Meeting Mr. Hobbs

Waiting... Waiting

Main Campus

Juniper starting area

You watch as your new acquaintance leaves down the hall. And then the waiting begins. You look around the lobby an notice that it is unlike any other school lobby you've been in before.

The pictures on the walls appear to be portraits. Perhaps they are of the teachers or past principals. They appear to be actually painted. You've never known school staff to sit still long enough for someone to paint them though.

There is a small table on the far side of the room that appears to have a strange plant on it. It looks menacing like a venus fly trap and yet very different.

On the other side of the room there is a table with a fishbowl which appears to be full of marbles.

Push Buzzer and Wait

Orientation Night

Main Campus

Juniper starting area

            1
            You need a stranger 1

            1
            Unlocked with a stranger 1

After a long wait the groundskeeper Mr. Hobbs answers the door and gruffly asks you why you are here.

You tell him you are supposed to be here for orientation. Mr. Hobbs tilts his head to the side with a confused expression.

He ushers you into the lobby and tells you to wait. As he leaves the room, he turns back and warns you not to touch anything.

An occurrence! Your 'Charisma' Quality is now 5!

0 change points, 5 more needed to reach level 5.

An occurrence! Your 'Power' Quality is now 4!

0 change points, 2 more needed to reach level 2.

An occurrence! Your 'Audacity' Quality is now 1!

An occurrence! Your 'Stealth' Quality is now 1!

You've gained a new quality: Reputation at 1.

Mr. Hobbs' suspicion has changed.

You now have 1 x Connection Items.

You now have 1 x Currency.

You now have 1 x Homework Completed.

You now have 1 x Homework To Do.

You now have 1 x Trouble.


Connection Items

Cards and Personal Items of Connection

Stealth

Your skill with all things sneaky

Reputation

This is a measure of your influence with staff


Caught

Try to follow Mr. Hobbs

Stealth

Your skill with all things sneaky

A high-risk challenge

Waiting... Waiting

Main Campus

Juniper starting area

All of this seems highly suspicious to you. You decide to try to tail Mr. Hobbs as he seeks whomever he is seeking.

            Unlocked when Mr. Hobbs' suspicion is:

            1
            You need Stealth 1 (you have 2)

            Unlocked when Mr. Hobbs' suspicion is:

            1
            Unlocked with Stealth 1 - you have 2

You follow for a bit but end up tripping over a loose edge of an ornate rug on the floor. You trip and skin your knee. Worse, you make a horrible clattering sound.

Mr. Hobbs turned around and comes toward you, grabs you by the ear and leads you away. "Think you can sneak up on me, eh? We'll see about that."

He leads you through the hallways until you get to a spiral staircase. You trip up the stairs behind him and finally make it to a thick large wooden door with wrought iron handle.

It appears to open on its own and then a surprisingly small woman comes out.

"Mr. Hobbs, why have you brought a freshman to my office?"

"Sorry, ma'am. This one seemed intent on following me. Couldn't be trusted to stay in the lobby."

At this point he turns to you and says, "That reminds me. I'll see you in detention." He then leaves you with this woman who introduces herself as Ms. Klingfrond.

She dismissively waves her hand. She informs you that a demerit is a poor way to start at a new school but perhaps it will help you remember to listen to your teachers.

She leads you out of the school and toward the woods where there appears to be a series of dormitories. As she walks she admonishes you again for your curiosity and tells you that Juniper High can be a dangerous place if you don't pay attention.

2 change points, 1 more needed to reach level 3.

Stealth has increased to 2!

Stealth 1 failed in a challenge! (When you try a challenge that's difficult for you, you learn more even when you fail.)

Mr. Hobbs' suspicion has changed.

Ms. Klingfrond's suspicion has changed.

Be careful. These negative points cause unpleasant consequences. The unpleasantries only get worse as the total gets bigger.

You now have 1 x Demerit.

You now have 1 x Detention Note - Hobbs.

You've gained a new quality: Clout at 1.

An occurrence! Your 'Orientation Night' Quality is now 2!


Connection Items

Cards and Personal Items of Connection

Trouble

Demerit

Be careful. These negative points cause unpleasant consequences. The unpleasantries only get worse as the total gets bigger.

Detention Note - Hobbs

You will soon be called for detention

Stealth

Your skill with all things sneaky

Clout

This is the measure of your influence with peers


Your New Home

Main Campus

Juniper starting area

Ms. Klingfrond leads you up to the front of one of the dormitories. "This" she tells you, "is the starting home. Here you have the opportunity to prove yourself and make your own way in the world. The harder you work, the better you behave, and the more you accomplish, the better your life will be."

Always

Always

You Protest

A high-risk challenge

A chancy challenge

Your New Home

Main Campus

Juniper starting area

You came for an orientation, not to move into a residential school. You are going to speak up about this. This is just way too crazy.

            1
            You need Audacity 1 (you have 1)

            2
            You need Power 2 (you have 4)

            1
            Unlocked with Audacity 1 - you have 1

            2
            Unlocked with Power 2 - you have 4

You settle in

Your New Home

Main Campus

Juniper starting area

No sense trying to fight this. Besides it might be nice to live away from your mom and only see her on holidays.

Bide your time then try to escape

A very modest challenge

Stealth

Your skill with all things sneaky

A high-risk challenge

Your New Home

Main Campus

Juniper starting area

Clearly this woman is no match for you but you can just wait until she leaves. Right?

            2
            You need Audacity 2 (you have 1)

            1
            You need Stealth 1 (you have 2)

            1
            You need Charisma 1 (you have 5)

            2
            Unlocked with Audacity 2 - you have 1

            1
            Unlocked with Stealth 1 - you have 2

            1
            Unlocked with Charisma 1 - you have 5


Success!

You Protest

A low-risk challenge

A chancy challenge

Your New Home

Main Campus

Juniper starting area

            1
            You need Audacity 1 (you have 3)

            2
            You need Power 2 (you have 4)

            1
            Unlocked with Audacity 1 - you have 3

            2
            Unlocked with Power 2 - you have 4

Although it seem strangely difficult to articulate your concerns you are able to get them out.

She looks impressed but recovers her stoic expression. "Your mother sent you here because she heard good things about this school. She wants the best for you and you can write to her whenever you like. I'll even allow you to call her to be sure for tonight."

She pulls out her cell phone and dials your number. It is creepy that she seems to know it already. "Hello. This is Ms. Klingfrond from Juniper High School. We have decided to admit your student. As you are aware this is a residential school so contact will usually be limited to holidays and letters. We will however allow a phone call right now to help smooth the transition."

She hands you the phone.

You can tell that the woman on the line really is your mom and that she is really excited about your enrollment. You decide to accept your new fate and make yourself at home in your new room.

3 change points, 2 more needed to reach level 5.

Power is increasing...

You succeeded in a Power challenge! (Risky challenges mean you learn more.)

0 change points, 4 more needed to reach level 4.

Audacity has increased to 3!

You succeeded in an Audacity challenge! (Risky challenges mean you learn more.)

An occurrence! Your 'Orientation Night' Quality is now 3!


Connection Items

Cards and Personal Items of Connection

Trouble

Detention Note - Hobbs

You will soon be called for detention

Stealth

Your skill with all things sneaky


Day 1

Main Campus

Juniper starting area

Light was barely poking in the window of your new room when there was a loud banging on the door. You slowly get up and stumble over to it.

You see a muscular boy on the other side who appears to be finely dressed in black slacks, a black button down, and a green tie. He also has a fine velvety green cloak around his shoulders.

"My name is Spencer." He says. "I was sent to fetch you to the registrar's office first thing. Don't want you missing any classes."

You make your way back across the campus to the main building and follow your guide through the complicated hallways to the registrar's office.

Mrs. Pinochle looks at you in your street clothes with an odd glance that seems halfway between pity and disdain. She informs you that as a transferring freshman she is supposed to give you only one registration slip but that you can take a test or try to give her a good reason why you should be allowed to take more than one class at a time.

Always

Always

One is Fine

Day 1

Main Campus

Juniper starting area

They probably have these rules for a reason. Wouldn't want to overwhelm yourself. Especially given that it is your first day.

Turn on the Charm

A very modest challenge

Day 1

Main Campus

Juniper starting area

You tell the registrar about how important education is to you and to your family and pull out all the stops to convince her that you deserve the opportunity to learn at the same pace as everyone else.

            2
            You need Charisma 2 (you have 5)

            2
            Unlocked with Charisma 2 - you have 5

Bribe her for more initial slips

A chancy challenge

Stealth

Your skill with all things sneaky

A chancy challenge

Day 1

Main Campus

Juniper starting area

"Surely you can see I have the means to succeed here."

You hold out your hand and show her the Nex.

You will get extra registration slips than other transferring freshmen whether you succeed or fail this challenge. This will allow you to take more classes simultaneously.

            2
            You need Audacity 2 (you have 3)

            2
            You need Charisma 2 (you have 5)

            1
            You need Stealth 1 (you have 2)

            2
            Unlocked with Audacity 2 - you have 3

            2
            Unlocked with Charisma 2 - you have 5

            1
            Unlocked with Stealth 1 - you have 2

Take a placement test

A chancy challenge

A straightforward challenge

A chancy challenge

Stealth

Your skill with all things sneaky

A chancy challenge

Day 1

Main Campus

Juniper starting area

It'll cost a small fee but it should provide her with a better idea of your ability to take on a heavier load.

Whether you succeed or fail you will get more registration slips than usual. If you do really well, you may be able to attend full time right away. Testing is cheaper than bribing but it does take a bit of time to complete the tests

            1
            You need Charisma 1 (you have 5)

            1
            You need Audacity 1 (you have 3)

            1
            You need Stealth 1 (you have 2)

            1
            You need Power 1 (you have 4)

            Unlocked when Year is:

            1
            Unlocked with Charisma 1 - you have 5

            1
            Unlocked with Audacity 1 - you have 3

            1
            Unlocked with Stealth 1 - you have 2

            1
            Unlocked with Power 1 - you have 4

            Unlocked when Year is:


Here you are

One is Fine

Day 1

Main Campus

Juniper starting area

"Here is your registration slip. Now if you will head down to the faculty hallway you can place your slip with your name in the envelope of the class you would like to start with here at Juniper High."

This will allow you to register for a class

You now have 1 x Registration Slip.

An occurrence! Your 'Orientation Night' Quality is now 4!

You are now a Freshman

A measurement of time used to calculate change in month

You now have 1 x Clicks.

You now have 1 x Connection: Spencer Bingham.


Connection Items

Cards and Personal Items of Connection

Trouble

Detention Note - Hobbs

You will soon be called for detention

Clicks

A measurement of time used to calculate change in month

Stealth

Your skill with all things sneaky

Reputation

This is a measure of your influence with staff

Registration Slip

This will allow you to register for a class


Faculty Hallway

Main Campus

Juniper starting area

You look at the hallway full of doors with envelopes on them. There is a piece of paper on the wall that gives more information about how this whole process works.

Each grade level you must pass at least 6 classes. Each class can be passed at the minimum level or with commendation. In addition to your 6 subject diplomas you must also receive 1 commendation. To graduate from Juniper High you must therefore have at least 24 subject diplomas and 4 commendations. You must also have no outstanding demerits or detentions.

These are also minimums. If you want to go on to Juniper Community College or Juniper University you will want to reach much higher.

Select wisely. You are required to use your registration slips as soon as you receive them. If you gain any more you will be sent directly to this hallway until you have enrolled in the requisite classes. You are stuck with your classes until you pass them. It doesn't cost any actions to enroll in a class.

Always

Always

Language Arts 1 with Mrs. Silk

Faculty Hallway

Main Campus

Juniper starting area

This course will most require and develop your power and charisma abilities.

            1
            You need 1 x Registration Slip  (you have 1)

            3
            You need Power 3 (you have 4)

            2
            You need Charisma 2 (you have 5)

            1
            Unlocked with 1 x Registration Slip  - you have 1

            3
            Unlocked with Power 3 - you have 4

            2
            Unlocked with Charisma 2 - you have 5

Mathematics 1 with Ms. Klingfrond

Faculty Hallway

Main Campus

Juniper starting area

This course will most require and develop your power and audacity abilities.

Biology 1 with Ms. Ufer

Faculty Hallway

Main Campus

Juniper starting area

Physical Education 1 with Mr. Jefferson

Faculty Hallway

Main Campus

Juniper starting area

This course will most require and develop your audacity and power abilities.

            1
            You need 1 x Registration Slip  (you have 1)

            3
            You need Audacity 3 (you have 3)

            2
            You need Power 2 (you have 4)

            1
            Unlocked with 1 x Registration Slip  - you have 1

            3
            Unlocked with Audacity 3 - you have 3

            2
            Unlocked with Power 2 - you have 4

Faculty Hallway

Main Campus

Juniper starting area

Chemistry 1 with Ms. Klingfrond

Faculty Hallway

Main Campus

Juniper starting area

            1
            You need 1 x Registration Slip  (you have 1)

            3
            You need Power 3 (you have 4)

            2
            You need Audacity 2 (you have 3)

            1
            You need Impossible! 1

            1
            Unlocked with 1 x Registration Slip  - you have 1

            3
            Unlocked with Power 3 - you have 4

            2
            Unlocked with Audacity 2 - you have 3

            1
            Unlocked with Impossible! 1

Shop 1 with Mr. Hobbs

Faculty Hallway

Main Campus

Juniper starting area

Astronomy 1 with Mr. Colt

Faculty Hallway

Main Campus

Juniper starting area

This course will most require and develop your audacity and charisma abilities.

            1
            You need 1 x Registration Slip  (you have 1)

            3
            You need Audacity 3 (you have 3)

            2
            You need Charisma 2 (you have 5)

            1
            You need Impossible! 1

            1
            Unlocked with 1 x Registration Slip  - you have 1

            3
            Unlocked with Audacity 3 - you have 3

            2
            Unlocked with Charisma 2 - you have 5

            1
            Unlocked with Impossible! 1

Horticulture 1 with Miss Farthing

Faculty Hallway

Main Campus

Juniper starting area

This course will most require and develop your stealth and audacity abilities.

Psychology 1 Mrs. Ellenberger

Faculty Hallway

Main Campus

Juniper starting area

This course will most require and develop your charisma and power abilities.

            1
            You need 1 x Registration Slip  (you have 1)

            3
            You need Charisma 3 (you have 5)

            2
            You need Power 2 (you have 4)

            1
            You need Impossible! 1

            1
            Unlocked with 1 x Registration Slip  - you have 1

            3
            Unlocked with Charisma 3 - you have 5

            2
            Unlocked with Power 2 - you have 4

            1
            Unlocked with Impossible! 1

History 1 with Mr. Jefferson

Faculty Hallway

Main Campus

Juniper starting area

This course will most require and develop your stealth and charisma abilities.

            1
            You need 1 x Registration Slip  (you have 1)

            3
            You need Stealth 3 (you have 2)

            2
            You need Charisma 2 (you have 5)

            1
            Unlocked with 1 x Registration Slip  - you have 1

            3
            Unlocked with Stealth 3 - you have 2

            2
            Unlocked with Charisma 2 - you have 5

Theater 1 with Mrs. Jackson

Faculty Hallway

Main Campus

Juniper starting area

This course will most require and develop your charisma and audacity abilities.

            1
            You need 1 x Registration Slip  (you have 1)

            3
            You need Charisma 3 (you have 5)

            2
            You need Audacity 2 (you have 3)

            1
            You need Impossible! 1

            1
            Unlocked with 1 x Registration Slip  - you have 1

            3
            Unlocked with Charisma 3 - you have 5

            2
            Unlocked with Audacity 2 - you have 3

            1
            Unlocked with Impossible! 1

Music 1 with Mrs. Jackson

Faculty Hallway

Main Campus

Juniper starting area

Art 1 with Mrs. Jackson

Faculty Hallway

Main Campus

Juniper starting area

            1
            You need 1 x Registration Slip  (you have 1)

            3
            You need Stealth 3 (you have 2)

            2
            You need Audacity 2 (you have 3)

            1
            You need Impossible! 1

            1
            Unlocked with 1 x Registration Slip  - you have 1

            3
            Unlocked with Stealth 3 - you have 2

            2
            Unlocked with Audacity 2 - you have 3

            1
            Unlocked with Impossible! 1

Culinary Arts 1 with Ms. Ufer

Faculty Hallway

Main Campus

Juniper starting area


Enrolled!

Physical Education 1 with Mr. Jefferson

Faculty Hallway

Main Campus

Juniper starting area

            1
            You need 1 x Registration Slip  (you have 0)

            3
            You need Audacity 3 (you have 3)

            2
            You need Power 2 (you have 4)

            1
            Unlocked with 1 x Registration Slip

            3
            Unlocked with Audacity 3 - you have 3

            2
            Unlocked with Power 2 - you have 4

You are now enrolled.

As class content becomes available there will be class cards pinned for you to complete. If you find the options are too difficult try studying at the library, getting tutoring, or engaging in other adventures to improve your skills and abilities.

You've lost 1 x Registration Slip (new total 0).

Enrolled has changed.

You now have 1 x JHPE1 Curriculum.

You've gained 1 x Clicks (new total 2).


Connection Items

Cards and Personal Items of Connection

Trouble

Demerit

Be careful. These negative points cause unpleasant consequences. The unpleasantries only get worse as the total gets bigger.

Detention Note - Hobbs

You will soon be called for detention

Stealth

Your skill with all things sneaky

Clout

This is the measure of your influence with peers


Note to Players

This is a place where I will put notes to the players...

Always

Always


Note to Players

Main Campus

Juniper starting area

This is a place where I will put notes to the players.

I want to thank those who have decided to attempt to play this game even though it is uncategorized and in-progress.

I want to thank the individual who sent me a message alerting me to the fact that s/he couldn't progress. At the point where you sign up for classes the world branches quite dramatically and it will take time to get all the pieces up and running.

Thanks also to those who have "like"d a storylet. Doing this at least once allows you to show up in my analytics. This will continue to serve as inspiration for me to continue pushing forward on the writing and balancing.

I'll update this message as things change, and change the image so that you know there is something new to check here.

Thanks again for your initial interest.

UPDATE:
Thanks for the message about the Biology path, it isn't ready which is why you couldn't proceed. I will focus on this course as I know now that people are taking it. I'm also working on some "Sometimes" cards while you all wait for more substantial content.

Always

Always

Update: 9/9/13

Note to Players

Main Campus

Juniper starting area

            0
            You need 0 x Small Peppermint Candy  and  no more than 0 x Small Peppermint Candy (you have 0)

            0
            Unlocked with 0 x Small Peppermint Candy


I suppose...

Update: 9/9/13

Note to Players

Main Campus

Juniper starting area

            0
            You need 0 x Small Peppermint Candy  and  no more than 0 x Small Peppermint Candy (you have 1)

            0
            Unlocked with 0 x Small Peppermint Candy  - you have 1

You clicked on the update so you probably read it. I like to encourage that diligence so here's a piece of candy for you.

You now have 1 x Small Peppermint Candy.


Connection Items

Cards and Personal Items of Connection

Trouble

Detention Note - Hobbs

You will soon be called for detention

Clicks

A measurement of time used to calculate change in month

Stealth

Your skill with all things sneaky

Reputation

This is a measure of your influence with staff


Always

Always


Note to Players

Main Campus

Juniper starting area

Always

Always

Update: 9/9/13

Note to Players

Main Campus

Juniper starting area


Always

Always


Note to Players

Main Campus

Juniper starting area

Always

Always

Update: 9/9/13

Note to Players

Main Campus

Juniper starting area


Always

Always


A fresh start

Main Campus

Juniper starting area

Perhaps this wasn't such a good idea. Perhaps it is time to drop out of school and try again somewhere else.

Always

Always

Only continue if you want to restart

A fresh start

Main Campus

Juniper starting area

Actual restart ahead

Never Mind

A fresh start

Main Campus

Juniper starting area

Looking over the edge at starting over you decide against it.


Never Mind

A fresh start

Main Campus

Juniper starting area


Connection Items

Cards and Personal Items of Connection

Trouble

Detention Note - Hobbs

You will soon be called for detention

Stealth

Your skill with all things sneaky


Always

Always


Note to Players

Main Campus

Juniper starting area

Always

Always

Update: 9/9/13

Note to Players

Main Campus

Juniper starting area


Always

Always


Note to Players

Main Campus

Juniper starting area

Always

Always

Update: 9/9/13

Note to Players

Main Campus

Juniper starting area


Always

Always


Note to Players

Main Campus

Juniper starting area

Always

Always

Update: 9/9/13

Note to Players

Main Campus

Juniper starting area


Always

Always


Note to Players

Main Campus

Juniper starting area

Always

Always

Update: 9/9/13

Note to Players

Main Campus

Juniper starting area


Always

Always


A fresh start

Main Campus

Juniper starting area

Always

Always

Only continue if you want to restart

A fresh start

Main Campus

Juniper starting area

Actual restart ahead

Never Mind

A fresh start

Main Campus

Juniper starting area


Actually restart

Only continue if you want to restart

A fresh start

Main Campus

Juniper starting area

Actual restart ahead

Feel free to try again


Connection Items

Cards and Personal Items of Connection

Trouble

Detention Note - Hobbs

You will soon be called for detention

Stealth

Your skill with all things sneaky


Orientation Night

Main Campus

Juniper starting area

You have recently moved to the town of Chesterton. Your mother has heard through the grapevine that there is a good school that some of the locals keep under the radar. Since tonight is the district orientation night, your mom wants you to go there for the orientation. She tells you to just keep walking past the far side of the park and over the hill.

As you crest the hill you notice the school. It seems small for a high school. You think to yourself that it might be one of those alternative programs.

As you approach the front doors you notice that there are no lights on in the windows. You also see that there are no other students milling around for orientation.

Always

Always

Push Buzzer and Wait

Orientation Night

Main Campus

Juniper starting area

You notice a buzzer and push it hoping someone will answer eventually.

            1
            You need a stranger 1 (you have 1)

            1
            Unlocked with a stranger 1 - you have 1

Open the door

Orientation Night

Main Campus

Juniper starting area

Perhaps the students have already arrived. Best open the door and try to find out where you are supposed to be.

Investigate the grounds

Orientation Night

Main Campus

Juniper starting area

Since it seems like no one is around, likely no one will be bothered if you take a look around the campus, right?

Soon to be defunct

Orientation Night

Main Campus

Juniper starting area

            1
            You need Orientation Night 1

            1
            Unlocked with Orientation Night 1


a stranger

A past yet to be revealed


Venture Forth

Waiting... Waiting

Main Campus

Juniper starting area

You watch as your new acquaintance leaves down the hall. And then the waiting begins. You look around the lobby an notice that it is unlike any other school lobby you've been in before.

The pictures on the walls appear to be portraits. Perhaps they are of the teachers or past principals. They appear to be actually painted. You've never known school staff to sit still long enough for someone to paint them though.

There is a small table on the far side of the room that appears to have a strange plant on it. It looks menacing like a venus fly trap and yet very different.

On the other side of the room there is a table with a fishbowl which appears to be full of marbles.

Open the door

Orientation Night

Main Campus

Juniper starting area

            1
            You need a stranger 1

            1
            Unlocked with a stranger 1

You enter the front door of the school and look for signs of an orientation. You travel down a hallway that appears to be heading for a lobby area.

A man comes up behind you and startles you by bellowing, "What the heck are you doing here?"

You stammer that you have orientation this evening. He gives you a suspicious look and escorts you to the lobby. He commands you to sit, be silent, and not touch anything.

An occurrence! Your 'Audacity' Quality is now 3!

An occurrence! Your 'Power' Quality is now 3!

0 change points, 3 more needed to reach level 3.

An occurrence! Your 'Charisma' Quality is now 2!

An occurrence! Your 'Stealth' Quality is now 3!

Mr. Hobbs' suspicion has changed.

An occurrence! Your 'Orientation Night' Quality is now 1!

Your "A Stranger" quality has gone. Welcome to the world!

An occurrence! Your 'Month' Quality is now September!

You now have 1 x Connection Items.

You now have 1 x Currency.

You now have 1 x Homework Completed.

You now have 1 x Homework To Do.

You now have 1 x Trouble.


Connection Items

Cards and Personal Items of Connection

Stealth

Your skill with all things sneaky


Success!

Investigate the glass bowl

A straightforward challenge

A very chancy challenge

Waiting... Waiting

Main Campus

Juniper starting area

The beautiful glass bowl is too enticing to leave unexamined. It is almost as if it is calling to you.

            2
            You need Audacity 2 (you have 3)

            1
            You need Power 1 (you have 3)

            2
            Unlocked with Audacity 2 - you have 3

            1
            Unlocked with Power 1 - you have 3

As you walk toward the beautiful blown glass bowl, you can see that inside are not actually marbles but beads. Each one is unique. They were probably all handmade. You are in awe of the beauty. You feel a strong urge to take one. Just one. It wouldn't be missed surely. Suddenly you sense an odd and sinister vibration coming from the bowl. The beads start making a soft whistling noise. You take a step back and note that they stop their noise. At that moment you hear footsteps coming down the hall and decide it is best to return to your seat.

A small formal-looking woman enters the room. She introduces herself as Ms. Klingfrond. She apologizes for the confusion. So few students ever joined the school that it was usually done by appointment rather than a mass orientation. She thanks you for your patience and hands you a small candy.

She tells you that there will be plenty of time to discuss the details in the morning but in the meantime it would be best to show you your new dormitory. Although you are uneasy about jumping into things so quickly you have a mysterious inability to contradict this woman.

She leads you out into the woods where there are several dormitories. As you both walk in the wood she warns you that there are dangers and opportunities at Juniper high and you would do well to continue your tactic of following instructions.

3 change points, 1 more needed to reach level 4.

Power is increasing...

1 change point, 3 more needed to reach level 4.

Audacity is increasing...

You succeeded in an Audacity challenge!

Ms. Klingfrond's approval has changed.

1 change point, 1 more needed to reach level 2.

Reputation is increasing...


Connection Items

Cards and Personal Items of Connection

Stealth

Your skill with all things sneaky


Your New Home

Main Campus

Juniper starting area

Ms. Klingfrond leads you up to the front of one of the dormitories. "This" she tells you, "is the starting home. Here you have the opportunity to prove yourself and make your own way in the world. The harder you work, the better you behave, and the more you accomplish, the better your life will be."

Always

Always

You Protest

A low-risk challenge

A very chancy challenge

Your New Home

Main Campus

Juniper starting area

You came for an orientation, not to move into a residential school. You are going to speak up about this. This is just way too crazy.

            1
            You need Audacity 1 (you have 3)

            2
            You need Power 2 (you have 3)

            1
            Unlocked with Audacity 1 - you have 3

            2
            Unlocked with Power 2 - you have 3

You settle in

Your New Home

Main Campus

Juniper starting area

No sense trying to fight this. Besides it might be nice to live away from your mom and only see her on holidays.

Bide your time then try to escape

A high-risk challenge

Stealth

Your skill with all things sneaky

A high-risk challenge

Your New Home

Main Campus

Juniper starting area

Clearly this woman is no match for you but you can just wait until she leaves. Right?

            2
            You need Audacity 2 (you have 3)

            1
            You need Stealth 1 (you have 3)

            1
            You need Charisma 1 (you have 2)

            2
            Unlocked with Audacity 2 - you have 3

            1
            Unlocked with Stealth 1 - you have 3

            1
            Unlocked with Charisma 1 - you have 2


Caught and Wounded

Bide your time then try to escape

A very chancy challenge

Stealth

Your skill with all things sneaky

A high-risk challenge

Your New Home

Main Campus

Juniper starting area

            2
            You need Audacity 2 (you have 3)

            1
            You need Stealth 1 (you have 3)

            1
            You need Charisma 1 (you have 3)

            2
            Unlocked with Audacity 2 - you have 3

            1
            Unlocked with Stealth 1 - you have 3

            1
            Unlocked with Charisma 1 - you have 3

You act like everything is fine with this new arrangement. Ms. Klingfrond appears to be satisfied enough by your performance but you can never really be sure.

After she leaves you climb out the window and attempt to make your way back to the front of the school so you can go home. You trip and fall in your hurry and scratch your arm.

You make it to the edge of the treeline when Mr. Hobbs the groudskeeper hollars "Hey! You! Stop right there."

You try to run but it seems as though something is holding you in place, semi-paralyzed.

He jogs to catch up to where you are and through panted breaths speaks to you in an exasperated tone. "Is this... any indication... of what... this year... will be like?"

He pulls out his cell phone. It appears that he isn't terribly comfortable operating it but he manages to make a call. Ms. Klingfrond is there before you know it. She commands Mr. Hobbs to unfreeze you, which he does grudgingly. He hands you a note and says "See you in detention."

Ms. Klingfrond turns to you. "Now then. Perhaps I didn't make myself clear before. We have a strict curfew. The grounds are especially dangerous at night and we don't want you to get hurt."

You tell her that you were just trying to get back to your family. There is no way your mom is expecting that you will be staying overnight for an orientation.

"Your mother sent you here because she heard good things about this school. She wants the best for you and you can write to her whenever you like. I'll even allow you to call her to be sure for tonight."

She pulls out her cell phone and dials your number. It is creepy that she seems to know it already. "Hello. This is Ms. Klingfrond from Juniper High School. We have decided to admit your student. As you are aware this is a residential school so contact will usually be limited to holidays and letters. We will however allow a phone call right now to help smooth the transition."

She hands you the phone.

You can tell that the woman on the line really is your mom and that she is really excited about your enrollment. You decide to accept your new fate and make yourself at home in your new school.

2 change points, 2 more needed to reach level 4.

Charisma has increased to 3!

You succeeded in a Charisma challenge! (Risky challenges mean you learn more.)

Stealth is increasing...

Stealth 3 failed in a challenge! (When you try a challenge that's difficult for you, you learn more even when you fail.)

You now have 1 x Detention Note - Hobbs.

Watch it, Collecting too many wounds can be fatal

You now have 1 x Wound.


Connection Items

Cards and Personal Items of Connection

Trouble

Detention Note - Hobbs

You will soon be called for detention

Stealth

Your skill with all things sneaky

Wound

Watch it, Collecting too many wounds can be fatal


Day 1

Main Campus

Juniper starting area

Light was barely poking in the window of your new room when there was a loud banging on the door. You slowly get up and stumble over to it.

You see a muscular boy on the other side who appears to be finely dressed in black slacks, a black button down, and a green tie. He also has a fine velvety green cloak around his shoulders.

"My name is Spencer." He says. "I was sent to fetch you to the registrar's office first thing. Don't want you missing any classes."

You make your way back across the campus to the main building and follow your guide through the complicated hallways to the registrar's office.

Mrs. Pinochle looks at you in your street clothes with an odd glance that seems halfway between pity and disdain. She informs you that as a transferring freshman she is supposed to give you only one registration slip but that you can take a test or try to give her a good reason why you should be allowed to take more than one class at a time.

Always

Always

One is Fine

Day 1

Main Campus

Juniper starting area

They probably have these rules for a reason. Wouldn't want to overwhelm yourself. Especially given that it is your first day.

Turn on the Charm

A very chancy challenge

Day 1

Main Campus

Juniper starting area

You tell the registrar about how important education is to you and to your family and pull out all the stops to convince her that you deserve the opportunity to learn at the same pace as everyone else.

            2
            You need Charisma 2 (you have 3)

            2
            Unlocked with Charisma 2 - you have 3

Bribe her for more initial slips

A tough challenge

Stealth

Your skill with all things sneaky

A low-risk challenge

Day 1

Main Campus

Juniper starting area

"Surely you can see I have the means to succeed here."

You hold out your hand and show her the Nex.

You will get extra registration slips than other transferring freshmen whether you succeed or fail this challenge. This will allow you to take more classes simultaneously.

            2
            You need Audacity 2 (you have 3)

            2
            You need Charisma 2 (you have 3)

            1
            You need Stealth 1 (you have 3)

            2
            Unlocked with Audacity 2 - you have 3

            2
            Unlocked with Charisma 2 - you have 3

            1
            Unlocked with Stealth 1 - you have 3

Take a placement test

A chancy challenge

A chancy challenge

A very chancy challenge

Stealth

Your skill with all things sneaky

A low-risk challenge

Day 1

Main Campus

Juniper starting area

It'll cost a small fee but it should provide her with a better idea of your ability to take on a heavier load.

Whether you succeed or fail you will get more registration slips than usual. If you do really well, you may be able to attend full time right away. Testing is cheaper than bribing but it does take a bit of time to complete the tests

            1
            You need Charisma 1 (you have 3)

            1
            You need Audacity 1 (you have 3)

            1
            You need Stealth 1 (you have 3)

            1
            You need Power 1 (you have 3)

            Unlocked when Year is:

            1
            Unlocked with Charisma 1 - you have 3

            1
            Unlocked with Audacity 1 - you have 3

            1
            Unlocked with Stealth 1 - you have 3

            1
            Unlocked with Power 1 - you have 3

            Unlocked when Year is:


Sorry Deary

Turn on the Charm

A very chancy challenge

Day 1

Main Campus

Juniper starting area

She looks at you with pity. "Sorry dear but rules are rules."

"Here is your registration slip. Now if you will head down to the faculty hallway you can place your slip with your name in the envelope of the class you would like to start with here at Juniper High."

Charisma is increasing...

Charisma 3 failed in a challenge! (When you try a challenge that's difficult for you, you learn more even when you fail.)

You now have 1 x Registration Slip.

You are now a Freshman

You now have 1 x Clicks.


Connection Items

Cards and Personal Items of Connection

Trouble

Detention Note - Hobbs

You will soon be called for detention

Clicks

A measurement of time used to calculate change in month

Stealth

Your skill with all things sneaky

Reputation

This is a measure of your influence with staff

Registration Slip

This will allow you to register for a class


Faculty Hallway

Main Campus

Juniper starting area

You look at the hallway full of doors with envelopes on them. There is a piece of paper on the wall that gives more information about how this whole process works.

Each grade level you must pass at least 6 classes. Each class can be passed at the minimum level or with commendation. In addition to your 6 subject diplomas you must also receive 1 commendation. To graduate from Juniper High you must therefore have at least 24 subject diplomas and 4 commendations. You must also have no outstanding demerits or detentions.

These are also minimums. If you want to go on to Juniper Community College or Juniper University you will want to reach much higher.

Select wisely. You are required to use your registration slips as soon as you receive them. If you gain any more you will be sent directly to this hallway until you have enrolled in the requisite classes. You are stuck with your classes until you pass them. It doesn't cost any actions to enroll in a class.

Always

Always

Language Arts 1 with Mrs. Silk

Faculty Hallway

Main Campus

Juniper starting area

This course will most require and develop your power and charisma abilities.

            1
            You need 1 x Registration Slip  (you have 1)

            3
            You need Power 3 (you have 3)

            2
            You need Charisma 2 (you have 3)

            1
            Unlocked with 1 x Registration Slip  - you have 1

            3
            Unlocked with Power 3 - you have 3

            2
            Unlocked with Charisma 2 - you have 3

Mathematics 1 with Ms. Klingfrond

Faculty Hallway

Main Campus

Juniper starting area

This course will most require and develop your power and audacity abilities.

Biology 1 with Ms. Ufer

Faculty Hallway

Main Campus

Juniper starting area

Physical Education 1 with Mr. Jefferson

Faculty Hallway

Main Campus

Juniper starting area

This course will most require and develop your audacity and power abilities.

            1
            You need 1 x Registration Slip  (you have 1)

            3
            You need Audacity 3 (you have 3)

            2
            You need Power 2 (you have 3)

            1
            Unlocked with 1 x Registration Slip  - you have 1

            3
            Unlocked with Audacity 3 - you have 3

            2
            Unlocked with Power 2 - you have 3

Horticulture 1 with Miss Farthing

Faculty Hallway

Main Campus

Juniper starting area

This course will most require and develop your stealth and audacity abilities.

History 1 with Mr. Jefferson

Faculty Hallway

Main Campus

Juniper starting area

This course will most require and develop your stealth and charisma abilities.

            1
            You need 1 x Registration Slip  (you have 1)

            3
            You need Stealth 3 (you have 3)

            2
            You need Charisma 2 (you have 3)

            1
            Unlocked with 1 x Registration Slip  - you have 1

            3
            Unlocked with Stealth 3 - you have 3

            2
            Unlocked with Charisma 2 - you have 3

Culinary Arts 1 with Ms. Ufer

Faculty Hallway

Main Campus

Juniper starting area

Faculty Hallway

Main Campus

Juniper starting area

Chemistry 1 with Ms. Klingfrond

Faculty Hallway

Main Campus

Juniper starting area

            1
            You need 1 x Registration Slip  (you have 1)

            3
            You need Power 3 (you have 3)

            2
            You need Audacity 2 (you have 3)

            1
            You need Impossible! 1

            1
            Unlocked with 1 x Registration Slip  - you have 1

            3
            Unlocked with Power 3 - you have 3

            2
            Unlocked with Audacity 2 - you have 3

            1
            Unlocked with Impossible! 1

Shop 1 with Mr. Hobbs

Faculty Hallway

Main Campus

Juniper starting area

Astronomy 1 with Mr. Colt

Faculty Hallway

Main Campus

Juniper starting area

This course will most require and develop your audacity and charisma abilities.

            1
            You need 1 x Registration Slip  (you have 1)

            3
            You need Audacity 3 (you have 3)

            2
            You need Charisma 2 (you have 3)

            1
            You need Impossible! 1

            1
            Unlocked with 1 x Registration Slip  - you have 1

            3
            Unlocked with Audacity 3 - you have 3

            2
            Unlocked with Charisma 2 - you have 3

            1
            Unlocked with Impossible! 1

Psychology 1 Mrs. Ellenberger

Faculty Hallway

Main Campus

Juniper starting area

This course will most require and develop your charisma and power abilities.

            1
            You need 1 x Registration Slip  (you have 1)

            3
            You need Charisma 3 (you have 3)

            2
            You need Power 2 (you have 3)

            1
            You need Impossible! 1

            1
            Unlocked with 1 x Registration Slip  - you have 1

            3
            Unlocked with Charisma 3 - you have 3

            2
            Unlocked with Power 2 - you have 3

            1
            Unlocked with Impossible! 1

Theater 1 with Mrs. Jackson

Faculty Hallway

Main Campus

Juniper starting area

This course will most require and develop your charisma and audacity abilities.

            1
            You need 1 x Registration Slip  (you have 1)

            3
            You need Charisma 3 (you have 3)

            2
            You need Audacity 2 (you have 3)

            1
            You need Impossible! 1

            1
            Unlocked with 1 x Registration Slip  - you have 1

            3
            Unlocked with Charisma 3 - you have 3

            2
            Unlocked with Audacity 2 - you have 3

            1
            Unlocked with Impossible! 1

Music 1 with Mrs. Jackson

Faculty Hallway

Main Campus

Juniper starting area

Art 1 with Mrs. Jackson

Faculty Hallway

Main Campus

Juniper starting area

            1
            You need 1 x Registration Slip  (you have 1)

            3
            You need Stealth 3 (you have 3)

            2
            You need Audacity 2 (you have 3)

            1
            You need Impossible! 1

            1
            Unlocked with 1 x Registration Slip  - you have 1

            3
            Unlocked with Stealth 3 - you have 3

            2
            Unlocked with Audacity 2 - you have 3

            1
            Unlocked with Impossible! 1


Enrolled!

History 1 with Mr. Jefferson

Faculty Hallway

Main Campus

Juniper starting area

            1
            You need 1 x Registration Slip  (you have 0)

            3
            You need Stealth 3 (you have 3)

            2
            You need Charisma 2 (you have 3)

            1
            Unlocked with 1 x Registration Slip

            3
            Unlocked with Stealth 3 - you have 3

            2
            Unlocked with Charisma 2 - you have 3

You are now enrolled.

As class content becomes available there will be class cards pinned for you to complete. If you find the options are too difficult try studying at the library, getting tutoring, or engaging in other adventures to improve your skills and abilities.

Enrolled has changed.

You now have 1 x JHHI1 Curriculum.

You've gained 1 x Clicks (new total 2).


Connection Items

Cards and Personal Items of Connection

Trouble

Detention Note - Hobbs

You will soon be called for detention

Stealth

Your skill with all things sneaky

Wound

Watch it, Collecting too many wounds can be fatal


Always

Always


A fresh start

Main Campus

Juniper starting area

Perhaps this wasn't such a good idea. Perhaps it is time to drop out of school and try again somewhere else.

Always

Always

Only continue if you want to restart

A fresh start

Main Campus

Juniper starting area

Actual restart ahead

Never Mind

A fresh start

Main Campus

Juniper starting area

Looking over the edge at starting over you decide against it.


Never Mind

A fresh start

Main Campus

Juniper starting area


Connection Items

Cards and Personal Items of Connection

Trouble

Detention Note - Hobbs

You will soon be called for detention

Stealth

Your skill with all things sneaky


Always

Always


A fresh start

Main Campus

Juniper starting area

Always

Always

Only continue if you want to restart

A fresh start

Main Campus

Juniper starting area

Actual restart ahead

Never Mind

A fresh start

Main Campus

Juniper starting area


Never Mind

A fresh start

Main Campus

Juniper starting area


Connection Items

Cards and Personal Items of Connection

Trouble

Detention Note - Hobbs

You will soon be called for detention

Stealth

Your skill with all things sneaky


Always

Always


Note to Players

Main Campus

Juniper starting area

This is a place where I will put notes to the players.

I want to thank those who have decided to attempt to play this game even though it is uncategorized and in-progress.

I want to thank the individual who sent me a message alerting me to the fact that s/he couldn't progress. At the point where you sign up for classes the world branches quite dramatically and it will take time to get all the pieces up and running.

Thanks also to those who have "like"d a storylet. Doing this at least once allows you to show up in my analytics. This will continue to serve as inspiration for me to continue pushing forward on the writing and balancing.

I'll update this message as things change, and change the image so that you know there is something new to check here.

Thanks again for your initial interest.

UPDATE:
Thanks for the message about the Biology path, it isn't ready which is why you couldn't proceed. I will focus on this course as I know now that people are taking it. I'm also working on some "Sometimes" cards while you all wait for more substantial content.

Always

Always

Update: 9/9/13

Note to Players

Main Campus

Juniper starting area

            0
            You need 0 x Small Peppermint Candy  and  no more than 0 x Small Peppermint Candy (you have 1)

            0
            Unlocked with 0 x Small Peppermint Candy  - you have 1


Always

Always


Note to Players

Main Campus

Juniper starting area

Always

Always

Update: 9/9/13

Note to Players

Main Campus

Juniper starting area


Always

Always


A fresh start

Main Campus

Juniper starting area

Always

Always

Only continue if you want to restart

A fresh start

Main Campus

Juniper starting area

Actual restart ahead

Never Mind

A fresh start

Main Campus

Juniper starting area


Never Mind

A fresh start

Main Campus

Juniper starting area


Connection Items

Cards and Personal Items of Connection

Trouble

Detention Note - Hobbs

You will soon be called for detention

Clicks

A measurement of time used to calculate change in month

Stealth

Your skill with all things sneaky

Reputation

This is a measure of your influence with staff


Always

Always


Note to Players

Main Campus

Juniper starting area

Always

Always

Update: 9/9/13

Note to Players

Main Campus

Juniper starting area


Always

Always


Note to Players

Main Campus

Juniper starting area

Always

Always

Update: 9/9/13

Note to Players

Main Campus

Juniper starting area


Always

Always


Note to Players

Main Campus

Juniper starting area

Always

Always

Update: 9/9/13

Note to Players

Main Campus

Juniper starting area


Always

Always


Note to Players

Main Campus

Juniper starting area

Always

Always

Update: 9/9/13

Note to Players

Main Campus

Juniper starting area


Always

Always


Note to Players

Main Campus

Juniper starting area

Always

Always

Update: 9/9/13

Note to Players

Main Campus

Juniper starting area


Always

Always


Note to Players

Main Campus

Juniper starting area

Always

Always

Update: 9/9/13

Note to Players

Main Campus

Juniper starting area


Always

Always


A fresh start

Main Campus

Juniper starting area

Always

Always

Only continue if you want to restart

A fresh start

Main Campus

Juniper starting area

Actual restart ahead

Never Mind

A fresh start

Main Campus

Juniper starting area


Actually restart

Only continue if you want to restart

A fresh start

Main Campus

Juniper starting area

Actual restart ahead

Feel free to try again


Connection Items

Cards and Personal Items of Connection

Trouble

Detention Note - Hobbs

You will soon be called for detention

Stealth

Your skill with all things sneaky


Orientation Night

Main Campus

Juniper starting area

You have recently moved to the town of Chesterton. Your mother has heard through the grapevine that there is a good school that some of the locals keep under the radar. Since tonight is the district orientation night, your mom wants you to go there for the orientation. She tells you to just keep walking past the far side of the park and over the hill.

As you crest the hill you notice the school. It seems small for a high school. You think to yourself that it might be one of those alternative programs.

As you approach the front doors you notice that there are no lights on in the windows. You also see that there are no other students milling around for orientation.

Always

Always

Push Buzzer and Wait

Orientation Night

Main Campus

Juniper starting area

You notice a buzzer and push it hoping someone will answer eventually.

            1
            You need a stranger 1 (you have 1)

            1
            Unlocked with a stranger 1 - you have 1

Open the door

Orientation Night

Main Campus

Juniper starting area

Perhaps the students have already arrived. Best open the door and try to find out where you are supposed to be.

Investigate the grounds

Orientation Night

Main Campus

Juniper starting area

Since it seems like no one is around, likely no one will be bothered if you take a look around the campus, right?

Soon to be defunct

Orientation Night

Main Campus

Juniper starting area

            1
            You need Orientation Night 1

            1
            Unlocked with Orientation Night 1


a stranger

A past yet to be revealed


Venture Forth

Waiting... Waiting

Main Campus

Juniper starting area

You watch as your new acquaintance leaves down the hall. And then the waiting begins. You look around the lobby an notice that it is unlike any other school lobby you've been in before.

The pictures on the walls appear to be portraits. Perhaps they are of the teachers or past principals. They appear to be actually painted. You've never known school staff to sit still long enough for someone to paint them though.

There is a small table on the far side of the room that appears to have a strange plant on it. It looks menacing like a venus fly trap and yet very different.

On the other side of the room there is a table with a fishbowl which appears to be full of marbles.

Open the door

Orientation Night

Main Campus

Juniper starting area

            1
            You need a stranger 1

            1
            Unlocked with a stranger 1

You enter the front door of the school and look for signs of an orientation. You travel down a hallway that appears to be heading for a lobby area.

A man comes up behind you and startles you by bellowing, "What the heck are you doing here?"

You stammer that you have orientation this evening. He gives you a suspicious look and escorts you to the lobby. He commands you to sit, be silent, and not touch anything.

You've gained a new quality: Reputation at 1.

Mr. Hobbs' suspicion has changed.

You now have 1 x Connection Items.

You now have 1 x Currency.

You now have 1 x Homework Completed.

You now have 1 x Homework To Do.

You now have 1 x Trouble.


Connection Items

Cards and Personal Items of Connection

Stealth

Your skill with all things sneaky


Caught

Investigate the glass bowl

A straightforward challenge

A very chancy challenge

Waiting... Waiting

Main Campus

Juniper starting area

The beautiful glass bowl is too enticing to leave unexamined. It is almost as if it is calling to you.

            2
            You need Audacity 2 (you have 3)

            1
            You need Power 1 (you have 3)

            2
            Unlocked with Audacity 2 - you have 3

            1
            Unlocked with Power 1 - you have 3

As you walk toward the beautiful blown glass bowl, you can see that inside are not actually marbles but beads. Each one is unique. They were probably all handmade. You are in awe of the beauty. You feel a strong urge to take one. Just one. It wouldn't be missed surely. Suddenly you sense an odd and sinister vibration coming from the bowl. The beads start making a soft whistling noise. You take a step back and note that they stop their noise. You step closer again and they resume their whistling. It is almost beckoning you to take one. You reach out your hand and as it is hovering over the bowl your hand feels strangely warm. Suddenly there are footsteps behind you.

"WHAT do you think you are DOING?" comes a high-pitched screech from behind you. "You want to start out your year in trouble do you? A demerit... no... 5 demerits... no... 10 demerits. That should teach you about poking your hands into other people's bowls. Let me see your hands."

You hesitantly show her your hands. She heaves a visible sigh of relief. "Very well then. I should take you to your dormitory. It is getting late." Although you are uneasy about jumping into things so quickly you have a mysterious inability to contradict this woman.

She leads you out of the school and toward the woods where there appears to be a series of dormitories. As she walks she admonishes you again for your curiosity and tells you that Juniper High can be a dangerous place if you don't pay attention.

Power is increasing...

Power 3 failed in a challenge! (When you try a challenge that's difficult for you, you learn more even when you fail.)

Audacity is increasing...

You succeeded in an Audacity challenge!

You now have 10 x Demerit.

Ms. Klingfrond's suspicion has changed.

An occurrence! Your 'Orientation Night' Quality is now 2!


Connection Items

Cards and Personal Items of Connection

Trouble

Demerit

Be careful. These negative points cause unpleasant consequences. The unpleasantries only get worse as the total gets bigger.

Stealth

Your skill with all things sneaky


Your New Home

Main Campus

Juniper starting area

Ms. Klingfrond leads you up to the front of one of the dormitories. "This" she tells you, "is the starting home. Here you have the opportunity to prove yourself and make your own way in the world. The harder you work, the better you behave, and the more you accomplish, the better your life will be."

Always

Always

You Protest

A low-risk challenge

A very chancy challenge

Your New Home

Main Campus

Juniper starting area

You came for an orientation, not to move into a residential school. You are going to speak up about this. This is just way too crazy.

            1
            You need Audacity 1 (you have 3)

            2
            You need Power 2 (you have 3)

            1
            Unlocked with Audacity 1 - you have 3

            2
            Unlocked with Power 2 - you have 3

You settle in

Your New Home

Main Campus

Juniper starting area

No sense trying to fight this. Besides it might be nice to live away from your mom and only see her on holidays.

Bide your time then try to escape

A high-risk challenge

Stealth

Your skill with all things sneaky

A high-risk challenge

Your New Home

Main Campus

Juniper starting area

Clearly this woman is no match for you but you can just wait until she leaves. Right?

            2
            You need Audacity 2 (you have 3)

            1
            You need Stealth 1 (you have 3)

            1
            You need Charisma 1 (you have 2)

            2
            Unlocked with Audacity 2 - you have 3

            1
            Unlocked with Stealth 1 - you have 3

            1
            Unlocked with Charisma 1 - you have 2


Tongue-tied

You Protest

A low-risk challenge

A very chancy challenge

Your New Home

Main Campus

Juniper starting area

You find it difficult to express your concerns of protest. You stumble over your words and don't make any sense. She seems to sense your indignation.

"Your mother sent you here because she heard good things about this school. She wants the best for you and you can write to her whenever you like. I'll even allow you to call her to be sure for tonight."

She pulls out her cell phone and dials your number. It is creepy that she seems to know it already. "Hello. This is Ms. Klingfrond from Juniper High School. We have decided to admit your student. As you are aware this is a residential school so contact will usually be limited to holidays and letters. We will however allow a phone call right now to help smooth the transition."

She hands you the phone.

You can tell that the woman on the line really is your mom and that she is really excited about your enrollment. You decide to accept your new fate and make yourself at home in your new room.

Power is increasing...

Audacity is increasing...

You succeeded in an Audacity challenge!

An occurrence! Your 'Orientation Night' Quality is now 3!


Connection Items

Cards and Personal Items of Connection

Stealth

Your skill with all things sneaky


Day 1

Main Campus

Juniper starting area

Light was barely poking in the window of your new room when there was a loud banging on the door. You slowly get up and stumble over to it.

You see a muscular boy on the other side who appears to be finely dressed in black slacks, a black button down, and a green tie. He also has a fine velvety green cloak around his shoulders.

"My name is Spencer." He says. "I was sent to fetch you to the registrar's office first thing. Don't want you missing any classes."

You make your way back across the campus to the main building and follow your guide through the complicated hallways to the registrar's office.

Mrs. Pinochle looks at you in your street clothes with an odd glance that seems halfway between pity and disdain. She informs you that as a transferring freshman she is supposed to give you only one registration slip but that you can take a test or try to give her a good reason why you should be allowed to take more than one class at a time.

Always

Always

One is Fine

Day 1

Main Campus

Juniper starting area

They probably have these rules for a reason. Wouldn't want to overwhelm yourself. Especially given that it is your first day.

Turn on the Charm

A high-risk challenge

Day 1

Main Campus

Juniper starting area

You tell the registrar about how important education is to you and to your family and pull out all the stops to convince her that you deserve the opportunity to learn at the same pace as everyone else.

            2
            You need Charisma 2 (you have 2)

            2
            Unlocked with Charisma 2 - you have 2

Bribe her for more initial slips

A high-risk challenge

Stealth

Your skill with all things sneaky

A low-risk challenge

Day 1

Main Campus

Juniper starting area

"Surely you can see I have the means to succeed here."

You hold out your hand and show her the Nex.

You will get extra registration slips than other transferring freshmen whether you succeed or fail this challenge. This will allow you to take more classes simultaneously.

            2
            You need Audacity 2 (you have 3)

            2
            You need Charisma 2 (you have 2)

            1
            You need Stealth 1 (you have 3)

            2
            Unlocked with Audacity 2 - you have 3

            2
            Unlocked with Charisma 2 - you have 2

            1
            Unlocked with Stealth 1 - you have 3

Take a placement test

A chancy challenge

A tough challenge

A very chancy challenge

Stealth

Your skill with all things sneaky

A low-risk challenge

Day 1

Main Campus

Juniper starting area

It'll cost a small fee but it should provide her with a better idea of your ability to take on a heavier load.

Whether you succeed or fail you will get more registration slips than usual. If you do really well, you may be able to attend full time right away. Testing is cheaper than bribing but it does take a bit of time to complete the tests

            1
            You need Charisma 1 (you have 2)

            1
            You need Audacity 1 (you have 3)

            1
            You need Stealth 1 (you have 3)

            1
            You need Power 1 (you have 3)

            Unlocked when Year is:

            1
            Unlocked with Charisma 1 - you have 2

            1
            Unlocked with Audacity 1 - you have 3

            1
            Unlocked with Stealth 1 - you have 3

            1
            Unlocked with Power 1 - you have 3

            Unlocked when Year is:


Sorry Deary

Turn on the Charm

A very chancy challenge

Day 1

Main Campus

Juniper starting area

            2
            You need Charisma 2 (you have 3)

            2
            Unlocked with Charisma 2 - you have 3

She looks at you with pity. "Sorry dear but rules are rules."

"Here is your registration slip. Now if you will head down to the faculty hallway you can place your slip with your name in the envelope of the class you would like to start with here at Juniper High."

Charisma has increased to 3!

Charisma 2 failed in a challenge! (When you try a challenge that's difficult for you, you learn more even when you fail.)

You now have 1 x Registration Slip.

An occurrence! Your 'Orientation Night' Quality is now 4!

You are now a Freshman

You now have 1 x Clicks.

You now have 1 x Connection: Spencer Bingham.


Connection Items

Cards and Personal Items of Connection

Clicks

A measurement of time used to calculate change in month

Stealth

Your skill with all things sneaky

Reputation

This is a measure of your influence with staff

Registration Slip

This will allow you to register for a class


Faculty Hallway

Main Campus

Juniper starting area

You look at the hallway full of doors with envelopes on them. There is a piece of paper on the wall that gives more information about how this whole process works.

Each grade level you must pass at least 6 classes. Each class can be passed at the minimum level or with commendation. In addition to your 6 subject diplomas you must also receive 1 commendation. To graduate from Juniper High you must therefore have at least 24 subject diplomas and 4 commendations. You must also have no outstanding demerits or detentions.

These are also minimums. If you want to go on to Juniper Community College or Juniper University you will want to reach much higher.

Select wisely. You are required to use your registration slips as soon as you receive them. If you gain any more you will be sent directly to this hallway until you have enrolled in the requisite classes. You are stuck with your classes until you pass them. It doesn't cost any actions to enroll in a class.

Always

Always

Language Arts 1 with Mrs. Silk

Faculty Hallway

Main Campus

Juniper starting area

This course will most require and develop your power and charisma abilities.

            1
            You need 1 x Registration Slip  (you have 1)

            3
            You need Power 3 (you have 3)

            2
            You need Charisma 2 (you have 3)

            1
            Unlocked with 1 x Registration Slip  - you have 1

            3
            Unlocked with Power 3 - you have 3

            2
            Unlocked with Charisma 2 - you have 3

Mathematics 1 with Ms. Klingfrond

Faculty Hallway

Main Campus

Juniper starting area

This course will most require and develop your power and audacity abilities.

Biology 1 with Ms. Ufer

Faculty Hallway

Main Campus

Juniper starting area

Physical Education 1 with Mr. Jefferson

Faculty Hallway

Main Campus

Juniper starting area

This course will most require and develop your audacity and power abilities.

            1
            You need 1 x Registration Slip  (you have 1)

            3
            You need Audacity 3 (you have 3)

            2
            You need Power 2 (you have 3)

            1
            Unlocked with 1 x Registration Slip  - you have 1

            3
            Unlocked with Audacity 3 - you have 3

            2
            Unlocked with Power 2 - you have 3

Horticulture 1 with Miss Farthing

Faculty Hallway

Main Campus

Juniper starting area

This course will most require and develop your stealth and audacity abilities.

History 1 with Mr. Jefferson

Faculty Hallway

Main Campus

Juniper starting area

This course will most require and develop your stealth and charisma abilities.

            1
            You need 1 x Registration Slip  (you have 1)

            3
            You need Stealth 3 (you have 3)

            2
            You need Charisma 2 (you have 3)

            1
            Unlocked with 1 x Registration Slip  - you have 1

            3
            Unlocked with Stealth 3 - you have 3

            2
            Unlocked with Charisma 2 - you have 3

Culinary Arts 1 with Ms. Ufer

Faculty Hallway

Main Campus

Juniper starting area

Faculty Hallway

Main Campus

Juniper starting area

Chemistry 1 with Ms. Klingfrond

Faculty Hallway

Main Campus

Juniper starting area

            1
            You need 1 x Registration Slip  (you have 1)

            3
            You need Power 3 (you have 3)

            2
            You need Audacity 2 (you have 3)

            1
            You need Impossible! 1

            1
            Unlocked with 1 x Registration Slip  - you have 1

            3
            Unlocked with Power 3 - you have 3

            2
            Unlocked with Audacity 2 - you have 3

            1
            Unlocked with Impossible! 1

Shop 1 with Mr. Hobbs

Faculty Hallway

Main Campus

Juniper starting area

Astronomy 1 with Mr. Colt

Faculty Hallway

Main Campus

Juniper starting area

This course will most require and develop your audacity and charisma abilities.

            1
            You need 1 x Registration Slip  (you have 1)

            3
            You need Audacity 3 (you have 3)

            2
            You need Charisma 2 (you have 3)

            1
            You need Impossible! 1

            1
            Unlocked with 1 x Registration Slip  - you have 1

            3
            Unlocked with Audacity 3 - you have 3

            2
            Unlocked with Charisma 2 - you have 3

            1
            Unlocked with Impossible! 1

Psychology 1 Mrs. Ellenberger

Faculty Hallway

Main Campus

Juniper starting area

This course will most require and develop your charisma and power abilities.

            1
            You need 1 x Registration Slip  (you have 1)

            3
            You need Charisma 3 (you have 3)

            2
            You need Power 2 (you have 3)

            1
            You need Impossible! 1

            1
            Unlocked with 1 x Registration Slip  - you have 1

            3
            Unlocked with Charisma 3 - you have 3

            2
            Unlocked with Power 2 - you have 3

            1
            Unlocked with Impossible! 1

Theater 1 with Mrs. Jackson

Faculty Hallway

Main Campus

Juniper starting area

This course will most require and develop your charisma and audacity abilities.

            1
            You need 1 x Registration Slip  (you have 1)

            3
            You need Charisma 3 (you have 3)

            2
            You need Audacity 2 (you have 3)

            1
            You need Impossible! 1

            1
            Unlocked with 1 x Registration Slip  - you have 1

            3
            Unlocked with Charisma 3 - you have 3

            2
            Unlocked with Audacity 2 - you have 3

            1
            Unlocked with Impossible! 1

Music 1 with Mrs. Jackson

Faculty Hallway

Main Campus

Juniper starting area

Art 1 with Mrs. Jackson

Faculty Hallway

Main Campus

Juniper starting area

            1
            You need 1 x Registration Slip  (you have 1)

            3
            You need Stealth 3 (you have 3)

            2
            You need Audacity 2 (you have 3)

            1
            You need Impossible! 1

            1
            Unlocked with 1 x Registration Slip  - you have 1

            3
            Unlocked with Stealth 3 - you have 3

            2
            Unlocked with Audacity 2 - you have 3

            1
            Unlocked with Impossible! 1


Enrolled!

History 1 with Mr. Jefferson

Faculty Hallway

Main Campus

Juniper starting area

            1
            You need 1 x Registration Slip  (you have 0)

            3
            You need Stealth 3 (you have 3)

            2
            You need Charisma 2 (you have 3)

            1
            Unlocked with 1 x Registration Slip

            3
            Unlocked with Stealth 3 - you have 3

            2
            Unlocked with Charisma 2 - you have 3

You are now enrolled.

As class content becomes available there will be class cards pinned for you to complete. If you find the options are too difficult try studying at the library, getting tutoring, or engaging in other adventures to improve your skills and abilities.

You've lost 1 x Registration Slip (new total 0).

Enrolled has changed.

You now have 1 x JHHI1 Curriculum.

You've gained 1 x Clicks (new total 2).


Connection Items

Cards and Personal Items of Connection

Trouble

Demerit

Be careful. These negative points cause unpleasant consequences. The unpleasantries only get worse as the total gets bigger.

Stealth

Your skill with all things sneaky


Always

Always


A fresh start

Main Campus

Juniper starting area

Perhaps this wasn't such a good idea. Perhaps it is time to drop out of school and try again somewhere else.

Always

Always

Only continue if you want to restart

A fresh start

Main Campus

Juniper starting area

Actual restart ahead

Never Mind

A fresh start

Main Campus

Juniper starting area

Looking over the edge at starting over you decide against it.


Actually restart

Only continue if you want to restart

A fresh start

Main Campus

Juniper starting area

Actual restart ahead

Feel free to try again


Connection Items

Cards and Personal Items of Connection

Stealth

Your skill with all things sneaky


Orientation Night

Main Campus

Juniper starting area

You have recently moved to the town of Chesterton. Your mother has heard through the grapevine that there is a good school that some of the locals keep under the radar. Since tonight is the district orientation night, your mom wants you to go there for the orientation. She tells you to just keep walking past the far side of the park and over the hill.

As you crest the hill you notice the school. It seems small for a high school. You think to yourself that it might be one of those alternative programs.

As you approach the front doors you notice that there are no lights on in the windows. You also see that there are no other students milling around for orientation.

Always

Always

Push Buzzer and Wait

Orientation Night

Main Campus

Juniper starting area

You notice a buzzer and push it hoping someone will answer eventually.

            1
            You need a stranger 1 (you have 1)

            1
            Unlocked with a stranger 1 - you have 1

Open the door

Orientation Night

Main Campus

Juniper starting area

Perhaps the students have already arrived. Best open the door and try to find out where you are supposed to be.

Investigate the grounds

Orientation Night

Main Campus

Juniper starting area

Since it seems like no one is around, likely no one will be bothered if you take a look around the campus, right?

Soon to be defunct

Orientation Night

Main Campus

Juniper starting area

            1
            You need Orientation Night 1

            1
            Unlocked with Orientation Night 1


a stranger

A past yet to be revealed


A run in with Mr. Hobbs

Waiting... Waiting

Main Campus

Juniper starting area

You watch as your new acquaintance leaves down the hall. And then the waiting begins. You look around the lobby an notice that it is unlike any other school lobby you've been in before.

The pictures on the walls appear to be portraits. Perhaps they are of the teachers or past principals. They appear to be actually painted. You've never known school staff to sit still long enough for someone to paint them though.

There is a small table on the far side of the room that appears to have a strange plant on it. It looks menacing like a venus fly trap and yet very different.

On the other side of the room there is a table with a fishbowl which appears to be full of marbles.

Investigate the grounds

Orientation Night

Main Campus

Juniper starting area

            1
            You need a stranger 1

            1
            Unlocked with a stranger 1

While the school seemed small at first it seems instead that the grounds are quite extensive. As you round the north end of the main building you notice outbuildings nearby in the forest.

You also notice what appears to be an extensive garden ahead. As you head toward it though you hear a loud alarm and suddenly find yourself trapped under a net.

Soon a groundskeeper comes rushing toward you. When he sees you he looks confused and furious. He clears you from the trap and escorts you into the main building while keeping a firm grip on the back of your neck.

He sits you roughly in a chair and says someone will be by shortly to deal with you.

0 change points, 6 more needed to reach level 6.

An occurrence! Your 'Audacity' Quality is now 5!

1 change point, 2 more needed to reach level 3.

You've gained a new quality: Stealth at 2.

An occurrence! Your 'Power' Quality is now 2!

0 change points, 2 more needed to reach level 2.

An occurrence! Your 'Charisma' Quality is now 1!

Mr. Hobbs' suspicion has changed.

An occurrence! Your 'Orientation Night' Quality is now 1!

Your "A Stranger" quality has gone. Welcome to the world!

An occurrence! Your 'Month' Quality is now September!

You now have 1 x Connection Items.

You now have 1 x Currency.

You now have 1 x Homework Completed.

You now have 1 x Homework To Do.

You now have 1 x Trouble.


Connection Items

Cards and Personal Items of Connection

Stealth

Your skill with all things sneaky

Reputation

This is a measure of your influence with staff


Caught

Investigate the glass bowl

A straightforward challenge

A very chancy challenge

Waiting... Waiting

Main Campus

Juniper starting area

The beautiful glass bowl is too enticing to leave unexamined. It is almost as if it is calling to you.

            2
            You need Audacity 2 (you have 5)

            1
            You need Power 1 (you have 3)

            2
            Unlocked with Audacity 2 - you have 5

            1
            Unlocked with Power 1 - you have 3

As you walk toward the beautiful blown glass bowl, you can see that inside are not actually marbles but beads. Each one is unique. They were probably all handmade. You are in awe of the beauty. You feel a strong urge to take one. Just one. It wouldn't be missed surely. Suddenly you sense an odd and sinister vibration coming from the bowl. The beads start making a soft whistling noise. You take a step back and note that they stop their noise. You step closer again and they resume their whistling. It is almost beckoning you to take one. You reach out your hand and as it is hovering over the bowl your hand feels strangely warm. Suddenly there are footsteps behind you.

"WHAT do you think you are DOING?" comes a high-pitched screech from behind you. "You want to start out your year in trouble do you? A demerit... no... 5 demerits... no... 10 demerits. That should teach you about poking your hands into other people's bowls. Let me see your hands."

You hesitantly show her your hands. She heaves a visible sigh of relief. "Very well then. I should take you to your dormitory. It is getting late." Although you are uneasy about jumping into things so quickly you have a mysterious inability to contradict this woman.

She leads you out of the school and toward the woods where there appears to be a series of dormitories. As she walks she admonishes you again for your curiosity and tells you that Juniper High can be a dangerous place if you don't pay attention.

Power has increased to 3!

Power 2 failed in a challenge! (When you try a challenge that's difficult for you, you learn more even when you fail.)

1 change point, 5 more needed to reach level 6.

Audacity is increasing...

You succeeded in an Audacity challenge! (Simple challenges mean you don't learn so much.)

Be careful. These negative points cause unpleasant consequences. The unpleasantries only get worse as the total gets bigger.

You now have 10 x Demerit.

Ms. Klingfrond's suspicion has changed.


Connection Items

Cards and Personal Items of Connection

Stealth

Your skill with all things sneaky


Your New Home

Main Campus

Juniper starting area

Ms. Klingfrond leads you up to the front of one of the dormitories. "This" she tells you, "is the starting home. Here you have the opportunity to prove yourself and make your own way in the world. The harder you work, the better you behave, and the more you accomplish, the better your life will be."

Always

Always

You Protest

A straightforward challenge

A very chancy challenge

Your New Home

Main Campus

Juniper starting area

You came for an orientation, not to move into a residential school. You are going to speak up about this. This is just way too crazy.

            1
            You need Audacity 1 (you have 5)

            2
            You need Power 2 (you have 3)

            1
            Unlocked with Audacity 1 - you have 5

            2
            Unlocked with Power 2 - you have 3

You settle in

Your New Home

Main Campus

Juniper starting area

No sense trying to fight this. Besides it might be nice to live away from your mom and only see her on holidays.

Bide your time then try to escape

A high-risk challenge

Stealth

Your skill with all things sneaky

A high-risk challenge

Your New Home

Main Campus

Juniper starting area

Clearly this woman is no match for you but you can just wait until she leaves. Right?

            2
            You need Audacity 2 (you have 5)

            1
            You need Stealth 1 (you have 2)

            1
            You need Charisma 1 (you have 1)

            2
            Unlocked with Audacity 2 - you have 5

            1
            Unlocked with Stealth 1 - you have 2

            1
            Unlocked with Charisma 1 - you have 1


Caught and Wounded

Bide your time then try to escape

A high-risk challenge

Stealth

Your skill with all things sneaky

A high-risk challenge

Your New Home

Main Campus

Juniper starting area

            2
            You need Audacity 2 (you have 5)

            1
            You need Stealth 1 (you have 3)

            1
            You need Charisma 1 (you have 2)

            2
            Unlocked with Audacity 2 - you have 5

            1
            Unlocked with Stealth 1 - you have 3

            1
            Unlocked with Charisma 1 - you have 2

You act like everything is fine with this new arrangement. Ms. Klingfrond appears to be satisfied enough by your performance but you can never really be sure.

After she leaves you climb out the window and attempt to make your way back to the front of the school so you can go home. You trip and fall in your hurry and scratch your arm.

You make it to the edge of the treeline when Mr. Hobbs the groudskeeper hollars "Hey! You! Stop right there."

You try to run but it seems as though something is holding you in place, semi-paralyzed.

He jogs to catch up to where you are and through panted breaths speaks to you in an exasperated tone. "Is this... any indication... of what... this year... will be like?"

He pulls out his cell phone. It appears that he isn't terribly comfortable operating it but he manages to make a call. Ms. Klingfrond is there before you know it. She commands Mr. Hobbs to unfreeze you, which he does grudgingly. He hands you a note and says "See you in detention."

Ms. Klingfrond turns to you. "Now then. Perhaps I didn't make myself clear before. We have a strict curfew. The grounds are especially dangerous at night and we don't want you to get hurt."

You tell her that you were just trying to get back to your family. There is no way your mom is expecting that you will be staying overnight for an orientation.

"Your mother sent you here because she heard good things about this school. She wants the best for you and you can write to her whenever you like. I'll even allow you to call her to be sure for tonight."

She pulls out her cell phone and dials your number. It is creepy that she seems to know it already. "Hello. This is Ms. Klingfrond from Juniper High School. We have decided to admit your student. As you are aware this is a residential school so contact will usually be limited to holidays and letters. We will however allow a phone call right now to help smooth the transition."

She hands you the phone.

You can tell that the woman on the line really is your mom and that she is really excited about your enrollment. You decide to accept your new fate and make yourself at home in your new school.

Charisma has increased to 2!

Charisma 1 failed in a challenge! (When you try a challenge that's difficult for you, you learn more even when you fail.)

Stealth has increased to 3!

Stealth 2 failed in a challenge! (When you try a challenge that's difficult for you, you learn more even when you fail.)

You now have 1 x Detention Note - Hobbs.

You now have 1 x Wound.

An occurrence! Your 'Orientation Night' Quality is now 3!


Connection Items

Cards and Personal Items of Connection

Trouble

Demerit

Be careful. These negative points cause unpleasant consequences. The unpleasantries only get worse as the total gets bigger.

Detention Note - Hobbs

You will soon be called for detention

Stealth

Your skill with all things sneaky

Wound

Watch it, Collecting too many wounds can be fatal


Day 1

Main Campus

Juniper starting area

Light was barely poking in the window of your new room when there was a loud banging on the door. You slowly get up and stumble over to it.

You see a muscular boy on the other side who appears to be finely dressed in black slacks, a black button down, and a green tie. He also has a fine velvety green cloak around his shoulders.

"My name is Spencer." He says. "I was sent to fetch you to the registrar's office first thing. Don't want you missing any classes."

You make your way back across the campus to the main building and follow your guide through the complicated hallways to the registrar's office.

Mrs. Pinochle looks at you in your street clothes with an odd glance that seems halfway between pity and disdain. She informs you that as a transferring freshman she is supposed to give you only one registration slip but that you can take a test or try to give her a good reason why you should be allowed to take more than one class at a time.

Always

Always

One is Fine

Day 1

Main Campus

Juniper starting area

They probably have these rules for a reason. Wouldn't want to overwhelm yourself. Especially given that it is your first day.

Turn on the Charm

A high-risk challenge

Day 1

Main Campus

Juniper starting area

You tell the registrar about how important education is to you and to your family and pull out all the stops to convince her that you deserve the opportunity to learn at the same pace as everyone else.

            2
            You need Charisma 2 (you have 2)

            2
            Unlocked with Charisma 2 - you have 2

Bribe her for more initial slips

A high-risk challenge

Stealth

Your skill with all things sneaky

A low-risk challenge

Day 1

Main Campus

Juniper starting area

"Surely you can see I have the means to succeed here."

You hold out your hand and show her the Nex.

You will get extra registration slips than other transferring freshmen whether you succeed or fail this challenge. This will allow you to take more classes simultaneously.

            2
            You need Audacity 2 (you have 5)

            2
            You need Charisma 2 (you have 2)

            1
            You need Stealth 1 (you have 3)

            2
            Unlocked with Audacity 2 - you have 5

            2
            Unlocked with Charisma 2 - you have 2

            1
            Unlocked with Stealth 1 - you have 3

Take a placement test

A straightforward challenge

A tough challenge

A very chancy challenge

Stealth

Your skill with all things sneaky

A low-risk challenge

Day 1

Main Campus

Juniper starting area

It'll cost a small fee but it should provide her with a better idea of your ability to take on a heavier load.

Whether you succeed or fail you will get more registration slips than usual. If you do really well, you may be able to attend full time right away. Testing is cheaper than bribing but it does take a bit of time to complete the tests

            1
            You need Charisma 1 (you have 2)

            1
            You need Audacity 1 (you have 5)

            1
            You need Stealth 1 (you have 3)

            1
            You need Power 1 (you have 3)

            Unlocked when Year is:

            1
            Unlocked with Charisma 1 - you have 2

            1
            Unlocked with Audacity 1 - you have 5

            1
            Unlocked with Stealth 1 - you have 3

            1
            Unlocked with Power 1 - you have 3

            Unlocked when Year is:


Of course.

Bribe her for more initial slips

A tough challenge

Stealth

Your skill with all things sneaky

A low-risk challenge

Day 1

Main Campus

Juniper starting area

            2
            You need Audacity 2 (you have 5)

            2
            You need Charisma 2 (you have 3)

            1
            You need Stealth 1 (you have 3)

            2
            Unlocked with Audacity 2 - you have 5

            2
            Unlocked with Charisma 2 - you have 3

            1
            Unlocked with Stealth 1 - you have 3

"I can see you are a serious student. Of course a paltry 10 nex will not buy a full load off of me but clearly you are invested. I'll let you register for 2/3rd time. If that goes well come on back with a few more nex and we'll see what we can do."

"There you are. Now take these 4 registration slips down the faculty hallway and put them in the envelopes of the classes you would like to take."

Stealth is increasing...

You succeeded in a Stealth challenge!

Charisma has increased to 3!

Charisma 2 failed in a challenge! (When you try a challenge that's difficult for you, you learn more even when you fail.)

You now have 4 x Registration Slip.

An occurrence! Your 'Orientation Night' Quality is now 4!

You are now a Freshman

You now have 1 x Clicks.

You now have 1 x Connection: Spencer Bingham.


Connection Items

Cards and Personal Items of Connection

Trouble

Detention Note - Hobbs

You will soon be called for detention

Clicks

A measurement of time used to calculate change in month

Stealth

Your skill with all things sneaky

Reputation

This is a measure of your influence with staff

Registration Slip

This will allow you to register for a class


Faculty Hallway

Main Campus

Juniper starting area

You look at the hallway full of doors with envelopes on them. There is a piece of paper on the wall that gives more information about how this whole process works.

Each grade level you must pass at least 6 classes. Each class can be passed at the minimum level or with commendation. In addition to your 6 subject diplomas you must also receive 1 commendation. To graduate from Juniper High you must therefore have at least 24 subject diplomas and 4 commendations. You must also have no outstanding demerits or detentions.

These are also minimums. If you want to go on to Juniper Community College or Juniper University you will want to reach much higher.

Select wisely. You are required to use your registration slips as soon as you receive them. If you gain any more you will be sent directly to this hallway until you have enrolled in the requisite classes. You are stuck with your classes until you pass them. It doesn't cost any actions to enroll in a class.

Always

Always

Language Arts 1 with Mrs. Silk

Faculty Hallway

Main Campus

Juniper starting area

This course will most require and develop your power and charisma abilities.

            1
            You need 1 x Registration Slip  (you have 4)

            3
            You need Power 3 (you have 3)

            2
            You need Charisma 2 (you have 3)

            1
            Unlocked with 1 x Registration Slip  - you have 4

            3
            Unlocked with Power 3 - you have 3

            2
            Unlocked with Charisma 2 - you have 3

Mathematics 1 with Ms. Klingfrond

Faculty Hallway

Main Campus

Juniper starting area

This course will most require and develop your power and audacity abilities.

Biology 1 with Ms. Ufer

Faculty Hallway

Main Campus

Juniper starting area

Physical Education 1 with Mr. Jefferson

Faculty Hallway

Main Campus

Juniper starting area

This course will most require and develop your audacity and power abilities.

            1
            You need 1 x Registration Slip  (you have 4)

            3
            You need Audacity 3 (you have 5)

            2
            You need Power 2 (you have 3)

            1
            Unlocked with 1 x Registration Slip  - you have 4

            3
            Unlocked with Audacity 3 - you have 5

            2
            Unlocked with Power 2 - you have 3

Horticulture 1 with Miss Farthing

Faculty Hallway

Main Campus

Juniper starting area

This course will most require and develop your stealth and audacity abilities.

History 1 with Mr. Jefferson

Faculty Hallway

Main Campus

Juniper starting area

This course will most require and develop your stealth and charisma abilities.

            1
            You need 1 x Registration Slip  (you have 4)

            3
            You need Stealth 3 (you have 3)

            2
            You need Charisma 2 (you have 3)

            1
            Unlocked with 1 x Registration Slip  - you have 4

            3
            Unlocked with Stealth 3 - you have 3

            2
            Unlocked with Charisma 2 - you have 3

Culinary Arts 1 with Ms. Ufer

Faculty Hallway

Main Campus

Juniper starting area

Faculty Hallway

Main Campus

Juniper starting area

Chemistry 1 with Ms. Klingfrond

Faculty Hallway

Main Campus

Juniper starting area

            1
            You need 1 x Registration Slip  (you have 4)

            3
            You need Power 3 (you have 3)

            2
            You need Audacity 2 (you have 5)

            1
            You need Impossible! 1

            1
            Unlocked with 1 x Registration Slip  - you have 4

            3
            Unlocked with Power 3 - you have 3

            2
            Unlocked with Audacity 2 - you have 5

            1
            Unlocked with Impossible! 1

Shop 1 with Mr. Hobbs

Faculty Hallway

Main Campus

Juniper starting area

Astronomy 1 with Mr. Colt

Faculty Hallway

Main Campus

Juniper starting area

This course will most require and develop your audacity and charisma abilities.

            1
            You need 1 x Registration Slip  (you have 4)

            3
            You need Audacity 3 (you have 5)

            2
            You need Charisma 2 (you have 3)

            1
            You need Impossible! 1

            1
            Unlocked with 1 x Registration Slip  - you have 4

            3
            Unlocked with Audacity 3 - you have 5

            2
            Unlocked with Charisma 2 - you have 3

            1
            Unlocked with Impossible! 1

Psychology 1 Mrs. Ellenberger

Faculty Hallway

Main Campus

Juniper starting area

This course will most require and develop your charisma and power abilities.

            1
            You need 1 x Registration Slip  (you have 4)

            3
            You need Charisma 3 (you have 3)

            2
            You need Power 2 (you have 3)

            1
            You need Impossible! 1

            1
            Unlocked with 1 x Registration Slip  - you have 4

            3
            Unlocked with Charisma 3 - you have 3

            2
            Unlocked with Power 2 - you have 3

            1
            Unlocked with Impossible! 1

Theater 1 with Mrs. Jackson

Faculty Hallway

Main Campus

Juniper starting area

This course will most require and develop your charisma and audacity abilities.

            1
            You need 1 x Registration Slip  (you have 4)

            3
            You need Charisma 3 (you have 3)

            2
            You need Audacity 2 (you have 5)

            1
            You need Impossible! 1

            1
            Unlocked with 1 x Registration Slip  - you have 4

            3
            Unlocked with Charisma 3 - you have 3

            2
            Unlocked with Audacity 2 - you have 5

            1
            Unlocked with Impossible! 1

Music 1 with Mrs. Jackson

Faculty Hallway

Main Campus

Juniper starting area

Art 1 with Mrs. Jackson

Faculty Hallway

Main Campus

Juniper starting area

            1
            You need 1 x Registration Slip  (you have 4)

            3
            You need Stealth 3 (you have 3)

            2
            You need Audacity 2 (you have 5)

            1
            You need Impossible! 1

            1
            Unlocked with 1 x Registration Slip  - you have 4

            3
            Unlocked with Stealth 3 - you have 3

            2
            Unlocked with Audacity 2 - you have 5

            1
            Unlocked with Impossible! 1


Enrolled!

History 1 with Mr. Jefferson

Faculty Hallway

Main Campus

Juniper starting area

            1
            You need 1 x Registration Slip  (you have 3)

            3
            You need Stealth 3 (you have 3)

            2
            You need Charisma 2 (you have 3)

            1
            Unlocked with 1 x Registration Slip  - you have 3

            3
            Unlocked with Stealth 3 - you have 3

            2
            Unlocked with Charisma 2 - you have 3

You are now enrolled.

As class content becomes available there will be class cards pinned for you to complete. If you find the options are too difficult try studying at the library, getting tutoring, or engaging in other adventures to improve your skills and abilities.

You've lost 1 x Registration Slip (new total 3).

Enrolled has changed.

You now have 1 x JHHI1 Curriculum.

You've gained 1 x Clicks (new total 2).