Pirates in the Channel

Britain

Roman Britain

Like sharks drawn to blood, pirates of all stripes have filled the Channel, preying on merchant and military ships alike.

GOOD LUCK

You'll need it.

A high-risk challenge

Pirates in the Channel

Britain

Roman Britain

After all, the nautical scum are blocking their way home.

Disregard them

Pirates in the Channel

Britain

Roman Britain

They are a symptom, not the cause.


Let no landlubber go unavasted

Disregard them

Pirates in the Channel

Britain

Roman Britain

They are a symptom, not the cause.

Unfortunately, having their way home blocked makes the Romans bargain twice as hard. Cornered rats!

4 change points, 5 more needed to reach level 9.

Trouble and Turmoil is increasing...

2 change points, 9 more needed to reach level 11.

Ongoing Negotiations has increased to 10 - Are we there yet?!


Background

Do you recall how you came to this place?

Trouble and Turmoil

Oh no! Things are not going according to plan!

Guile

Talk fast and have an escape route ready.

Might

Sometimes it makes right. Sometimes it determines who is left.

Reason

Its sleep breeds monsters.

Ongoing Negotiations

Ongoing Negotiations 10 - Are we there yet?

Moving towards sovereignty, step by bloody step.

Insider Information

Secrets are what remains when money and power run out.

Shiny Loot

Empires rise and fall, but greed is eternal.


Reason

Its sleep breeds monsters.

Ongoing Negotiations

Ongoing Negotiations 6 - Making progress... or are you?

Ongoing Negotiations: Making progress... or are you?


More like "oh snap" election

Luck

Watch for the fall of a card.

A matter of luck: a long shot...but you might win.

Political maneuvers

Britain

Roman Britain

Strategy is for cowards! Forth! Forth into the abyss of Brexit!

These options are suboptimal. Most of the time, you are better off drawing from the 'Good Luck' deck. Most of the time.

Hold a snap election to reinforce your mandate

A gambit that can't possibly go wrong.

            8
            You need Trouble and Turmoil 8 (you have 11)

            8
            Unlocked with Trouble and Turmoil 8 - you have 11

You win by one vote. The runner-up is the Blood-Handed Reaver running on the platform of doing violent things to traitors such as yourself. And you still have to negotiate a Brexit.

You were unlucky. Better luck next time...

7 change points, 5 more needed to reach level 12.

Gods help us all.

4 change points, 1 more needed to reach level 5.

Ongoing Negotiations has dropped to 4 - Making progress... or are you? !


Trouble and Turmoil

Trouble and Turmoil 11 - All-out violence

Reason

Its sleep breeds monsters.

Ongoing Negotiations

Ongoing Negotiations 4 - Making progress... or are you?


GOOD LUCK

You'll need it.

Always

Always

For they are many

Off-duty legionaries have taken a habit of gathering outside your tent, harassing you and your visitors...

From the North

A tribal delegation from the northern tribes has decided to pay you a visit...


Reason

Its sleep breeds monsters.


Bloodsports

Britain

Roman Britain

Everyone loves bread and circuses, and free bread is harder to come by these days.

GOOD LUCK

You'll need it.

Set up a gladiatorial arena

A tough challenge

Bloodsports

Britain

Roman Britain

Briton, Roman, slave, free person, human, wild animal - if this is your first night in the Pit, you have to fight.

Show them how it's done

Bloodsports

Britain

Roman Britain

Stand aside, amateurs.

            Unlocked when Background is:

Path of War


Sickle and shillelagh

Britain

Roman Britain

Romans have tried to purge the druids from Britain more than once. Is it time for payback?

GOOD LUCK

You'll need it.

A new leaf

Sickle and shillelagh

Britain

Roman Britain

Let bygones be bygones.

Eye for an eye

Sickle and shillelagh

Britain

Roman Britain

Tooth for a tooth, spleen for a spleen, and so forth.


GOOD LUCK

You'll need it.

Always

Always


Two thumbs down

Set up a gladiatorial arena

A tough challenge

Bloodsports

Britain

Roman Britain

And thus your best champion exits left, right and center, torn apart by a pack of bears. Is that symbolic? Let's hope not.

3 change points, 2 more needed to reach level 5.

Might is increasing...

Might 4 failed in a challenge! (When you try a challenge that's difficult for you, you learn more even when you fail.)

8 change points, 1 more needed to reach level 9.

Trouble and Turmoil is increasing...

4 change points, 7 more needed to reach level 11.

Ongoing Negotiations is increasing...


Reason

Its sleep breeds monsters.


GOOD LUCK

You'll need it.

Always

Always


Political maneuvers

Britain

Roman Britain

Always

Always

Luck

Watch for the fall of a card.

Political maneuvers

Britain

Roman Britain

A gambit that can't possibly go wrong.


Red in tooth and claw

Eye for an eye

Sickle and shillelagh

Britain

Roman Britain

As always, the nature takes its course. If said course happens to be of the dinner variety, who are we to argue?

6 change points, 1 more needed to reach level 7.

Ongoing Negotiations is increasing...

3 change points, 3 more needed to reach level 6.

Trouble and Turmoil is increasing...


Reason

Its sleep breeds monsters.


From the North

Britain

Roman Britain

A tribal delegation from the northern tribes has decided to pay you a visit. They appear to be well-armed.

GOOD LUCK

You'll need it.

Greet them cordially

From the North

Britain

Roman Britain

A display of solidarity can only help your position.


More like "oh snap" election

Luck

Watch for the fall of a card.

Political maneuvers

Britain

Roman Britain

A gambit that can't possibly go wrong.

            8
            You need Trouble and Turmoil 8 (you have 12)

            8
            Unlocked with Trouble and Turmoil 8 - you have 12

1 change point, 12 more needed to reach level 13.

Gods help us all.

0 change points, 5 more needed to reach level 5.

Ongoing Negotiations is dropping...


Background

Do you recall how you came to this place?

Trouble and Turmoil

Trouble and Turmoil 12 - All-out violence

Oh no! Things are not going according to plan!

Guile

Talk fast and have an escape route ready.

Might

Sometimes it makes right. Sometimes it determines who is left.

Reason

Its sleep breeds monsters.

Ongoing Negotiations

Moving towards sovereignty, step by bloody step.

Shiny Loot

Empires rise and fall, but greed is eternal.


Unity and force

Greet them cordially

From the North

Britain

Roman Britain

They share some of their hard-won knowledge from previous campaigns against the Romans that will undoubtedly prove useful. And even your most vocal critics are hesitant to raise their voices until your new Northern friends have departed.

7 change points, 4 more needed to reach level 11.

Ongoing Negotiations is increasing...

6 change points, 3 more needed to reach level 9.

Trouble and Turmoil is dropping...


Background

Do you recall how you came to this place?

Trouble and Turmoil

Oh no! Things are not going according to plan!

Guile

Talk fast and have an escape route ready.

Might

Sometimes it makes right. Sometimes it determines who is left.

Reason

Its sleep breeds monsters.

Ongoing Negotiations

Moving towards sovereignty, step by bloody step.

Insider Information

Secrets are what remains when money and power run out.

Shiny Loot

Empires rise and fall, but greed is eternal.


GOOD LUCK

You'll need it.

Always

Always

Rude awakening

There are still plenty of people on both sides of the negotiating table who believe that Brexit is just a fever dream that will fade with the first ray of dawn...

What have the Romans ever done for us?

Here's a hint: they're long, they're winding, and they happen to be the subject of today's negotiations...


GOOD LUCK

You'll need it.

Always

Always

Sickle and shillelagh

Romans have tried to purge the druids from Britain more than once...


Reason

Its sleep breeds monsters.


GOOD LUCK

You'll need it.

Always

Always


Reason

Its sleep breeds monsters.


Irish Incursion

Britain

Roman Britain

It appears that your neighbours have decided to take advantage of Britain's chaos and discord in a rather direct way.

GOOD LUCK

You'll need it.

Pretend that everything is fine

Luck

Watch for the fall of a card.

A matter of luck: the odds are against you here.

Irish Incursion

Britain

Roman Britain

There are people out there who will deal with the matter. Right now, you have a task of your own.


Not according to plan

Pretend that everything is fine

Luck

Watch for the fall of a card.

Irish Incursion

Britain

Roman Britain

You end up having to ask the Romans for help in fending off this invasion. This does not strengthen your position, to say the least.

5 change points, 5 more needed to reach level 10.

Trouble and Turmoil has increased to 9 - Frayed tempers !

8 change points, 3 more needed to reach level 11.

Ongoing Negotiations is increasing...

Better to hang together than to be crucified separately.

You now have 1 x Romainer Sympathies.


Romainer Sympathies

Better to hang together than to be crucified separately.

Reason

Its sleep breeds monsters.


Political maneuvers

Britain

Roman Britain

Strategy is for cowards! Forth! Forth into the abyss of Brexit!

These options are suboptimal. Most of the time, you are better off drawing from the 'Good Luck' deck. Most of the time.

Always

Always

Luck

Watch for the fall of a card.

A matter of luck: a long shot...but you might win.

Political maneuvers

Britain

Roman Britain

A gambit that can't possibly go wrong.


Rude awakening

Britain

Roman Britain

There are still plenty of people on both sides of the negotiating table who believe that Brexit is just a fever dream that will fade with the first ray of dawn.

GOOD LUCK

You'll need it.

Teach them otherwise

Rude awakening

Britain

Roman Britain

It may be a nightmare, but it's happening alright.


GOOD LUCK

You'll need it.

Always

Always


Background

Do you recall how you came to this place?

Trouble and Turmoil

Oh no! Things are not going according to plan!

Guile

Talk fast and have an escape route ready.

Might

Sometimes it makes right. Sometimes it determines who is left.

Reason

Its sleep breeds monsters.

Ongoing Negotiations

Moving towards sovereignty, step by bloody step.

Shiny Loot

Empires rise and fall, but greed is eternal.


For they are many

Britain

Roman Britain

Off-duty legionaries have taken a habit of gathering outside your tent, harassing you and your visitors. Perhaps it's time you did something about it.

GOOD LUCK

You'll need it.

Make them leave

A very chancy challenge

For they are many

Britain

Roman Britain

Their precious seven hills are THAT way.

Convince them to leave peacefully

Reason

Its sleep breeds monsters.

A tough challenge

For they are many

Britain

Roman Britain

It is in everyone's best interest.


More like "oh snap" election

Luck

Watch for the fall of a card.

Political maneuvers

Britain

Roman Britain

A gambit that can't possibly go wrong.

You win by one vote. The runner-up is the Blood-Handed Reaver running on the platform of doing violent things to traitors such as yourself. And you still have to negotiate a Brexit.

7 change points, 6 more needed to reach level 13.

Gods help us all.

0 change points, 4 more needed to reach level 4.

Ongoing Negotiations has dropped to 3 - Negotiations under way !


Reason

Its sleep breeds monsters.

Ongoing Negotiations

Ongoing Negotiations 3 - Negotiations under way

Ongoing Negotiations: Negotiations under way


A dose of harsh reality

Teach them otherwise

Rude awakening

Britain

Roman Britain

Just what the doctor ordered. (Or would have ordered if we had any kind of health service in this province.)

5 change points, 3 more needed to reach level 8.

Ongoing Negotiations has increased to 7 - No consensus in sight!

1 change point, 6 more needed to reach level 7.

Trouble and Turmoil has increased to 6 - Heating up!


Reason

Its sleep breeds monsters.

Ongoing Negotiations

Ongoing Negotiations 7 - No consensus in sight

Ongoing Negotiations: No consensus in sight


Convince them to leave peacefully

Reason

Its sleep breeds monsters.

A very chancy challenge

For they are many

Britain

Roman Britain

It is in everyone's best interest.

"The Legate is an old friend of mine..."

You speak softly but purposefully. By the time you get to the middle of your monologue, even the dimmest of the louts realize that messing with you could be a very costly mistake. By the time you are finished, only their footprints remain in the dirt.

2 change points, 3 more needed to reach level 5.

Reason has increased to 4!

You succeeded in a Reason challenge! (Risky challenges mean you learn more.)

0 change points, 12 more needed to reach level 12.

Ongoing Negotiations has increased to 11 - Could it be...? !

6 change points, 4 more needed to reach level 10.

Trouble and Turmoil is increasing...


Background

Do you recall how you came to this place?

Trouble and Turmoil

Oh no! Things are not going according to plan!

Guile

Talk fast and have an escape route ready.

Might

Sometimes it makes right. Sometimes it determines who is left.

Reason

Its sleep breeds monsters.

Ongoing Negotiations

Ongoing Negotiations 11 - Could it be...?

Moving towards sovereignty, step by bloody step.

Insider Information

Secrets are what remains when money and power run out.

Shiny Loot

Empires rise and fall, but greed is eternal.


GOOD LUCK

You'll need it.

Brexit is here!

Unlocked with Ongoing Negotiations 11 - you have 11

But what kind of Brexit is it going to be?

Always

Always

Pirates in the Channel

Like sharks drawn to blood, pirates of all stripes have filled the Channel, preying on merchant and military ships alike...


GOOD LUCK

You'll need it.

Always

Always


GOOD LUCK

You'll need it.

Always

Always


Romainer Sympathies

Better to hang together than to be crucified separately.

Reason

Its sleep breeds monsters.


Brexit is here!

Britain

Roman Britain

But what kind of Brexit is it going to be?

Always

Always

A hard one

Brexit is here!

Britain

Roman Britain

Rivers of blood, heads on spikes, that sort of thing.

A soft one

Brexit is here!

Britain

Roman Britain

Gently wafting lacy Brexit.

A rubbery one

Brexit is here!

Britain

Roman Britain

Slimy, dark and not spoken of in polite society.


Reason

Its sleep breeds monsters.


And so it was

A soft one

Brexit is here!

Britain

Roman Britain

Gently wafting lacy Brexit.

Congratulations, I guess?

You're not just a survivor, you're a winner. (This quality persists through multiple playthroughs and may unlock new options)

You now have 1 x Hard-Won Experience.


Hard-Won Experience

You're not just a survivor, you're a winner. (This quality persists through multiple playthroughs and may unlock new options)

Background

Do you recall how you came to this place?

Trouble and Turmoil

Oh no! Things are not going according to plan!

Guile

Talk fast and have an escape route ready.

Might

Sometimes it makes right. Sometimes it determines who is left.

Reason

Its sleep breeds monsters.

Ongoing Negotiations

Moving towards sovereignty, step by bloody step.

Shiny Loot

Empires rise and fall, but greed is eternal.


Political maneuvers

Britain

Roman Britain

Strategy is for cowards! Forth! Forth into the abyss of Brexit!

These options are suboptimal. Most of the time, you are better off drawing from the 'Good Luck' deck. Most of the time.

Always

Always

Luck

Watch for the fall of a card.

A matter of luck: a long shot...but you might win.

Political maneuvers

Britain

Roman Britain

A gambit that can't possibly go wrong.


Consider the omens

Britain

Roman Britain

In times of hard decisions and uncertain future, there is one infallible source of wisdom: the still-warm guts of a freshly slaughtered animal.

GOOD LUCK

You'll need it.

A simple haruspicy

Luck

Watch for the fall of a card.

A matter of luck: it could go either way.

Consider the omens

Britain

Roman Britain

It's a Roman practice, admittedly, but hey - whatever works.


More like "oh snap" election

Luck

Watch for the fall of a card.

Political maneuvers

Britain

Roman Britain

A gambit that can't possibly go wrong.

            8
            You need Trouble and Turmoil 8 (you have 13)

            8
            Unlocked with Trouble and Turmoil 8 - you have 13

You win by one vote. The runner-up is the Blood-Handed Reaver running on the platform of doing violent things to traitors such as yourself. And you still have to negotiate a Brexit.

Ongoing Negotiations has not changed from 3 because it's lower than 4.

0 change points, 14 more needed to reach level 14.

Gods help us all.


Trouble and Turmoil

Trouble and Turmoil 13 - All-out violence

Reason

Its sleep breeds monsters.


An unexpected treasure

A simple haruspicy

Luck

Watch for the fall of a card.

Consider the omens

Britain

Roman Britain

While the oracle of the innards did not reveal any insights into the future, you did happen to find a small jewel in the beast's stomach. Profit!

You were fortunate!

You've gained 1 x Shiny Loot (new total 3).

6 change points, 2 more needed to reach level 8.

Ongoing Negotiations is increasing...

2 change points, 5 more needed to reach level 7.

Trouble and Turmoil is increasing...


Reason

Its sleep breeds monsters.


GOOD LUCK

You'll need it.

Always

Always


GOOD LUCK

You'll need it.

Always

Always


Political maneuvers

Britain

Roman Britain

Always

Always

Luck

Watch for the fall of a card.

Political maneuvers

Britain

Roman Britain

A gambit that can't possibly go wrong.


Reason

Its sleep breeds monsters.


Crushing the saboteurs

Luck

Watch for the fall of a card.

Political maneuvers

Britain

Roman Britain

A gambit that can't possibly go wrong.

No one else volunteers, so you win by default. Is it a vote of confidence or an omen of doom?

You were fortunate!

9 change points, 4 more needed to reach level 13.

Gods help us all.


Reason

Its sleep breeds monsters.


Consider the omens

Britain

Roman Britain

GOOD LUCK

You'll need it.

A simple haruspicy

Luck

Watch for the fall of a card.

Consider the omens

Britain

Roman Britain


GOOD LUCK

You'll need it.

Always

Always


An unexpected treasure

A simple haruspicy

Luck

Watch for the fall of a card.

Consider the omens

Britain

Roman Britain

You were fortunate!

You've gained 1 x Shiny Loot (new total 4).

7 change points, 1 more needed to reach level 8.

Ongoing Negotiations is increasing...

3 change points, 4 more needed to reach level 7.

Trouble and Turmoil is increasing...


Reason

Its sleep breeds monsters.


Political maneuvers

Britain

Roman Britain

Always

Always

Luck

Watch for the fall of a card.

Political maneuvers

Britain

Roman Britain

A gambit that can't possibly go wrong.


GOOD LUCK

You'll need it.

Always

Always


More like "oh snap" election

Luck

Watch for the fall of a card.

Political maneuvers

Britain

Roman Britain

A gambit that can't possibly go wrong.

0 change points, 4 more needed to reach level 4.

2 change points, 12 more needed to reach level 14.

Gods help us all.


Reason

Its sleep breeds monsters.


GOOD LUCK

You'll need it.

Always

Always


For they are many

Britain

Roman Britain

Off-duty legionaries have taken a habit of gathering outside your tent, harassing you and your visitors. Perhaps it's time you did something about it.

GOOD LUCK

You'll need it.

Make them leave

A very modest challenge

For they are many

Britain

Roman Britain

Their precious seven hills are THAT way.

Convince them to leave peacefully

Reason

Its sleep breeds monsters.

A tough challenge

For they are many

Britain

Roman Britain

It is in everyone's best interest.


Political maneuvers

Britain

Roman Britain

Always

Always

Luck

Watch for the fall of a card.

Political maneuvers

Britain

Roman Britain

A gambit that can't possibly go wrong.


Woe to the vanquished

Make them leave

A very modest challenge

For they are many

Britain

Roman Britain

This particular group has grown too used to bullying unarmed civilians. Once they're beaten, you let them go, although you keep a few choice souvenirs as trophies.

4 change points, 3 more needed to reach level 7.

Might is increasing...

You succeeded in a Might challenge!

2 change points, 7 more needed to reach level 9.

Ongoing Negotiations has increased to 8 - No consensus in sight!

5 change points, 2 more needed to reach level 7.

Trouble and Turmoil is increasing...

You've gained 1 x Shiny Loot (new total 5).


Background

Do you recall how you came to this place?

Trouble and Turmoil

Oh no! Things are not going according to plan!

Guile

Talk fast and have an escape route ready.

Might

Sometimes it makes right. Sometimes it determines who is left.

Reason

Its sleep breeds monsters.

Ongoing Negotiations

Ongoing Negotiations 8 - No consensus in sight

Moving towards sovereignty, step by bloody step.

Shiny Loot

Empires rise and fall, but greed is eternal.


More like "oh snap" election

Luck

Watch for the fall of a card.

Political maneuvers

Britain

Roman Britain

Strategy is for cowards! Forth! Forth into the abyss of Brexit!

These options are suboptimal. Most of the time, you are better off drawing from the 'Good Luck' deck. Most of the time.

A gambit that can't possibly go wrong.

8 change points, 6 more needed to reach level 14.

Gods help us all.


Reason

Its sleep breeds monsters.


GOOD LUCK

You'll need it.

Always

Always


GOOD LUCK

You'll need it.

Always

Always


Political maneuvers

Britain

Roman Britain

Always

Always

Luck

Watch for the fall of a card.

A matter of luck: a long shot...but you might win.

Political maneuvers

Britain

Roman Britain

A gambit that can't possibly go wrong.


Reason

Its sleep breeds monsters.


Paying for Hadrian's Wall

Britain

Roman Britain

It is, indeed, a great wall, but who is going to pick up the maintenance bill for it?

GOOD LUCK

You'll need it.

Take a stand

Luck

Watch for the fall of a card.

A matter of luck: it could go either way.

Paying for Hadrian's Wall

Britain

Roman Britain

Your position on this issue is as unyielding as the wall itself.

Steal the wall

Paying for Hadrian's Wall

Britain

Roman Britain

With some creative props and sleight of hand, you can convince everyone that the wall has already crumbled on its own.

            Unlocked when Background is:

Path of Trickery


More like "oh snap" election

Luck

Watch for the fall of a card.

Political maneuvers

Britain

Roman Britain

A gambit that can't possibly go wrong.

            8
            You need Trouble and Turmoil 8 (you have 14)

            8
            Unlocked with Trouble and Turmoil 8 - you have 14

You win by one vote. The runner-up is the Blood-Handed Reaver running on the platform of doing violent things to traitors such as yourself. And you still have to negotiate a Brexit.

0 change points, 15 more needed to reach level 15.

Gods help us all.


Trouble and Turmoil

Trouble and Turmoil 14 - All-out violence

Reason

Its sleep breeds monsters.


Another brick in the wall

Take a stand

Luck

Watch for the fall of a card.

Paying for Hadrian's Wall

Britain

Roman Britain

You are not entirely sure how it happened, but you've agreed not only to pay for the wall, but also to finance the construction of three additional ones. Heads will roll for this, likely including yours.

6 change points, 2 more needed to reach level 8.

Trouble and Turmoil has increased to 7 - Heating up!

3 change points, 6 more needed to reach level 9.

Ongoing Negotiations is increasing...


Reason

Its sleep breeds monsters.


GOOD LUCK

You'll need it.

Always

Always


Political maneuvers

Britain

Roman Britain

Always

Always

Luck

Watch for the fall of a card.

Political maneuvers

Britain

Roman Britain

A gambit that can't possibly go wrong.


GOOD LUCK

You'll need it.

Always

Always


More like "oh snap" election

Luck

Watch for the fall of a card.

Political maneuvers

Britain

Roman Britain

A gambit that can't possibly go wrong.

6 change points, 9 more needed to reach level 15.

Gods help us all.


Reason

Its sleep breeds monsters.


GOOD LUCK

You'll need it.

Always

Always


From the North

Britain

Roman Britain

A tribal delegation from the northern tribes has decided to pay you a visit. They appear to be well-armed.

GOOD LUCK

You'll need it.

Greet them cordially

From the North

Britain

Roman Britain

A display of solidarity can only help your position.


Political maneuvers

Britain

Roman Britain

Always

Always

Luck

Watch for the fall of a card.

Political maneuvers

Britain

Roman Britain

A gambit that can't possibly go wrong.


Unity and force

Greet them cordially

From the North

Britain

Roman Britain

They share some of their hard-won knowledge from previous campaigns against the Romans that will undoubtedly prove useful. And even your most vocal critics are hesitant to raise their voices until your new Northern friends have departed.

6 change points, 3 more needed to reach level 9.

Ongoing Negotiations is increasing...

4 change points, 4 more needed to reach level 8.

Trouble and Turmoil is dropping...


Background

Do you recall how you came to this place?

Trouble and Turmoil

Oh no! Things are not going according to plan!

Guile

Talk fast and have an escape route ready.

Might

Sometimes it makes right. Sometimes it determines who is left.

Reason

Its sleep breeds monsters.

Ongoing Negotiations

Moving towards sovereignty, step by bloody step.

Shiny Loot

Empires rise and fall, but greed is eternal.


GOOD LUCK

You'll need it.

Always

Always

Consider the omens

In times of hard decisions and uncertain future, there is one infallible source of wisdom: the still-warm guts of a freshly slaughtered animal...


More like "oh snap" election

Luck

Watch for the fall of a card.

Political maneuvers

Britain

Roman Britain

Strategy is for cowards! Forth! Forth into the abyss of Brexit!

These options are suboptimal. Most of the time, you are better off drawing from the 'Good Luck' deck. Most of the time.

A gambit that can't possibly go wrong.

0 change points, 4 more needed to reach level 4.

12 change points, 3 more needed to reach level 15.

Gods help us all.


Reason

Its sleep breeds monsters.


GOOD LUCK

You'll need it.

Always

Always


That old time religion

Britain

Roman Britain

Participation in the Imperial worship is one of the necessary requirements for a Roman province, along with the payment of tithes and taxes. In fact, some of the Briton monarchs are high-ranking priests and priestesses thereof - a clear conflict of interest.

GOOD LUCK

You'll need it.

Table the spiritual matters for now

That old time religion

Britain

Roman Britain

This is complicated enough without involving religion.

Attempt to reach a compromise

Reason

Its sleep breeds monsters.

A tough challenge

That old time religion

Britain

Roman Britain

You are no theologian, but you can pretend to be one for an evening.


Political maneuvers

Britain

Roman Britain

Always

Always

Luck

Watch for the fall of a card.

A matter of luck: a long shot...but you might win.

Political maneuvers

Britain

Roman Britain

A gambit that can't possibly go wrong.


A conflict postponed

Table the spiritual matters for now

That old time religion

Britain

Roman Britain

The bad news is that this decision will undoubtedly lead to all kinds of sectarian violence down the line. The good news is, it will be someone else's problem.

0 change points, 10 more needed to reach level 10.

Ongoing Negotiations has increased to 9 - Are we there yet?!

Trouble and Turmoil is increasing...


Reason

Its sleep breeds monsters.

Ongoing Negotiations

Ongoing Negotiations 9 - Are we there yet?


More like "oh snap" election

Luck

Watch for the fall of a card.

Political maneuvers

Britain

Roman Britain

A gambit that can't possibly go wrong.

            8
            You need Trouble and Turmoil 8 (you have 15)

            8
            Unlocked with Trouble and Turmoil 8 - you have 15

You win by one vote. The runner-up is the Blood-Handed Reaver running on the platform of doing violent things to traitors such as yourself. And you still have to negotiate a Brexit.

3 change points, 13 more needed to reach level 16.

Gods help us all.


Background

Do you recall how you came to this place?

Trouble and Turmoil

Trouble and Turmoil 15 - All-out violence

Oh no! Things are not going according to plan!

Guile

Talk fast and have an escape route ready.

Might

Sometimes it makes right. Sometimes it determines who is left.

Reason

Its sleep breeds monsters.

Ongoing Negotiations

Moving towards sovereignty, step by bloody step.

Shiny Loot

Empires rise and fall, but greed is eternal.


GOOD LUCK

You'll need it.

Always

Always


GOOD LUCK

You'll need it.

Always

Always


Reason

Its sleep breeds monsters.


Political maneuvers

Britain

Roman Britain

Always

Always

Luck

Watch for the fall of a card.

Political maneuvers

Britain

Roman Britain

A gambit that can't possibly go wrong.


More like "oh snap" election

Luck

Watch for the fall of a card.

Political maneuvers

Britain

Roman Britain

A gambit that can't possibly go wrong.

9 change points, 7 more needed to reach level 16.

Gods help us all.


Reason

Its sleep breeds monsters.


Paying for Hadrian's Wall

Britain

Roman Britain

It is, indeed, a great wall, but who is going to pick up the maintenance bill for it?

GOOD LUCK

You'll need it.

Take a stand

Luck

Watch for the fall of a card.

A matter of luck: it could go either way.

Paying for Hadrian's Wall

Britain

Roman Britain

Your position on this issue is as unyielding as the wall itself.

Steal the wall

Paying for Hadrian's Wall

Britain

Roman Britain

With some creative props and sleight of hand, you can convince everyone that the wall has already crumbled on its own.


GOOD LUCK

You'll need it.

Always

Always


Another brick in the wall

Take a stand

Luck

Watch for the fall of a card.

Paying for Hadrian's Wall

Britain

Roman Britain

You are not entirely sure how it happened, but you've agreed not only to pay for the wall, but also to finance the construction of three additional ones. Heads will roll for this, likely including yours.

Trouble and Turmoil has increased to 8 - Frayed tempers !

1 change point, 9 more needed to reach level 10.

Ongoing Negotiations is increasing...


Background

Do you recall how you came to this place?

Trouble and Turmoil

Oh no! Things are not going according to plan!

Guile

Talk fast and have an escape route ready.

Might

Sometimes it makes right. Sometimes it determines who is left.

Reason

Its sleep breeds monsters.

Ongoing Negotiations

Moving towards sovereignty, step by bloody step.

Shiny Loot

Empires rise and fall, but greed is eternal.


GOOD LUCK

You'll need it.

Always

Always


Reason

Its sleep breeds monsters.


What have the Romans ever done for us?

Britain

Roman Britain

Here's a hint: they're long, they're winding, and they happen to be the subject of today's negotiations.

GOOD LUCK

You'll need it.

Argue for left-side movement

Luck

Watch for the fall of a card.

What have the Romans ever done for us?

Britain

Roman Britain

It is the only sensible way, after all.


Reason

Its sleep breeds monsters.


Road to nowhere

Argue for left-side movement

Luck

Watch for the fall of a card.

What have the Romans ever done for us?

Britain

Roman Britain

It is the only sensible way, after all.

It appears that the shovels that built those roads can also unbuild them. Oh dear.

You were unlucky. Better luck next time...

0 change points, 17 more needed to reach level 17.

Gods help us all.

2 change points, 2 more needed to reach level 4.

Ongoing Negotiations is increasing...


Trouble and Turmoil

Trouble and Turmoil 16 - All-out violence

Reason

Its sleep breeds monsters.


Paying for Hadrian's Wall

Britain

Roman Britain

GOOD LUCK

You'll need it.

Take a stand

Luck

Watch for the fall of a card.

Paying for Hadrian's Wall

Britain

Roman Britain

Steal the wall

Paying for Hadrian's Wall

Britain

Roman Britain


GOOD LUCK

You'll need it.

Always

Always


Putting the "wall" in "wallet"

Take a stand

Luck

Watch for the fall of a card.

Paying for Hadrian's Wall

Britain

Roman Britain

The talks on the subject last longer than walking the entire length of the wall in question. Reaching a breakthrough is harder than punching through solid rock. Finally, you manage to convince the Romans to keep the wall by pointing out its revenue potential as a future tourist attraction.

You were fortunate!

8 change points, 2 more needed to reach level 10.

Ongoing Negotiations is increasing...


Reason

Its sleep breeds monsters.


Pirates in the Channel

Britain

Roman Britain

Like sharks drawn to blood, pirates of all stripes have filled the Channel, preying on merchant and military ships alike.

GOOD LUCK

You'll need it.

A very chancy challenge

Pirates in the Channel

Britain

Roman Britain

Convince the Romans to deal with the problem

After all, the nautical scum are blocking their way home.

Disregard them

Pirates in the Channel

Britain

Roman Britain

They are a symptom, not the cause.


GOOD LUCK

You'll need it.

Always

Always


Loose lips sink ships

A very chancy challenge

Pirates in the Channel

Britain

Roman Britain

The good news is that the pirates are gone. The bad news is that you have to promise the Romans fishing rights for the next three centuries to achieve this.

2 change points, 4 more needed to reach level 6.

Guile is increasing...

Guile 5 failed in a challenge! (When you try a challenge that's difficult for you, you learn more even when you fail.)

5 change points, 12 more needed to reach level 17.

Gods help us all.

0 change points, 5 more needed to reach level 5.

Ongoing Negotiations has increased to 4 - Making progress... or are you? !


Reason

Its sleep breeds monsters.


GOOD LUCK

You'll need it.

Always

Always


Irish Incursion

Britain

Roman Britain

It appears that your neighbours have decided to take advantage of Britain's chaos and discord in a rather direct way.

GOOD LUCK

You'll need it.

Pretend that everything is fine

Luck

Watch for the fall of a card.

A matter of luck: the odds are against you here.

Irish Incursion

Britain

Roman Britain

There are people out there who will deal with the matter. Right now, you have a task of your own.


For they are many

Britain

Roman Britain

Off-duty legionaries have taken a habit of gathering outside your tent, harassing you and your visitors. Perhaps it's time you did something about it.

GOOD LUCK

You'll need it.

Make them leave

A tough challenge

For they are many

Britain

Roman Britain

Their precious seven hills are THAT way.

Convince them to leave peacefully

Reason

Its sleep breeds monsters.

A tough challenge

For they are many

Britain

Roman Britain

It is in everyone's best interest.


Fake it until you make it

Pretend that everything is fine

Luck

Watch for the fall of a card.

Irish Incursion

Britain

Roman Britain

You are not sure that your stiff upper lip actually fools anyone, but it's the only one you have, and your lower lip refuses to cooperate.

You were fortunate!

6 change points, 4 more needed to reach level 10.

Trouble and Turmoil is increasing...

4 change points, 7 more needed to reach level 11.

Ongoing Negotiations has increased to 10 - Are we there yet?!


Background

Do you recall how you came to this place?

Trouble and Turmoil

Oh no! Things are not going according to plan!

Guile

Talk fast and have an escape route ready.

Might

Sometimes it makes right. Sometimes it determines who is left.

Reason

Its sleep breeds monsters.

Ongoing Negotiations

Moving towards sovereignty, step by bloody step.

Shiny Loot

Empires rise and fall, but greed is eternal.


Woe to the vanquished

Make them leave

A very chancy challenge

For they are many

Britain

Roman Britain

This particular group has grown too used to bullying unarmed civilians. Once they're beaten, you let them go, although you keep a few choice souvenirs as trophies.

Might has increased to 4!

You succeeded in a Might challenge! (Risky challenges mean you learn more.)

3 change points, 2 more needed to reach level 5.

Ongoing Negotiations is increasing...

7 change points, 10 more needed to reach level 17.

Gods help us all.

You've gained 1 x Shiny Loot (new total 2).


Background

Do you recall how you came to this place?

Trouble and Turmoil

Oh no! Things are not going according to plan!

Guile

Talk fast and have an escape route ready.

Might

Sometimes it makes right. Sometimes it determines who is left.

Reason

Its sleep breeds monsters.

Ongoing Negotiations

Moving towards sovereignty, step by bloody step.

Shiny Loot

Empires rise and fall, but greed is eternal.


GOOD LUCK

You'll need it.

Always

Always


GOOD LUCK

You'll need it.

Always

Always


Reason

Its sleep breeds monsters.


Political maneuvers

Britain

Roman Britain

Strategy is for cowards! Forth! Forth into the abyss of Brexit!

These options are suboptimal. Most of the time, you are better off drawing from the 'Good Luck' deck. Most of the time.

Always

Always

Luck

Watch for the fall of a card.

A matter of luck: a long shot...but you might win.

Political maneuvers

Britain

Roman Britain

A gambit that can't possibly go wrong.

            8
            You need Trouble and Turmoil 8 (you have 16)

            8
            Unlocked with Trouble and Turmoil 8 - you have 16


Paying for Hadrian's Wall

Britain

Roman Britain

It is, indeed, a great wall, but who is going to pick up the maintenance bill for it?

GOOD LUCK

You'll need it.

Take a stand

Luck

Watch for the fall of a card.

A matter of luck: it could go either way.

Paying for Hadrian's Wall

Britain

Roman Britain

Your position on this issue is as unyielding as the wall itself.

Steal the wall

Paying for Hadrian's Wall

Britain

Roman Britain

With some creative props and sleight of hand, you can convince everyone that the wall has already crumbled on its own.


Crushing the saboteurs

Luck

Watch for the fall of a card.

Political maneuvers

Britain

Roman Britain

A gambit that can't possibly go wrong.

No one else volunteers, so you win by default. Is it a vote of confidence or an omen of doom?

You were fortunate!

3 change points, 14 more needed to reach level 17.

Gods help us all.


Reason

Its sleep breeds monsters.


Another brick in the wall

Take a stand

Luck

Watch for the fall of a card.

Paying for Hadrian's Wall

Britain

Roman Britain

You are not entirely sure how it happened, but you've agreed not only to pay for the wall, but also to finance the construction of three additional ones. Heads will roll for this, likely including yours.

Gods help us all.

5 change points, 6 more needed to reach level 11.

Ongoing Negotiations is increasing...


Trouble and Turmoil

Trouble and Turmoil 10 - All-out violence

Reason

Its sleep breeds monsters.


GOOD LUCK

You'll need it.

Always

Always


GOOD LUCK

You'll need it.

Always

Always


Reason

Its sleep breeds monsters.


Pirates in the Channel

Britain

Roman Britain

Like sharks drawn to blood, pirates of all stripes have filled the Channel, preying on merchant and military ships alike.

GOOD LUCK

You'll need it.

A very chancy challenge

Pirates in the Channel

Britain

Roman Britain

After all, the nautical scum are blocking their way home.

Disregard them

Pirates in the Channel

Britain

Roman Britain

They are a symptom, not the cause.


Escalation

Britain

Roman Britain

An all-out fight has broken out around you, and both sides see you as an enemy combatant.

GOOD LUCK

You'll need it.

Fight them all! Fight for your life!

A tough challenge

Escalation

Britain

Roman Britain

<b>Failing this test will cause you to lose the game.</b>

Time for Plan Beta

Escalation

Britain

Roman Britain

Namely, RUN!


GOOD LUCK

You'll need it.

Always

Always


Hello, darkness, my old friend

Fight them all! Fight for your life!

A tough challenge

Escalation

Britain

Roman Britain

You become the first casualty of Brexit. More to follow.

6 change points, 1 more needed to reach level 7.

Might is increasing...

Might 6 failed in a challenge! (When you try a challenge that's difficult for you, you learn more even when you fail.)


Background

Do you recall how you came to this place?

Trouble and Turmoil

Oh no! Things are not going according to plan!

Guile

Talk fast and have an escape route ready.

Might

Sometimes it makes right. Sometimes it determines who is left.

Reason

Its sleep breeds monsters.

Ongoing Negotiations

Moving towards sovereignty, step by bloody step.

Shiny Loot

Empires rise and fall, but greed is eternal.


From the North

Britain

Roman Britain

A tribal delegation from the northern tribes has decided to pay you a visit. They appear to be well-armed.

GOOD LUCK

You'll need it.

Greet them cordially

From the North

Britain

Roman Britain

A display of solidarity can only help your position.


Unity and force

Greet them cordially

From the North

Britain

Roman Britain

They share some of their hard-won knowledge from previous campaigns against the Romans that will undoubtedly prove useful. And even your most vocal critics are hesitant to raise their voices until your new Northern friends have departed.

1 change point, 5 more needed to reach level 6.

Ongoing Negotiations has increased to 5 - Making progress... or are you? !

1 change point, 16 more needed to reach level 17.

Gods help us all.


Reason

Its sleep breeds monsters.

Ongoing Negotiations

Ongoing Negotiations 5 - Making progress... or are you?


GOOD LUCK

You'll need it.

Always

Always


For they are many

Britain

Roman Britain

Off-duty legionaries have taken a habit of gathering outside your tent, harassing you and your visitors. Perhaps it's time you did something about it.

GOOD LUCK

You'll need it.

Make them leave

A very chancy challenge

For they are many

Britain

Roman Britain

Their precious seven hills are THAT way.

Convince them to leave peacefully

Reason

Its sleep breeds monsters.

A tough challenge

For they are many

Britain

Roman Britain

It is in everyone's best interest.


Convince them to leave peacefully

Reason

Its sleep breeds monsters.

A very chancy challenge

For they are many

Britain

Roman Britain

It is in everyone's best interest.

You speak softly but purposefully. By the time you get to the middle of your monologue, even the dimmest of the louts realize that messing with you could be a very costly mistake. By the time you are finished, only their footprints remain in the dirt.

Reason has increased to 4!

You succeeded in a Reason challenge! (Risky challenges mean you learn more.)

4 change points, 2 more needed to reach level 6.

Ongoing Negotiations is increasing...

2 change points, 15 more needed to reach level 17.

Gods help us all.


Reason

Its sleep breeds monsters.


GOOD LUCK

You'll need it.

Always

Always


Pirates in the Channel

Britain

Roman Britain

Like sharks drawn to blood, pirates of all stripes have filled the Channel, preying on merchant and military ships alike.

GOOD LUCK

You'll need it.

A very chancy challenge

Pirates in the Channel

Britain

Roman Britain

After all, the nautical scum are blocking their way home.

Disregard them

Pirates in the Channel

Britain

Roman Britain

They are a symptom, not the cause.


Let no landlubber go unavasted

Disregard them

Pirates in the Channel

Britain

Roman Britain

They are a symptom, not the cause.

Unfortunately, having their way home blocked makes the Romans bargain twice as hard. Cornered rats!

5 change points, 12 more needed to reach level 17.

Gods help us all.

1 change point, 6 more needed to reach level 7.

Ongoing Negotiations has increased to 6 - Making progress... or are you? !


Reason

Its sleep breeds monsters.


GOOD LUCK

You'll need it.

Always

Always


Political maneuvers

Britain

Roman Britain

Strategy is for cowards! Forth! Forth into the abyss of Brexit!

These options are suboptimal. Most of the time, you are better off drawing from the 'Good Luck' deck. Most of the time.

Always

Always

Luck

Watch for the fall of a card.

A matter of luck: a long shot...but you might win.

Political maneuvers

Britain

Roman Britain

A gambit that can't possibly go wrong.


More like "oh snap" election

Luck

Watch for the fall of a card.

Political maneuvers

Britain

Roman Britain

A gambit that can't possibly go wrong.

You win by one vote. The runner-up is the Blood-Handed Reaver running on the platform of doing violent things to traitors such as yourself. And you still have to negotiate a Brexit.

11 change points, 6 more needed to reach level 17.

Gods help us all.

3 change points, 3 more needed to reach level 6.

Ongoing Negotiations has dropped to 5 - Making progress... or are you? !


Background

Do you recall how you came to this place?

Trouble and Turmoil

Oh no! Things are not going according to plan!

Guile

Talk fast and have an escape route ready.

Might

Sometimes it makes right. Sometimes it determines who is left.

Reason

Its sleep breeds monsters.

Ongoing Negotiations

Moving towards sovereignty, step by bloody step.

Shiny Loot

Empires rise and fall, but greed is eternal.


GOOD LUCK

You'll need it.

Always

Always


Political maneuvers

Britain

Roman Britain

Always

Always

Luck

Watch for the fall of a card.

Political maneuvers

Britain

Roman Britain

A gambit that can't possibly go wrong.


More like "oh snap" election

Luck

Watch for the fall of a card.

Political maneuvers

Britain

Roman Britain

A gambit that can't possibly go wrong.

            8
            You need Trouble and Turmoil 8 (you have 17)

            8
            Unlocked with Trouble and Turmoil 8 - you have 17

0 change points, 18 more needed to reach level 18.

Gods help us all.

4 change points, 1 more needed to reach level 5.

Ongoing Negotiations has dropped to 4 - Making progress... or are you? !


Trouble and Turmoil

Trouble and Turmoil 17 - All-out violence

Reason

Its sleep breeds monsters.


GOOD LUCK

You'll need it.

Always

Always


Political maneuvers

Britain

Roman Britain

Always

Always

Luck

Watch for the fall of a card.

Political maneuvers

Britain

Roman Britain

A gambit that can't possibly go wrong.


More like "oh snap" election

Luck

Watch for the fall of a card.

Political maneuvers

Britain

Roman Britain

A gambit that can't possibly go wrong.

6 change points, 12 more needed to reach level 18.

Gods help us all.

0 change points, 5 more needed to reach level 5.

Ongoing Negotiations is dropping...


Reason

Its sleep breeds monsters.


GOOD LUCK

You'll need it.

Always

Always


Reason

Its sleep breeds monsters.


Escalation

Britain

Roman Britain

An all-out fight has broken out around you, and both sides see you as an enemy combatant.

GOOD LUCK

You'll need it.

Fight them all! Fight for your life!

A high-risk challenge

Escalation

Britain

Roman Britain

<b>Failing this test will cause you to lose the game.</b>

Time for Plan Beta

Escalation

Britain

Roman Britain

Namely, RUN!

            Unlocked when Background is:

Path of Trickery (you have this)


Peacemaker blessed by gods of war

Fight them all! Fight for your life!

A tough challenge

Escalation

Britain

Roman Britain

Okay, I have to admit: that was kind of badass.

0 change points, 6 more needed to reach level 6.

Might has increased to 5!

2 change points, 16 more needed to reach level 18.

Gods help us all.


Reason

Its sleep breeds monsters.


GOOD LUCK

You'll need it.

Always

Always


For they are many

Britain

Roman Britain

Off-duty legionaries have taken a habit of gathering outside your tent, harassing you and your visitors. Perhaps it's time you did something about it.

GOOD LUCK

You'll need it.

Make them leave

A chancy challenge

For they are many

Britain

Roman Britain

Their precious seven hills are THAT way.

Convince them to leave peacefully

Reason

Its sleep breeds monsters.

A very chancy challenge

For they are many

Britain

Roman Britain

It is in everyone's best interest.


Make them leave

A chancy challenge

For they are many

Britain

Roman Britain

Caught in the gears of the imperial war machine

Even without weapons, they have strength in numbers. Your bruises will heal in time; whether the same is true of your reputation, you are not sure.

1 change point, 5 more needed to reach level 6.

Might is increasing...

Might 5 failed in a challenge! (When you try a challenge that's difficult for you, you learn more even when you fail.)

Ongoing Negotiations is increasing...

Gods help us all.


Reason

Its sleep breeds monsters.


GOOD LUCK

You'll need it.

Always

Always


Pirates in the Channel

Britain

Roman Britain

Like sharks drawn to blood, pirates of all stripes have filled the Channel, preying on merchant and military ships alike.

GOOD LUCK

You'll need it.

A very chancy challenge

Pirates in the Channel

Britain

Roman Britain

After all, the nautical scum are blocking their way home.

Disregard them

Pirates in the Channel

Britain

Roman Britain

They are a symptom, not the cause.


Dead men tell no tales

A very chancy challenge

Pirates in the Channel

Britain

Roman Britain

The seas belong to Britain once again. Or, at least, they will once you get rid of the Romans...

5 change points, 1 more needed to reach level 6.

Guile is increasing...

You succeeded in a Guile challenge! (Risky challenges mean you learn more.)

8 change points, 10 more needed to reach level 18.

Gods help us all.

4 change points, 2 more needed to reach level 6.

Ongoing Negotiations is increasing...


Reason

Its sleep breeds monsters.


GOOD LUCK

You'll need it.

Always

Always


Reason

Its sleep breeds monsters.


Escalation

Britain

Roman Britain

GOOD LUCK

You'll need it.

Fight them all! Fight for your life!

A tough challenge

Escalation

Britain

Roman Britain

Time for Plan Beta

Escalation

Britain

Roman Britain

Namely, RUN!


Out, out and away

Time for Plan Beta

Escalation

Britain

Roman Britain

Namely, RUN!

Running away from responsibilities never felt so invigorating. Perhaps, once this is all over, you should consider taking that as a career.


Reason

Its sleep breeds monsters.


GOOD LUCK

You'll need it.

Always

Always

Paying for Hadrian's Wall

It is, indeed, a great wall, but who is going to pick up the maintenance bill for it?


Sickle and shillelagh

Britain

Roman Britain

Romans have tried to purge the druids from Britain more than once. Is it time for payback?

GOOD LUCK

You'll need it.

A new leaf

Sickle and shillelagh

Britain

Roman Britain

Let bygones be bygones.

Eye for an eye

Sickle and shillelagh

Britain

Roman Britain

Tooth for a tooth, spleen for a spleen, and so forth.


Red in tooth and claw

Eye for an eye

Sickle and shillelagh

Britain

Roman Britain

As always, the nature takes its course. If said course happens to be of the dinner variety, who are we to argue?

1 change point, 6 more needed to reach level 7.

9 change points, 9 more needed to reach level 18.

Gods help us all.


Background

Do you recall how you came to this place?

Trouble and Turmoil

Oh no! Things are not going according to plan!

Guile

Talk fast and have an escape route ready.

Might

Sometimes it makes right. Sometimes it determines who is left.

Reason

Its sleep breeds monsters.

Ongoing Negotiations

Moving towards sovereignty, step by bloody step.

Shiny Loot

Empires rise and fall, but greed is eternal.


GOOD LUCK

You'll need it.

Always

Always


Paying for Hadrian's Wall

Britain

Roman Britain

It is, indeed, a great wall, but who is going to pick up the maintenance bill for it?

GOOD LUCK

You'll need it.

Take a stand

Luck

Watch for the fall of a card.

A matter of luck: it could go either way.

Paying for Hadrian's Wall

Britain

Roman Britain

Your position on this issue is as unyielding as the wall itself.

Steal the wall

Paying for Hadrian's Wall

Britain

Roman Britain

With some creative props and sleight of hand, you can convince everyone that the wall has already crumbled on its own.


Grand Theft Hadrian

Steal the wall

Paying for Hadrian's Wall

Britain

Roman Britain

Both the Romans and the Britons are suspicious of your story, but neither are prepared to lose face by being the first to admit falling for a scam.

Now to find a buyer for all these stones...

3 change points, 4 more needed to reach level 7.

Ongoing Negotiations is increasing...

6 change points, 12 more needed to reach level 18.

Gods help us all.


Reason

Its sleep breeds monsters.


GOOD LUCK

You'll need it.

Always

Always


Political maneuvers

Britain

Roman Britain

Strategy is for cowards! Forth! Forth into the abyss of Brexit!

These options are suboptimal. Most of the time, you are better off drawing from the 'Good Luck' deck. Most of the time.

Always

Always

Luck

Watch for the fall of a card.

A matter of luck: a long shot...but you might win.

Political maneuvers

Britain

Roman Britain

A gambit that can't possibly go wrong.


More like "oh snap" election

Luck

Watch for the fall of a card.

Political maneuvers

Britain

Roman Britain

A gambit that can't possibly go wrong.

You win by one vote. The runner-up is the Blood-Handed Reaver running on the platform of doing violent things to traitors such as yourself. And you still have to negotiate a Brexit.

12 change points, 6 more needed to reach level 18.

Gods help us all.


Reason

Its sleep breeds monsters.


GOOD LUCK

You'll need it.

Always

Always


Political maneuvers

Britain

Roman Britain

Always

Always

Luck

Watch for the fall of a card.

Political maneuvers

Britain

Roman Britain

A gambit that can't possibly go wrong.


More like "oh snap" election

Luck

Watch for the fall of a card.

Political maneuvers

Britain

Roman Britain

A gambit that can't possibly go wrong.

            8
            You need Trouble and Turmoil 8 (you have 18)

            8
            Unlocked with Trouble and Turmoil 8 - you have 18

0 change points, 19 more needed to reach level 19.

Gods help us all.

Ongoing Negotiations is dropping...


Trouble and Turmoil

Trouble and Turmoil 18 - All-out violence

Reason

Its sleep breeds monsters.


GOOD LUCK

You'll need it.

Always

Always


Political maneuvers

Britain

Roman Britain

Always

Always

Luck

Watch for the fall of a card.

Political maneuvers

Britain

Roman Britain

A gambit that can't possibly go wrong.


More like "oh snap" election

Luck

Watch for the fall of a card.

Political maneuvers

Britain

Roman Britain

A gambit that can't possibly go wrong.

6 change points, 13 more needed to reach level 19.

Gods help us all.

2 change points, 3 more needed to reach level 5.


Reason

Its sleep breeds monsters.


GOOD LUCK

You'll need it.

Always

Always


Political maneuvers

Britain

Roman Britain

Always

Always

Luck

Watch for the fall of a card.

Political maneuvers

Britain

Roman Britain

A gambit that can't possibly go wrong.


More like "oh snap" election

Luck

Watch for the fall of a card.

Political maneuvers

Britain

Roman Britain

A gambit that can't possibly go wrong.

12 change points, 7 more needed to reach level 19.

Gods help us all.

2 change points, 2 more needed to reach level 4.

Ongoing Negotiations has dropped to 3 - Negotiations under way !


Reason

Its sleep breeds monsters.


GOOD LUCK

You'll need it.

Always

Always


Political maneuvers

Britain

Roman Britain

Always

Always

Luck

Watch for the fall of a card.

Political maneuvers

Britain

Roman Britain

A gambit that can't possibly go wrong.


Crushing the saboteurs

Luck

Watch for the fall of a card.

Political maneuvers

Britain

Roman Britain

A gambit that can't possibly go wrong.

No one else volunteers, so you win by default. Is it a vote of confidence or an omen of doom?

You were fortunate!

8 change points, 11 more needed to reach level 19.

Gods help us all.


Reason

Its sleep breeds monsters.


GOOD LUCK

You'll need it.

Always

Always


Political maneuvers

Britain

Roman Britain

Always

Always

Luck

Watch for the fall of a card.

Political maneuvers

Britain

Roman Britain

A gambit that can't possibly go wrong.


More like "oh snap" election

Luck

Watch for the fall of a card.

Political maneuvers

Britain

Roman Britain

A gambit that can't possibly go wrong.

Ongoing Negotiations has not changed from 3 because it's lower than 4.

14 change points, 5 more needed to reach level 19.

Gods help us all.


Reason

Its sleep breeds monsters.


GOOD LUCK

You'll need it.

Always

Always


Reason

Its sleep breeds monsters.


Family Asunder

Britain

Roman Britain

Many Roman-Briton families are about to be split by Brexit. One particularly wealthy and powerful family is asking you to make concessions for their sake.

GOOD LUCK

You'll need it.

No exceptions

Family Asunder

Britain

Roman Britain

If you are not with us, you're against us.

Perhaps a few concessions

Family Asunder

Britain

Roman Britain

You don't have to be cruel for cruelty's sake. And the family will be grateful.


A bloodline uncut

Perhaps a few concessions

Family Asunder

Britain

Roman Britain

Everyone is happy. Well, apart from the people who wanted Brexit proceedings to be fair and impartial. But those people are not paying you; these folks are.

0 change points, 5 more needed to reach level 5.

16 change points, 3 more needed to reach level 19.

Gods help us all.

Better to hang together than to be crucified separately.

You now have 1 x Romainer Sympathies.

You've gained 1 x Shiny Loot (new total 3).

Secrets are what remains when money and power run out.

You now have 1 x Insider Information.


Background

Do you recall how you came to this place?

Romainer Sympathies

Better to hang together than to be crucified separately.

Trouble and Turmoil

Oh no! Things are not going according to plan!

Guile

Talk fast and have an escape route ready.

Might

Sometimes it makes right. Sometimes it determines who is left.

Reason

Its sleep breeds monsters.

Ongoing Negotiations

Moving towards sovereignty, step by bloody step.

Insider Information

Secrets are what remains when money and power run out.

Shiny Loot

Empires rise and fall, but greed is eternal.


GOOD LUCK

You'll need it.

Always

Always

Scapegoat hunt

Unlocked with Trouble and Turmoil 10 - you have 18

Things have deteriorated to a point where people are looking for someone, anyone, to vent their fury upon...


Scapegoat hunt

Britain

Roman Britain

Things have deteriorated to a point where people are looking for someone, anyone, to vent their fury upon. And you happen to be in their way.

GOOD LUCK

You'll need it.

Spin a convincing tale

A tough challenge

Scapegoat hunt

Britain

Roman Britain

<b>Failing this test will cause you to lose the game.</b>

Arrange a misdirection

Scapegoat hunt

Britain

Roman Britain

They want a scapegoat? You'll give them a scapegoat.

            2
            You need 2 x Insider Information  (you have 1)

            2
            Unlocked with 2 x Insider Information  - you have 1


Rest in pieces

Spin a convincing tale

A tough challenge

Scapegoat hunt

Britain

Roman Britain

You become the first casualty of Brexit. More soon follow.

1 change point, 6 more needed to reach level 7.

Guile has increased to 6!


Reason

Its sleep breeds monsters.


A puzzle wrapped in a mystery

Years and decades of wisdom

So it begins

Britain

Roman Britain

The tribes of Britain held a referendum and decided to leave the Roman Empire, one way or another. As it happens, you are their designated negotiator!

So how did you end up saddled with this job?

Whether you're a scholar, a secret druid or just a particularly wise person, you're going to need your smarts to survive this.

Let's see if you can find a solution.

0 change points, 6 more needed to reach level 6.

An occurrence! Your 'Reason' Quality is now 5!

0 change points, 4 more needed to reach level 4.

An occurrence! Your 'Might' Quality is now 3!

An occurrence! Your 'Guile' Quality is now 3!

An occurrence! Your 'Background' Quality is now Path of Reason!

Your "A Stranger" quality has gone. Welcome to the world!


Reason

Its sleep breeds monsters.


Cunning and trickery

So it begins

Britain

Roman Britain

You are blessed with the fastest tongue in the land - and, if things go wrong, the fastest feet as well.

If someone can pull off this scam, it's going to be you.

But who is going to be the mark: Britain or Rome?

An occurrence! Your 'Guile' Quality is now 5!

An occurrence! Your 'Reason' Quality is now 3!

An occurrence! Your 'Background' Quality is now Path of Trickery!


Reason

Its sleep breeds monsters.


GOOD LUCK

You'll need it.

Always

Always


GOOD LUCK

You'll need it.

Always

Always


Reason

Its sleep breeds monsters.


Political maneuvers

Britain

Roman Britain

Strategy is for cowards! Forth! Forth into the abyss of Brexit!

These options are suboptimal. Most of the time, you are better off drawing from the 'Good Luck' deck. Most of the time.

Always

Always

Extrapolate from the corpses

Luck

Watch for the fall of a card.

A matter of luck: it could go either way.

Political maneuvers

Britain

Roman Britain

You are not Britannia's first negotiator, and if you are not careful, you won't be the last.

Assemble a team

Luck

Watch for the fall of a card.

A matter of luck: the odds are strongly against you here.

Political maneuvers

Britain

Roman Britain

You're gonna need a strong stable for this race.


Oh dear

Wrong place, wrong time

So it begins

Britain

Roman Britain

You didn't step forward, everyone else took a step back.

Good luck, Britain. Good luck, Rome. And most of all, good luck, you poor thing.

An occurrence! Your 'Background' Quality is now Path of Least Resistance!


Background

Do you recall how you came to this place?

Guile

Talk fast and have an escape route ready.

Might

Sometimes it makes right. Sometimes it determines who is left.

Reason

Its sleep breeds monsters.


From the North

Britain

Roman Britain

A tribal delegation from the northern tribes has decided to pay you a visit. They appear to be well-armed.

GOOD LUCK

You'll need it.

Greet them cordially

From the North

Britain

Roman Britain

A display of solidarity can only help your position.


Vae victis

Violence and lots of it

So it begins

Britain

Roman Britain

You know first hand how much of a difference a direct approach can make.

They understand only one language, and it sure isn't Latin.

An occurrence! Your 'Might' Quality is now 5!

An occurrence! Your 'Background' Quality is now Path of War!


Reason

Its sleep breeds monsters.


Pyramid schemes

Extrapolate from the corpses

Luck

Watch for the fall of a card.

Political maneuvers

Britain

Roman Britain

Oh, so he ran all the way to Egypt. Clever lad. Maybe it's not too late to do the same?

You were fortunate!

2 change points, 1 more needed to reach level 3.

You've gained a new quality: Trouble and Turmoil at Staying civil .

Ongoing Negotiations shows your progress in the venture.


Trouble and Turmoil

Oh no! Things are not going according to plan!

Reason

Its sleep breeds monsters.

Ongoing Negotiations

Moving towards sovereignty, step by bloody step.


Unity and force

Greet them cordially

From the North

Britain

Roman Britain

They share some of their hard-won knowledge from previous campaigns against the Romans that will undoubtedly prove useful. And even your most vocal critics are hesitant to raise their voices until your new Northern friends have departed.

0 change points, 3 more needed to reach level 3.


Reason

Its sleep breeds monsters.

Ongoing Negotiations

Ongoing Negotiations 2 - Negotiations under way


GOOD LUCK

You'll need it.

Always

Always


GOOD LUCK

You'll need it.

Always

Always


Reason

Its sleep breeds monsters.


GOOD LUCK

You'll need it.

Always

Always


Pirates in the Channel

Britain

Roman Britain

Like sharks drawn to blood, pirates of all stripes have filled the Channel, preying on merchant and military ships alike.

GOOD LUCK

You'll need it.

A high-risk challenge

Pirates in the Channel

Britain

Roman Britain

After all, the nautical scum are blocking their way home.

Disregard them

Pirates in the Channel

Britain

Roman Britain

They are a symptom, not the cause.


GOOD LUCK

You'll need it.

Always

Always


Paying for Hadrian's Wall

Britain

Roman Britain

It is, indeed, a great wall, but who is going to pick up the maintenance bill for it?

GOOD LUCK

You'll need it.

Take a stand

Luck

Watch for the fall of a card.

A matter of luck: it could go either way.

Paying for Hadrian's Wall

Britain

Roman Britain

Your position on this issue is as unyielding as the wall itself.

Steal the wall

Paying for Hadrian's Wall

Britain

Roman Britain

With some creative props and sleight of hand, you can convince everyone that the wall has already crumbled on its own.


Loose lips sink ships

A high-risk challenge

Pirates in the Channel

Britain

Roman Britain

The good news is that the pirates are gone. The bad news is that you have to promise the Romans fishing rights for the next three centuries to achieve this.

3 change points, 1 more needed to reach level 4.

Guile is increasing...

Guile 3 failed in a challenge! (When you try a challenge that's difficult for you, you learn more even when you fail.)

Ongoing Negotiations is increasing...


Background

Do you recall how you came to this place?

Guile

Talk fast and have an escape route ready.

Might

Sometimes it makes right. Sometimes it determines who is left.

Reason

Its sleep breeds monsters.


Grand Theft Hadrian

Steal the wall

Paying for Hadrian's Wall

Britain

Roman Britain

Both the Romans and the Britons are suspicious of your story, but neither are prepared to lose face by being the first to admit falling for a scam.

Now to find a buyer for all these stones...

2 change points, 2 more needed to reach level 4.

Ongoing Negotiations is increasing...

1 change point, 1 more needed to reach level 2.

Trouble and Turmoil has dropped to 1 - Staying civil !


Reason

Its sleep breeds monsters.


Political maneuvers

Britain

Roman Britain

Strategy is for cowards! Forth! Forth into the abyss of Brexit!

These options are suboptimal. Most of the time, you are better off drawing from the 'Good Luck' deck. Most of the time.

Always

Always

Extrapolate from the corpses

Luck

Watch for the fall of a card.

Political maneuvers

Britain

Roman Britain

You are not Britannia's first negotiator, and if you are not careful, you won't be the last.

Assemble a team

Luck

Watch for the fall of a card.

A matter of luck: the odds are strongly against you here.

Political maneuvers

Britain

Roman Britain

You're gonna need a strong stable for this race.


GOOD LUCK

You'll need it.

Always

Always


GOOD LUCK

You'll need it.

Always

Always


Reason

Its sleep breeds monsters.


Trouble and Turmoil

Oh no! Things are not going according to plan!

Reason

Its sleep breeds monsters.

Ongoing Negotiations

Moving towards sovereignty, step by bloody step.


Rude awakening

Britain

Roman Britain

There are still plenty of people on both sides of the negotiating table who believe that Brexit is just a fever dream that will fade with the first ray of dawn.

GOOD LUCK

You'll need it.

Teach them otherwise

Rude awakening

Britain

Roman Britain

It may be a nightmare, but it's happening alright.


A dose of harsh reality

Teach them otherwise

Rude awakening

Britain

Roman Britain

Just what the doctor ordered. (Or would have ordered if we had any kind of health service in this province.)

1 change point, 4 more needed to reach level 5.

Ongoing Negotiations has increased to 4 - Making progress... or are you? !

Trouble and Turmoil has increased to 3 - Staying civil !


Reason

Its sleep breeds monsters.


Consider the omens

Britain

Roman Britain

In times of hard decisions and uncertain future, there is one infallible source of wisdom: the still-warm guts of a freshly slaughtered animal.

GOOD LUCK

You'll need it.

A simple haruspicy

Luck

Watch for the fall of a card.

A matter of luck: it could go either way.

Consider the omens

Britain

Roman Britain

It's a Roman practice, admittedly, but hey - whatever works.


Unholy union

Assemble a team

Luck

Watch for the fall of a card.

Political maneuvers

Britain

Roman Britain

You are not sure what effect they'll have on Romans, but they certainly terrify you. Or, at least, their personal habits do.

You were fortunate!

0 change points, 5 more needed to reach level 5.


Background

Do you recall how you came to this place?

Guile

Talk fast and have an escape route ready.

Might

Sometimes it makes right. Sometimes it determines who is left.

Reason

Its sleep breeds monsters.


GOOD LUCK

You'll need it.

Always

Always


Family Asunder

Britain

Roman Britain

Many Roman-Briton families are about to be split by Brexit. One particularly wealthy and powerful family is asking you to make concessions for their sake.

GOOD LUCK

You'll need it.

No exceptions

Family Asunder

Britain

Roman Britain

If you are not with us, you're against us.

Perhaps a few concessions

Family Asunder

Britain

Roman Britain

You don't have to be cruel for cruelty's sake. And the family will be grateful.


A load of tripe and dung

A simple haruspicy

Luck

Watch for the fall of a card.

Consider the omens

Britain

Roman Britain

If that intestine is of any indication, your bargaining session tomorrow will not go well. At all.

You were unlucky. Better luck next time...

Ongoing Negotiations is increasing...

Trouble and Turmoil has increased to 2 - Staying civil !


Reason

Its sleep breeds monsters.


Political maneuvers

Britain

Roman Britain

Strategy is for cowards! Forth! Forth into the abyss of Brexit!

These options are suboptimal. Most of the time, you are better off drawing from the 'Good Luck' deck. Most of the time.

Always

Always

Extrapolate from the corpses

Luck

Watch for the fall of a card.

Political maneuvers

Britain

Roman Britain

You are not Britannia's first negotiator, and if you are not careful, you won't be the last.

Assemble a team

Luck

Watch for the fall of a card.

A matter of luck: the odds are strongly against you here.

Political maneuvers

Britain

Roman Britain

You're gonna need a strong stable for this race.


GOOD LUCK

You'll need it.

Always

Always

Fortune favours the house

Unlocked when Background is:

Path of Trickery (you have this)

; Unlocked with  - you have 2

Despite the assurances of tribal leaders and shamans, the outcome of Brexit is risky and uncertain...


GOOD LUCK

You'll need it.

Always

Always


Unholy union

Assemble a team

Luck

Watch for the fall of a card.

Political maneuvers

Britain

Roman Britain

You were fortunate!

0 change points, 7 more needed to reach level 7.

Ongoing Negotiations has increased to 6 - Making progress... or are you? !

3 change points, 3 more needed to reach level 6.

Trouble and Turmoil has increased to 5 - Heating up!


Background

Do you recall how you came to this place?

Trouble and Turmoil

Oh no! Things are not going according to plan!

Guile

Talk fast and have an escape route ready.

Might

Sometimes it makes right. Sometimes it determines who is left.

Reason

Its sleep breeds monsters.

Ongoing Negotiations

Ongoing Negotiations 6 - Making progress... or are you?

Moving towards sovereignty, step by bloody step.


Reason

Its sleep breeds monsters.


A bloodline uncut

Perhaps a few concessions

Family Asunder

Britain

Roman Britain

Everyone is happy. Well, apart from the people who wanted Brexit proceedings to be fair and impartial. But those people are not paying you; these folks are.

Better to hang together than to be crucified separately.

You now have 1 x Romainer Sympathies.

Empires rise and fall, but greed is eternal.

You now have 1 x Shiny Loot.

Secrets are what remains when money and power run out.

You now have 1 x Insider Information.


Romainer Sympathies

Better to hang together than to be crucified separately.

Reason

Its sleep breeds monsters.

Ongoing Negotiations

Ongoing Negotiations 1 - Negotiations under way

Insider Information

Secrets are what remains when money and power run out.

Shiny Loot

Empires rise and fall, but greed is eternal.


GOOD LUCK

You'll need it.

Always

Always


Single market

Britain

Roman Britain

Today's agenda involves the fate of the single remaining market in Durocornovium, which is currently held by the Romans.

(All other markets in Britannia got burned down in earlier uprisings.)

GOOD LUCK

You'll need it.

Try to retain access to the market

Single market

Britain

Roman Britain

Trade is the cornerstone of prosperity.

Burn this market down as well

A high-risk challenge

Single market

Britain

Roman Britain

No deal is better than a bad deal. Or so they say.


Political maneuvers

Britain

Roman Britain

Always

Always

Extrapolate from the corpses

Luck

Watch for the fall of a card.

A matter of luck: it could go either way.

Political maneuvers

Britain

Roman Britain

Assemble a team

Luck

Watch for the fall of a card.

Political maneuvers

Britain

Roman Britain


Political maneuvers

Britain

Roman Britain

Always

Always

Extrapolate from the corpses

Luck

Watch for the fall of a card.

Political maneuvers

Britain

Roman Britain

Assemble a team

Luck

Watch for the fall of a card.

Political maneuvers

Britain

Roman Britain


Your interest has been noted

Try to retain access to the market

Single market

Britain

Roman Britain

Trade is the cornerstone of prosperity.

The Romans recognize the value of this asset and do not relinquish it gladly, or at all. However, your desire to retain access to the market has not gone unnoticed.

0 change points, 4 more needed to reach level 4.

2 change points, 3 more needed to reach level 5.

You now have 1 x Romainer Sympathies.


Background

Do you recall how you came to this place?

Guile

Talk fast and have an escape route ready.

Might

Sometimes it makes right. Sometimes it determines who is left.

Reason

Its sleep breeds monsters.

Ongoing Negotiations

Ongoing Negotiations 4 - Making progress... or are you?


Pyramid schemes

Extrapolate from the corpses

Luck

Watch for the fall of a card.

Political maneuvers

Britain

Roman Britain

Strategy is for cowards! Forth! Forth into the abyss of Brexit!

These options are suboptimal. Most of the time, you are better off drawing from the 'Good Luck' deck. Most of the time.

You are not Britannia's first negotiator, and if you are not careful, you won't be the last.

Oh, so he ran all the way to Egypt. Clever lad. Maybe it's not too late to do the same?

You were fortunate!

2 change points, 5 more needed to reach level 7.

Trouble and Turmoil has increased to 6 - Heating up!

6 change points, 1 more needed to reach level 7.

Ongoing Negotiations is increasing...


Reason

Its sleep breeds monsters.


GOOD LUCK

You'll need it.

Always

Always

Fortune favours the house

Unlocked when Background is:

Path of Trickery (you have this)

; Unlocked with  - you have 3


GOOD LUCK

You'll need it.

Always

Always


GOOD LUCK

You'll need it.

Always

Always


Political maneuvers

Britain

Roman Britain

Always

Always

Extrapolate from the corpses

Luck

Watch for the fall of a card.

Political maneuvers

Britain

Roman Britain

Assemble a team

Luck

Watch for the fall of a card.

A matter of luck: the odds are strongly against you here.

Political maneuvers

Britain

Roman Britain

You're gonna need a strong stable for this race.


Pyramid schemes

Extrapolate from the corpses

Luck

Watch for the fall of a card.

Political maneuvers

Britain

Roman Britain

You were fortunate!

4 change points, 1 more needed to reach level 5.

Trouble and Turmoil has increased to 4 - Heating up!

1 change point, 5 more needed to reach level 6.

Ongoing Negotiations has increased to 5 - Making progress... or are you? !


Trouble and Turmoil

Oh no! Things are not going according to plan!

Reason

Its sleep breeds monsters.

Ongoing Negotiations

Moving towards sovereignty, step by bloody step.


Romainer Sympathies

Better to hang together than to be crucified separately.

Reason

Its sleep breeds monsters.


Unholy union

Assemble a team

Luck

Watch for the fall of a card.

Political maneuvers

Britain

Roman Britain

You are not sure what effect they'll have on Romans, but they certainly terrify you. Or, at least, their personal habits do.

You were fortunate!

1 change point, 8 more needed to reach level 9.

Ongoing Negotiations has increased to 8 - No consensus in sight!

4 change points, 4 more needed to reach level 8.

Trouble and Turmoil has increased to 7 - Heating up!


Reason

Its sleep breeds monsters.


Fortune favours the house

Britain

Roman Britain

Despite the assurances of tribal leaders and shamans, the outcome of Brexit is risky and uncertain. In other words, an opportunity for profit.

GOOD LUCK

You'll need it.

Run a book on the outcome

Fortune favours the house

Britain

Roman Britain

Not personally, of course. But you know people who know people.


Reason

Its sleep breeds monsters.

Insider Information

Secrets are what remains when money and power run out.

Shiny Loot

Empires rise and fall, but greed is eternal.


GOOD LUCK

You'll need it.

Always

Always


Outcome hazy, pay again

Run a book on the outcome

Fortune favours the house

Britain

Roman Britain

The range of marks is as broad as it is surprising. Those who stand to gain, those who stand to lose, and even those who bet against their side's best interests. How informative.

Ongoing Negotiations is increasing...

0 change points, 3 more needed to reach level 3.

Trouble and Turmoil has dropped to 2 - Staying civil !

You now have 1 x Shiny Loot.


Background

Do you recall how you came to this place?

Trouble and Turmoil

Oh no! Things are not going according to plan!

Guile

Talk fast and have an escape route ready.

Might

Sometimes it makes right. Sometimes it determines who is left.

Reason

Its sleep breeds monsters.

Ongoing Negotiations

Moving towards sovereignty, step by bloody step.


Political maneuvers

Britain

Roman Britain

Strategy is for cowards! Forth! Forth into the abyss of Brexit!

These options are suboptimal. Most of the time, you are better off drawing from the 'Good Luck' deck. Most of the time.

Always

Always

Extrapolate from the corpses

Luck

Watch for the fall of a card.

A matter of luck: it could go either way.

Political maneuvers

Britain

Roman Britain

You are not Britannia's first negotiator, and if you are not careful, you won't be the last.

Assemble a team

Luck

Watch for the fall of a card.

A matter of luck: the odds are strongly against you here.

Political maneuvers

Britain

Roman Britain

You're gonna need a strong stable for this race.


GOOD LUCK

You'll need it.

Always

Always


GOOD LUCK

You'll need it.

Always

Always


Pyramid schemes

Extrapolate from the corpses

Luck

Watch for the fall of a card.

Political maneuvers

Britain

Roman Britain

Oh, so he ran all the way to Egypt. Clever lad. Maybe it's not too late to do the same?

You were fortunate!

Trouble and Turmoil has increased to 8 - Frayed tempers !

7 change points, 2 more needed to reach level 9.

Ongoing Negotiations is increasing...


Trouble and Turmoil

Oh no! Things are not going according to plan!

Reason

Its sleep breeds monsters.

Ongoing Negotiations

Moving towards sovereignty, step by bloody step.


Debate time

Britain

Roman Britain

A visiting senator from Rome is looking for someone to debate on matters of politics and statecraft. He is said to be something of a philosopher.

GOOD LUCK

You'll need it.

Ignore him

Debate time

Britain

Roman Britain

The whole point of this Brexit thing is to deal with Romans less frequently, is it not?

Engage him

Debate time

Britain

Roman Britain

You're more than a match for this metropolitan chatterbox.


Romainer Sympathies

Better to hang together than to be crucified separately.

Reason

Its sleep breeds monsters.

Shiny Loot

Empires rise and fall, but greed is eternal.


GOOD LUCK

You'll need it.

Always

Always


Family Asunder

Britain

Roman Britain

Many Roman-Briton families are about to be split by Brexit. One particularly wealthy and powerful family is asking you to make concessions for their sake.

GOOD LUCK

You'll need it.

No exceptions

Family Asunder

Britain

Roman Britain

If you are not with us, you're against us.

Perhaps a few concessions

Family Asunder

Britain

Roman Britain

You don't have to be cruel for cruelty's sake. And the family will be grateful.


Background

Do you recall how you came to this place?

Guile

Talk fast and have an escape route ready.

Might

Sometimes it makes right. Sometimes it determines who is left.

Reason

Its sleep breeds monsters.


Political maneuvers

Britain

Roman Britain

Strategy is for cowards! Forth! Forth into the abyss of Brexit!

These options are suboptimal. Most of the time, you are better off drawing from the 'Good Luck' deck. Most of the time.

Always

Always

Assemble a team

Luck

Watch for the fall of a card.

A matter of luck: the odds are strongly against you here.

Political maneuvers

Britain

Roman Britain

You're gonna need a strong stable for this race.

Luck

Watch for the fall of a card.

A matter of luck: a long shot...but you might win.

Political maneuvers

Britain

Roman Britain

A gambit that can't possibly go wrong.

            8
            You need Trouble and Turmoil 8 (you have 8)

            8
            Unlocked with Trouble and Turmoil 8 - you have 8


Sever the ties

No exceptions

Family Asunder

Britain

Roman Britain

Let it be known that you, in infinite justice, inflict suffering upon the rich and poor alike.

Ongoing Negotiations is dropping...

0 change points, 2 more needed to reach level 2.


Trouble and Turmoil

Oh no! Things are not going according to plan!

Reason

Its sleep breeds monsters.

Ongoing Negotiations

Moving towards sovereignty, step by bloody step.


More like "oh snap" election

Luck

Watch for the fall of a card.

Political maneuvers

Britain

Roman Britain

A gambit that can't possibly go wrong.

You win by one vote. The runner-up is the Blood-Handed Reaver running on the platform of doing violent things to traitors such as yourself. And you still have to negotiate a Brexit.

Trouble and Turmoil is increasing...

3 change points, 6 more needed to reach level 9.

Ongoing Negotiations is dropping...


Reason

Its sleep breeds monsters.


Winning without fighting

Ignore him

Debate time

Britain

Roman Britain

A visiting senator from Rome is looking for someone to debate on matters of politics and statecraft. He is said to be something of a philosopher.

The whole point of this Brexit thing is to deal with Romans less frequently, is it not?

Let him monologue outside while you discuss practical matters.

1 change point, 2 more needed to reach level 3.

2 change points, 1 more needed to reach level 3.

Ongoing Negotiations has increased to 2 - Negotiations under way !


Romainer Sympathies

Better to hang together than to be crucified separately.

Reason

Its sleep breeds monsters.

Insider Information

Secrets are what remains when money and power run out.

Shiny Loot

Empires rise and fall, but greed is eternal.


GOOD LUCK

You'll need it.

Always

Always


GOOD LUCK

You'll need it.

Always

Always


For they are many

Britain

Roman Britain

Off-duty legionaries have taken a habit of gathering outside your tent, harassing you and your visitors. Perhaps it's time you did something about it.

GOOD LUCK

You'll need it.

Make them leave

A tough challenge

For they are many

Britain

Roman Britain

Their precious seven hills are THAT way.

Convince them to leave peacefully

Reason

Its sleep breeds monsters.

A tough challenge

For they are many

Britain

Roman Britain

It is in everyone's best interest.


Background

Do you recall how you came to this place?

Guile

Talk fast and have an escape route ready.

Might

Sometimes it makes right. Sometimes it determines who is left.

Reason

Its sleep breeds monsters.


Political maneuvers

Britain

Roman Britain

Strategy is for cowards! Forth! Forth into the abyss of Brexit!

These options are suboptimal. Most of the time, you are better off drawing from the 'Good Luck' deck. Most of the time.

Always

Always

Assemble a team

Luck

Watch for the fall of a card.

A matter of luck: the odds are strongly against you here.

Political maneuvers

Britain

Roman Britain

You're gonna need a strong stable for this race.

Luck

Watch for the fall of a card.

A matter of luck: a long shot...but you might win.

Political maneuvers

Britain

Roman Britain

A gambit that can't possibly go wrong.


Paying for Hadrian's Wall

Britain

Roman Britain

It is, indeed, a great wall, but who is going to pick up the maintenance bill for it?

GOOD LUCK

You'll need it.

Take a stand

Luck

Watch for the fall of a card.

A matter of luck: it could go either way.

Paying for Hadrian's Wall

Britain

Roman Britain

Your position on this issue is as unyielding as the wall itself.

Steal the wall

Paying for Hadrian's Wall

Britain

Roman Britain

With some creative props and sleight of hand, you can convince everyone that the wall has already crumbled on its own.


GOOD LUCK

You'll need it.

Always

Always


More like "oh snap" election

Luck

Watch for the fall of a card.

Political maneuvers

Britain

Roman Britain

A gambit that can't possibly go wrong.

            8
            You need Trouble and Turmoil 8 (you have 9)

            8
            Unlocked with Trouble and Turmoil 8 - you have 9

You win by one vote. The runner-up is the Blood-Handed Reaver running on the platform of doing violent things to traitors such as yourself. And you still have to negotiate a Brexit.

4 change points, 6 more needed to reach level 10.

Trouble and Turmoil has increased to 9 - Frayed tempers !

7 change points, 1 more needed to reach level 8.

Ongoing Negotiations has dropped to 7 - No consensus in sight!


Trouble and Turmoil

Oh no! Things are not going according to plan!

Reason

Its sleep breeds monsters.

Ongoing Negotiations

Moving towards sovereignty, step by bloody step.


Another brick in the wall

Take a stand

Luck

Watch for the fall of a card.

Paying for Hadrian's Wall

Britain

Roman Britain

You are not entirely sure how it happened, but you've agreed not only to pay for the wall, but also to finance the construction of three additional ones. Heads will roll for this, likely including yours.

3 change points, 1 more needed to reach level 4.

3 change points, 2 more needed to reach level 5.

Ongoing Negotiations is increasing...


Background

Do you recall how you came to this place?

Romainer Sympathies

Better to hang together than to be crucified separately.

Trouble and Turmoil

Oh no! Things are not going according to plan!

Guile

Talk fast and have an escape route ready.

Might

Sometimes it makes right. Sometimes it determines who is left.

Reason

Its sleep breeds monsters.

Ongoing Negotiations

Moving towards sovereignty, step by bloody step.

Shiny Loot

Empires rise and fall, but greed is eternal.


GOOD LUCK

You'll need it.

Always

Always


GOOD LUCK

You'll need it.

Always

Always


Woe to the vanquished

Make them leave

A very chancy challenge

For they are many

Britain

Roman Britain

Off-duty legionaries have taken a habit of gathering outside your tent, harassing you and your visitors. Perhaps it's time you did something about it.

Their precious seven hills are THAT way.

This particular group has grown too used to bullying unarmed civilians. Once they're beaten, you let them go, although you keep a few choice souvenirs as trophies.

0 change points, 5 more needed to reach level 5.

Might has increased to 4!

You succeeded in a Might challenge! (Risky challenges mean you learn more.)

4 change points, 2 more needed to reach level 6.

Ongoing Negotiations is increasing...

1 change point, 5 more needed to reach level 6.

Empires rise and fall, but greed is eternal.

You now have 1 x Shiny Loot.


Background

Do you recall how you came to this place?

Guile

Talk fast and have an escape route ready.

Might

Sometimes it makes right. Sometimes it determines who is left.

Reason

Its sleep breeds monsters.


Political maneuvers

Britain

Roman Britain

Strategy is for cowards! Forth! Forth into the abyss of Brexit!

These options are suboptimal. Most of the time, you are better off drawing from the 'Good Luck' deck. Most of the time.

Always

Always

Assemble a team

Luck

Watch for the fall of a card.

A matter of luck: the odds are strongly against you here.

Political maneuvers

Britain

Roman Britain

You're gonna need a strong stable for this race.

Luck

Watch for the fall of a card.

A matter of luck: a long shot...but you might win.

Political maneuvers

Britain

Roman Britain

A gambit that can't possibly go wrong.


Romainer Sympathies

Better to hang together than to be crucified separately.

Reason

Its sleep breeds monsters.


Its sleep breeds monsters.

Insider Information

Secrets are what remains when money and power run out.


Coalition of chaos

Assemble a team

Luck

Watch for the fall of a card.

Political maneuvers

Britain

Roman Britain

What a nest of backstabbing vipers. Come to think of it, actual vipers would have been more productive.

6 change points, 3 more needed to reach level 9.

1 change point, 11 more needed to reach level 12.

Gods help us all.


Trouble and Turmoil

Trouble and Turmoil 11 - All-out violence

Oh no! Things are not going according to plan!

Reason

Its sleep breeds monsters.

Ongoing Negotiations

Moving towards sovereignty, step by bloody step.


That old time religion

Britain

Roman Britain

Participation in the Imperial worship is one of the necessary requirements for a Roman province, along with the payment of tithes and taxes. In fact, some of the Briton monarchs are high-ranking priests and priestesses thereof - a clear conflict of interest.

GOOD LUCK

You'll need it.

Table the spiritual matters for now

That old time religion

Britain

Roman Britain

This is complicated enough without involving religion.

Attempt to reach a compromise

Reason

Its sleep breeds monsters.

A tough challenge

That old time religion

Britain

Roman Britain

You are no theologian, but you can pretend to be one for an evening.


GOOD LUCK

You'll need it.

Always

Always


GOOD LUCK

You'll need it.

Always

Always

Family Asunder

Many Roman-Briton families are about to be split by Brexit...


Ritual purpose

Attempt to reach a compromise

Reason

Its sleep breeds monsters.

A tough challenge

That old time religion

Britain

Roman Britain

The discussion starts well, but goes off the rails when you notice the blades up the participants' sleeves and the blood-caked grooves in the bargaining table. What follows involves very little negotiation and a lot of running.

2 change points, 2 more needed to reach level 4.

Reason is increasing...

Reason 3 failed in a challenge! (When you try a challenge that's difficult for you, you learn more even when you fail.)

2 change points, 3 more needed to reach level 5.


Romainer Sympathies

Better to hang together than to be crucified separately.

Reason

Its sleep breeds monsters.

Shiny Loot

Empires rise and fall, but greed is eternal.


Political maneuvers

Britain

Roman Britain

Always

Always

Luck

Watch for the fall of a card.

Political maneuvers

Britain

Roman Britain

A gambit that can't possibly go wrong.


GOOD LUCK

You'll need it.

Always

Always


Sickle and shillelagh

Britain

Roman Britain

Romans have tried to purge the druids from Britain more than once. Is it time for payback?

GOOD LUCK

You'll need it.

A new leaf

Sickle and shillelagh

Britain

Roman Britain

Let bygones be bygones.

Eye for an eye

Sickle and shillelagh

Britain

Roman Britain

Tooth for a tooth, spleen for a spleen, and so forth.


More like "oh snap" election

Luck

Watch for the fall of a card.

Political maneuvers

Britain

Roman Britain

A gambit that can't possibly go wrong.

You win by one vote. The runner-up is the Blood-Handed Reaver running on the platform of doing violent things to traitors such as yourself. And you still have to negotiate a Brexit.

7 change points, 5 more needed to reach level 12.

Gods help us all.

2 change points, 7 more needed to reach level 9.

Ongoing Negotiations is dropping...


Background

Do you recall how you came to this place?

Guile

Talk fast and have an escape route ready.

Might

Sometimes it makes right. Sometimes it determines who is left.

Reason

Its sleep breeds monsters.


Its sleep breeds monsters.


GOOD LUCK

You'll need it.

Always

Always


Sickle and shillelagh

Britain

Roman Britain

GOOD LUCK

You'll need it.

A new leaf

Sickle and shillelagh

Britain

Roman Britain

Let bygones be bygones.

Eye for an eye

Sickle and shillelagh

Britain

Roman Britain


Pirates in the Channel

Britain

Roman Britain

Like sharks drawn to blood, pirates of all stripes have filled the Channel, preying on merchant and military ships alike.

GOOD LUCK

You'll need it.

A very chancy challenge

Pirates in the Channel

Britain

Roman Britain

After all, the nautical scum are blocking their way home.

Disregard them

Pirates in the Channel

Britain

Roman Britain

They are a symptom, not the cause.


Political maneuvers

Britain

Roman Britain

Strategy is for cowards! Forth! Forth into the abyss of Brexit!

These options are suboptimal. Most of the time, you are better off drawing from the 'Good Luck' deck. Most of the time.

Always

Always

Luck

Watch for the fall of a card.

A matter of luck: a long shot...but you might win.

Political maneuvers

Britain

Roman Britain

A gambit that can't possibly go wrong.


Red in tooth and claw

Eye for an eye

Sickle and shillelagh

Britain

Roman Britain

As always, the nature takes its course. If said course happens to be of the dinner variety, who are we to argue?

Ongoing Negotiations has increased to 3 - Negotiations under way !

2 change points, 1 more needed to reach level 3.

Trouble and Turmoil is increasing...


Background

Do you recall how you came to this place?

Trouble and Turmoil

Oh no! Things are not going according to plan!

Guile

Talk fast and have an escape route ready.

Might

Sometimes it makes right. Sometimes it determines who is left.

Reason

Its sleep breeds monsters.

Ongoing Negotiations

Ongoing Negotiations 3 - Negotiations under way

Moving towards sovereignty, step by bloody step.

Insider Information

Secrets are what remains when money and power run out.


Let no landlubber go unavasted

Disregard them

Pirates in the Channel

Britain

Roman Britain

They are a symptom, not the cause.

Unfortunately, having their way home blocked makes the Romans bargain twice as hard. Cornered rats!

0 change points, 6 more needed to reach level 6.

1 change point, 5 more needed to reach level 6.


Romainer Sympathies

Better to hang together than to be crucified separately.

Reason

Its sleep breeds monsters.

Shiny Loot

Empires rise and fall, but greed is eternal.


More like "oh snap" election

Luck

Watch for the fall of a card.

Political maneuvers

Britain

Roman Britain

A gambit that can't possibly go wrong.

You were unlucky. Better luck next time...

1 change point, 12 more needed to reach level 13.

Gods help us all.

6 change points, 2 more needed to reach level 8.


Trouble and Turmoil

Trouble and Turmoil 12 - All-out violence

Reason

Its sleep breeds monsters.

Ongoing Negotiations

Ongoing Negotiations 7 - No consensus in sight


GOOD LUCK

You'll need it.

Always

Always


GOOD LUCK

You'll need it.

Always

Always


Red in tooth and claw

Eye for an eye

Sickle and shillelagh

Britain

Roman Britain

Romans have tried to purge the druids from Britain more than once. Is it time for payback?

Tooth for a tooth, spleen for a spleen, and so forth.

1 change point, 6 more needed to reach level 7.

2 change points, 4 more needed to reach level 6.

Trouble and Turmoil is increasing...


Reason

Its sleep breeds monsters.


Romainer Sympathies

Better to hang together than to be crucified separately.

Reason

Its sleep breeds monsters.


Political maneuvers

Britain

Roman Britain

Always

Always

Luck

Watch for the fall of a card.

Political maneuvers

Britain

Roman Britain

A gambit that can't possibly go wrong.


GOOD LUCK

You'll need it.

Always

Always


That old time religion

Britain

Roman Britain

Participation in the Imperial worship is one of the necessary requirements for a Roman province, along with the payment of tithes and taxes. In fact, some of the Briton monarchs are high-ranking priests and priestesses thereof - a clear conflict of interest.

GOOD LUCK

You'll need it.

Table the spiritual matters for now

That old time religion

Britain

Roman Britain

This is complicated enough without involving religion.

Attempt to reach a compromise

Reason

Its sleep breeds monsters.

A tough challenge

That old time religion

Britain

Roman Britain

You are no theologian, but you can pretend to be one for an evening.


More like "oh snap" election

Luck

Watch for the fall of a card.

Political maneuvers

Britain

Roman Britain

A gambit that can't possibly go wrong.

You win by one vote. The runner-up is the Blood-Handed Reaver running on the platform of doing violent things to traitors such as yourself. And you still have to negotiate a Brexit.

7 change points, 6 more needed to reach level 13.

Gods help us all.

2 change points, 6 more needed to reach level 8.

Ongoing Negotiations is dropping...


Background

Do you recall how you came to this place?

Guile

Talk fast and have an escape route ready.

Might

Sometimes it makes right. Sometimes it determines who is left.

Reason

Its sleep breeds monsters.


A conflict postponed

Table the spiritual matters for now

That old time religion

Britain

Roman Britain

The bad news is that this decision will undoubtedly lead to all kinds of sectarian violence down the line. The good news is, it will be someone else's problem.

4 change points, 2 more needed to reach level 6.

Ongoing Negotiations is increasing...

Trouble and Turmoil is increasing...


Background

Do you recall how you came to this place?

Trouble and Turmoil

Oh no! Things are not going according to plan!

Guile

Talk fast and have an escape route ready.

Might

Sometimes it makes right. Sometimes it determines who is left.

Reason

Its sleep breeds monsters.

Ongoing Negotiations

Moving towards sovereignty, step by bloody step.


GOOD LUCK

You'll need it.

Always

Always


GOOD LUCK

You'll need it.

Always

Always


GOOD LUCK

You'll need it.

Always

Always


Reason

Its sleep breeds monsters.

Insider Information

Secrets are what remains when money and power run out.


Reason

Its sleep breeds monsters.