

Agate Bowl

What is this for?


Punchcards

Run a program and see what happens.

Always

Always


Earn some cash with a ward.

At a computer.

Seated at one of the Apple IIs and C64's around town.

Your favorite restaurant keeps getting burgled. Try writing a program to magically ward people from entering unbidden.

Always

Always

Try a warding script.

Skill - Brains

Nerd alert!

A low-risk challenge

You remember how to write a program to guard things. Mostly.

Set a code trap.

Skill - Brains

Nerd alert!

A tough challenge

You could try to catch them in the act, if your programming skills are up to it.


Does not compute.

Try a warding script.

Skill - Brains

Nerd alert!

A low-risk challenge

The cursor blinks at you in condescending disappointment. You'll do better next time.

Skill - Brains 9 failed in a challenge! Try again and you may have better luck...

5 change points, 5 more needed to reach level 10.

Skill - Brains is increasing...


Mystery - The Map

Why do the lines move like that?

Skill - Brains

Nerd alert!

Skill - Strength

Rough and tough

Skill - Muse

The creative spark

Skill - Wits

Very clever!

Concert Season

Your schedule of performances.

Dollars

US currency, human.

Agate Bowl

What is this for?


Punchcards

Run a program and see what happens.

Always

Always


Go to another section of town.

Let's blow this popsicle stand.

Always

Find a computer.

Let's blow this popsicle stand.

They're all over the place these days.

Hit the gym.

Go to another section of town.

Let's blow this popsicle stand.

Located between a barber and a tattoo parlor, Burton's Gymnasium serves as the meetingplace for active people in town.

Hit the bar.

Go to another section of town.

Let's blow this popsicle stand.

Doyle's should be open.

Mama's Quality Music

Go to another section of town.

Let's blow this popsicle stand.

You bought your first lute here.


Back in five.

Mama's Quality Music

Go to another section of town.

Let's blow this popsicle stand.

You bought your first lute here.

That sign has been on the door for years. You walk right in.

You have moved to a new area: Mama's Music


Mystery - The Map

Why do the lines move like that?

Skill - Brains

Nerd alert!

Skill - Strength

Rough and tough

Skill - Muse

The creative spark

Skill - Wits

Very clever!

Concert Season

Your schedule of performances.

Dollars

US currency, human.

Agate Bowl

What is this for?


Punchcards

Run a program and see what happens.

Always

Always


Practice makes perfect

Mama's Music

The local guitar shop.

...both in music and magic. This will build your reputation, which will unlock opportunities. Raise both rep and Muse skill to seven for an opportunity in the Annwn Sim.

Always

Always

Work on those scales.

Skill - Muse

The creative spark

A low-risk challenge

Practice makes perfect

Mama's Music

The local guitar shop.

If your fingertips aren't bloody, you aren't rocking hard enough!

Try a secret chord.

Skill - Muse

The creative spark

A chancy challenge

Practice makes perfect

Mama's Music

The local guitar shop.

The store owner let you in on a bit of juice -- a fairy chord which will enchant your music.

            2
            You need Skill - Muse 2 (you have 9)

            2
            Unlocked with Skill - Muse 2 - you have 9


PLANG!

Try a secret chord.

Skill - Muse

The creative spark

A chancy challenge

Practice makes perfect

Mama's Music

The local guitar shop.

How many fingers do fairies have? This chord is impossible!

Skill - Muse 9 failed in a challenge! Try again and you may have better luck...

Skill - Muse is increasing...


User

You are now a paid user of the Annwn Simulation, courtesy of EEC.

Mystery - The Map

Why do the lines move like that?

Reputation - Coder

Your username is recognized in the community.

Reputation - Fighter

Your physical prowess has raised a few eyebrows.

Reputation - Broker

You know people who know people who know fairies.

Reputation - Bard

Your music is attracting some attention.

Quest - Ma Bell

You have a... strained relationship with the communications giant.

Skill - Brains

Nerd alert!

Skill - Strength

Rough and tough

Skill - Muse

The creative spark

Skill - Wits

Very clever!

Concert Season

Your schedule of performances.

Dollars

US currency, human.

Agate Bowl

What is this for?

Fairy Gold

Don't bother trying to spend this in Arrell.


Punchcards

Run a program and see what happens.

Always

Always


Earn some cash playing the corner.

Mama's Music

The local guitar shop.

An open guitar case is an invitation.

Always

Always

Stick to the basics.

Skill - Muse

The creative spark

A straightforward challenge

Earn some cash playing the corner.

Mama's Music

The local guitar shop.

An open guitar case is an invitation.

Neofolkloric -- a new genre of revamped medieval ballads -- is the popular choice.

Give them something new.

Skill - Muse

The creative spark

A low-risk challenge

Earn some cash playing the corner.

Mama's Music

The local guitar shop.

An open guitar case is an invitation.

You've been working on some music magic. Give it a shot.

            3
            You need Skill - Muse 3 (you have 9)

            3
            Unlocked with Skill - Muse 3 - you have 9


Success!

Give them something new.

Skill - Muse

The creative spark

A low-risk challenge

Earn some cash playing the corner.

Mama's Music

The local guitar shop.

An open guitar case is an invitation.

Somebody even broke out in song!

You succeeded in a Skill - Muse challenge!

You've gained 20 x Dollars (new total 220).

8 change points, 2 more needed to reach level 10.

Skill - Muse is increasing...


Mystery - The Map

Why do the lines move like that?

Skill - Brains

Nerd alert!

Skill - Strength

Rough and tough

Skill - Muse

The creative spark

Skill - Wits

Very clever!

Concert Season

Your schedule of performances.

Dollars

US currency, human.

Agate Bowl

What is this for?


Punchcards

Run a program and see what happens.

Always

Always


Earn some cash playing the corner.

Mama's Music

The local guitar shop.

An open guitar case is an invitation.

Always

Always

Stick to the basics.

Skill - Muse

The creative spark

A straightforward challenge

Earn some cash playing the corner.

Mama's Music

The local guitar shop.

An open guitar case is an invitation.

Give them something new.

Skill - Muse

The creative spark

A low-risk challenge

Earn some cash playing the corner.

Mama's Music

The local guitar shop.

An open guitar case is an invitation.


The happy clinking of change.

Stick to the basics.

Skill - Muse

The creative spark

A straightforward challenge

Earn some cash playing the corner.

Mama's Music

The local guitar shop.

An open guitar case is an invitation.

Your rendition of "Lord Randal" is righteous!

You've gained 10 x Dollars (new total 230).

9 change points, 1 more needed to reach level 10.

Skill - Muse is increasing...


User

You are now a paid user of the Annwn Simulation, courtesy of EEC.

Mystery - The Map

Why do the lines move like that?

Reputation - Coder

Your username is recognized in the community.

Reputation - Fighter

Your physical prowess has raised a few eyebrows.

Reputation - Broker

You know people who know people who know fairies.

Reputation - Bard

Your music is attracting some attention.

Quest - Ma Bell

You have a... strained relationship with the communications giant.

Skill - Brains

Nerd alert!

Skill - Strength

Rough and tough

Skill - Muse

The creative spark

Skill - Wits

Very clever!

Concert Season

Your schedule of performances.

Dollars

US currency, human.

Agate Bowl

What is this for?

Fairy Gold

Don't bother trying to spend this in Arrell.


Punchcards

Run a program and see what happens.

Always

Always


Practice makes perfect

Mama's Music

The local guitar shop.

Always

Always

Work on those scales.

Skill - Muse

The creative spark

A low-risk challenge

Practice makes perfect

Mama's Music

The local guitar shop.

Try a secret chord.

Skill - Muse

The creative spark

A chancy challenge

Practice makes perfect

Mama's Music

The local guitar shop.


Success!

Work on those scales.

Skill - Muse

The creative spark

A straightforward challenge

Practice makes perfect

Mama's Music

The local guitar shop.

No one's calling you Eddie just yet, but you're headed in the right direction.

0 change points, 11 more needed to reach level 11.

Skill - Muse has increased to 10!

You've gained 1 x Reputation - Bard (new total 8).


Mystery - The Map

Why do the lines move like that?

Skill - Brains

Nerd alert!

Skill - Strength

Rough and tough

Skill - Muse

The creative spark

Skill - Wits

Very clever!

Concert Season

Your schedule of performances.

Dollars

US currency, human.

Agate Bowl

What is this for?


Punchcards

Run a program and see what happens.

Always

Always


Practice makes perfect

Mama's Music

The local guitar shop.

Always

Always

Work on those scales.

Skill - Muse

The creative spark

A straightforward challenge

Practice makes perfect

Mama's Music

The local guitar shop.

Try a secret chord.

Skill - Muse

The creative spark

A modest challenge

Practice makes perfect

Mama's Music

The local guitar shop.

            2
            You need Skill - Muse 2 (you have 10)

            2
            Unlocked with Skill - Muse 2 - you have 10


Success!

Work on those scales.

Skill - Muse

The creative spark

A straightforward challenge

Practice makes perfect

Mama's Music

The local guitar shop.

1 change point, 10 more needed to reach level 11.

Skill - Muse is increasing...

You've gained 1 x Reputation - Bard (new total 9).


Mystery - The Map

Why do the lines move like that?

Skill - Brains

Nerd alert!

Skill - Strength

Rough and tough

Skill - Muse

The creative spark

Skill - Wits

Very clever!

Concert Season

Your schedule of performances.

Dollars

US currency, human.

Agate Bowl

What is this for?


Punchcards

Run a program and see what happens.

Always

Always


Go to another section of town.

Let's blow this popsicle stand.

Always

Find a computer.

Let's blow this popsicle stand.

They're all over the place these days.

Hit the gym.

Go to another section of town.

Let's blow this popsicle stand.

Located between a barber and a tattoo parlor, Burton's Gymnasium serves as the meetingplace for active people in town.

Hit the bar.

Go to another section of town.

Let's blow this popsicle stand.

Doyle's should be open.

Mama's Quality Music

Go to another section of town.

Let's blow this popsicle stand.

You bought your first lute here.


Past the bouncer.

Hit the bar.

Go to another section of town.

Let's blow this popsicle stand.

Doyle's should be open.

Some neofolkloric band is starting up, and the crowd is thrumming.

You have moved to a new area: Doyle's Restaurant and Lounge


Mystery - The Map

Why do the lines move like that?

Skill - Brains

Nerd alert!

Skill - Strength

Rough and tough

Skill - Muse

The creative spark

Skill - Wits

Very clever!

Concert Season

Your schedule of performances.

Dollars

US currency, human.

Agate Bowl

What is this for?


Punchcards

Run a program and see what happens.

Glean the latest gossip.

Start with the basics of data brokerage -- rumors and opinions...

Earn some cash selling flowers.

You have an eye for when people are likely to buy...

Always

Always


Earn some cash selling flowers.

Doyle's Restaurant and Lounge

A place to see, and avoid being seen.

You have an eye for when people are likely to buy.

Always

Always

A stand in the park.

Skill - Wits

Very clever!

A straightforward challenge

Earn some cash selling flowers.

Doyle's Restaurant and Lounge

A place to see, and avoid being seen.

Couples walking by, romance in the air.

A touch of magic.

Skill - Wits

Very clever!

A low-risk challenge

Earn some cash selling flowers.

Doyle's Restaurant and Lounge

A place to see, and avoid being seen.

Some fey enchantments are legal, and sold over the counter. Maybe one of these will help sales.

            3
            You need Skill - Wits 3 (you have 9)

            3
            Unlocked with Skill - Wits 3 - you have 9


Success!

A touch of magic.

Skill - Wits

Very clever!

A low-risk challenge

Earn some cash selling flowers.

Doyle's Restaurant and Lounge

A place to see, and avoid being seen.

You mumble a string of code as lovers walk by. A minute later, you have twelve fewer flowers.

You succeeded in a Skill - Wits challenge!

You've gained 20 x Dollars (new total 250).

Skill - Wits is increasing...


Mystery - The Map

Why do the lines move like that?

Skill - Brains

Nerd alert!

Skill - Strength

Rough and tough

Skill - Muse

The creative spark

Skill - Wits

Very clever!

Concert Season

Your schedule of performances.

Dollars

US currency, human.

Agate Bowl

What is this for?


Punchcards

Run a program and see what happens.

Always

Always


Glean the latest gossip.

Doyle's Restaurant and Lounge

A place to see, and avoid being seen.

Start with the basics of data brokerage -- rumors and opinions. This will build your reputation, which will unlock opportunities.

Always

Always

Buy someone a drink.

Skill - Wits

Very clever!

A low-risk challenge

Glean the latest gossip.

Doyle's Restaurant and Lounge

A place to see, and avoid being seen.

A little wine to loosen the lips.

A minor grift.

Skill - Wits

Very clever!

A chancy challenge

Glean the latest gossip.

Doyle's Restaurant and Lounge

A place to see, and avoid being seen.

If you can convince people you know more than you do, they'll be free with their secrets.


Sure, pal.

A minor grift.

Skill - Wits

Very clever!

A modest challenge

Glean the latest gossip.

Doyle's Restaurant and Lounge

A place to see, and avoid being seen.

Nobody buys your routine. Maybe with a little more practice.

Skill - Wits 9 failed in a challenge! Try again and you may have better luck...

Skill - Wits has increased to 10!


User

You are now a paid user of the Annwn Simulation, courtesy of EEC.

Mystery - The Map

Why do the lines move like that?

Reputation - Coder

Your username is recognized in the community.

Reputation - Fighter

Your physical prowess has raised a few eyebrows.

Reputation - Broker

You know people who know people who know fairies.

Reputation - Bard

Your music is attracting some attention.

Quest - Ma Bell

You have a... strained relationship with the communications giant.

Skill - Brains

Nerd alert!

Skill - Strength

Rough and tough

Skill - Muse

The creative spark

Skill - Wits

Very clever!

Concert Season

Your schedule of performances.

Dollars

US currency, human.

Agate Bowl

What is this for?

Fairy Gold

Don't bother trying to spend this in Arrell.


Punchcards

Run a program and see what happens.

Always

Always


Earn some cash selling flowers.

Doyle's Restaurant and Lounge

A place to see, and avoid being seen.

Always

Always

A stand in the park.

Skill - Wits

Very clever!

A straightforward challenge

Earn some cash selling flowers.

Doyle's Restaurant and Lounge

A place to see, and avoid being seen.

Couples walking by, romance in the air.

A touch of magic.

Skill - Wits

Very clever!

A straightforward challenge

Earn some cash selling flowers.

Doyle's Restaurant and Lounge

A place to see, and avoid being seen.

            3
            You need Skill - Wits 3 (you have 10)

            3
            Unlocked with Skill - Wits 3 - you have 10


You shouldn't have!

A stand in the park.

Skill - Wits

Very clever!

A straightforward challenge

Earn some cash selling flowers.

Doyle's Restaurant and Lounge

A place to see, and avoid being seen.

Couples walking by, romance in the air.

A well-timed smile and the occasional eyebrow waggle convince the customers to make a moment of it.

You've gained 10 x Dollars (new total 260).

Skill - Wits is increasing...


Mystery - The Map

Why do the lines move like that?

Skill - Brains

Nerd alert!

Skill - Strength

Rough and tough

Skill - Muse

The creative spark

Skill - Wits

Very clever!

Concert Season

Your schedule of performances.

Dollars

US currency, human.

Agate Bowl

What is this for?


Punchcards

Run a program and see what happens.

Always

Always


Glean the latest gossip.

Doyle's Restaurant and Lounge

A place to see, and avoid being seen.

Always

Always

Buy someone a drink.

Skill - Wits

Very clever!

A straightforward challenge

Glean the latest gossip.

Doyle's Restaurant and Lounge

A place to see, and avoid being seen.

A little wine to loosen the lips.

A minor grift.

Skill - Wits

Very clever!

A modest challenge

Glean the latest gossip.

Doyle's Restaurant and Lounge

A place to see, and avoid being seen.


You don't say.

Buy someone a drink.

Skill - Wits

Very clever!

A straightforward challenge

Glean the latest gossip.

Doyle's Restaurant and Lounge

A place to see, and avoid being seen.

A little wine to loosen the lips.

You hear a few interesting tidbits about where to buy fairy enchantments. Hmm....

2 change points, 9 more needed to reach level 11.

Skill - Wits is increasing...

You've gained 1 x Reputation - Broker (new total 7).


Mystery - The Map

Why do the lines move like that?

Skill - Brains

Nerd alert!

Skill - Strength

Rough and tough

Skill - Muse

The creative spark

Skill - Wits

Very clever!

Concert Season

Your schedule of performances.

Dollars

US currency, human.

Agate Bowl

What is this for?


Punchcards

Run a program and see what happens.

Always

Always


Glean the latest gossip.

Doyle's Restaurant and Lounge

A place to see, and avoid being seen.

Always

Always

Buy someone a drink.

Skill - Wits

Very clever!

A straightforward challenge

Glean the latest gossip.

Doyle's Restaurant and Lounge

A place to see, and avoid being seen.

A little wine to loosen the lips.

A minor grift.

Skill - Wits

Very clever!

A modest challenge

Glean the latest gossip.

Doyle's Restaurant and Lounge

A place to see, and avoid being seen.


You don't say.

Buy someone a drink.

Skill - Wits

Very clever!

A straightforward challenge

Glean the latest gossip.

Doyle's Restaurant and Lounge

A place to see, and avoid being seen.

A little wine to loosen the lips.

3 change points, 8 more needed to reach level 11.

Skill - Wits is increasing...

You've gained 1 x Reputation - Broker (new total 8).


Mystery - The Map

Why do the lines move like that?

Skill - Brains

Nerd alert!

Skill - Strength

Rough and tough

Skill - Muse

The creative spark

Skill - Wits

Very clever!

Concert Season

Your schedule of performances.

Dollars

US currency, human.

Agate Bowl

What is this for?


Punchcards

Run a program and see what happens.

Always

Always


Communication ills.

Ma Bell has been giving you trouble. Find out why. Once you reach 6, you'll have what you need.

Always

Hacker's Delight

Skill - Brains

Nerd alert!

A tough challenge

Digging through the secure data of one of the world's largest companies? Rad!

The Wardialer

Friend of a coder

Someone whose programs are magic.

An almost impossible challenge

Clint, your coder friend, has a new piece of software which might help.

Admit you need help.

Your reputation may take some damage, but at least you'll get somewhere.

            3
            You need Reputation - Coder 3 (you have 3)

            3
            Unlocked with Reputation - Coder 3 - you have 3


"Dude, really?"

            3
            You need Reputation - Coder 3

            3
            Unlocked with Reputation - Coder 3

You get some tips -- locations of network lines, helpful piskies, exploit scripts --  but your standing in the coder scene has decreased.

You've lost 3 x Reputation - Coder (new total 0).

You've gained 1 x Quest - Ma Bell (new total 6).


Mystery - The Map

Why do the lines move like that?

Skill - Brains

Nerd alert!

Skill - Strength

Rough and tough

Skill - Muse

The creative spark

Skill - Wits

Very clever!

Concert Season

Your schedule of performances.

Dollars

US currency, human.

Agate Bowl

What is this for?


Punchcards

Run a program and see what happens.

A summons.

Unlocked with Quest - Ma Bell 6 - you have 6

Always

Always


A summons.

You have been invited to a chat. 'Invited' isn't a strong enough term, actually, and the conversation won't be taking place in a chatroom. Your screen goes black, and your vision follows. You hear a modem, as well as something rhythmic and deep. When your vision returns, you see a dark latticework of tree-branches above you and a ring of squat mushrooms around your feet. A girl stands several feet in front of you, maybe fifteen or sixteen years old. She is wearing a trim gray business suit, over-wide shoulderpads giving her figure a triangular look. "Thank you for coming," she says, in a accent which sounds as if it is more familiar with shaping commands than niceties.

Always

An offer.

"You are as skilled as I have been led to believe," the girl says, her voice like breaking icicles. "I will overlook your transgressions -- those silly little hacks of yours -- and restore your signal integrity in exchange for a favor."


An artifact.

The girl flicks a lambent insect from collar and explains her request. Long ago, the fairies claimed an item for themselves: Cadoc's Bell. She has reason to believe that this bell was brought through the Gate and is currently being housed somewhere in the Annwn Simulation. Find it, and all will restored.

You are now on the search for Cadoc's Bell.

You now have 1 x Ma Bell - the girl in the suit.


User

You are now a paid user of the Annwn Simulation, courtesy of EEC.

Mystery - The Map

Why do the lines move like that?

Ma Bell - the girl in the suit

Who is she?

Skill - Brains

Nerd alert!

Skill - Strength

Rough and tough

Skill - Muse

The creative spark

Skill - Wits

Very clever!

Concert Season

Your schedule of performances.

Dollars

US currency, human.

Agate Bowl

What is this for?


Punchcards

Run a program and see what happens.

The Girl in the Suit

Unlocked with Ma Bell - the girl in the suit 1 - you have 1

Teleporting people is no easy task, especially if they don't want to go...

Always

Always


The Girl in the Suit

Teleporting people is no easy task, especially if they don't want to go. Who is this girl, and what is her connection to Bell Systems? Increase this to 5 to find answers.

Always

Friends in the know.

Skill - Wits

Very clever!

A very chancy challenge

You have some skill at winkling out the odd bit of intel.

Use your influence.

You've done enough data brokering to find information when you need it. This will impact your reputation.

            3
            You need Reputation - Broker 3 (you have 8)

            3
            Unlocked with Reputation - Broker 3 - you have 8

Social engineering.

Maybe somebody at Bell will talk. The steady application of coins to palms usually works.

            60
            You need 60 x Dollars  (you have 260)

            60
            Unlocked with 60 x Dollars  - you have 260

The scholars.

Skill - Brains

Nerd alert!

A low-risk challenge

The Cottingwoods move among the local elite. Might they have heard something?


Fascinating.

Use your influence.

            3
            You need Reputation - Broker 3 (you have 5)

            3
            Unlocked with Reputation - Broker 3 - you have 5

Some of your contacts have heard of her, and are disappointed that you haven't. According to the rumors, she has a real knack for breaking enchantments. You store away the details you get for later use.

You've gained 1 x Ma Bell - the girl in the suit (new total 2).

You've lost 3 x Reputation - Broker (new total 5).


Mystery - The Map

Why do the lines move like that?

Reputation - Fighter

Your physical prowess has raised a few eyebrows.

Reputation - Broker

You know people who know people who know fairies.

Reputation - Bard

Your music is attracting some attention.

Ma Bell - the girl in the suit

Who is she?

Quest - Ma Bell

You have a... strained relationship with the communications giant.

Skill - Brains

Nerd alert!

Skill - Strength

Rough and tough

Skill - Muse

The creative spark

Skill - Wits

Very clever!

Concert Season

Your schedule of performances.

Dollars

US currency, human.

Agate Bowl

What is this for?

Fairy Gold

Don't bother trying to spend this in Arrell.


Punchcards

Run a program and see what happens.

The Girl in the Suit

Unlocked with Ma Bell - the girl in the suit 1 - you have 2

Always

Always


The Girl in the Suit

Always

Friends in the know.

Skill - Wits

Very clever!

A very chancy challenge

The scholars.

Skill - Brains

Nerd alert!

A low-risk challenge


A few trifles.

Friends in the know.

Skill - Wits

Very clever!

A very chancy challenge

She appears to be connected in some way to the very upper levels of Ma Bell. A daughter, perhaps? Then why the suit? Either way, you're getting closer.

You've gained 1 x Ma Bell - the girl in the suit (new total 3).


Mystery - The Map

Why do the lines move like that?

Ma Bell - the girl in the suit

Who is she?

Skill - Brains

Nerd alert!

Skill - Strength

Rough and tough

Skill - Muse

The creative spark

Skill - Wits

Very clever!

Concert Season

Your schedule of performances.

Dollars

US currency, human.

Agate Bowl

What is this for?


Punchcards

Run a program and see what happens.

The Girl in the Suit

Unlocked with Ma Bell - the girl in the suit 1 - you have 3

Always

Always


The Girl in the Suit

Always

Friends in the know.

Skill - Wits

Very clever!

A very chancy challenge

The scholars.

Skill - Brains

Nerd alert!

A low-risk challenge


Hmm...

Social engineering.

            60
            You need 60 x Dollars  (you have 200)

            60
            Unlocked with 60 x Dollars  - you have 200

The fine people of Bell Systems don't seem to know all that much. Still, the term "Bellmother" comes up. What?

You've gained 1 x Ma Bell - the girl in the suit (new total 4).

You've lost 60 x Dollars (new total 200).


Mystery - The Map

Why do the lines move like that?

Ma Bell - the girl in the suit

Who is she?

Skill - Brains

Nerd alert!

Skill - Strength

Rough and tough

Skill - Muse

The creative spark

Skill - Wits

Very clever!

Concert Season

Your schedule of performances.

Dollars

US currency, human.

Agate Bowl

What is this for?


Punchcards

Run a program and see what happens.

The Girl in the Suit

Unlocked with Ma Bell - the girl in the suit 1 - you have 4

Always

Always


The Girl in the Suit

Always

Friends in the know.

Skill - Wits

Very clever!

A very chancy challenge

The scholars.

Skill - Brains

Nerd alert!

A low-risk challenge


Hmm...

Social engineering.

            60
            You need 60 x Dollars  (you have 140)

            60
            Unlocked with 60 x Dollars  - you have 140

You've gained 1 x Ma Bell - the girl in the suit (new total 5).

You've lost 60 x Dollars (new total 140).


Mystery - The Map

Why do the lines move like that?

Ma Bell - the girl in the suit

Who is she?

Skill - Brains

Nerd alert!

Skill - Strength

Rough and tough

Skill - Muse

The creative spark

Skill - Wits

Very clever!

Concert Season

Your schedule of performances.

Dollars

US currency, human.

Agate Bowl

What is this for?


Punchcards

Run a program and see what happens.

The Mother of Bells

Unlocked with Ma Bell - the girl in the suit 5 - you have 5

You have learned the identity of the girl in the suit, you think...

Always

Always


The Mother of Bells

You have learned the identity of the girl in the suit, you think.

Always

A noted lineage

The girl is the latest in a line of powerful magicians which dates back many centuries. "The Bell Mother" is the best translation you are able to find. Legends of the women who bear this title abound, of course, when you know what to look for.


More importantly...

Ancient Kernowyon mythology is fun and all, but this kid is causing you some real trouble in the here and now. While not on any official records, she is the unquestioned master of Bell Systems, and thus has monopolistic control over the vast majority of the nation's telephone lines. And she appears to regard you as some sort of gofer. You need to get to Annwn and find that bell.

You know her identity.


User

You are now a paid user of the Annwn Simulation, courtesy of EEC.

Mystery - The Map

Why do the lines move like that?

Ma Bell - the girl in the suit

Ma Bell - the girl in the suit 6 - The Bellmother

Who is she?

Ma Bell - the girl in the suit: The Bellmother

Skill - Brains

Nerd alert!

Skill - Strength

Rough and tough

Skill - Muse

The creative spark

Skill - Wits

Very clever!

Concert Season

Your schedule of performances.

Dollars

US currency, human.

Agate Bowl

What is this for?


Punchcards

Run a program and see what happens.

Always

Always


Earn some cash selling flowers.

Doyle's Restaurant and Lounge

A place to see, and avoid being seen.

You have an eye for when people are likely to buy.

Always

Always

A stand in the park.

Skill - Wits

Very clever!

A straightforward challenge

Earn some cash selling flowers.

Doyle's Restaurant and Lounge

A place to see, and avoid being seen.

Couples walking by, romance in the air.

A touch of magic.

Skill - Wits

Very clever!

A straightforward challenge

Earn some cash selling flowers.

Doyle's Restaurant and Lounge

A place to see, and avoid being seen.

Some fey enchantments are legal, and sold over the counter. Maybe one of these will help sales.


You shouldn't have!

A stand in the park.

Skill - Wits

Very clever!

A straightforward challenge

Earn some cash selling flowers.

Doyle's Restaurant and Lounge

A place to see, and avoid being seen.

Couples walking by, romance in the air.

A well-timed smile and the occasional eyebrow waggle convince the customers to make a moment of it.

You succeeded in a Skill - Wits challenge!

You've gained 10 x Dollars (new total 150).

4 change points, 7 more needed to reach level 11.

Skill - Wits is increasing...


Mystery - The Map

Why do the lines move like that?

Ma Bell - the girl in the suit

Who is she?

Skill - Brains

Nerd alert!

Skill - Strength

Rough and tough

Skill - Muse

The creative spark

Skill - Wits

Very clever!

Concert Season

Your schedule of performances.

Dollars

US currency, human.

Agate Bowl

What is this for?


Punchcards

Run a program and see what happens.

Always

Always


Log in to Annwn.

Draw a circle on the ground and dial in.

Always

Let's go!

Into Annwn!


Punchcards

Run a program and see what happens.

Always

Always


Earn some cash selling flowers.

Doyle's Restaurant and Lounge

A place to see, and avoid being seen.

Always

Always

A stand in the park.

Skill - Wits

Very clever!

A straightforward challenge

Earn some cash selling flowers.

Doyle's Restaurant and Lounge

A place to see, and avoid being seen.

Couples walking by, romance in the air.

A touch of magic.

Skill - Wits

Very clever!

A straightforward challenge

Earn some cash selling flowers.

Doyle's Restaurant and Lounge

A place to see, and avoid being seen.


You shouldn't have!

A stand in the park.

Skill - Wits

Very clever!

A straightforward challenge

Earn some cash selling flowers.

Doyle's Restaurant and Lounge

A place to see, and avoid being seen.

Couples walking by, romance in the air.

You've gained 10 x Dollars (new total 160).

5 change points, 6 more needed to reach level 11.

Skill - Wits is increasing...


Mystery - The Map

Why do the lines move like that?

Ma Bell - the girl in the suit

Who is she?

Skill - Brains

Nerd alert!

Skill - Strength

Rough and tough

Skill - Muse

The creative spark

Skill - Wits

Very clever!

Concert Season

Your schedule of performances.

Dollars

US currency, human.

Agate Bowl

What is this for?


Punchcards

Run a program and see what happens.

Always

Always


Earn some cash selling flowers.

Doyle's Restaurant and Lounge

A place to see, and avoid being seen.

Always

Always

A stand in the park.

Skill - Wits

Very clever!

A straightforward challenge

Earn some cash selling flowers.

Doyle's Restaurant and Lounge

A place to see, and avoid being seen.

Couples walking by, romance in the air.

A touch of magic.

Skill - Wits

Very clever!

A straightforward challenge

Earn some cash selling flowers.

Doyle's Restaurant and Lounge

A place to see, and avoid being seen.


Success!

A touch of magic.

Skill - Wits

Very clever!

A straightforward challenge

Earn some cash selling flowers.

Doyle's Restaurant and Lounge

A place to see, and avoid being seen.

You mumble a string of code as lovers walk by. A minute later, you have twelve fewer flowers.

You've gained 20 x Dollars (new total 180).

6 change points, 5 more needed to reach level 11.

Skill - Wits is increasing...


Mystery - The Map

Why do the lines move like that?

Ma Bell - the girl in the suit

Who is she?

Skill - Brains

Nerd alert!

Skill - Strength

Rough and tough

Skill - Muse

The creative spark

Skill - Wits

Very clever!

Concert Season

Your schedule of performances.

Dollars

US currency, human.

Agate Bowl

What is this for?


Punchcards

Run a program and see what happens.

Always

Always


Go to another section of town.

Let's blow this popsicle stand.

Always

Find a computer.

Let's blow this popsicle stand.

They're all over the place these days.

Hit the gym.

Go to another section of town.

Let's blow this popsicle stand.

Located between a barber and a tattoo parlor, Burton's Gymnasium serves as the meetingplace for active people in town.

Hit the bar.

Go to another section of town.

Let's blow this popsicle stand.

Doyle's should be open.

Mama's Quality Music

Go to another section of town.

Let's blow this popsicle stand.

You bought your first lute here.


The sounds of weights and training.

Hit the gym.

Go to another section of town.

Let's blow this popsicle stand.

The skinny guy at the desk nods as you walk by, noise blaring from his walkman.

You have moved to a new area: Burton's Gymnasium


Mystery - The Map

Why do the lines move like that?

Reputation - Fighter

Your physical prowess has raised a few eyebrows.

Reputation - Broker

You know people who know people who know fairies.

Reputation - Bard

Your music is attracting some attention.

Ma Bell - the girl in the suit

Who is she?

Quest - Ma Bell

You have a... strained relationship with the communications giant.

Skill - Brains

Nerd alert!

Skill - Strength

Rough and tough

Skill - Muse

The creative spark

Skill - Wits

Very clever!

Concert Season

Your schedule of performances.

Dollars

US currency, human.

Agate Bowl

What is this for?

Fairy Gold

Don't bother trying to spend this in Arrell.


Punchcards

Run a program and see what happens.

Always

Always


Earn some cash as a bouncer

Burton's Gymnasium

The best equipment in town.

A strong arm can always find work.

Always

Always

Watch the door at a bar.

Skill - Strength

Rough and tough

A very modest challenge

Earn some cash as a bouncer

Burton's Gymnasium

The best equipment in town.

A strong arm can always find work.

Easy enough.

No entry.

Skill - Strength

Rough and tough

A chancy challenge

Earn some cash as a bouncer

Burton's Gymnasium

The best equipment in town.

A strong arm can always find work.

You spot the blue glow of an enchanted weapon under a guy's jacket.

            3
            You need Skill - Strength 3 (you have 6)

            3
            Unlocked with Skill - Strength 3 - you have 6


How did these guys get in here?

Watch the door at a bar.

Skill - Strength

Rough and tough

A very modest challenge

Earn some cash as a bouncer

Burton's Gymnasium

The best equipment in town.

A strong arm can always find work.

Easy enough.

A few rough types are unimpressed with your attempts at stopping them.

Skill - Strength 6 failed in a challenge! Try again and you may have better luck...

6 change points, 1 more needed to reach level 7.

Skill - Strength is increasing...


User

You are now a paid user of the Annwn Simulation, courtesy of EEC.

Mystery - The Map

Why do the lines move like that?

Ma Bell - the girl in the suit

Who is she?

Skill - Brains

Nerd alert!

Skill - Strength

Rough and tough

Skill - Muse

The creative spark

Skill - Wits

Very clever!

Concert Season

Your schedule of performances.

Dollars

US currency, human.

Agate Bowl

What is this for?


Punchcards

Run a program and see what happens.

Always

Always


Your daily regimen

Burton's Gymnasium

The best equipment in town.

Got to keep fit, after all.

This will build your reputation, which will unlock opportunities.

Always

Always

Some cardio

Skill - Strength

Rough and tough

A chancy challenge

Your daily regimen

Burton's Gymnasium

The best equipment in town.

An active meditation which centers the self -- and makes for stronger lungs.

Your long day

Skill - Strength

Rough and tough

A high-risk challenge

Your daily regimen

Burton's Gymnasium

The best equipment in town.

Weights, running, the whole bit.

            2
            You need Skill - Strength 2 (you have 6)

            2
            Unlocked with Skill - Strength 2 - you have 6


Not even close.

Your long day

Skill - Strength

Rough and tough

A tough challenge

Your daily regimen

Burton's Gymnasium

The best equipment in town.

Weights, running, the whole bit.

            2
            You need Skill - Strength 2 (you have 7)

            2
            Unlocked with Skill - Strength 2 - you have 7

You try not to make eye contact with anyone as you leave.

1 change point, 7 more needed to reach level 8.

Skill - Strength has increased to 7!


User

You are now a paid user of the Annwn Simulation, courtesy of EEC.

Mystery - The Map

Why do the lines move like that?

Reputation - Fighter

Your physical prowess has raised a few eyebrows.

Reputation - Broker

You know people who know people who know fairies.

Reputation - Bard

Your music is attracting some attention.

Ma Bell - the girl in the suit

Who is she?

Quest - Ma Bell

You have a... strained relationship with the communications giant.

Skill - Brains

Nerd alert!

Skill - Strength

Rough and tough

Skill - Muse

The creative spark

Skill - Wits

Very clever!

Concert Season

Your schedule of performances.

Dollars

US currency, human.

Agate Bowl

What is this for?

Fairy Gold

Don't bother trying to spend this in Arrell.


Punchcards

Run a program and see what happens.

Always

Always


Go to another section of town.

Let's blow this popsicle stand.

Always

Find a computer.

Let's blow this popsicle stand.

They're all over the place these days.

Hit the gym.

Go to another section of town.

Let's blow this popsicle stand.

Hit the bar.

Go to another section of town.

Let's blow this popsicle stand.

Doyle's should be open.

Mama's Quality Music

Go to another section of town.

Let's blow this popsicle stand.

You bought your first lute here.


LOAD

Find a computer.

Go to another section of town.

Let's blow this popsicle stand.

They're all over the place these days.

Your fingers start to dance over the keys.

You have moved to a new area: At a computer.


Mystery - The Map

Why do the lines move like that?

Ma Bell - the girl in the suit

Who is she?

Skill - Brains

Nerd alert!

Skill - Strength

Rough and tough

Skill - Muse

The creative spark

Skill - Wits

Very clever!

Concert Season

Your schedule of performances.

Dollars

US currency, human.

Agate Bowl

What is this for?


Punchcards

Run a program and see what happens.

Always

Always


A little book work.

At a computer.

Seated at one of the Apple IIs and C64's around town.

Learn about the delicate craft of eldritch coding and develop your rep among the coders.

This will build your reputation, which will unlock opportunities.

Always

Always

Read a magazine.

Skill - Brains

Nerd alert!

A straightforward challenge

The local library has a subscription to Darkcoder Monthly.

            0
            You need Skill - Brains 0 (you have 9)

            0
            Unlocked with Skill - Brains 0 - you have 9

Check out a coder BBS.

Skill - Brains

Nerd alert!

A chancy challenge

Dial in to a bulletin board system to see what the community is up to.

            2
            You need Skill - Brains 2 (you have 9)

            2
            Unlocked with Skill - Brains 2 - you have 9


Clear as mud.

Check out a coder BBS.

Skill - Brains

Nerd alert!

A chancy challenge

Do these people actually understand each other, or are they just making up words?

Skill - Brains 9 failed in a challenge! Try again and you may have better luck...

7 change points, 3 more needed to reach level 10.

Skill - Brains is increasing...


Mystery - The Map

Why do the lines move like that?

Reputation - Fighter

Your physical prowess has raised a few eyebrows.

Reputation - Broker

You know people who know people who know fairies.

Reputation - Bard

Your music is attracting some attention.

Ma Bell - the girl in the suit

Who is she?

Quest - Ma Bell

You have a... strained relationship with the communications giant.

Skill - Brains

Nerd alert!

Skill - Strength

Rough and tough

Skill - Muse

The creative spark

Skill - Wits

Very clever!

Concert Season

Your schedule of performances.

Dollars

US currency, human.

Agate Bowl

What is this for?

Fairy Gold

Don't bother trying to spend this in Arrell.


Punchcards

Run a program and see what happens.

Always

Always


Log in to Annwn.

Draw a circle on the ground and dial in.

Always

Let's go!

Into Annwn!


An odd feeling.

Into Annwn!

A sound somewhere between the tinkling of bells and modem's angry buzz.

You have moved to a new area: Market

You moved to a new setting: In-sim.


Mystery - The Map

Why do the lines move like that?

Ma Bell - the girl in the suit

Who is she?

Skill - Brains

Nerd alert!

Skill - Strength

Rough and tough

Skill - Muse

The creative spark

Skill - Wits

Very clever!

Concert Season

Your schedule of performances.

Dollars

US currency, human.

Agate Bowl

What is this for?


Punchcards

Run a program and see what happens.

Bell-hunting

Unlocked with Quest - Ma Bell 7 - you have 7

When they aren't off hunting big, and frankly terrifying, game in-sim, the hunters of Pyke Lodge will engage in the occasional treasure hunt...

Always

Always


Bell-hunting

When they aren't off hunting big, and frankly terrifying, game in-sim, the hunters of Pyke Lodge will engage in the occasional treasure hunt. Maybe they have a line on Cadoc's Bell.

Always

Offer some cartogromantic assistance.

The occasional land-bridge can really help these guys out. Trade land for knowledge.

For a fee.

They're more than happy to rent out their services. This place doesn't pay for itself, after all.

            50
            You need 50 x Fairy Gold  (you have 30)

            50
            Unlocked with 50 x Fairy Gold  - you have 30


Punchcards

Run a program and see what happens.

Always

Always


Bell-hunting

Always


Punchcards

Run a program and see what happens.

Always

Always


Log out.

Market

The bustling tent-city in Annwn.

Return to Arrell.

Always

Always

Back to the real world.

Log out.

Market

The bustling tent-city in Annwn.

Return to Arrell.

"RL" or "Arrell". Real Life always seems a little more gray after time in Annwn.


A snap, a crackling, and a quiet pop.

Back to the real world.

Log out.

Market

The bustling tent-city in Annwn.

Return to Arrell.

Your eyes take a moment to adjust.

You moved to a new setting: Arrell.


User

You are now a paid user of the Annwn Simulation, courtesy of EEC.

Mystery - The Map

Why do the lines move like that?

Ma Bell - the girl in the suit

Who is she?

Skill - Brains

Nerd alert!

Skill - Strength

Rough and tough

Skill - Muse

The creative spark

Skill - Wits

Very clever!

Concert Season

Your schedule of performances.

Dollars

US currency, human.

Agate Bowl

What is this for?


Punchcards

Run a program and see what happens.

Always

Always


Earn some cash with a ward.

At a computer.

Seated at one of the Apple IIs and C64's around town.

Your favorite restaurant keeps getting burgled. Try writing a program to magically ward people from entering unbidden.

Always

Always

Try a warding script.

Skill - Brains

Nerd alert!

A low-risk challenge

You remember how to write a program to guard things. Mostly.

Set a code trap.

Skill - Brains

Nerd alert!

A tough challenge

You could try to catch them in the act, if your programming skills are up to it.

            5
            You need Skill - Brains 5 (you have 9)

            5
            Unlocked with Skill - Brains 5 - you have 9


Nothing.

Set a code trap.

Skill - Brains

Nerd alert!

A tough challenge

Another burglary, and your sigil didn't stop it. At least you got some practice.

8 change points, 2 more needed to reach level 10.

Skill - Brains is increasing...


Mystery - The Map

Why do the lines move like that?

Reputation - Fighter

Your physical prowess has raised a few eyebrows.

Reputation - Broker

You know people who know people who know fairies.

Reputation - Bard

Your music is attracting some attention.

Ma Bell - the girl in the suit

Who is she?

Quest - Ma Bell

You have a... strained relationship with the communications giant.

Skill - Brains

Nerd alert!

Skill - Strength

Rough and tough

Skill - Muse

The creative spark

Skill - Wits

Very clever!

Concert Season

Your schedule of performances.

Dollars

US currency, human.

Agate Bowl

What is this for?

Fairy Gold

Don't bother trying to spend this in Arrell.


Punchcards

Run a program and see what happens.

Always

Always


Go to another section of town.

Let's blow this popsicle stand.

Always

Find a computer.

Let's blow this popsicle stand.

They're all over the place these days.

Hit the gym.

Go to another section of town.

Let's blow this popsicle stand.

Located between a barber and a tattoo parlor, Burton's Gymnasium serves as the meetingplace for active people in town.

Hit the bar.

Go to another section of town.

Let's blow this popsicle stand.

Doyle's should be open.

Mama's Quality Music

Go to another section of town.

Let's blow this popsicle stand.

You bought your first lute here.


Back in five.

Mama's Quality Music

Go to another section of town.

Let's blow this popsicle stand.

You bought your first lute here.

That sign has been on the door for years. You walk right in.

You have moved to a new area: Mama's Music


Mystery - The Map

Why do the lines move like that?

Ma Bell - the girl in the suit

Who is she?

Skill - Brains

Nerd alert!

Skill - Strength

Rough and tough

Skill - Muse

The creative spark

Skill - Wits

Very clever!

Concert Season

Your schedule of performances.

Dollars

US currency, human.

Agate Bowl

What is this for?


Punchcards

Run a program and see what happens.

Always

Always


Practice makes perfect

Mama's Music

The local guitar shop.

...both in music and magic. This will build your reputation, which will unlock opportunities. Raise both rep and Muse skill to seven for an opportunity in the Annwn Sim.

Always

Always

Work on those scales.

Skill - Muse

The creative spark

A straightforward challenge

Practice makes perfect

Mama's Music

The local guitar shop.

If your fingertips aren't bloody, you aren't rocking hard enough!

Try a secret chord.

Skill - Muse

The creative spark

A modest challenge

Practice makes perfect

Mama's Music

The local guitar shop.

The store owner let you in on a bit of juice -- a fairy chord which will enchant your music.

            2
            You need Skill - Muse 2 (you have 10)

            2
            Unlocked with Skill - Muse 2 - you have 10


Success!

Work on those scales.

Skill - Muse

The creative spark

A straightforward challenge

Practice makes perfect

Mama's Music

The local guitar shop.

No one's calling you Eddie just yet, but you're headed in the right direction.

You succeeded in a Skill - Muse challenge!

2 change points, 9 more needed to reach level 11.

Skill - Muse is increasing...

You've gained 1 x Reputation - Bard (new total 10).


User

You are now a paid user of the Annwn Simulation, courtesy of EEC.

Mystery - The Map

Why do the lines move like that?

Ma Bell - the girl in the suit

Who is she?

Skill - Brains

Nerd alert!

Skill - Strength

Rough and tough

Skill - Muse

The creative spark

Skill - Wits

Very clever!

Concert Season

Your schedule of performances.

Dollars

US currency, human.

Agate Bowl

What is this for?


Punchcards

Run a program and see what happens.

Always

Always


Log in to Annwn.

Draw a circle on the ground and dial in.

Always

Let's go!

Into Annwn!


An odd feeling.

Into Annwn!

A sound somewhere between the tinkling of bells and modem's angry buzz.

You have moved to a new area: Market

You moved to a new setting: In-sim.


Mystery - The Map

Why do the lines move like that?

Ma Bell - the girl in the suit

Who is she?

Skill - Brains

Nerd alert!

Skill - Strength

Rough and tough

Skill - Muse

The creative spark

Skill - Wits

Very clever!

Concert Season

Your schedule of performances.

Dollars

US currency, human.

Agate Bowl

What is this for?


Punchcards

Run a program and see what happens.

Always

Always


Bell-hunting

When they aren't off hunting big, and frankly terrifying, game in-sim, the hunters of Pyke Lodge will engage in the occasional treasure hunt. Maybe they have a line on Cadoc's Bell.

Always

Offer some cartogromantic assistance.

The occasional land-bridge can really help these guys out. Trade land for knowledge.

For a fee.

They're more than happy to rent out their services. This place doesn't pay for itself, after all.


Punchcards

Run a program and see what happens.

Always

Always


Earn some fairy gold.

Market

The bustling tent-city in Annwn.

A few odd jobs. Emphasis on the "odd".

Always

Always

The music-maker

Skill - Muse

The creative spark

A modest challenge

Skill - Wits

Very clever!

A modest challenge

Earn some fairy gold.

Market

The bustling tent-city in Annwn.

A few odd jobs. Emphasis on the "odd".

Some of the expats will pay in fairy currency for a song or two.

            5
            You need Skill - Muse 5 (you have 10)

            4
            You need Skill - Wits 4 (you have 10)

            5
            Unlocked with Skill - Muse 5 - you have 10

            4
            Unlocked with Skill - Wits 4 - you have 10

A few pointers.

Reputation - Fighter

Your physical prowess has raised a few eyebrows.

A tough challenge

Skill - Strength

Rough and tough

A high-risk challenge

Earn some fairy gold.

Market

The bustling tent-city in Annwn.

A few odd jobs. Emphasis on the "odd".

These little guys just love videogames. Teach them a few maneuvers.

            Unlocked when Zaxxon Champion is:

Nice! You held the top spot at least once.

You have defended your crown.

You are the unquestioned champion.

            4
            You need Reputation - Fighter 4 (you have 5)

            7
            You need Skill - Strength 7 (you have 7)

            Unlocked when Zaxxon Champion is:

Nice! You held the top spot at least once.

You have defended your crown.

You are the unquestioned champion.

            4
            Unlocked with Reputation - Fighter 4 - you have 5

            7
            Unlocked with Skill - Strength 7 - you have 7

Make some land.

Skill - Brains

Nerd alert!

A modest challenge

Earn some fairy gold.

Market

The bustling tent-city in Annwn.

A few odd jobs. Emphasis on the "odd".

You can earn some cash through cartogromancy.

            Unlocked when Cartogromancer is:

            5
            You need Skill - Brains 5 (you have 9)

            Unlocked when Cartogromancer is:

            5
            Unlocked with Skill - Brains 5 - you have 9


Blank stares.

The music-maker

Skill - Muse

The creative spark

A modest challenge

Skill - Wits

Very clever!

A modest challenge

Earn some fairy gold.

Market

The bustling tent-city in Annwn.

A few odd jobs. Emphasis on the "odd".

These guys are creepy enough without the look of annoyed boredom.

Skill - Muse 10 failed in a challenge! Try again and you may have better luck...

3 change points, 8 more needed to reach level 11.

Skill - Muse is increasing...

7 change points, 4 more needed to reach level 11.

Skill - Wits is increasing...


Mystery - The Map

Why do the lines move like that?

Reputation - Broker

You know people who know people who know fairies.

Reputation - Bard

Your music is attracting some attention.

Ma Bell - the girl in the suit

Who is she?

Quest - Ma Bell

You have a... strained relationship with the communications giant.

Skill - Brains

Nerd alert!

Skill - Strength

Rough and tough

Skill - Muse

The creative spark

Skill - Wits

Very clever!

Concert Season

Your schedule of performances.

Dollars

US currency, human.

Agate Bowl

What is this for?

Fairy Gold

Don't bother trying to spend this in Arrell.


Punchcards

Run a program and see what happens.

Always

Always


Bell-hunting

Always


Punchcards

Run a program and see what happens.

Always

Always


Shopping!

Market

The bustling tent-city in Annwn.

The tents and stalls of Market hold many wares.

Always

Always

A bowl.

Shopping!

Market

The bustling tent-city in Annwn.

Made of colorful stone.

            20
            You need 20 x Fairy Gold  (you have 30)

            20
            Unlocked with 20 x Fairy Gold  - you have 30

A piece of fine cloth.

Shopping!

Market

The bustling tent-city in Annwn.

A magnificent deep green.

            150
            You need 150 x Fairy Gold  (you have 30)

            150
            Unlocked with 150 x Fairy Gold  - you have 30


Punchcards

Run a program and see what happens.

Always

Always


Mystery - The Map

Why do the lines move like that?

Ma Bell - the girl in the suit

Who is she?

Skill - Brains

Nerd alert!

Skill - Strength

Rough and tough

Skill - Muse

The creative spark

Skill - Wits

Very clever!

Concert Season

Your schedule of performances.

Dollars

US currency, human.

Agate Bowl

What is this for?


The Mysterious Map

You came across the odd corner of a map. Can you find the mapmaker?

Punchcards

Run a program and see what happens.

"I'm looking for Elliott."

Skill - Wits

Very clever!

A modest challenge

It's rare for someone to go by their real name in Annwn. Names are powerful, dangerous things.

Whatever.

You really don't care about this.


Later, maybe.

You really don't care about this.

If you feel like it.


User

You are now a paid user of the Annwn Simulation, courtesy of EEC.

Mystery - The Map

Why do the lines move like that?

Ma Bell - the girl in the suit

Who is she?

Skill - Brains

Nerd alert!

Skill - Strength

Rough and tough

Skill - Muse

The creative spark

Skill - Wits

Very clever!

Concert Season

Your schedule of performances.

Dollars

US currency, human.

Agate Bowl

What is this for?


Punchcards

Run a program and see what happens.

Always

Always

On tour!

Unlocked with Concert Season 5 - you have 6

You have some gigs scheduled in Antillia, Pepys Island, and a place where the animals bodies move independently of their skins...


On tour!

You have some gigs scheduled in Antillia, Pepys Island, and a place where the animals bodies move independently of their skins. Hey, as long as they pay.

Punchcards

Run a program and see what happens.

Play a show.

Even in Annwn, the seedy bars are seedy. A number of the stops on your route are barely big enough for a stage, but always seem to pack a full house.

Entertain your groupies.

You've attracted something of a following, not all of which are human. Show 'em a good time backstage.

A little burglary, maybe?

Skill - Muse

The creative spark

A very modest challenge

Skill - Wits

Very clever!

A very modest challenge

You're always on the move and you have magic powers. Who could resist?


Stories best left untold.

The time that urisk showed up with a... well, you remember. Mostly.

Your season is now in full swing.

You've gained 1 x Reputation - Bard (new total 11).


Mystery - The Map

Why do the lines move like that?

Reputation - Fighter

Your physical prowess has raised a few eyebrows.

Ma Bell - the girl in the suit

Who is she?

Skill - Brains

Nerd alert!

Skill - Strength

Rough and tough

Skill - Muse

The creative spark

Skill - Wits

Very clever!

Concert Season

Concert Season 7 - Your season is moving along.

Your schedule of performances.

Dollars

US currency, human.

Agate Bowl

What is this for?


Punchcards

Run a program and see what happens.

Always

Always


Bell-hunting

When they aren't off hunting big, and frankly terrifying, game in-sim, the hunters of Pyke Lodge will engage in the occasional treasure hunt. Maybe they have a line on Cadoc's Bell.

Always

Offer some cartogromantic assistance.

The occasional land-bridge can really help these guys out. Trade land for knowledge.

For a fee.

They're more than happy to rent out their services. This place doesn't pay for itself, after all.


Punchcards

Run a program and see what happens.

Always

Always


Shopping!

Market

The bustling tent-city in Annwn.

Always

Always

A bowl.

Shopping!

Market

The bustling tent-city in Annwn.

Made of colorful stone.

A piece of fine cloth.

Shopping!

Market

The bustling tent-city in Annwn.

A magnificent deep green.


Punchcards

Run a program and see what happens.

Always

Always


Shopping!

Market

The bustling tent-city in Annwn.

Always

Always

A bowl.

Shopping!

Market

The bustling tent-city in Annwn.

Made of colorful stone.

A piece of fine cloth.

Shopping!

Market

The bustling tent-city in Annwn.

A magnificent deep green.


Punchcards

Run a program and see what happens.

Always

Always


Mystery - The Map

Why do the lines move like that?

Reputation - Broker

You know people who know people who know fairies.

Reputation - Bard

Your music is attracting some attention.

Ma Bell - the girl in the suit

Who is she?

Quest - Ma Bell

You have a... strained relationship with the communications giant.

Skill - Brains

Nerd alert!

Skill - Strength

Rough and tough

Skill - Muse

The creative spark

Skill - Wits

Very clever!

Concert Season

Your schedule of performances.

Dollars

US currency, human.

Agate Bowl

What is this for?

Fairy Gold

Don't bother trying to spend this in Arrell.


On tour!

Punchcards

Run a program and see what happens.

A little burglary, maybe?

Skill - Muse

The creative spark

A very modest challenge

Skill - Wits

Very clever!

A very modest challenge


The workaday world of a neofolk star.

Another show, another pile of golden leaves. This is the part of the life they don't really talk about in Troubadour Magazine.

Your season is now in full swing.

You've gained 20 x Fairy Gold (new total 50).


Mystery - The Map

Why do the lines move like that?

Ma Bell - the girl in the suit

Who is she?

Skill - Brains

Nerd alert!

Skill - Strength

Rough and tough

Skill - Muse

The creative spark

Skill - Wits

Very clever!

Concert Season

Concert Season 8 - Your season is moving along.

Your schedule of performances.

Dollars

US currency, human.

Agate Bowl

What is this for?


Punchcards

Run a program and see what happens.

Always

Always


The Mysterious Map

You came across the odd corner of a map. Can you find the mapmaker?

Punchcards

Run a program and see what happens.

"I'm looking for Elliott."

Skill - Wits

Very clever!

A modest challenge

It's rare for someone to go by their real name in Annwn. Names are powerful, dangerous things.

Whatever.

You really don't care about this.


A lead.

"I'm looking for Elliott."

Skill - Wits

Very clever!

A modest challenge

A woman in adventurer's clothes knows a guy named Elliott, and let's you know a few of his hangouts.

You've gained 1 x Mystery - The Map (new total 2).


User

You are now a paid user of the Annwn Simulation, courtesy of EEC.

Mystery - The Map

Why do the lines move like that?

Ma Bell - the girl in the suit

Who is she?

Skill - Brains

Nerd alert!

Skill - Strength

Rough and tough

Skill - Muse

The creative spark

Skill - Wits

Very clever!

Concert Season

Your schedule of performances.

Dollars

US currency, human.

Agate Bowl

What is this for?


Punchcards

Run a program and see what happens.

Always

Always


Bell-hunting

Always

For a fee.

            50
            You need 50 x Fairy Gold  (you have 50)

            50
            Unlocked with 50 x Fairy Gold  - you have 50


Info, and more.

            50
            You need 50 x Fairy Gold  (you have 0)

            50
            Unlocked with 50 x Fairy Gold

A gangly fellow who goes by 'Pharaoh' says he can take you to the bell's location. "But the rest is up to you."

You've lost 50 x Fairy Gold (new total 0).

You are now on the search for Cadoc's Bell.


Mystery - The Map

Why do the lines move like that?

Ma Bell - the girl in the suit

Who is she?

Skill - Brains

Nerd alert!

Skill - Strength

Rough and tough

Skill - Muse

The creative spark

Skill - Wits

Very clever!

Concert Season

Your schedule of performances.

Dollars

US currency, human.

Agate Bowl

What is this for?


Punchcards

Run a program and see what happens.

For whom?

Unlocked with Quest - Ma Bell 8 - you have 8

Pharoah brings you to the shore of a quiet lake...

Always

Always


For whom?

Pharoah brings you to the shore of a quiet lake. "It's quiet now, sure," he says. "And be glad. When somebody dies up here, Cadoc's bell rings from the castle tower. It's got a taste for blood, you see. The fairies, they took it because it killed someone. Fell on some unlucky soul and crushed him."

Always

Dive on in.

Skill - Strength

Rough and tough

A tough challenge

There's no reason to delay. Cast some gill-granting code on yourself and get to it.

            5
            You need Skill - Strength 5 (you have 7)

            5
            Unlocked with Skill - Strength 5 - you have 7


Success!

Dive on in.

Skill - Strength

Rough and tough

A tough challenge

Past the forest of complaining kelp, you come across some selkies which are dispatched easily enough. An ink-black castle tower resolves in your vision as you swim deeper. You catch a muddled glint of brass through what must have once been intended to be a window, and in a few minutes the bell is yours.

You succeeded in a Skill - Strength challenge!

You are delivering Cadoc's Bell.


Mystery - The Map

Why do the lines move like that?

Reputation - Fighter

Your physical prowess has raised a few eyebrows.

Ma Bell - the girl in the suit

Who is she?

Skill - Brains

Nerd alert!

Skill - Strength

Rough and tough

Skill - Muse

The creative spark

Skill - Wits

Very clever!

Concert Season

Your schedule of performances.

Dollars

US currency, human.

Agate Bowl

What is this for?


Punchcards

Run a program and see what happens.

Ma Bell -- An end to it.

Unlocked with Quest - Ma Bell 9 - you have 9

You're still soaked from your swim when you fell yourself being pulled out of the simulation...

Always

Always


Ma Bell -- An end to it.

You're still soaked from your swim when you fell yourself being pulled out of the simulation. Your ears pop, and you find yourself back in the forest where you first met the girl in the suit. She stares at the bell in your hands with unveiled avarice. "We have hunted for this for a long time, you know. Cadoc's Bell is mighty. We will use it to protect humankind from the fey, as we do with all the rest." New branches will appear on this card if you have determined who she is via the pinned card in Arrell.

Always

A deal is a deal.

The Bellmothers can't have stayed around for this long without knowing something. She'll certainly know how to handle this murderous bit of brass.

            6
            You need Ma Bell - the girl in the suit 6 (you have 6)

            6
            Unlocked with Ma Bell - the girl in the suit 6 - you have 6

Keep it.

Cadoc's Bell would be a mighty weapon. And this kid's monopoly over communications has to end. The fact that she could cause you such trouble with utter impunity is all of the abuse of power you need to see.


"A wise choice."

A deal is a deal.

            6
            You need Ma Bell - the girl in the suit 6

            6
            Unlocked with Ma Bell - the girl in the suit 6

She reaches out and touches you, her fingers cool against your cheek. "This one has been troublesome. Brass breaks enchantments, did you know it? The fey may be back, and they may try to o'erthrow us. But my kingdom grows stronger with every new phone which connects to my network. We are square, now. I thank you."

The quest of Ma Bell has ended, and you have gained from it.

1 change point, 10 more needed to reach level 11.

Skill - Brains has increased to 10!

6 change points, 5 more needed to reach level 11.

Skill - Muse is increasing...

4 change points, 4 more needed to reach level 8.

Skill - Strength is increasing...

10 change points, 1 more needed to reach level 11.

Skill - Wits is increasing...

Your 'Ma Bell - the girl in the suit' Quality has gone!


User

You are now a paid user of the Annwn Simulation, courtesy of EEC.

Mystery - The Map

Why do the lines move like that?

Reputation - Fighter

Your physical prowess has raised a few eyebrows.

Reputation - Broker

You know people who know people who know fairies.

Reputation - Bard

Your music is attracting some attention.

Quest - Ma Bell

Quest - Ma Bell 12 - Finished, and you have gained.

You have a... strained relationship with the communications giant.

Quest - Ma Bell: Finished, and you have gained.

Skill - Brains

Nerd alert!

Skill - Strength

Rough and tough

Skill - Muse

The creative spark

Skill - Wits

Very clever!

Concert Season

Your schedule of performances.

Dollars

US currency, human.

Agate Bowl

What is this for?


Punchcards

Run a program and see what happens.

Always

Always


Earn some fairy gold.

Market

The bustling tent-city in Annwn.

A few odd jobs. Emphasis on the "odd".

Always

Always

The music-maker

Skill - Muse

The creative spark

A modest challenge

Skill - Wits

Very clever!

A modest challenge

Earn some fairy gold.

Market

The bustling tent-city in Annwn.

A few odd jobs. Emphasis on the "odd".

Some of the expats will pay in fairy currency for a song or two.

A few pointers.

A tough challenge

Skill - Strength

Rough and tough

A high-risk challenge

Earn some fairy gold.

Market

The bustling tent-city in Annwn.

A few odd jobs. Emphasis on the "odd".

These little guys just love videogames. Teach them a few maneuvers.

Make some land.

Skill - Brains

Nerd alert!

A very modest challenge

Earn some fairy gold.

Market

The bustling tent-city in Annwn.

A few odd jobs. Emphasis on the "odd".

You can earn some cash through cartogromancy.

            Unlocked when Cartogromancer is:

            5
            You need Skill - Brains 5 (you have 10)

            Unlocked when Cartogromancer is:

            5
            Unlocked with Skill - Brains 5 - you have 10


"Wandering by lone sea-breakers"

The music-maker

Skill - Muse

The creative spark

A modest challenge

Skill - Wits

Very clever!

A modest challenge

Earn some fairy gold.

Market

The bustling tent-city in Annwn.

A few odd jobs. Emphasis on the "odd".

Your neofolkloric ballad is well-received, and you receive bonafide, non-cursed fairy gold.

You succeeded in a Skill - Wits challenge!

Don't bother trying to spend this in Arrell.

You now have 5 x Fairy Gold.


User

You are now a paid user of the Annwn Simulation, courtesy of EEC.

Mystery - The Map

Why do the lines move like that?

Skill - Brains

Nerd alert!

Skill - Strength

Rough and tough

Skill - Muse

The creative spark

Skill - Wits

Very clever!

Concert Season

Your schedule of performances.

Dollars

US currency, human.

Agate Bowl

What is this for?

Fairy Gold

Don't bother trying to spend this in Arrell.


Punchcards

Run a program and see what happens.

Always

Always


Shopping!

Market

The bustling tent-city in Annwn.

The tents and stalls of Market hold many wares.

Always

Always

A bowl.

Shopping!

Market

The bustling tent-city in Annwn.

Made of colorful stone.

            20
            You need 20 x Fairy Gold  (you have 5)

            20
            Unlocked with 20 x Fairy Gold  - you have 5

A piece of fine cloth.

Shopping!

Market

The bustling tent-city in Annwn.

A magnificent deep green.

            150
            You need 150 x Fairy Gold  (you have 5)

            150
            Unlocked with 150 x Fairy Gold  - you have 5


Punchcards

Run a program and see what happens.

Always

Always


Shopping!

Market

The bustling tent-city in Annwn.

Always

Always

A bowl.

Shopping!

Market

The bustling tent-city in Annwn.

Made of colorful stone.

A piece of fine cloth.

Shopping!

Market

The bustling tent-city in Annwn.

A magnificent deep green.


Punchcards

Run a program and see what happens.

Always

Always


Log out.

Market

The bustling tent-city in Annwn.

Return to Arrell.

Always

Always

Back to the real world.

Log out.

Market

The bustling tent-city in Annwn.

Return to Arrell.

"RL" or "Arrell". Real Life always seems a little more gray after time in Annwn.


A snap, a crackling, and a quiet pop.

Back to the real world.

Log out.

Market

The bustling tent-city in Annwn.

Return to Arrell.

Your eyes take a moment to adjust.

You have moved to a new area: At a computer.

You moved to a new setting: Arrell.


Mystery - The Map

Why do the lines move like that?

Skill - Brains

Nerd alert!

Skill - Strength

Rough and tough

Skill - Muse

The creative spark

Skill - Wits

Very clever!

Concert Season

Your schedule of performances.

Dollars

US currency, human.

Agate Bowl

What is this for?


Punchcards

Run a program and see what happens.

Earn some cash with a ward.

Unlocked with Skill - Brains 0 - you have 10

Always

Always


Earn some cash with a ward.

At a computer.

Seated at one of the Apple IIs and C64's around town.

Your favorite restaurant keeps getting burgled. Try writing a program to magically ward people from entering unbidden.

Always

Always

Try a warding script.

Skill - Brains

Nerd alert!

A straightforward challenge

You remember how to write a program to guard things. Mostly.

Set a code trap.

Skill - Brains

Nerd alert!

A very chancy challenge

You could try to catch them in the act, if your programming skills are up to it.

            5
            You need Skill - Brains 5 (you have 10)

            5
            Unlocked with Skill - Brains 5 - you have 10


Try getting through that!

Try a warding script.

Skill - Brains

Nerd alert!

A straightforward challenge

Your program is finished. When you type RUN WARD_DOOR, the door jamb dances with a faint blue glow for a moment. No one's getting through that without permission -- or a counterspell.

You succeeded in a Skill - Brains challenge!

Skill - Brains is increasing...

You've gained 10 x Dollars (new total 190).


Mystery - The Map

Why do the lines move like that?

Reputation - Fighter

Your physical prowess has raised a few eyebrows.

Reputation - Broker

You know people who know people who know fairies.

Reputation - Bard

Your music is attracting some attention.

Quest - Ma Bell

You have a... strained relationship with the communications giant.

Skill - Brains

Nerd alert!

Skill - Strength

Rough and tough

Skill - Muse

The creative spark

Skill - Wits

Very clever!

Concert Season

Your schedule of performances.

Dollars

US currency, human.

Agate Bowl

What is this for?


Punchcards

Run a program and see what happens.

Always

Always


Earn some cash with a ward.

Always

Try a warding script.

Skill - Brains

Nerd alert!

A straightforward challenge

Set a code trap.

Skill - Brains

Nerd alert!

A very chancy challenge


Nothing.

Set a code trap.

Skill - Brains

Nerd alert!

A very chancy challenge

Another burglary, and your sigil didn't stop it. At least you got some practice.

Skill - Brains 10 failed in a challenge! Try again and you may have better luck...

Skill - Brains is increasing...


Mystery - The Map

Why do the lines move like that?

Skill - Brains

Nerd alert!

Skill - Strength

Rough and tough

Skill - Muse

The creative spark

Skill - Wits

Very clever!

Concert Season

Your schedule of performances.

Dollars

US currency, human.

Agate Bowl

What is this for?


Punchcards

Run a program and see what happens.

Always

Always


Log in to Annwn.

Draw a circle on the ground and dial in.

Always

Let's go!

Into Annwn!


An odd feeling.

Into Annwn!

A sound somewhere between the tinkling of bells and modem's angry buzz.

You have moved to a new area: Market

You moved to a new setting: In-sim.


Mystery - The Map

Why do the lines move like that?

Skill - Brains

Nerd alert!

Skill - Strength

Rough and tough

Skill - Muse

The creative spark

Skill - Wits

Very clever!

Concert Season

Your schedule of performances.

Dollars

US currency, human.

Agate Bowl

What is this for?


Punchcards

Run a program and see what happens.

Always

Always


Log out.

Market

The bustling tent-city in Annwn.

Return to Arrell.

Always

Always

Back to the real world.

Log out.

Market

The bustling tent-city in Annwn.

Return to Arrell.


A snap, a crackling, and a quiet pop.

Back to the real world.

Log out.

Market

The bustling tent-city in Annwn.

Return to Arrell.

Your eyes take a moment to adjust.

You have moved to a new area: At a computer.

You moved to a new setting: Arrell.


Mystery - The Map

Why do the lines move like that?

Skill - Brains

Nerd alert!

Skill - Strength

Rough and tough

Skill - Muse

The creative spark

Skill - Wits

Very clever!

Concert Season

Your schedule of performances.

Dollars

US currency, human.

Agate Bowl

What is this for?


Punchcards

Run a program and see what happens.

Always

Always


Go to another section of town.

Let's blow this popsicle stand.

Always

Find a computer.

Let's blow this popsicle stand.

They're all over the place these days.

Hit the gym.

Go to another section of town.

Let's blow this popsicle stand.

Located between a barber and a tattoo parlor, Burton's Gymnasium serves as the meetingplace for active people in town.

Hit the bar.

Go to another section of town.

Let's blow this popsicle stand.

Doyle's should be open.

Mama's Quality Music

Go to another section of town.

Let's blow this popsicle stand.

You bought your first lute here.


Back in five.

Mama's Quality Music

Go to another section of town.

Let's blow this popsicle stand.

You bought your first lute here.

That sign has been on the door for years. You walk right in.

You have moved to a new area: Mama's Music


User

You are now a paid user of the Annwn Simulation, courtesy of EEC.

Mystery - The Map

Why do the lines move like that?

Skill - Brains

Nerd alert!

Skill - Strength

Rough and tough

Skill - Muse

The creative spark

Skill - Wits

Very clever!

Concert Season

Your schedule of performances.

Dollars

US currency, human.

Agate Bowl

What is this for?

Fairy Gold

Don't bother trying to spend this in Arrell.


Punchcards

Run a program and see what happens.

Always

Always


Earn some cash playing the corner.

Mama's Music

The local guitar shop.

An open guitar case is an invitation.

Always

Always

Stick to the basics.

Skill - Muse

The creative spark

A straightforward challenge

Earn some cash playing the corner.

Mama's Music

The local guitar shop.

An open guitar case is an invitation.

Neofolkloric -- a new genre of revamped medieval ballads -- is the popular choice.

Give them something new.

Skill - Muse

The creative spark

A straightforward challenge

Earn some cash playing the corner.

Mama's Music

The local guitar shop.

An open guitar case is an invitation.

You've been working on some music magic. Give it a shot.

            3
            You need Skill - Muse 3 (you have 10)

            3
            Unlocked with Skill - Muse 3 - you have 10


Success!

Give them something new.

Skill - Muse

The creative spark

A straightforward challenge

Earn some cash playing the corner.

Mama's Music

The local guitar shop.

An open guitar case is an invitation.

Somebody even broke out in song!

You succeeded in a Skill - Muse challenge!

You've gained 20 x Dollars (new total 210).

Skill - Muse is increasing...


Mystery - The Map

Why do the lines move like that?

Skill - Brains

Nerd alert!

Skill - Strength

Rough and tough

Skill - Muse

The creative spark

Skill - Wits

Very clever!

Concert Season

Your schedule of performances.

Dollars

US currency, human.

Agate Bowl

What is this for?


Punchcards

Run a program and see what happens.

Always

Always


Practice makes perfect

Mama's Music

The local guitar shop.

...both in music and magic. This will build your reputation, which will unlock opportunities. Raise both rep and Muse skill to seven for an opportunity in the Annwn Sim.

Always

Always

Work on those scales.

Skill - Muse

The creative spark

A straightforward challenge

Practice makes perfect

Mama's Music

The local guitar shop.

If your fingertips aren't bloody, you aren't rocking hard enough!

Try a secret chord.

Skill - Muse

The creative spark

A modest challenge

Practice makes perfect

Mama's Music

The local guitar shop.

The store owner let you in on a bit of juice -- a fairy chord which will enchant your music.


Success!

Try a secret chord.

Skill - Muse

The creative spark

A modest challenge

Practice makes perfect

Mama's Music

The local guitar shop.

The rows of guitars on the wall echo the creepy, eldritch sound of that chord.

8 change points, 3 more needed to reach level 11.

Skill - Muse is increasing...

You've gained 2 x Reputation - Bard (new total 13).


Mystery - The Map

Why do the lines move like that?

Reputation - Fighter

Your physical prowess has raised a few eyebrows.

Reputation - Broker

You know people who know people who know fairies.

Reputation - Bard

Your music is attracting some attention.

Quest - Ma Bell

You have a... strained relationship with the communications giant.

Skill - Brains

Nerd alert!

Skill - Strength

Rough and tough

Skill - Muse

The creative spark

Skill - Wits

Very clever!

Concert Season

Your schedule of performances.

Dollars

US currency, human.

Agate Bowl

What is this for?


Punchcards

Run a program and see what happens.

Always

Always


Practice makes perfect

Mama's Music

The local guitar shop.

Always

Always

Work on those scales.

Skill - Muse

The creative spark

A straightforward challenge

Practice makes perfect

Mama's Music

The local guitar shop.

Try a secret chord.

Skill - Muse

The creative spark

A modest challenge

Practice makes perfect

Mama's Music

The local guitar shop.


Success!

Work on those scales.

Skill - Muse

The creative spark

A straightforward challenge

Practice makes perfect

Mama's Music

The local guitar shop.

No one's calling you Eddie just yet, but you're headed in the right direction.

9 change points, 2 more needed to reach level 11.

Skill - Muse is increasing...

You've gained 1 x Reputation - Bard (new total 14).


Mystery - The Map

Why do the lines move like that?

Skill - Brains

Nerd alert!

Skill - Strength

Rough and tough

Skill - Muse

The creative spark

Skill - Wits

Very clever!

Concert Season

Your schedule of performances.

Dollars

US currency, human.

Agate Bowl

What is this for?


Punchcards

Run a program and see what happens.

Always

Always


Earn some cash playing the corner.

Mama's Music

The local guitar shop.

An open guitar case is an invitation.

Always

Always

Stick to the basics.

Skill - Muse

The creative spark

A straightforward challenge

Earn some cash playing the corner.

Mama's Music

The local guitar shop.

An open guitar case is an invitation.

Give them something new.

Skill - Muse

The creative spark

A straightforward challenge

Earn some cash playing the corner.

Mama's Music

The local guitar shop.

An open guitar case is an invitation.


The happy clinking of change.

Stick to the basics.

Skill - Muse

The creative spark

A straightforward challenge

Earn some cash playing the corner.

Mama's Music

The local guitar shop.

An open guitar case is an invitation.

Your rendition of "Lord Randal" is righteous!

You've gained 10 x Dollars (new total 220).

Skill - Muse is increasing...


Mystery - The Map

Why do the lines move like that?

Skill - Brains

Nerd alert!

Skill - Strength

Rough and tough

Skill - Muse

The creative spark

Skill - Wits

Very clever!

Concert Season

Your schedule of performances.

Dollars

US currency, human.

Agate Bowl

What is this for?


Punchcards

Run a program and see what happens.

Always

Always


Log in to Annwn.

Draw a circle on the ground and dial in.

Always

Let's go!

Into Annwn!


An odd feeling.

Into Annwn!

A sound somewhere between the tinkling of bells and modem's angry buzz.

You have moved to a new area: Market

You moved to a new setting: In-sim.


Mystery - The Map

Why do the lines move like that?

Skill - Brains

Nerd alert!

Skill - Strength

Rough and tough

Skill - Muse

The creative spark

Skill - Wits

Very clever!

Concert Season

Your schedule of performances.

Dollars

US currency, human.

Agate Bowl

What is this for?


Punchcards

Run a program and see what happens.

Always

Always


Earn some fairy gold.

Market

The bustling tent-city in Annwn.

A few odd jobs. Emphasis on the "odd".

Always

Always

The music-maker

Skill - Muse

The creative spark

A modest challenge

Skill - Wits

Very clever!

A modest challenge

Earn some fairy gold.

Market

The bustling tent-city in Annwn.

A few odd jobs. Emphasis on the "odd".

Some of the expats will pay in fairy currency for a song or two.

A few pointers.

A tough challenge

Skill - Strength

Rough and tough

A high-risk challenge

Earn some fairy gold.

Market

The bustling tent-city in Annwn.

A few odd jobs. Emphasis on the "odd".

These little guys just love videogames. Teach them a few maneuvers.

Make some land.

Skill - Brains

Nerd alert!

A very modest challenge

Earn some fairy gold.

Market

The bustling tent-city in Annwn.

A few odd jobs. Emphasis on the "odd".

You can earn some cash through cartogromancy.


Blank stares.

The music-maker

Skill - Muse

The creative spark

A very modest challenge

Skill - Wits

Very clever!

A very modest challenge

Earn some fairy gold.

Market

The bustling tent-city in Annwn.

A few odd jobs. Emphasis on the "odd".

            5
            You need Skill - Muse 5 (you have 11)

            4
            You need Skill - Wits 4 (you have 11)

            5
            Unlocked with Skill - Muse 5 - you have 11

            4
            Unlocked with Skill - Wits 4 - you have 11

These guys are creepy enough without the look of annoyed boredom.

Skill - Muse 10 failed in a challenge! Try again and you may have better luck...

0 change points, 12 more needed to reach level 12.

Skill - Muse has increased to 11!

Skill - Wits has increased to 11!


User

You are now a paid user of the Annwn Simulation, courtesy of EEC.

Mystery - The Map

Why do the lines move like that?

Skill - Brains

Nerd alert!

Skill - Strength

Rough and tough

Skill - Muse

The creative spark

Skill - Wits

Very clever!

Concert Season

Your schedule of performances.

Dollars

US currency, human.

Agate Bowl

What is this for?

Fairy Gold

Don't bother trying to spend this in Arrell.


Punchcards

Run a program and see what happens.

Always

Always


Log out.

Market

The bustling tent-city in Annwn.

Return to Arrell.

Always

Always

Back to the real world.

Log out.

Market

The bustling tent-city in Annwn.

Return to Arrell.

"RL" or "Arrell". Real Life always seems a little more gray after time in Annwn.