Home

A shack

Well, this isn't much more then 4 planks of wood and a roof on top, but it beats being homeless.

This is a slot for your home. If you don't have any home, you should consider buying one. Hobo.

You can find homes for sale in the opportunities deck.

Hands

Your hands. Very useful. They can also hold things!

.44 Caliber Revolver

This is a gun. Pretty simple, keep firing end away from self and towards enemy.

Connected: High Society

You've made some friends with powerful people. Try to keep it that way.

Connected: The Church

The church is a very powerful force. They also have nice wine cellars.

Detective

You are now a detective, and can now solve mysteries! Isn't that exciting?

Connected: Demonstrators

You have connections with people trying to overthrow the government. Maybe that makes them revolutionaries.

Reputation: Walddorf

How the citizens of Walddorf view you.

Scandal

People are talking about you. In a bad way.

Wounds

You, by some means, have managed to get yourself hurt. Try not to let this go too high, you might die.

Suspicion

People are getting suspicious. Be careful.

Nightmares

You are having bad dreams. Sometimes sleepless.

Strength

Self explanatory. Basically how hard you can hit things, how far you can move things and how long you can last in a fight.

Intelligence

How smart you are. Used mainly for solving logic puzzles and calculating things.

Perception

How good you are at noticing things, and not standing out in a crowd.

Persuasiveness

How well you can charm and communicate with other people. Useful for social gatherings and the like.

Advarice

You're greedy. You like money, and may or may not do anything to get it.

Mapping the Forest

You've decided to map the forest surrounding Walddorf. This shows your progress.

Infiltrating Parliament

You're trying to convince Parliament to do something the demonstrators want.

Eradicating monsters

You've been sent by the church to cleanse the forest of monsters.
Increase this in the Forest.

Studying the Outside

What did that man in the shadows mean about the "outside"?
Start your journey on this front through the "What's that? In the shadows?" storylet.

Money

Currency. Dough. Filthy lucre. Whatever you call it, this is useful.

Secrets

Little things that most people wouldn't want you to know. Be careful with these.

A Key to an Old Man's Cabin

The Old Man gave you this in case you ever found yourself in the same relative part of the forest as him. You feel that you'll be using it soon.

Deed of Citizenship

This deed shows that you are a citizen of the town of Walddorf. Go you!

Adorable Teddy

AWWWWWWWWWWWWWWW! Who could suspect something THIS innocent?

Rumors

These are hardly concrete, but if they're true...

Gossip

Oh? Really? Is that true?


Finding monsters...

Forest

A bunch of trees with things moving in it. Not really anything else.

You're looking to get rid of the monsters in these here woods...You will gain Eradicating monsters even if you fail here, but will gain wounds.

Explore

Random happenings wherever you are.

Slow and steady...

Strength

Self explanatory. Basically how hard you can hit things, how far you can move things and how long you can last in a fight.

A chancy challenge

You don't want to get yourself killed, do you? Slow and steady does it.

A very chancy challenge

Storm the monsters with knives and revolvers!

You're not scared of the forest monsters! Mow them down!

            4
            You need Strength 4 (you have 11)

            4
            Unlocked with Strength 4 - you have 11


Not in the FACE!

A chancy challenge

You start to shoot at the monsters, but one of them swipes you. IN THE FACE!

3 change points, 8 more needed to reach level 11.

Strength is increasing...

Strength 11 failed in a challenge! (This challenge was old territory for you - you won't learn so much.)

2 change points, 2 more needed to reach level 4.

Eradicating monsters is increasing...

7 change points, 1 more needed to reach level 8.

Wounds is increasing...


Home

A shack

Well, this isn't much more then 4 planks of wood and a roof on top, but it beats being homeless.

This is a slot for your home. If you don't have any home, you should consider buying one. Hobo.

You can find homes for sale in the opportunities deck.

Hands

Your hands. Very useful. They can also hold things!

.44 Caliber Revolver

This is a gun. Pretty simple, keep firing end away from self and towards enemy.

Connected: High Society

You've made some friends with powerful people. Try to keep it that way.

Connected: The Church

The church is a very powerful force. They also have nice wine cellars.

Detective

You are now a detective, and can now solve mysteries! Isn't that exciting?

Connected: Demonstrators

You have connections with people trying to overthrow the government. Maybe that makes them revolutionaries.

Reputation: Walddorf

How the citizens of Walddorf view you.

Scandal

People are talking about you. In a bad way.

Wounds

You, by some means, have managed to get yourself hurt. Try not to let this go too high, you might die.

Suspicion

People are getting suspicious. Be careful.

Nightmares

You are having bad dreams. Sometimes sleepless.

Strength

Self explanatory. Basically how hard you can hit things, how far you can move things and how long you can last in a fight.

Intelligence

How smart you are. Used mainly for solving logic puzzles and calculating things.

Perception

How good you are at noticing things, and not standing out in a crowd.

Persuasiveness

How well you can charm and communicate with other people. Useful for social gatherings and the like.

Advarice

You're greedy. You like money, and may or may not do anything to get it.

Mapping the Forest

You've decided to map the forest surrounding Walddorf. This shows your progress.

Infiltrating Parliament

You're trying to convince Parliament to do something the demonstrators want.

Eradicating monsters

You've been sent by the church to cleanse the forest of monsters.
Increase this in the Forest.

Studying the Outside

What did that man in the shadows mean about the "outside"?
Start your journey on this front through the "What's that? In the shadows?" storylet.

Money

Currency. Dough. Filthy lucre. Whatever you call it, this is useful.

Secrets

Little things that most people wouldn't want you to know. Be careful with these.

A Key to an Old Man's Cabin

The Old Man gave you this in case you ever found yourself in the same relative part of the forest as him. You feel that you'll be using it soon.

Deed of Citizenship

This deed shows that you are a citizen of the town of Walddorf. Go you!

Adorable Teddy

AWWWWWWWWWWWWWWW! Who could suspect something THIS innocent?

Rumors

These are hardly concrete, but if they're true...

Gossip

Oh? Really? Is that true?


Explore

Random happenings wherever you are.

Always

Always

A traveling trader

You encounter a trader while walking in the forest...

The Market

Unlocked with 1 x Deed of Citizenship  - you have 1; you must be in Walddorf to play this card.

You stumble into a clearing in the village with lots of people...


Home

A shack

Well, this isn't much more then 4 planks of wood and a roof on top, but it beats being homeless.

This is a slot for your home. If you don't have any home, you should consider buying one. Hobo.

You can find homes for sale in the opportunities deck.

Hands

Your hands. Very useful. They can also hold things!

.44 Caliber Revolver

This is a gun. Pretty simple, keep firing end away from self and towards enemy.

Connected: High Society

You've made some friends with powerful people. Try to keep it that way.

Connected: The Church

The church is a very powerful force. They also have nice wine cellars.

Detective

You are now a detective, and can now solve mysteries! Isn't that exciting?

Connected: Demonstrators

You have connections with people trying to overthrow the government. Maybe that makes them revolutionaries.

Reputation: Walddorf

How the citizens of Walddorf view you.

Scandal

People are talking about you. In a bad way.

Wounds

You, by some means, have managed to get yourself hurt. Try not to let this go too high, you might die.

Suspicion

People are getting suspicious. Be careful.

Nightmares

You are having bad dreams. Sometimes sleepless.

Strength

Self explanatory. Basically how hard you can hit things, how far you can move things and how long you can last in a fight.

Intelligence

How smart you are. Used mainly for solving logic puzzles and calculating things.

Perception

How good you are at noticing things, and not standing out in a crowd.

Persuasiveness

How well you can charm and communicate with other people. Useful for social gatherings and the like.

Advarice

You're greedy. You like money, and may or may not do anything to get it.

Mapping the Forest

You've decided to map the forest surrounding Walddorf. This shows your progress.

Infiltrating Parliament

You're trying to convince Parliament to do something the demonstrators want.

Eradicating monsters

You've been sent by the church to cleanse the forest of monsters.
Increase this in the Forest.

Studying the Outside

What did that man in the shadows mean about the "outside"?
Start your journey on this front through the "What's that? In the shadows?" storylet.

Money

Currency. Dough. Filthy lucre. Whatever you call it, this is useful.

Secrets

Little things that most people wouldn't want you to know. Be careful with these.

A Key to an Old Man's Cabin

The Old Man gave you this in case you ever found yourself in the same relative part of the forest as him. You feel that you'll be using it soon.

Deed of Citizenship

This deed shows that you are a citizen of the town of Walddorf. Go you!

Adorable Teddy

AWWWWWWWWWWWWWWW! Who could suspect something THIS innocent?

Rumors

These are hardly concrete, but if they're true...

Gossip

Oh? Really? Is that true?


A traveller

Forest

A bunch of trees with things moving in it. Not really anything else.

These woods are not well traveled, but you do spot a traveler going through these roads.

Explore

Random happenings wherever you are.

Share stories with him

A chancy challenge

Nice to talk to someone out here.

Mug him

Strength

Self explanatory. Basically how hard you can hit things, how far you can move things and how long you can last in a fight.

A tough challenge

Not something an upstanding person would do, but you have your reasons.


"OW! OW! OW!'

A tough challenge

You leap at him, but he obviously knows kung-fu, and proceeds to beat you up and steal your wallet.

5 change points, 6 more needed to reach level 11.

Strength is increasing...

Strength 11 failed in a challenge!

1 change point, 8 more needed to reach level 9.

Wounds has increased to 8 - Near-death!

You've lost 3 x Money (new total 0).


Home

A shack

Well, this isn't much more then 4 planks of wood and a roof on top, but it beats being homeless.

This is a slot for your home. If you don't have any home, you should consider buying one. Hobo.

You can find homes for sale in the opportunities deck.

Hands

Your hands. Very useful. They can also hold things!

.44 Caliber Revolver

This is a gun. Pretty simple, keep firing end away from self and towards enemy.

Connected: High Society

You've made some friends with powerful people. Try to keep it that way.

Connected: The Church

The church is a very powerful force. They also have nice wine cellars.

Detective

You are now a detective, and can now solve mysteries! Isn't that exciting?

Connected: Demonstrators

You have connections with people trying to overthrow the government. Maybe that makes them revolutionaries.

Reputation: Walddorf

How the citizens of Walddorf view you.

Scandal

People are talking about you. In a bad way.

Wounds

You, by some means, have managed to get yourself hurt. Try not to let this go too high, you might die.

Suspicion

People are getting suspicious. Be careful.

Nightmares

You are having bad dreams. Sometimes sleepless.

Strength

Self explanatory. Basically how hard you can hit things, how far you can move things and how long you can last in a fight.

Intelligence

How smart you are. Used mainly for solving logic puzzles and calculating things.

Perception

How good you are at noticing things, and not standing out in a crowd.

Persuasiveness

How well you can charm and communicate with other people. Useful for social gatherings and the like.

Advarice

You're greedy. You like money, and may or may not do anything to get it.

Mapping the Forest

You've decided to map the forest surrounding Walddorf. This shows your progress.

Infiltrating Parliament

You're trying to convince Parliament to do something the demonstrators want.

Eradicating monsters

You've been sent by the church to cleanse the forest of monsters.
Increase this in the Forest.

Studying the Outside

What did that man in the shadows mean about the "outside"?
Start your journey on this front through the "What's that? In the shadows?" storylet.

Secrets

Little things that most people wouldn't want you to know. Be careful with these.

A Key to an Old Man's Cabin

The Old Man gave you this in case you ever found yourself in the same relative part of the forest as him. You feel that you'll be using it soon.

Deed of Citizenship

This deed shows that you are a citizen of the town of Walddorf. Go you!

Adorable Teddy

AWWWWWWWWWWWWWWW! Who could suspect something THIS innocent?

Rumors

These are hardly concrete, but if they're true...

Gossip

Oh? Really? Is that true?


Explore

Random happenings wherever you are.

Always

Always


Home

A shack

Well, this isn't much more then 4 planks of wood and a roof on top, but it beats being homeless.

This is a slot for your home. If you don't have any home, you should consider buying one. Hobo.

You can find homes for sale in the opportunities deck.

Hands

Your hands. Very useful. They can also hold things!

.44 Caliber Revolver

This is a gun. Pretty simple, keep firing end away from self and towards enemy.

Connected: High Society

You've made some friends with powerful people. Try to keep it that way.

Connected: The Church

The church is a very powerful force. They also have nice wine cellars.

Detective

You are now a detective, and can now solve mysteries! Isn't that exciting?

Connected: Demonstrators

You have connections with people trying to overthrow the government. Maybe that makes them revolutionaries.

Reputation: Walddorf

How the citizens of Walddorf view you.

Scandal

People are talking about you. In a bad way.

Wounds

You, by some means, have managed to get yourself hurt. Try not to let this go too high, you might die.

Suspicion

People are getting suspicious. Be careful.

Nightmares

You are having bad dreams. Sometimes sleepless.

Strength

Self explanatory. Basically how hard you can hit things, how far you can move things and how long you can last in a fight.

Intelligence

How smart you are. Used mainly for solving logic puzzles and calculating things.

Perception

How good you are at noticing things, and not standing out in a crowd.

Persuasiveness

How well you can charm and communicate with other people. Useful for social gatherings and the like.

Advarice

You're greedy. You like money, and may or may not do anything to get it.

Mapping the Forest

You've decided to map the forest surrounding Walddorf. This shows your progress.

Infiltrating Parliament

You're trying to convince Parliament to do something the demonstrators want.

Eradicating monsters

You've been sent by the church to cleanse the forest of monsters.
Increase this in the Forest.

Studying the Outside

What did that man in the shadows mean about the "outside"?
Start your journey on this front through the "What's that? In the shadows?" storylet.

Secrets

Little things that most people wouldn't want you to know. Be careful with these.

A Key to an Old Man's Cabin

The Old Man gave you this in case you ever found yourself in the same relative part of the forest as him. You feel that you'll be using it soon.

Deed of Citizenship

This deed shows that you are a citizen of the town of Walddorf. Go you!

Adorable Teddy

AWWWWWWWWWWWWWWW! Who could suspect something THIS innocent?

Rumors

These are hardly concrete, but if they're true...

Gossip

Oh? Really? Is that true?


The Old Man's cabin!

Forest

A bunch of trees with things moving in it. Not really anything else.

You are walking in the forest, when you find it. The old man's cabin. The one who led you to Walddorf.

Explore

Random happenings wherever you are.

Drop by and have a chat

See how's he doing.


"Come in, come in"

See how's he doing.

The old man was cleaning his rifle, and greets you warmly. He explains that he is a hunter and he's getting too old to hunt. He wants you to hunt, and carry on his legacy. You accept.

An occurrence! Your 'Hunter' Quality is now 1!


Home

A shack

Well, this isn't much more then 4 planks of wood and a roof on top, but it beats being homeless.

This is a slot for your home. If you don't have any home, you should consider buying one. Hobo.

You can find homes for sale in the opportunities deck.

Hands

Your hands. Very useful. They can also hold things!

.44 Caliber Revolver

This is a gun. Pretty simple, keep firing end away from self and towards enemy.

Connected: High Society

You've made some friends with powerful people. Try to keep it that way.

Connected: The Church

The church is a very powerful force. They also have nice wine cellars.

Detective

You are now a detective, and can now solve mysteries! Isn't that exciting?

Connected: Demonstrators

You have connections with people trying to overthrow the government. Maybe that makes them revolutionaries.

Hunter

You can hunt things in the forest now.

Reputation: Walddorf

How the citizens of Walddorf view you.

Scandal

People are talking about you. In a bad way.

Wounds

You, by some means, have managed to get yourself hurt. Try not to let this go too high, you might die.

Suspicion

People are getting suspicious. Be careful.

Nightmares

You are having bad dreams. Sometimes sleepless.

Strength

Self explanatory. Basically how hard you can hit things, how far you can move things and how long you can last in a fight.

Intelligence

How smart you are. Used mainly for solving logic puzzles and calculating things.

Perception

How good you are at noticing things, and not standing out in a crowd.

Persuasiveness

How well you can charm and communicate with other people. Useful for social gatherings and the like.

Advarice

You're greedy. You like money, and may or may not do anything to get it.

Mapping the Forest

You've decided to map the forest surrounding Walddorf. This shows your progress.

Infiltrating Parliament

You're trying to convince Parliament to do something the demonstrators want.

Eradicating monsters

You've been sent by the church to cleanse the forest of monsters.
Increase this in the Forest.

Studying the Outside

What did that man in the shadows mean about the "outside"?
Start your journey on this front through the "What's that? In the shadows?" storylet.

Secrets

Little things that most people wouldn't want you to know. Be careful with these.

A Key to an Old Man's Cabin

The Old Man gave you this in case you ever found yourself in the same relative part of the forest as him. You feel that you'll be using it soon.

Deed of Citizenship

This deed shows that you are a citizen of the town of Walddorf. Go you!

Adorable Teddy

AWWWWWWWWWWWWWWW! Who could suspect something THIS innocent?

Rumors

These are hardly concrete, but if they're true...

Gossip

Oh? Really? Is that true?


Explore

Random happenings wherever you are.

Hunting something

You go to the old man's cabin, and ask him if he's seen some prey for you to hunt...

Always

Always


Home

A shack

Well, this isn't much more then 4 planks of wood and a roof on top, but it beats being homeless.

This is a slot for your home. If you don't have any home, you should consider buying one. Hobo.

You can find homes for sale in the opportunities deck.

Hands

Your hands. Very useful. They can also hold things!

.44 Caliber Revolver

This is a gun. Pretty simple, keep firing end away from self and towards enemy.

Connected: High Society

You've made some friends with powerful people. Try to keep it that way.

Connected: The Church

The church is a very powerful force. They also have nice wine cellars.

Detective

You are now a detective, and can now solve mysteries! Isn't that exciting?

Connected: Demonstrators

You have connections with people trying to overthrow the government. Maybe that makes them revolutionaries.

Hunter

You can hunt things in the forest now.

Reputation: Walddorf

How the citizens of Walddorf view you.

Scandal

People are talking about you. In a bad way.

Wounds

You, by some means, have managed to get yourself hurt. Try not to let this go too high, you might die.

Suspicion

People are getting suspicious. Be careful.

Nightmares

You are having bad dreams. Sometimes sleepless.

Strength

Self explanatory. Basically how hard you can hit things, how far you can move things and how long you can last in a fight.

Intelligence

How smart you are. Used mainly for solving logic puzzles and calculating things.

Perception

How good you are at noticing things, and not standing out in a crowd.

Persuasiveness

How well you can charm and communicate with other people. Useful for social gatherings and the like.

Advarice

You're greedy. You like money, and may or may not do anything to get it.

Mapping the Forest

You've decided to map the forest surrounding Walddorf. This shows your progress.

Infiltrating Parliament

You're trying to convince Parliament to do something the demonstrators want.

Eradicating monsters

You've been sent by the church to cleanse the forest of monsters.
Increase this in the Forest.

Studying the Outside

What did that man in the shadows mean about the "outside"?
Start your journey on this front through the "What's that? In the shadows?" storylet.

Secrets

Little things that most people wouldn't want you to know. Be careful with these.

A Key to an Old Man's Cabin

The Old Man gave you this in case you ever found yourself in the same relative part of the forest as him. You feel that you'll be using it soon.

Deed of Citizenship

This deed shows that you are a citizen of the town of Walddorf. Go you!

Adorable Teddy

AWWWWWWWWWWWWWWW! Who could suspect something THIS innocent?

Rumors

These are hardly concrete, but if they're true...

Gossip

Oh? Really? Is that true?


Hunting something

Forest

A bunch of trees with things moving in it. Not really anything else.

You go to the old man's cabin, and ask him if he's seen some prey for you to hunt.

Always

Always

A giant chicken

"I'm not joking, a big chicken is running around these woods, bringing harm to those who are in it's way. Kill it before it reaches the village."

            1
            You need Impossible! 1

            1
            Unlocked with Impossible! 1


Explore

Random happenings wherever you are.

Always

Always

A tree

This is a forest, so there are bound to be trees...


Hunting something

Always

Always


Explore

Random happenings wherever you are.

Always

Always


A tree

This is a forest, so there are bound to be trees.

Explore

Random happenings wherever you are.

Fight it

Strength

Self explanatory. Basically how hard you can hit things, how far you can move things and how long you can last in a fight.

A high-risk challenge

Why would you fight a tree? Whatever, your choice.

Run away!

Perception

How good you are at noticing things, and not standing out in a crowd.

A high-risk challenge

Why would you run away from a tree in a forest?

Eat some fruit

Intelligence

How smart you are. Used mainly for solving logic puzzles and calculating things.

A high-risk challenge

Well, why not? It's not <i>poisonous</i>, is it?

Climb it

A high-risk challenge

Ah, childhood days.


Ow!

A high-risk challenge

Ah, childhood days.

You try to climb, but fall and hurt your back. That's going to leave a mark.

8 change points, 3 more needed to reach level 11.

Strength is increasing...

Strength 11 failed in a challenge! (When you try a challenge that's difficult for you, you learn more even when you fail.)

3 change points, 6 more needed to reach level 9.

Wounds is increasing...


Home

A shack

Well, this isn't much more then 4 planks of wood and a roof on top, but it beats being homeless.

This is a slot for your home. If you don't have any home, you should consider buying one. Hobo.

You can find homes for sale in the opportunities deck.

Hands

Your hands. Very useful. They can also hold things!

.44 Caliber Revolver

This is a gun. Pretty simple, keep firing end away from self and towards enemy.

Connected: High Society

You've made some friends with powerful people. Try to keep it that way.

Connected: The Church

The church is a very powerful force. They also have nice wine cellars.

Detective

You are now a detective, and can now solve mysteries! Isn't that exciting?

Connected: Demonstrators

You have connections with people trying to overthrow the government. Maybe that makes them revolutionaries.

Hunter

You can hunt things in the forest now.

Reputation: Walddorf

How the citizens of Walddorf view you.

Scandal

People are talking about you. In a bad way.

Wounds

You, by some means, have managed to get yourself hurt. Try not to let this go too high, you might die.

Suspicion

People are getting suspicious. Be careful.

Nightmares

You are having bad dreams. Sometimes sleepless.

Strength

Self explanatory. Basically how hard you can hit things, how far you can move things and how long you can last in a fight.

Intelligence

How smart you are. Used mainly for solving logic puzzles and calculating things.

Perception

How good you are at noticing things, and not standing out in a crowd.

Persuasiveness

How well you can charm and communicate with other people. Useful for social gatherings and the like.

Advarice

You're greedy. You like money, and may or may not do anything to get it.

Mapping the Forest

You've decided to map the forest surrounding Walddorf. This shows your progress.

Infiltrating Parliament

You're trying to convince Parliament to do something the demonstrators want.

Eradicating monsters

You've been sent by the church to cleanse the forest of monsters.
Increase this in the Forest.

Studying the Outside

What did that man in the shadows mean about the "outside"?
Start your journey on this front through the "What's that? In the shadows?" storylet.

Secrets

Little things that most people wouldn't want you to know. Be careful with these.

A Key to an Old Man's Cabin

The Old Man gave you this in case you ever found yourself in the same relative part of the forest as him. You feel that you'll be using it soon.

Deed of Citizenship

This deed shows that you are a citizen of the town of Walddorf. Go you!

Adorable Teddy

AWWWWWWWWWWWWWWW! Who could suspect something THIS innocent?

Rumors

These are hardly concrete, but if they're true...

Gossip

Oh? Really? Is that true?


Explore

Random happenings wherever you are.

Always

Always


Home

A shack

Well, this isn't much more then 4 planks of wood and a roof on top, but it beats being homeless.

This is a slot for your home. If you don't have any home, you should consider buying one. Hobo.

You can find homes for sale in the opportunities deck.

Hands

Your hands. Very useful. They can also hold things!

.44 Caliber Revolver

This is a gun. Pretty simple, keep firing end away from self and towards enemy.

Connected: High Society

You've made some friends with powerful people. Try to keep it that way.

Connected: The Church

The church is a very powerful force. They also have nice wine cellars.

Detective

You are now a detective, and can now solve mysteries! Isn't that exciting?

Connected: Demonstrators

You have connections with people trying to overthrow the government. Maybe that makes them revolutionaries.

Hunter

You can hunt things in the forest now.

Reputation: Walddorf

How the citizens of Walddorf view you.

Scandal

People are talking about you. In a bad way.

Wounds

You, by some means, have managed to get yourself hurt. Try not to let this go too high, you might die.

Suspicion

People are getting suspicious. Be careful.

Nightmares

You are having bad dreams. Sometimes sleepless.

Strength

Self explanatory. Basically how hard you can hit things, how far you can move things and how long you can last in a fight.

Intelligence

How smart you are. Used mainly for solving logic puzzles and calculating things.

Perception

How good you are at noticing things, and not standing out in a crowd.

Persuasiveness

How well you can charm and communicate with other people. Useful for social gatherings and the like.

Advarice

You're greedy. You like money, and may or may not do anything to get it.

Mapping the Forest

You've decided to map the forest surrounding Walddorf. This shows your progress.

Infiltrating Parliament

You're trying to convince Parliament to do something the demonstrators want.

Eradicating monsters

You've been sent by the church to cleanse the forest of monsters.
Increase this in the Forest.

Studying the Outside

What did that man in the shadows mean about the "outside"?
Start your journey on this front through the "What's that? In the shadows?" storylet.

Secrets

Little things that most people wouldn't want you to know. Be careful with these.

A Key to an Old Man's Cabin

The Old Man gave you this in case you ever found yourself in the same relative part of the forest as him. You feel that you'll be using it soon.

Deed of Citizenship

This deed shows that you are a citizen of the town of Walddorf. Go you!

Adorable Teddy

AWWWWWWWWWWWWWWW! Who could suspect something THIS innocent?

Rumors

These are hardly concrete, but if they're true...

Gossip

Oh? Really? Is that true?


A traveling trader

Forest

A bunch of trees with things moving in it. Not really anything else.

You encounter a trader while walking in the forest. He says that he is selling tinctures and cures for almost any aliment, even the non-tangible. He further says that each cure affects another. What would you like?

Explore

Random happenings wherever you are.

A cure for wounds!

"This medicine will fix yer right up, sir. However, people will be talking." This will decrease your wounds, but at the cost of your scandal.

            50
            You need 50 x Money  (you have 0)

            1
            You need Wounds 1 (you have 7)

            50
            Unlocked with 50 x Money

            1
            Unlocked with Wounds 1 - you have 7

A cure for scandal!

"Ah, yes, I could fix something up fer yer. But people will get suspicious." This will reduce your scandal, but at the cost of your suspicion.

            50
            You need 50 x Money  (you have 0)

            1
            You need Scandal 1 (you have 1)

            50
            Unlocked with 50 x Money

            1
            Unlocked with Scandal 1 - you have 1

A cure for suspicion!

"Ah, so them coppers are on yer tail, ye say? Well, I have something right here fer that, but yer probably ain't going to sleep well tonight." This will reduce your suspicion, but at the cost of your nightmares.

            50
            You need 50 x Money  (you have 0)

            1
            You need Suspicion 1 (you have 1)

            50
            Unlocked with 50 x Money

            1
            Unlocked with Suspicion 1 - you have 1

A cure for nightmares!

"Ah, so yer ain't sleeping well, are you? I have somethin' fer that, but you might get hurt in the process..." This will reduce your nightmares, but at the cost of your wounds.

            50
            You need 50 x Money  (you have 0)

            1
            You need Nightmares 1 (you have 1)

            50
            Unlocked with 50 x Money

            1
            Unlocked with Nightmares 1 - you have 1


Explore

Random happenings wherever you are.

Always

Always

Finding monsters...

Unlocked with Eradicating monsters 1 - you have 3

You're looking to get rid of the monsters in these here woods...


Travel

Had enough of the forest?

Always

Always

Yes! Back to the village please!

Had enough of the forest?

You can't wait to be gone from this forest.


Back to the path

Yes! Back to the village please!

Travel

Had enough of the forest?

You make your way to Walddorf again.

You have moved to a new area


Home

A shack

Well, this isn't much more then 4 planks of wood and a roof on top, but it beats being homeless.

This is a slot for your home. If you don't have any home, you should consider buying one. Hobo.

You can find homes for sale in the opportunities deck.

Hands

Your hands. Very useful. They can also hold things!

.44 Caliber Revolver

This is a gun. Pretty simple, keep firing end away from self and towards enemy.

Connected: High Society

You've made some friends with powerful people. Try to keep it that way.

Connected: The Church

The church is a very powerful force. They also have nice wine cellars.

Detective

You are now a detective, and can now solve mysteries! Isn't that exciting?

Connected: Demonstrators

You have connections with people trying to overthrow the government. Maybe that makes them revolutionaries.

Hunter

You can hunt things in the forest now.

Reputation: Walddorf

How the citizens of Walddorf view you.

Scandal

People are talking about you. In a bad way.

Wounds

You, by some means, have managed to get yourself hurt. Try not to let this go too high, you might die.

Suspicion

People are getting suspicious. Be careful.

Nightmares

You are having bad dreams. Sometimes sleepless.

Strength

Self explanatory. Basically how hard you can hit things, how far you can move things and how long you can last in a fight.

Intelligence

How smart you are. Used mainly for solving logic puzzles and calculating things.

Perception

How good you are at noticing things, and not standing out in a crowd.

Persuasiveness

How well you can charm and communicate with other people. Useful for social gatherings and the like.

Advarice

You're greedy. You like money, and may or may not do anything to get it.

Mapping the Forest

You've decided to map the forest surrounding Walddorf. This shows your progress.

Infiltrating Parliament

You're trying to convince Parliament to do something the demonstrators want.

Eradicating monsters

You've been sent by the church to cleanse the forest of monsters.
Increase this in the Forest.

Studying the Outside

What did that man in the shadows mean about the "outside"?
Start your journey on this front through the "What's that? In the shadows?" storylet.

Secrets

Little things that most people wouldn't want you to know. Be careful with these.

A Key to an Old Man's Cabin

The Old Man gave you this in case you ever found yourself in the same relative part of the forest as him. You feel that you'll be using it soon.

Deed of Citizenship

This deed shows that you are a citizen of the town of Walddorf. Go you!

Adorable Teddy

AWWWWWWWWWWWWWWW! Who could suspect something THIS innocent?

Rumors

These are hardly concrete, but if they're true...

Gossip

Oh? Really? Is that true?


Explore

Random happenings wherever you are.

Travel

You can now travel to different locations...

Making money

There has to be a way to make money in this Godforsaken town...

Cases!

Now that you're a detective, your presumed expertise can be put to use by various villagers...

Writing

Unlocked with Persuasiveness 10 - you have 10; Unlocked with

You're good enough that you might be able to write decent stories...

Always

Always

Finding monsters...

Unlocked with Eradicating monsters 1 - you have 3; you must be in Forest to play this card.

A traveling trader

Unlocked with 1 x Deed of Citizenship  - you have 1; you must be in Forest to play this card.


Writing

Walddorf

The forest village.

You're good enough that you might be able to write decent stories. Want to try?

Always

Always

Yes!

Writing

Walddorf

The forest village.

You can't wait to show the village what you're capable of!


Venture started!

Yes!

Writing

Walddorf

The forest village.

You get to work. Increase manuscript pages to 10 to publish.

You now have 1 x Manuscript pages.

You now have 20 - Average x Inspiration.

You're currently writing something. Not really anything to add to that.

You now have 1 x Writing a story.


Home

A shack

Well, this isn't much more then 4 planks of wood and a roof on top, but it beats being homeless.

This is a slot for your home. If you don't have any home, you should consider buying one. Hobo.

You can find homes for sale in the opportunities deck.

Hands

Your hands. Very useful. They can also hold things!

.44 Caliber Revolver

This is a gun. Pretty simple, keep firing end away from self and towards enemy.

Connected: High Society

You've made some friends with powerful people. Try to keep it that way.

Connected: The Church

The church is a very powerful force. They also have nice wine cellars.

Detective

You are now a detective, and can now solve mysteries! Isn't that exciting?

Connected: Demonstrators

You have connections with people trying to overthrow the government. Maybe that makes them revolutionaries.

Hunter

You can hunt things in the forest now.

Reputation: Walddorf

How the citizens of Walddorf view you.

Writing a story

You're currently writing something. Not really anything to add to that.

Scandal

People are talking about you. In a bad way.

Wounds

You, by some means, have managed to get yourself hurt. Try not to let this go too high, you might die.

Suspicion

People are getting suspicious. Be careful.

Nightmares

You are having bad dreams. Sometimes sleepless.

Strength

Self explanatory. Basically how hard you can hit things, how far you can move things and how long you can last in a fight.

Intelligence

How smart you are. Used mainly for solving logic puzzles and calculating things.

Perception

How good you are at noticing things, and not standing out in a crowd.

Persuasiveness

How well you can charm and communicate with other people. Useful for social gatherings and the like.

Advarice

You're greedy. You like money, and may or may not do anything to get it.

Mapping the Forest

You've decided to map the forest surrounding Walddorf. This shows your progress.

Infiltrating Parliament

You're trying to convince Parliament to do something the demonstrators want.

Eradicating monsters

You've been sent by the church to cleanse the forest of monsters.
Increase this in the Forest.

Studying the Outside

What did that man in the shadows mean about the "outside"?
Start your journey on this front through the "What's that? In the shadows?" storylet.

Inspiration

How good your short story is.

Secrets

Little things that most people wouldn't want you to know. Be careful with these.

A Key to an Old Man's Cabin

The Old Man gave you this in case you ever found yourself in the same relative part of the forest as him. You feel that you'll be using it soon.

Deed of Citizenship

This deed shows that you are a citizen of the town of Walddorf. Go you!

Adorable Teddy

AWWWWWWWWWWWWWWW! Who could suspect something THIS innocent?

Rumors

These are hardly concrete, but if they're true...

Gossip

Oh? Really? Is that true?

Manuscript pages

Pages of your story.


Explore

Random happenings wherever you are.

Writing a story

Unlocked with Writing a story 1 - you have 1

Always

Always


Writing a story

Walddorf

The forest village.

Putting words on paper!

Always

Always

Write. Slowly.

A chancy challenge

Writing a story

Walddorf

The forest village.

Putting words on paper!

You're in no rush.

A walk in the park

Luck

Watch for the fall of a card.

A matter of luck: it could go either way.

Writing a story

Walddorf

The forest village.

Putting words on paper!

This is a brilliant way to get inspiration, if you're lucky.

Write fast!

A very chancy challenge

Writing a story

Walddorf

The forest village.

Putting words on paper!

You have no time to spare for this!

            11
            You need Persuasiveness 11 (you have 10)

            11
            Unlocked with Persuasiveness 11 - you have 10


Nothing...

A walk in the park

Luck

Watch for the fall of a card.

Writing a story

Walddorf

The forest village.

Putting words on paper!

This park is boring. Nothing.

You were unlucky. Better luck next time...


Home

A shack

Well, this isn't much more then 4 planks of wood and a roof on top, but it beats being homeless.

This is a slot for your home. If you don't have any home, you should consider buying one. Hobo.

You can find homes for sale in the opportunities deck.

Hands

Your hands. Very useful. They can also hold things!

.44 Caliber Revolver

This is a gun. Pretty simple, keep firing end away from self and towards enemy.

Connected: High Society

You've made some friends with powerful people. Try to keep it that way.

Connected: The Church

The church is a very powerful force. They also have nice wine cellars.

Detective

You are now a detective, and can now solve mysteries! Isn't that exciting?

Connected: Demonstrators

You have connections with people trying to overthrow the government. Maybe that makes them revolutionaries.

Hunter

You can hunt things in the forest now.

Reputation: Walddorf

How the citizens of Walddorf view you.

Writing a story

You're currently writing something. Not really anything to add to that.

Scandal

People are talking about you. In a bad way.

Wounds

You, by some means, have managed to get yourself hurt. Try not to let this go too high, you might die.

Suspicion

People are getting suspicious. Be careful.

Nightmares

You are having bad dreams. Sometimes sleepless.

Strength

Self explanatory. Basically how hard you can hit things, how far you can move things and how long you can last in a fight.

Intelligence

How smart you are. Used mainly for solving logic puzzles and calculating things.

Perception

How good you are at noticing things, and not standing out in a crowd.

Persuasiveness

How well you can charm and communicate with other people. Useful for social gatherings and the like.

Advarice

You're greedy. You like money, and may or may not do anything to get it.

Mapping the Forest

You've decided to map the forest surrounding Walddorf. This shows your progress.

Infiltrating Parliament

You're trying to convince Parliament to do something the demonstrators want.

Eradicating monsters

You've been sent by the church to cleanse the forest of monsters.
Increase this in the Forest.

Studying the Outside

What did that man in the shadows mean about the "outside"?
Start your journey on this front through the "What's that? In the shadows?" storylet.

Inspiration

How good your short story is.

Secrets

Little things that most people wouldn't want you to know. Be careful with these.

A Key to an Old Man's Cabin

The Old Man gave you this in case you ever found yourself in the same relative part of the forest as him. You feel that you'll be using it soon.

Deed of Citizenship

This deed shows that you are a citizen of the town of Walddorf. Go you!

Adorable Teddy

AWWWWWWWWWWWWWWW! Who could suspect something THIS innocent?

Rumors

These are hardly concrete, but if they're true...

Gossip

Oh? Really? Is that true?

Manuscript pages

Pages of your story.


Explore

Random happenings wherever you are.

Always

Always


Making money

Walddorf

The forest village.

There has to be a way to make money in this Godforsaken town.

Always

Always

Help out in the warehouse

A straightforward challenge

Making money

Walddorf

The forest village.

The people at the warehouse could use some help moving crates and the like around.

The Library

A straightforward challenge

Making money

Walddorf

The forest village.

The librarians could use some help categorizing the books.

Keeping watch

A straightforward challenge

Making money

Walddorf

The forest village.

Someone will pay for a target to be watched. Who knows why or why not, all that matters is the money, right?

The Village Newspaper

A straightforward challenge

Making money

Walddorf

The forest village.

Because this is such a small town, the newspaper mainly consists of short fiction and will pay for any.


A good day's work

Help out in the warehouse

Strength

Self explanatory. Basically how hard you can hit things, how far you can move things and how long you can last in a fight.

A straightforward challenge

Making money

Walddorf

The forest village.

You do a good job of hauling crates and barrels around, even showing off your prowess by juggling them. The boss is impressed, and gives you your wage, plus a bonus.

9 change points, 2 more needed to reach level 11.

Strength is increasing...

You succeeded in a Strength challenge! (Simple challenges mean you don't learn so much.)

Currency. Dough. Filthy lucre. Whatever you call it, this is useful.

You now have 23 x Money.


Home

A shack

Well, this isn't much more then 4 planks of wood and a roof on top, but it beats being homeless.

This is a slot for your home. If you don't have any home, you should consider buying one. Hobo.

You can find homes for sale in the opportunities deck.

Hands

Your hands. Very useful. They can also hold things!

.44 Caliber Revolver

This is a gun. Pretty simple, keep firing end away from self and towards enemy.

Connected: High Society

You've made some friends with powerful people. Try to keep it that way.

Connected: The Church

The church is a very powerful force. They also have nice wine cellars.

Detective

You are now a detective, and can now solve mysteries! Isn't that exciting?

Connected: Demonstrators

You have connections with people trying to overthrow the government. Maybe that makes them revolutionaries.

Hunter

You can hunt things in the forest now.

Reputation: Walddorf

How the citizens of Walddorf view you.

Writing a story

You're currently writing something. Not really anything to add to that.

Scandal

People are talking about you. In a bad way.

Wounds

You, by some means, have managed to get yourself hurt. Try not to let this go too high, you might die.

Suspicion

People are getting suspicious. Be careful.

Nightmares

You are having bad dreams. Sometimes sleepless.

Strength

Self explanatory. Basically how hard you can hit things, how far you can move things and how long you can last in a fight.

Intelligence

How smart you are. Used mainly for solving logic puzzles and calculating things.

Perception

How good you are at noticing things, and not standing out in a crowd.

Persuasiveness

How well you can charm and communicate with other people. Useful for social gatherings and the like.

Advarice

You're greedy. You like money, and may or may not do anything to get it.

Mapping the Forest

You've decided to map the forest surrounding Walddorf. This shows your progress.

Infiltrating Parliament

You're trying to convince Parliament to do something the demonstrators want.

Eradicating monsters

You've been sent by the church to cleanse the forest of monsters.
Increase this in the Forest.

Studying the Outside

What did that man in the shadows mean about the "outside"?
Start your journey on this front through the "What's that? In the shadows?" storylet.

Inspiration

How good your short story is.

Money

Currency. Dough. Filthy lucre. Whatever you call it, this is useful.

Secrets

Little things that most people wouldn't want you to know. Be careful with these.

A Key to an Old Man's Cabin

The Old Man gave you this in case you ever found yourself in the same relative part of the forest as him. You feel that you'll be using it soon.

Deed of Citizenship

This deed shows that you are a citizen of the town of Walddorf. Go you!

Adorable Teddy

AWWWWWWWWWWWWWWW! Who could suspect something THIS innocent?

Rumors

These are hardly concrete, but if they're true...

Gossip

Oh? Really? Is that true?

Manuscript pages

Pages of your story.


Explore

Random happenings wherever you are.

Always

Always


Editing your story

Walddorf

The forest village.

You must make your story better!

Always

Always

A reserved edit

A very chancy challenge

Editing your story

Walddorf

The forest village.

You must make your story better!

You don't want to make any sweeping changes, a little nip and cut will do.

Spice it with gossip!

A tough challenge

Editing your story

Walddorf

The forest village.

You must make your story better!

You have some intriguing gossip. This could be useful for your story.

            1
            You need 1 x Gossip  (you have 10)

            1
            You need 1 x Manuscript pages  (you have 1)

            1
            Unlocked with 1 x Gossip  - you have 10

            1
            Unlocked with 1 x Manuscript pages  - you have 1

A full-scale edit!

A very chancy challenge

Editing your story

Walddorf

The forest village.

You must make your story better!

Cut full paragraphs! Add new plotlines! Nothing is off-bounds!

            2
            You need 2 x Manuscript pages  (you have 1)

            11
            You need Persuasiveness 11 (you have 10)

            2
            Unlocked with 2 x Manuscript pages  - you have 1

            11
            Unlocked with Persuasiveness 11 - you have 10

Put in some surprising facts

A high-risk challenge

Editing your story

Walddorf

The forest village.

You must make your story better!

This will be sure to be a page turner!

            1
            You need 1 x Manuscript pages  (you have 1)

            1
            You need 1 x Surprising facts  (you have 0)

            12
            You need Persuasiveness 12 (you have 10)

            1
            Unlocked with 1 x Manuscript pages  - you have 1

            1
            Unlocked with 1 x Surprising facts

            12
            Unlocked with Persuasiveness 12 - you have 10


Sigh.

Spice it with gossip!

A tough challenge

Editing your story

Walddorf

The forest village.

You must make your story better!

            1
            You need 1 x Gossip  (you have 9)

            1
            You need 1 x Manuscript pages  (you have 1)

            1
            Unlocked with 1 x Gossip  - you have 9

            1
            Unlocked with 1 x Manuscript pages  - you have 1

You can't find a way to put the gossip in the storyline. You throw the gossip away.

4 change points, 6 more needed to reach level 10.

Persuasiveness is increasing...

Persuasiveness 10 failed in a challenge! (When you try a challenge that's difficult for you, you learn more even when you fail.)

You've lost 1 x Gossip (new total 9).


Home

A shack

Well, this isn't much more then 4 planks of wood and a roof on top, but it beats being homeless.

This is a slot for your home. If you don't have any home, you should consider buying one. Hobo.

You can find homes for sale in the opportunities deck.

Hands

Your hands. Very useful. They can also hold things!

.44 Caliber Revolver

This is a gun. Pretty simple, keep firing end away from self and towards enemy.

Connected: High Society

You've made some friends with powerful people. Try to keep it that way.

Connected: The Church

The church is a very powerful force. They also have nice wine cellars.

Detective

You are now a detective, and can now solve mysteries! Isn't that exciting?

Connected: Demonstrators

You have connections with people trying to overthrow the government. Maybe that makes them revolutionaries.

Hunter

You can hunt things in the forest now.

Reputation: Walddorf

How the citizens of Walddorf view you.

Writing a story

You're currently writing something. Not really anything to add to that.

Scandal

People are talking about you. In a bad way.

Wounds

You, by some means, have managed to get yourself hurt. Try not to let this go too high, you might die.

Suspicion

People are getting suspicious. Be careful.

Nightmares

You are having bad dreams. Sometimes sleepless.

Strength

Self explanatory. Basically how hard you can hit things, how far you can move things and how long you can last in a fight.

Intelligence

How smart you are. Used mainly for solving logic puzzles and calculating things.

Perception

How good you are at noticing things, and not standing out in a crowd.

Persuasiveness

How well you can charm and communicate with other people. Useful for social gatherings and the like.

Advarice

You're greedy. You like money, and may or may not do anything to get it.

Mapping the Forest

You've decided to map the forest surrounding Walddorf. This shows your progress.

Infiltrating Parliament

You're trying to convince Parliament to do something the demonstrators want.

Eradicating monsters

You've been sent by the church to cleanse the forest of monsters.
Increase this in the Forest.

Studying the Outside

What did that man in the shadows mean about the "outside"?
Start your journey on this front through the "What's that? In the shadows?" storylet.

Inspiration

How good your short story is.

Money

Currency. Dough. Filthy lucre. Whatever you call it, this is useful.

Secrets

Little things that most people wouldn't want you to know. Be careful with these.

A Key to an Old Man's Cabin

The Old Man gave you this in case you ever found yourself in the same relative part of the forest as him. You feel that you'll be using it soon.

Deed of Citizenship

This deed shows that you are a citizen of the town of Walddorf. Go you!

Adorable Teddy

AWWWWWWWWWWWWWWW! Who could suspect something THIS innocent?

Rumors

These are hardly concrete, but if they're true...

Gossip

Oh? Really? Is that true?

Manuscript pages

Pages of your story.


Explore

Random happenings wherever you are.

Always

Always


Cases!

Walddorf

The forest village.

Now that you're a detective, your presumed expertise can be put to use by various villagers. For a monetary fee, of course.

Always

Always

The missing child

Cases!

Walddorf

The forest village.

A woman comes up to your front door and says that her child is missing! She begs you to find him.

            10
            You need Perception 10 (you have 13)

            10
            You need Intelligence 10 (you have 8)

            10
            You need Persuasiveness 10 (you have 10)

            10
            You need Strength 10 (you have 11)

            1
            You need Impossible! 1

            10
            Unlocked with Perception 10 - you have 13

            10
            Unlocked with Intelligence 10 - you have 8

            10
            Unlocked with Persuasiveness 10 - you have 10

            10
            Unlocked with Strength 10 - you have 11

            1
            Unlocked with Impossible! 1


Explore

Random happenings wherever you are.

Always

Always


Writing a story

Walddorf

The forest village.

Putting words on paper!

Always

Always

Write. Slowly.

A chancy challenge

Writing a story

Walddorf

The forest village.

Putting words on paper!

You're in no rush.

A walk in the park

Luck

Watch for the fall of a card.

A matter of luck: it could go either way.

Writing a story

Walddorf

The forest village.

Putting words on paper!

This is a brilliant way to get inspiration, if you're lucky.

Write fast!

A very chancy challenge

Writing a story

Walddorf

The forest village.

Putting words on paper!

You have no time to spare for this!


Something's missing...

Write. Slowly.

A chancy challenge

Writing a story

Walddorf

The forest village.

Putting words on paper!

You're in no rush.

You write, but afterwards you think that something's missing...

5 change points, 5 more needed to reach level 10.

Persuasiveness is increasing...

Persuasiveness 10 failed in a challenge! (This challenge was old territory for you - you won't learn so much.)

You've gained 5 x Manuscript pages (new total 6).

You've lost 1 x Inspiration (new total 19 - Sorta rubbish).


Home

A shack

Well, this isn't much more then 4 planks of wood and a roof on top, but it beats being homeless.

This is a slot for your home. If you don't have any home, you should consider buying one. Hobo.

You can find homes for sale in the opportunities deck.

Hands

Your hands. Very useful. They can also hold things!

.44 Caliber Revolver

This is a gun. Pretty simple, keep firing end away from self and towards enemy.

Connected: High Society

You've made some friends with powerful people. Try to keep it that way.

Connected: The Church

The church is a very powerful force. They also have nice wine cellars.

Detective

You are now a detective, and can now solve mysteries! Isn't that exciting?

Connected: Demonstrators

You have connections with people trying to overthrow the government. Maybe that makes them revolutionaries.

Hunter

You can hunt things in the forest now.

Reputation: Walddorf

How the citizens of Walddorf view you.

Writing a story

You're currently writing something. Not really anything to add to that.

Scandal

People are talking about you. In a bad way.

Wounds

You, by some means, have managed to get yourself hurt. Try not to let this go too high, you might die.

Suspicion

People are getting suspicious. Be careful.

Nightmares

You are having bad dreams. Sometimes sleepless.

Strength

Self explanatory. Basically how hard you can hit things, how far you can move things and how long you can last in a fight.

Intelligence

How smart you are. Used mainly for solving logic puzzles and calculating things.

Perception

How good you are at noticing things, and not standing out in a crowd.

Persuasiveness

How well you can charm and communicate with other people. Useful for social gatherings and the like.

Advarice

You're greedy. You like money, and may or may not do anything to get it.

Mapping the Forest

You've decided to map the forest surrounding Walddorf. This shows your progress.

Infiltrating Parliament

You're trying to convince Parliament to do something the demonstrators want.

Eradicating monsters

You've been sent by the church to cleanse the forest of monsters.
Increase this in the Forest.

Studying the Outside

What did that man in the shadows mean about the "outside"?
Start your journey on this front through the "What's that? In the shadows?" storylet.

Inspiration

How good your short story is.

Money

Currency. Dough. Filthy lucre. Whatever you call it, this is useful.

Secrets

Little things that most people wouldn't want you to know. Be careful with these.

A Key to an Old Man's Cabin

The Old Man gave you this in case you ever found yourself in the same relative part of the forest as him. You feel that you'll be using it soon.

Deed of Citizenship

This deed shows that you are a citizen of the town of Walddorf. Go you!

Adorable Teddy

AWWWWWWWWWWWWWWW! Who could suspect something THIS innocent?

Rumors

These are hardly concrete, but if they're true...

Gossip

Oh? Really? Is that true?

Manuscript pages

Pages of your story.


Explore

Random happenings wherever you are.

Always

Always


Editing your story

Walddorf

The forest village.

You must make your story better!

Always

Always

A reserved edit

A very chancy challenge

Editing your story

Walddorf

The forest village.

You must make your story better!

You don't want to make any sweeping changes, a little nip and cut will do.

Spice it with gossip!

A tough challenge

Editing your story

Walddorf

The forest village.

You must make your story better!

You have some intriguing gossip. This could be useful for your story.

            1
            You need 1 x Gossip  (you have 9)

            1
            You need 1 x Manuscript pages  (you have 6)

            1
            Unlocked with 1 x Gossip  - you have 9

            1
            Unlocked with 1 x Manuscript pages  - you have 6

A full-scale edit!

A very chancy challenge

Editing your story

Walddorf

The forest village.

You must make your story better!

Cut full paragraphs! Add new plotlines! Nothing is off-bounds!

            2
            You need 2 x Manuscript pages  (you have 6)

            11
            You need Persuasiveness 11 (you have 10)

            2
            Unlocked with 2 x Manuscript pages  - you have 6

            11
            Unlocked with Persuasiveness 11 - you have 10

Put in some surprising facts

A high-risk challenge

Editing your story

Walddorf

The forest village.

You must make your story better!

This will be sure to be a page turner!

            1
            You need 1 x Manuscript pages  (you have 6)

            1
            You need 1 x Surprising facts  (you have 0)

            12
            You need Persuasiveness 12 (you have 10)

            1
            Unlocked with 1 x Manuscript pages  - you have 6

            1
            Unlocked with 1 x Surprising facts

            12
            Unlocked with Persuasiveness 12 - you have 10


Um...

A reserved edit

A very chancy challenge

Editing your story

Walddorf

The forest village.

You must make your story better!

            1
            You need 1 x Manuscript pages  (you have 5)

            1
            Unlocked with 1 x Manuscript pages  - you have 5

You seem to have nipped and cut in the wrong places.

6 change points, 4 more needed to reach level 10.

Persuasiveness is increasing...

You've lost 1 x Manuscript pages (new total 5).


Home

A shack

Well, this isn't much more then 4 planks of wood and a roof on top, but it beats being homeless.

This is a slot for your home. If you don't have any home, you should consider buying one. Hobo.

You can find homes for sale in the opportunities deck.

Hands

Your hands. Very useful. They can also hold things!

.44 Caliber Revolver

This is a gun. Pretty simple, keep firing end away from self and towards enemy.

Connected: High Society

You've made some friends with powerful people. Try to keep it that way.

Connected: The Church

The church is a very powerful force. They also have nice wine cellars.

Detective

You are now a detective, and can now solve mysteries! Isn't that exciting?

Connected: Demonstrators

You have connections with people trying to overthrow the government. Maybe that makes them revolutionaries.

Hunter

You can hunt things in the forest now.

Reputation: Walddorf

How the citizens of Walddorf view you.

Writing a story

You're currently writing something. Not really anything to add to that.

Scandal

People are talking about you. In a bad way.

Wounds

You, by some means, have managed to get yourself hurt. Try not to let this go too high, you might die.

Suspicion

People are getting suspicious. Be careful.

Nightmares

You are having bad dreams. Sometimes sleepless.

Strength

Self explanatory. Basically how hard you can hit things, how far you can move things and how long you can last in a fight.

Intelligence

How smart you are. Used mainly for solving logic puzzles and calculating things.

Perception

How good you are at noticing things, and not standing out in a crowd.

Persuasiveness

How well you can charm and communicate with other people. Useful for social gatherings and the like.

Advarice

You're greedy. You like money, and may or may not do anything to get it.

Mapping the Forest

You've decided to map the forest surrounding Walddorf. This shows your progress.

Infiltrating Parliament

You're trying to convince Parliament to do something the demonstrators want.

Eradicating monsters

You've been sent by the church to cleanse the forest of monsters.
Increase this in the Forest.

Studying the Outside

What did that man in the shadows mean about the "outside"?
Start your journey on this front through the "What's that? In the shadows?" storylet.

Inspiration

How good your short story is.

Money

Currency. Dough. Filthy lucre. Whatever you call it, this is useful.

Secrets

Little things that most people wouldn't want you to know. Be careful with these.

A Key to an Old Man's Cabin

The Old Man gave you this in case you ever found yourself in the same relative part of the forest as him. You feel that you'll be using it soon.

Deed of Citizenship

This deed shows that you are a citizen of the town of Walddorf. Go you!

Adorable Teddy

AWWWWWWWWWWWWWWW! Who could suspect something THIS innocent?

Rumors

These are hardly concrete, but if they're true...

Gossip

Oh? Really? Is that true?

Manuscript pages

Pages of your story.


Explore

Random happenings wherever you are.

Always

Always


Finding monsters...

Forest

A bunch of trees with things moving in it. Not really anything else.

You're looking to get rid of the monsters in these here woods...You will gain Eradicating monsters even if you fail here, but will gain wounds.

Explore

Random happenings wherever you are.

Slow and steady...

Strength

Self explanatory. Basically how hard you can hit things, how far you can move things and how long you can last in a fight.

A chancy challenge

You don't want to get yourself killed, do you? Slow and steady does it.

A very chancy challenge

You're not scared of the forest monsters! Mow them down!

            4
            You need Strength 4 (you have 11)

            4
            Unlocked with Strength 4 - you have 11


Ha!

A very chancy challenge

            4
            You need Strength 4 (you have 12)

            4
            Unlocked with Strength 4 - you have 12

You cut open quite a few monsters. The forest seems much lass evil now.

1 change point, 11 more needed to reach level 12.

Strength has increased to 11!

3 change points, 2 more needed to reach level 5.

Eradicating monsters has increased to 4!


Home

A shack

Well, this isn't much more then 4 planks of wood and a roof on top, but it beats being homeless.

This is a slot for your home. If you don't have any home, you should consider buying one. Hobo.

You can find homes for sale in the opportunities deck.

Hands

Your hands. Very useful. They can also hold things!

.44 Caliber Revolver

This is a gun. Pretty simple, keep firing end away from self and towards enemy.

Connected: High Society

You've made some friends with powerful people. Try to keep it that way.

Connected: The Church

The church is a very powerful force. They also have nice wine cellars.

Detective

You are now a detective, and can now solve mysteries! Isn't that exciting?

Connected: Demonstrators

You have connections with people trying to overthrow the government. Maybe that makes them revolutionaries.

Hunter

You can hunt things in the forest now.

Reputation: Walddorf

How the citizens of Walddorf view you.

Writing a story

You're currently writing something. Not really anything to add to that.

Scandal

People are talking about you. In a bad way.

Wounds

You, by some means, have managed to get yourself hurt. Try not to let this go too high, you might die.

Suspicion

People are getting suspicious. Be careful.

Nightmares

You are having bad dreams. Sometimes sleepless.

Strength

Self explanatory. Basically how hard you can hit things, how far you can move things and how long you can last in a fight.

Intelligence

How smart you are. Used mainly for solving logic puzzles and calculating things.

Perception

How good you are at noticing things, and not standing out in a crowd.

Persuasiveness

How well you can charm and communicate with other people. Useful for social gatherings and the like.

Advarice

You're greedy. You like money, and may or may not do anything to get it.

Mapping the Forest

You've decided to map the forest surrounding Walddorf. This shows your progress.

Infiltrating Parliament

You're trying to convince Parliament to do something the demonstrators want.

Eradicating monsters

You've been sent by the church to cleanse the forest of monsters.
Increase this in the Forest.

Studying the Outside

What did that man in the shadows mean about the "outside"?
Start your journey on this front through the "What's that? In the shadows?" storylet.

Inspiration

How good your short story is.

Money

Currency. Dough. Filthy lucre. Whatever you call it, this is useful.

Secrets

Little things that most people wouldn't want you to know. Be careful with these.

A Key to an Old Man's Cabin

The Old Man gave you this in case you ever found yourself in the same relative part of the forest as him. You feel that you'll be using it soon.

Deed of Citizenship

This deed shows that you are a citizen of the town of Walddorf. Go you!

Adorable Teddy

AWWWWWWWWWWWWWWW! Who could suspect something THIS innocent?

Rumors

These are hardly concrete, but if they're true...

Gossip

Oh? Really? Is that true?

Manuscript pages

Pages of your story.


Explore

Random happenings wherever you are.

Always

Always


Home

A shack

Well, this isn't much more then 4 planks of wood and a roof on top, but it beats being homeless.

This is a slot for your home. If you don't have any home, you should consider buying one. Hobo.

You can find homes for sale in the opportunities deck.

Hands

Your hands. Very useful. They can also hold things!

.44 Caliber Revolver

This is a gun. Pretty simple, keep firing end away from self and towards enemy.

Connected: High Society

You've made some friends with powerful people. Try to keep it that way.

Connected: The Church

The church is a very powerful force. They also have nice wine cellars.

Detective

You are now a detective, and can now solve mysteries! Isn't that exciting?

Connected: Demonstrators

You have connections with people trying to overthrow the government. Maybe that makes them revolutionaries.

Hunter

You can hunt things in the forest now.

Reputation: Walddorf

How the citizens of Walddorf view you.

Writing a story

You're currently writing something. Not really anything to add to that.

Scandal

People are talking about you. In a bad way.

Wounds

You, by some means, have managed to get yourself hurt. Try not to let this go too high, you might die.

Suspicion

People are getting suspicious. Be careful.

Nightmares

You are having bad dreams. Sometimes sleepless.

Strength

Self explanatory. Basically how hard you can hit things, how far you can move things and how long you can last in a fight.

Intelligence

How smart you are. Used mainly for solving logic puzzles and calculating things.

Perception

How good you are at noticing things, and not standing out in a crowd.

Persuasiveness

How well you can charm and communicate with other people. Useful for social gatherings and the like.

Advarice

You're greedy. You like money, and may or may not do anything to get it.

Mapping the Forest

You've decided to map the forest surrounding Walddorf. This shows your progress.

Infiltrating Parliament

You're trying to convince Parliament to do something the demonstrators want.

Eradicating monsters

You've been sent by the church to cleanse the forest of monsters.
Increase this in the Forest.

Studying the Outside

What did that man in the shadows mean about the "outside"?
Start your journey on this front through the "What's that? In the shadows?" storylet.

Inspiration

How good your short story is.

Money

Currency. Dough. Filthy lucre. Whatever you call it, this is useful.

Secrets

Little things that most people wouldn't want you to know. Be careful with these.

A Key to an Old Man's Cabin

The Old Man gave you this in case you ever found yourself in the same relative part of the forest as him. You feel that you'll be using it soon.

Deed of Citizenship

This deed shows that you are a citizen of the town of Walddorf. Go you!

Adorable Teddy

AWWWWWWWWWWWWWWW! Who could suspect something THIS innocent?

Rumors

These are hardly concrete, but if they're true...

Gossip

Oh? Really? Is that true?

Manuscript pages

Pages of your story.


Travel

Walddorf

The forest village.

You can now travel to different locations. Where would you like to go?

Always

Always

The Forest

Travel

Walddorf

The forest village.

This is a dark and spooky place. But you have your reasons for entering.


Into the Forest

The Forest

Travel

Walddorf

The forest village.

You go into the forest.

You have moved to the Forest.


Home

A shack

Well, this isn't much more then 4 planks of wood and a roof on top, but it beats being homeless.

This is a slot for your home. If you don't have any home, you should consider buying one. Hobo.

You can find homes for sale in the opportunities deck.

Hands

Your hands. Very useful. They can also hold things!

.44 Caliber Revolver

This is a gun. Pretty simple, keep firing end away from self and towards enemy.

Connected: High Society

You've made some friends with powerful people. Try to keep it that way.

Connected: The Church

The church is a very powerful force. They also have nice wine cellars.

Detective

You are now a detective, and can now solve mysteries! Isn't that exciting?

Connected: Demonstrators

You have connections with people trying to overthrow the government. Maybe that makes them revolutionaries.

Hunter

You can hunt things in the forest now.

Reputation: Walddorf

How the citizens of Walddorf view you.

Writing a story

You're currently writing something. Not really anything to add to that.

Scandal

People are talking about you. In a bad way.

Wounds

You, by some means, have managed to get yourself hurt. Try not to let this go too high, you might die.

Suspicion

People are getting suspicious. Be careful.

Nightmares

You are having bad dreams. Sometimes sleepless.

Strength

Self explanatory. Basically how hard you can hit things, how far you can move things and how long you can last in a fight.

Intelligence

How smart you are. Used mainly for solving logic puzzles and calculating things.

Perception

How good you are at noticing things, and not standing out in a crowd.

Persuasiveness

How well you can charm and communicate with other people. Useful for social gatherings and the like.

Advarice

You're greedy. You like money, and may or may not do anything to get it.

Mapping the Forest

You've decided to map the forest surrounding Walddorf. This shows your progress.

Infiltrating Parliament

You're trying to convince Parliament to do something the demonstrators want.

Eradicating monsters

You've been sent by the church to cleanse the forest of monsters.
Increase this in the Forest.

Studying the Outside

What did that man in the shadows mean about the "outside"?
Start your journey on this front through the "What's that? In the shadows?" storylet.

Inspiration

How good your short story is.

Money

Currency. Dough. Filthy lucre. Whatever you call it, this is useful.

Secrets

Little things that most people wouldn't want you to know. Be careful with these.

A Key to an Old Man's Cabin

The Old Man gave you this in case you ever found yourself in the same relative part of the forest as him. You feel that you'll be using it soon.

Deed of Citizenship

This deed shows that you are a citizen of the town of Walddorf. Go you!

Adorable Teddy

AWWWWWWWWWWWWWWW! Who could suspect something THIS innocent?

Rumors

These are hardly concrete, but if they're true...

Gossip

Oh? Really? Is that true?

Manuscript pages

Pages of your story.


Explore

Random happenings wherever you are.

Always

Always

The Village Garden

; you must be in Walddorf to play this card.

The village has a nice garden, right next to the town hall...


Hunting something

Forest

A bunch of trees with things moving in it. Not really anything else.

You go to the old man's cabin, and ask him if he's seen some prey for you to hunt.

Always

Always

A giant chicken

"I'm not joking, a big chicken is running around these woods, bringing harm to those who are in it's way. Kill it before it reaches the village."

            1
            You need Impossible! 1

            1
            Unlocked with Impossible! 1


Explore

Random happenings wherever you are.

Always

Always


Travel

Had enough of the forest?

Always

Yes! Back to the village please!

Had enough of the forest?

You can't wait to be gone from this forest.


Back to the path

Yes! Back to the village please!

Travel

Had enough of the forest?

You make your way to Walddorf again.

You have moved to a new area


Home

A shack

Well, this isn't much more then 4 planks of wood and a roof on top, but it beats being homeless.

This is a slot for your home. If you don't have any home, you should consider buying one. Hobo.

You can find homes for sale in the opportunities deck.

Hands

Your hands. Very useful. They can also hold things!

.44 Caliber Revolver

This is a gun. Pretty simple, keep firing end away from self and towards enemy.

Connected: High Society

You've made some friends with powerful people. Try to keep it that way.

Connected: The Church

The church is a very powerful force. They also have nice wine cellars.

Detective

You are now a detective, and can now solve mysteries! Isn't that exciting?

Connected: Demonstrators

You have connections with people trying to overthrow the government. Maybe that makes them revolutionaries.

Hunter

You can hunt things in the forest now.

Reputation: Walddorf

How the citizens of Walddorf view you.

Writing a story

You're currently writing something. Not really anything to add to that.

Scandal

People are talking about you. In a bad way.

Wounds

You, by some means, have managed to get yourself hurt. Try not to let this go too high, you might die.

Suspicion

People are getting suspicious. Be careful.

Nightmares

You are having bad dreams. Sometimes sleepless.

Strength

Self explanatory. Basically how hard you can hit things, how far you can move things and how long you can last in a fight.

Intelligence

How smart you are. Used mainly for solving logic puzzles and calculating things.

Perception

How good you are at noticing things, and not standing out in a crowd.

Persuasiveness

How well you can charm and communicate with other people. Useful for social gatherings and the like.

Advarice

You're greedy. You like money, and may or may not do anything to get it.

Mapping the Forest

You've decided to map the forest surrounding Walddorf. This shows your progress.

Infiltrating Parliament

You're trying to convince Parliament to do something the demonstrators want.

Eradicating monsters

You've been sent by the church to cleanse the forest of monsters.
Increase this in the Forest.

Studying the Outside

What did that man in the shadows mean about the "outside"?
Start your journey on this front through the "What's that? In the shadows?" storylet.

Inspiration

How good your short story is.

Money

Currency. Dough. Filthy lucre. Whatever you call it, this is useful.

Secrets

Little things that most people wouldn't want you to know. Be careful with these.

A Key to an Old Man's Cabin

The Old Man gave you this in case you ever found yourself in the same relative part of the forest as him. You feel that you'll be using it soon.

Deed of Citizenship

This deed shows that you are a citizen of the town of Walddorf. Go you!

Adorable Teddy

AWWWWWWWWWWWWWWW! Who could suspect something THIS innocent?

Rumors

These are hardly concrete, but if they're true...

Gossip

Oh? Really? Is that true?

Manuscript pages

Pages of your story.


Explore

Random happenings wherever you are.

Always

Always


Cases!

Walddorf

The forest village.

Now that you're a detective, your presumed expertise can be put to use by various villagers. For a monetary fee, of course.

Always

Always

The missing child

Cases!

Walddorf

The forest village.

A woman comes up to your front door and says that her child is missing! She begs you to find him.

            10
            You need Perception 10 (you have 13)

            10
            You need Intelligence 10 (you have 8)

            10
            You need Persuasiveness 10 (you have 10)

            10
            You need Strength 10 (you have 12)

            1
            You need Impossible! 1

            10
            Unlocked with Perception 10 - you have 13

            10
            Unlocked with Intelligence 10 - you have 8

            10
            Unlocked with Persuasiveness 10 - you have 10

            10
            Unlocked with Strength 10 - you have 12

            1
            Unlocked with Impossible! 1


Explore

Random happenings wherever you are.

Always

Always


Your wounds

Walddorf

The forest village.

You're pretty beat up...

Always

Always

A little rest

Luck

Watch for the fall of a card.

A matter of luck: it could go either way.

Your wounds

Walddorf

The forest village.

You're pretty beat up...

A little rest should do the trick.

Have a doctor take a look at you

Luck

Watch for the fall of a card.

A matter of luck: pretty good odds.

Your wounds

Walddorf

The forest village.

You're pretty beat up...

Your wounds deserve professional help.

            100
            You need 100 x Money  (you have 23)

            5
            You need Wounds 5 (you have 7)

            100
            Unlocked with 100 x Money  - you have 23

            5
            Unlocked with Wounds 5 - you have 7


Ah. Much Better.

A little rest

Luck

Watch for the fall of a card.

Your wounds

Walddorf

The forest village.

You're pretty beat up...

A little rest should do the trick.

You feel much better now.

You were fortunate!

1 change point, 8 more needed to reach level 9.

Wounds is dropping...


Home

A shack

Well, this isn't much more then 4 planks of wood and a roof on top, but it beats being homeless.

This is a slot for your home. If you don't have any home, you should consider buying one. Hobo.

You can find homes for sale in the opportunities deck.

Hands

Your hands. Very useful. They can also hold things!

.44 Caliber Revolver

This is a gun. Pretty simple, keep firing end away from self and towards enemy.

Connected: High Society

You've made some friends with powerful people. Try to keep it that way.

Connected: The Church

The church is a very powerful force. They also have nice wine cellars.

Detective

You are now a detective, and can now solve mysteries! Isn't that exciting?

Connected: Demonstrators

You have connections with people trying to overthrow the government. Maybe that makes them revolutionaries.

Hunter

You can hunt things in the forest now.

Reputation: Walddorf

How the citizens of Walddorf view you.

Writing a story

You're currently writing something. Not really anything to add to that.

Scandal

People are talking about you. In a bad way.

Wounds

You, by some means, have managed to get yourself hurt. Try not to let this go too high, you might die.

Suspicion

People are getting suspicious. Be careful.

Nightmares

You are having bad dreams. Sometimes sleepless.

Strength

Self explanatory. Basically how hard you can hit things, how far you can move things and how long you can last in a fight.

Intelligence

How smart you are. Used mainly for solving logic puzzles and calculating things.

Perception

How good you are at noticing things, and not standing out in a crowd.

Persuasiveness

How well you can charm and communicate with other people. Useful for social gatherings and the like.

Advarice

You're greedy. You like money, and may or may not do anything to get it.

Mapping the Forest

You've decided to map the forest surrounding Walddorf. This shows your progress.

Infiltrating Parliament

You're trying to convince Parliament to do something the demonstrators want.

Eradicating monsters

You've been sent by the church to cleanse the forest of monsters.
Increase this in the Forest.

Studying the Outside

What did that man in the shadows mean about the "outside"?
Start your journey on this front through the "What's that? In the shadows?" storylet.

Inspiration

How good your short story is.

Money

Currency. Dough. Filthy lucre. Whatever you call it, this is useful.

Secrets

Little things that most people wouldn't want you to know. Be careful with these.

A Key to an Old Man's Cabin

The Old Man gave you this in case you ever found yourself in the same relative part of the forest as him. You feel that you'll be using it soon.

Deed of Citizenship

This deed shows that you are a citizen of the town of Walddorf. Go you!

Adorable Teddy

AWWWWWWWWWWWWWWW! Who could suspect something THIS innocent?

Rumors

These are hardly concrete, but if they're true...

Gossip

Oh? Really? Is that true?

Manuscript pages

Pages of your story.


Explore

Random happenings wherever you are.

Always

Always


A traveling trader

Forest

A bunch of trees with things moving in it. Not really anything else.

You encounter a trader while walking in the forest. He says that he is selling tinctures and cures for almost any aliment, even the non-tangible. He further says that each cure affects another. What would you like?

Explore

Random happenings wherever you are.

A cure for wounds!

"This medicine will fix yer right up, sir. However, people will be talking." This will decrease your wounds, but at the cost of your scandal.

            50
            You need 50 x Money  (you have 23)

            1
            You need Wounds 1 (you have 7)

            50
            Unlocked with 50 x Money  - you have 23

            1
            Unlocked with Wounds 1 - you have 7

A cure for scandal!

"Ah, yes, I could fix something up fer yer. But people will get suspicious." This will reduce your scandal, but at the cost of your suspicion.

            50
            You need 50 x Money  (you have 23)

            1
            You need Scandal 1 (you have 1)

            50
            Unlocked with 50 x Money  - you have 23

            1
            Unlocked with Scandal 1 - you have 1

A cure for suspicion!

"Ah, so them coppers are on yer tail, ye say? Well, I have something right here fer that, but yer probably ain't going to sleep well tonight." This will reduce your suspicion, but at the cost of your nightmares.

            50
            You need 50 x Money  (you have 23)

            1
            You need Suspicion 1 (you have 1)

            50
            Unlocked with 50 x Money  - you have 23

            1
            Unlocked with Suspicion 1 - you have 1

A cure for nightmares!

"Ah, so yer ain't sleeping well, are you? I have somethin' fer that, but you might get hurt in the process..." This will reduce your nightmares, but at the cost of your wounds.

            50
            You need 50 x Money  (you have 23)

            1
            You need Nightmares 1 (you have 1)

            50
            Unlocked with 50 x Money  - you have 23

            1
            Unlocked with Nightmares 1 - you have 1


Explore

Random happenings wherever you are.

Always

Always


Making money

Walddorf

The forest village.

There has to be a way to make money in this Godforsaken town.

Always

Always

Help out in the warehouse

Strength

Self explanatory. Basically how hard you can hit things, how far you can move things and how long you can last in a fight.

A straightforward challenge

Making money

Walddorf

The forest village.

The people at the warehouse could use some help moving crates and the like around.

The Library

Intelligence

How smart you are. Used mainly for solving logic puzzles and calculating things.

A straightforward challenge

Making money

Walddorf

The forest village.

The librarians could use some help categorizing the books.

Keeping watch

Perception

How good you are at noticing things, and not standing out in a crowd.

A straightforward challenge

Making money

Walddorf

The forest village.

Someone will pay for a target to be watched. Who knows why or why not, all that matters is the money, right?

The Village Newspaper

Persuasiveness

How well you can charm and communicate with other people. Useful for social gatherings and the like.

A straightforward challenge

Making money

Walddorf

The forest village.

Because this is such a small town, the newspaper mainly consists of short fiction and will pay for any.


Done!

The Library

A straightforward challenge

Making money

Walddorf

The forest village.

After going some 25 books, you categorize them and collect your wage. The academics seem pleased with your work.

4 change points, 5 more needed to reach level 9.

Intelligence is increasing...

You succeeded in an Intelligence challenge! (Simple challenges mean you don't learn so much.)

0 change points, 2 more needed to reach level 2.

A twist in your tale! You are now Connected: Academics.

You've gained 25 x Money (new total 48).


Home

A shack

Well, this isn't much more then 4 planks of wood and a roof on top, but it beats being homeless.

This is a slot for your home. If you don't have any home, you should consider buying one. Hobo.

You can find homes for sale in the opportunities deck.

Hands

Your hands. Very useful. They can also hold things!

.44 Caliber Revolver

This is a gun. Pretty simple, keep firing end away from self and towards enemy.

Connected: Academics

Basically, how good your relations with scholars, librarians and scientists.

Connected: High Society

You've made some friends with powerful people. Try to keep it that way.

Connected: The Church

The church is a very powerful force. They also have nice wine cellars.

Detective

You are now a detective, and can now solve mysteries! Isn't that exciting?

Connected: Demonstrators

You have connections with people trying to overthrow the government. Maybe that makes them revolutionaries.

Hunter

You can hunt things in the forest now.

Reputation: Walddorf

How the citizens of Walddorf view you.

Writing a story

You're currently writing something. Not really anything to add to that.

Scandal

People are talking about you. In a bad way.

Wounds

You, by some means, have managed to get yourself hurt. Try not to let this go too high, you might die.

Suspicion

People are getting suspicious. Be careful.

Nightmares

You are having bad dreams. Sometimes sleepless.

Strength

Self explanatory. Basically how hard you can hit things, how far you can move things and how long you can last in a fight.

Intelligence

How smart you are. Used mainly for solving logic puzzles and calculating things.

Perception

How good you are at noticing things, and not standing out in a crowd.

Persuasiveness

How well you can charm and communicate with other people. Useful for social gatherings and the like.

Advarice

You're greedy. You like money, and may or may not do anything to get it.

Mapping the Forest

You've decided to map the forest surrounding Walddorf. This shows your progress.

Infiltrating Parliament

You're trying to convince Parliament to do something the demonstrators want.

Eradicating monsters

You've been sent by the church to cleanse the forest of monsters.
Increase this in the Forest.

Studying the Outside

What did that man in the shadows mean about the "outside"?
Start your journey on this front through the "What's that? In the shadows?" storylet.

Inspiration

How good your short story is.

Money

Currency. Dough. Filthy lucre. Whatever you call it, this is useful.

Secrets

Little things that most people wouldn't want you to know. Be careful with these.

A Key to an Old Man's Cabin

The Old Man gave you this in case you ever found yourself in the same relative part of the forest as him. You feel that you'll be using it soon.

Deed of Citizenship

This deed shows that you are a citizen of the town of Walddorf. Go you!

Adorable Teddy

AWWWWWWWWWWWWWWW! Who could suspect something THIS innocent?

Rumors

These are hardly concrete, but if they're true...

Gossip

Oh? Really? Is that true?

Manuscript pages

Pages of your story.


Explore

Random happenings wherever you are.

Always

Always


Editing your story

Walddorf

The forest village.

You must make your story better!

Always

Always

A reserved edit

A very chancy challenge

Editing your story

Walddorf

The forest village.

You must make your story better!

You don't want to make any sweeping changes, a little nip and cut will do.

Spice it with gossip!

A tough challenge

Editing your story

Walddorf

The forest village.

You must make your story better!

You have some intriguing gossip. This could be useful for your story.

            1
            You need 1 x Gossip  (you have 9)

            1
            You need 1 x Manuscript pages  (you have 5)

            1
            Unlocked with 1 x Gossip  - you have 9

            1
            Unlocked with 1 x Manuscript pages  - you have 5

A full-scale edit!

A very chancy challenge

Editing your story

Walddorf

The forest village.

You must make your story better!

Cut full paragraphs! Add new plotlines! Nothing is off-bounds!

            2
            You need 2 x Manuscript pages  (you have 5)

            11
            You need Persuasiveness 11 (you have 10)

            2
            Unlocked with 2 x Manuscript pages  - you have 5

            11
            Unlocked with Persuasiveness 11 - you have 10

Put in some surprising facts

A high-risk challenge

Editing your story

Walddorf

The forest village.

You must make your story better!

This will be sure to be a page turner!

            1
            You need 1 x Manuscript pages  (you have 5)

            1
            You need 1 x Surprising facts  (you have 0)

            12
            You need Persuasiveness 12 (you have 10)

            1
            Unlocked with 1 x Manuscript pages  - you have 5

            1
            Unlocked with 1 x Surprising facts

            12
            Unlocked with Persuasiveness 12 - you have 10


Um...

A reserved edit

A very chancy challenge

Editing your story

Walddorf

The forest village.

You must make your story better!

            1
            You need 1 x Manuscript pages  (you have 4)

            1
            Unlocked with 1 x Manuscript pages  - you have 4

You seem to have nipped and cut in the wrong places.

7 change points, 3 more needed to reach level 10.

Persuasiveness is increasing...

You've lost 1 x Manuscript pages (new total 4).


Home

A shack

Well, this isn't much more then 4 planks of wood and a roof on top, but it beats being homeless.

This is a slot for your home. If you don't have any home, you should consider buying one. Hobo.

You can find homes for sale in the opportunities deck.

Hands

Your hands. Very useful. They can also hold things!

.44 Caliber Revolver

This is a gun. Pretty simple, keep firing end away from self and towards enemy.

Connected: Academics

Basically, how good your relations with scholars, librarians and scientists.

Connected: High Society

You've made some friends with powerful people. Try to keep it that way.

Connected: The Church

The church is a very powerful force. They also have nice wine cellars.

Detective

You are now a detective, and can now solve mysteries! Isn't that exciting?

Connected: Demonstrators

You have connections with people trying to overthrow the government. Maybe that makes them revolutionaries.

Hunter

You can hunt things in the forest now.

Reputation: Walddorf

How the citizens of Walddorf view you.

Writing a story

You're currently writing something. Not really anything to add to that.

Scandal

People are talking about you. In a bad way.

Wounds

You, by some means, have managed to get yourself hurt. Try not to let this go too high, you might die.

Suspicion

People are getting suspicious. Be careful.

Nightmares

You are having bad dreams. Sometimes sleepless.

Strength

Self explanatory. Basically how hard you can hit things, how far you can move things and how long you can last in a fight.

Intelligence

How smart you are. Used mainly for solving logic puzzles and calculating things.

Perception

How good you are at noticing things, and not standing out in a crowd.

Persuasiveness

How well you can charm and communicate with other people. Useful for social gatherings and the like.

Advarice

You're greedy. You like money, and may or may not do anything to get it.

Mapping the Forest

You've decided to map the forest surrounding Walddorf. This shows your progress.

Infiltrating Parliament

You're trying to convince Parliament to do something the demonstrators want.

Eradicating monsters

You've been sent by the church to cleanse the forest of monsters.
Increase this in the Forest.

Studying the Outside

What did that man in the shadows mean about the "outside"?
Start your journey on this front through the "What's that? In the shadows?" storylet.

Inspiration

How good your short story is.

Money

Currency. Dough. Filthy lucre. Whatever you call it, this is useful.

Secrets

Little things that most people wouldn't want you to know. Be careful with these.

A Key to an Old Man's Cabin

The Old Man gave you this in case you ever found yourself in the same relative part of the forest as him. You feel that you'll be using it soon.

Deed of Citizenship

This deed shows that you are a citizen of the town of Walddorf. Go you!

Adorable Teddy

AWWWWWWWWWWWWWWW! Who could suspect something THIS innocent?

Rumors

These are hardly concrete, but if they're true...

Gossip

Oh? Really? Is that true?

Manuscript pages

Pages of your story.


Explore

Random happenings wherever you are.

Always

Always


Writing a story

Walddorf

The forest village.

Putting words on paper!

Always

Always

Write. Slowly.

A chancy challenge

Writing a story

Walddorf

The forest village.

Putting words on paper!

You're in no rush.

A walk in the park

Luck

Watch for the fall of a card.

A matter of luck: it could go either way.

Writing a story

Walddorf

The forest village.

Putting words on paper!

This is a brilliant way to get inspiration, if you're lucky.

Write fast!

A very chancy challenge

Writing a story

Walddorf

The forest village.

Putting words on paper!

You have no time to spare for this!

            11
            You need Persuasiveness 11 (you have 10)

            11
            Unlocked with Persuasiveness 11 - you have 10


Done!

Write. Slowly.

A chancy challenge

Writing a story

Walddorf

The forest village.

Putting words on paper!

You're in no rush.

More pages written. Outstanding.

0 change points, 11 more needed to reach level 11.

Persuasiveness has increased to 10!

You succeeded in a Persuasiveness challenge! (Simple challenges mean you don't learn so much.)

You've gained 5 x Manuscript pages (new total 9).