Hi. I...I was...

Steal from the fountain!

An almost impossible challenge

The Village Garden

Walddorf

The forest village.

You start stealing the coins, but a copper spots you and asks what you are doing. This will not end well.

3 change points, 2 more needed to reach level 5.

Perception has increased to 4!

How good you are at noticing things, and not standing out in a crowd.

Perception 3 failed in a challenge! (When you try a challenge that's difficult for you, you learn more even when you fail.)

0 change points, 2 more needed to reach level 2.

You've gained a new quality: Suspicion at Not entirely guiltless.

You've lost 5 x Reputation: Walddorf (new total 55 - Neutral).


Home

This is a slot for your home. If you don't have any home, you should consider buying one. Hobo.

You can find homes for sale in the opportunities deck.

Hands

Your hands. Very useful. They can also hold things!

.44 Caliber Revolver

This is a gun. Pretty simple, keep firing end away from self and towards enemy.

Companion

Something or someone who accompanies you.

Homeless!

You need to find somewhere better to live. And soon.

Connected: High Society

You've made some friends with powerful people. Try to keep it that way.

Connected: The Church

The church is a very powerful force. They also have nice wine cellars.

Detective

You are now a detective, and can now solve mysteries! Isn't that exciting?

Reputation: Walddorf

How the citizens of Walddorf view you.

Wounds

You, by some means, have managed to get yourself hurt. Try not to let this go too high, you might die.

Suspicion

People are getting suspicious. Be careful.

Strength

Self explanatory. Basically how hard you can hit things, how far you can move things and how long you can last in a fight.

Intelligence

How smart you are. Used mainly for solving logic puzzles and calculating things.

Perception

How good you are at noticing things, and not standing out in a crowd.

Persuasiveness

How well you can charm and communicate with other people. Useful for social gatherings and the like.

Informed

You know things most others don't.

Money

Currency. Dough. Filthy lucre. Whatever you call it, this is useful.

Secrets

Little things that most people wouldn't want you to know. Be careful with these.

A Key to an Old Man's Cabin

The Old Man gave you this in case you ever found yourself in the same relative part of the forest as him. You feel that you'll be using it soon.

Deed of Citizenship

This deed shows that you are a citizen of the town of Walddorf. Go you!


Explore

Random happenings wherever you are.

Travel

You can now travel to different locations...

A new start

Unlocked with 1 x Deed of Citizenship  - you have 1

Making money

There has to be a way to make money in this Godforsaken town...

Cases!

Now that you're a detective, your presumed expertise can be put to use by various villagers...

Always

Always

The Market

You stumble into a clearing in the village with lots of people...

You seem to lack a home...

Every so often, you think about buying a home...


Home

This is a slot for your home. If you don't have any home, you should consider buying one. Hobo.

You can find homes for sale in the opportunities deck.

Hands

Your hands. Very useful. They can also hold things!

.44 Caliber Revolver

This is a gun. Pretty simple, keep firing end away from self and towards enemy.

Companion

Something or someone who accompanies you.

Homeless!

You need to find somewhere better to live. And soon.

Connected: High Society

You've made some friends with powerful people. Try to keep it that way.

Connected: The Church

The church is a very powerful force. They also have nice wine cellars.

Detective

You are now a detective, and can now solve mysteries! Isn't that exciting?

Reputation: Walddorf

How the citizens of Walddorf view you.

Wounds

You, by some means, have managed to get yourself hurt. Try not to let this go too high, you might die.

Suspicion

People are getting suspicious. Be careful.

Strength

Self explanatory. Basically how hard you can hit things, how far you can move things and how long you can last in a fight.

Intelligence

How smart you are. Used mainly for solving logic puzzles and calculating things.

Perception

How good you are at noticing things, and not standing out in a crowd.

Persuasiveness

How well you can charm and communicate with other people. Useful for social gatherings and the like.

Informed

You know things most others don't.

Money

Currency. Dough. Filthy lucre. Whatever you call it, this is useful.

Secrets

Little things that most people wouldn't want you to know. Be careful with these.

A Key to an Old Man's Cabin

The Old Man gave you this in case you ever found yourself in the same relative part of the forest as him. You feel that you'll be using it soon.

Deed of Citizenship

This deed shows that you are a citizen of the town of Walddorf. Go you!


Cases!

Walddorf

The forest village.

Now that you're a detective, your presumed expertise can be put to use by various villagers. For a monetary fee, of course.

Always

Always

The missing child

Cases!

Walddorf

The forest village.

A woman comes up to your front door and says that her child is missing! She begs you to find him.

            10
            You need Perception 10 (you have 4)

            10
            You need Intelligence 10 (you have 1)

            10
            You need Persuasiveness 10 (you have 5)

            10
            You need Strength 10 (you have 4)

            1
            You need Impossible! 1

            10
            Unlocked with Perception 10 - you have 4

            10
            Unlocked with Intelligence 10 - you have 1

            10
            Unlocked with Persuasiveness 10 - you have 5

            10
            Unlocked with Strength 10 - you have 4

            1
            Unlocked with Impossible! 1


Explore

Random happenings wherever you are.

Always

Always

The church

There's a church here in Walddorf, and they're holding a mass today...


You seem to lack a home...

Walddorf

The forest village.

Every so often, you think about buying a home. But now you actually bring yourself to go to the Walddorf real estate agency. They have some houses for sale. So, what house will it be?

Explore

Random happenings wherever you are.

A shack

You seem to lack a home...

Walddorf

The forest village.

Barely counts as a home. Still, you will be able to say you have a home.

            50
            You need 50 x Money  (you have 11)

            50
            Unlocked with 50 x Money  - you have 11

A mansion

You seem to lack a home...

Walddorf

The forest village.

This will cost a lot of money, and you need some contacts in high places to buy this. But you get to say you have a mansion, so there's that.

            100000
            You need 100,000 x Money  (you have 11)

            5
            You need Connected: High Society 5 (you have 1)

            100000
            Unlocked with 100,000 x Money  - you have 11

            5
            Unlocked with Connected: High Society 5 - you have 1


Explore

Random happenings wherever you are.

Always

Always


The church

Walddorf

The forest village.

There's a church here in Walddorf, and they're holding a mass today.

Explore

Random happenings wherever you are.

Give a donation

The church

Walddorf

The forest village.

The church is always open to donations, and will improve the mood of them towards you.

            15
            You need 15 x Money  (you have 11)

            15
            Unlocked with 15 x Money  - you have 11

Pray.

The church

Walddorf

The forest village.

However boring it may be, being seen praying makes you seem less scandalous.

            1
            You need Scandal 1

            1
            Unlocked with Scandal 1

Make a large donation

The church

Walddorf

The forest village.

Father Benedict leads you into the church. "Any donations are appreciated, however, we would really like some stained glass windows, and they aren't cheap..."
This will earn the Church's favor faster than if you went with a small donation.

            150
            You need 150 x Money  (you have 11)

            150
            Unlocked with 150 x Money  - you have 11

Ask for gossip

The church

Walddorf

The forest village.

The clergy are the first to hear about any secrets or scandal going around. However, they don't like gossiping.

            5
            You need Connected: The Church 5 (you have 1)

            5
            Unlocked with Connected: The Church 5 - you have 1


Explore

Random happenings wherever you are.

Always

Always


You seem to lack a home...

Walddorf

The forest village.

Explore

Random happenings wherever you are.

A shack

You seem to lack a home...

Walddorf

The forest village.

A mansion

You seem to lack a home...

Walddorf

The forest village.


Explore

Random happenings wherever you are.

Always

Always


Cases!

Walddorf

The forest village.

Always

Always

The missing child

Cases!

Walddorf

The forest village.


Explore

Random happenings wherever you are.

Always

Always


Your wounds

Walddorf

The forest village.

You're pretty beat up...

Always

Always

A little rest

Luck

Watch for the fall of a card.

A matter of luck: it could go either way.

Your wounds

Walddorf

The forest village.

You're pretty beat up...

A little rest should do the trick.

Have a doctor take a look at you

Luck

Watch for the fall of a card.

A matter of luck: pretty good odds.

Your wounds

Walddorf

The forest village.

You're pretty beat up...

Your wounds deserve professional help.

            100
            You need 100 x Money  (you have 11)

            5
            You need Wounds 5 (you have 3)

            100
            Unlocked with 100 x Money  - you have 11

            5
            Unlocked with Wounds 5 - you have 3


So rude!

A little rest

Luck

Watch for the fall of a card.

Your wounds

Walddorf

The forest village.

You're pretty beat up...

A little rest should do the trick.

You try to get some rest, but you are interrupted by so many people! Sigh.

You were unlucky. Better luck next time...


Home

This is a slot for your home. If you don't have any home, you should consider buying one. Hobo.

You can find homes for sale in the opportunities deck.

Hands

Your hands. Very useful. They can also hold things!

.44 Caliber Revolver

This is a gun. Pretty simple, keep firing end away from self and towards enemy.

Companion

Something or someone who accompanies you.

Homeless!

You need to find somewhere better to live. And soon.

Connected: High Society

You've made some friends with powerful people. Try to keep it that way.

Connected: The Church

The church is a very powerful force. They also have nice wine cellars.

Detective

You are now a detective, and can now solve mysteries! Isn't that exciting?

Reputation: Walddorf

How the citizens of Walddorf view you.

Wounds

You, by some means, have managed to get yourself hurt. Try not to let this go too high, you might die.

Suspicion

People are getting suspicious. Be careful.

Strength

Self explanatory. Basically how hard you can hit things, how far you can move things and how long you can last in a fight.

Intelligence

How smart you are. Used mainly for solving logic puzzles and calculating things.

Perception

How good you are at noticing things, and not standing out in a crowd.

Persuasiveness

How well you can charm and communicate with other people. Useful for social gatherings and the like.

Informed

You know things most others don't.

Money

Currency. Dough. Filthy lucre. Whatever you call it, this is useful.

Secrets

Little things that most people wouldn't want you to know. Be careful with these.

A Key to an Old Man's Cabin

The Old Man gave you this in case you ever found yourself in the same relative part of the forest as him. You feel that you'll be using it soon.

Deed of Citizenship

This deed shows that you are a citizen of the town of Walddorf. Go you!


Explore

Random happenings wherever you are.

Always

Always


A new start

Do you want to start over?

Always

Yes

Do you want to start over?

Very well.


Goodbye.

Yes

A new start

Do you want to start over?

Very well.

Have fun in your new life here.


Home

This is a slot for your home. If you don't have any home, you should consider buying one. Hobo.

You can find homes for sale in the opportunities deck.

Hands

Your hands. Very useful. They can also hold things!

.44 Caliber Revolver

This is a gun. Pretty simple, keep firing end away from self and towards enemy.

Companion

Something or someone who accompanies you.

Homeless!

You need to find somewhere better to live. And soon.

Connected: High Society

You've made some friends with powerful people. Try to keep it that way.

Connected: The Church

The church is a very powerful force. They also have nice wine cellars.

Detective

You are now a detective, and can now solve mysteries! Isn't that exciting?

Reputation: Walddorf

How the citizens of Walddorf view you.

Wounds

You, by some means, have managed to get yourself hurt. Try not to let this go too high, you might die.

Suspicion

People are getting suspicious. Be careful.

Strength

Self explanatory. Basically how hard you can hit things, how far you can move things and how long you can last in a fight.

Intelligence

How smart you are. Used mainly for solving logic puzzles and calculating things.

Perception

How good you are at noticing things, and not standing out in a crowd.

Persuasiveness

How well you can charm and communicate with other people. Useful for social gatherings and the like.

Informed

You know things most others don't.

Money

Currency. Dough. Filthy lucre. Whatever you call it, this is useful.

Secrets

Little things that most people wouldn't want you to know. Be careful with these.

A Key to an Old Man's Cabin

The Old Man gave you this in case you ever found yourself in the same relative part of the forest as him. You feel that you'll be using it soon.

Deed of Citizenship

This deed shows that you are a citizen of the town of Walddorf. Go you!


What?!?

You wake up, dazed and confused, with no memory of who you are...

Always

Always


Hands

Your hands. Very useful. They can also hold things!

a stranger

A past yet to be revealed


What?!?

alphaSandbox starting area

alphaSandbox starting area

You wake up, dazed and confused, with no memory of who you are. You look around, see if anyone is around. You don't recognize this place. You seem to be on the coast, with a forest not far from you. What will you do?

Always

Always

Go into the forest

What?!?

alphaSandbox starting area

alphaSandbox starting area

Surely there must be SOMEONE around here. And you sure are not jumping into the ocean and swimming!


Into the forest

Go into the forest

What?!?

alphaSandbox starting area

alphaSandbox starting area

You trudge into the forest. As you go, you happen to find some metal discs on the path. Better than nothing! You also remember a bit about yourself, not enough, but it'll do for now.

You have moved to the Forest.

0 change points, 2 more needed to reach level 2.

You've gained a new quality: Intelligence at 1.

You've gained a new quality: Strength at 1.

You've gained a new quality: Perception at 1.

You've gained a new quality: Persuasiveness at 1.

You started with a quality called "A Stranger", which has just changed to level 2. This will unlock more stories.

You now have 10 x Money.


Hands

Your hands. Very useful. They can also hold things!

a stranger

A past yet to be revealed


The Forest

You keep walking along, trying to remember who you are...

Always

Always


The Forest

Forest

A bunch of trees with things moving in it. Not really anything else.

You keep walking along, trying to remember who you are. Were you:

Always

Always

Intelligent?

You were smart, you remember that.

Strong?

You beat up bullies. (Or were one. You can't remember that.)

Good with words?

You could talk your way out of almost anything.

Observant?

You watched. You saw a lot of things.


Yes. Yes you were.

Charming was your thing.

0 change points, 3 more needed to reach level 3.

Persuasiveness has increased to 2!

You started with a quality called "A Stranger", which has just changed to level 3. This will unlock more stories.


a stranger

A past yet to be revealed


Finally! A house!

After more trudging in the forest, you see a cabin...

Always

Always


Finally! A house!

After more trudging in the forest, you see a cabin. Seeing civilization at last, you run up to the cabin and knock. An old man opens the door. You and the old man strike up a conversation, and you explain your predicament to the man. He recommends that you go to the nearby village of Walddorf. Before you leave, he presses something into your hand.

Always

A revolver

"You can't be too careful out there. Good luck in your journeys. If you find yourself in this part of the woods again, feel free to drop by."

This increases Strength and Persuasive by one each.

A knife

"You can't be too careful out there. Good luck in your journeys. If you find yourself in this part of the woods again, feel free to drop by."

This increases Perception and Intelligence by one each.


Farewell!

You trudge once again into the forest.

You now have 1 x A Key to an Old Man's Cabin.

You started with a quality called "A Stranger", which has just changed to level 4. This will unlock more stories.

This is a gun. Pretty simple, keep firing end away from self and towards enemy.

You now have 1 x .44 Caliber Revolver.

You can now use your hands to hold things. Yay!


Hands

.44 Caliber Revolver

This is a gun. Pretty simple, keep firing end away from self and towards enemy.

a stranger

A past yet to be revealed

Strength

Self explanatory. Basically how hard you can hit things, how far you can move things and how long you can last in a fight.

Intelligence

How smart you are. Used mainly for solving logic puzzles and calculating things.

Perception

How good you are at noticing things, and not standing out in a crowd.

Persuasiveness

How well you can charm and communicate with other people. Useful for social gatherings and the like.

Money

Currency. Dough. Filthy lucre. Whatever you call it, this is useful.

A Key to an Old Man's Cabin

The Old Man gave you this in case you ever found yourself in the same relative part of the forest as him. You feel that you'll be using it soon.


Walddorf

You finally reach the village that the old man was talking about, which is a great break from the forest that you spent most of the day walking through...

Always

Always


Walddorf

You finally reach the village that the old man was talking about, which is a great break from the forest that you spent most of the day walking through. The find the mayor's office, and he greets you warmly. After some paperwork, he names you a citizen of this village. He also gives you a selection of gifts. What'll it be?

Always

Money!

Money is good. You can't have too much, can you?

Secrets!

You want to stay informed, don't you?


You want to stay informed, don't you?

"Very well, here you are," he says as he gives you a notebook with little scrawls. "Be careful with these."

You have moved to a new area

You now have 15 x Secrets.

Your "A Stranger" quality has gone. Welcome to the world!

You've gained a new quality: Informed at 1.

You should look for somewhere to live.

This is a slot for your home. If you don't have any home, you should consider buying one. Hobo.

You now have 1 x Home.

You now have 1 x Deed of Citizenship.

An occurrence! Your 'Reputation: Walddorf' Quality is now 50 - Neutral!


Home

This is a slot for your home. If you don't have any home, you should consider buying one. Hobo.

You can find homes for sale in the opportunities deck.

Hands

Your hands. Very useful. They can also hold things!

Homeless!

You need to find somewhere better to live. And soon.

Reputation: Walddorf

How the citizens of Walddorf view you.

Informed

You know things most others don't.

Secrets

Little things that most people wouldn't want you to know. Be careful with these.

Deed of Citizenship

This deed shows that you are a citizen of the town of Walddorf. Go you!


Explore

Random happenings wherever you are.

Always

Always


Reputation: Walddorf

How the citizens of Walddorf view you.

Informed

You know things most others don't.


In the know...

Walddorf

The forest village.

You now have some knowledge of a second layer of more secret dealings in the village. How will you use this information?

Explore

Random happenings wherever you are.

Try a small deal

Informed

You know things most others don't.

A chancy challenge

In the know...

Walddorf

The forest village.

You don't have <b>that</b> much info. Listening in on a lower-profile conversation could reap some benefits.

Listen to a <b>BIG</b> deal

Informed

You know things most others don't.

A high-risk challenge

In the know...

Walddorf

The forest village.

Informed? You know the every movement of these buffoons! You're going all in!

            2
            You need Informed 2 (you have 1)

            2
            Unlocked with Informed 2 - you have 1


Hum...

Try a small deal

Informed

You know things most others don't.

A chancy challenge

In the know...

Walddorf

The forest village.

This is interesting. You jot down notes while they speak.

You succeeded in an Informed challenge!

These are hardly concrete, but if they're true...

You now have 5 x Rumors.

You've gained 25 x Secrets (new total 40).

1 change point, 1 more needed to reach level 2.

Informed is increasing...


Hands

.44 Caliber Revolver

This is a gun. Pretty simple, keep firing end away from self and towards enemy.

Reputation: Walddorf

How the citizens of Walddorf view you.

Strength

Self explanatory. Basically how hard you can hit things, how far you can move things and how long you can last in a fight.

Intelligence

How smart you are. Used mainly for solving logic puzzles and calculating things.

Perception

How good you are at noticing things, and not standing out in a crowd.

Persuasiveness

How well you can charm and communicate with other people. Useful for social gatherings and the like.

Informed

You know things most others don't.

Money

Currency. Dough. Filthy lucre. Whatever you call it, this is useful.

Secrets

Little things that most people wouldn't want you to know. Be careful with these.

A Key to an Old Man's Cabin

The Old Man gave you this in case you ever found yourself in the same relative part of the forest as him. You feel that you'll be using it soon.

Deed of Citizenship

This deed shows that you are a citizen of the town of Walddorf. Go you!

Rumors

These are hardly concrete, but if they're true...


Explore

Random happenings wherever you are.

Always

Always


Home

This is a slot for your home. If you don't have any home, you should consider buying one. Hobo.

Hands

Your hands. Very useful. They can also hold things!

Homeless!

You need to find somewhere better to live. And soon.

Reputation: Walddorf

How the citizens of Walddorf view you.

Informed

You know things most others don't.

Secrets

Little things that most people wouldn't want you to know. Be careful with these.

Deed of Citizenship

This deed shows that you are a citizen of the town of Walddorf. Go you!


Alleys

Walddorf

The forest village.

The alleyways of Walddorf are shady, and almost pitch black. You've stumbled into one of them, and have no idea how to get out.

Explore

Random happenings wherever you are.

Hey look, demonstrators!

A high-risk challenge

Alleys

Walddorf

The forest village.

Maybe they can help you out!

            2
            You need Persuasiveness 2 (you have 3)

            2
            Unlocked with Persuasiveness 2 - you have 3

Stumble around

An almost impossible challenge

Alleys

Walddorf

The forest village.

You see far enough ahead that you can navigate your way out. Hopefully.

            2
            You need Perception 2 (you have 1)

            2
            Unlocked with Perception 2 - you have 1


So disagreeable!

Hey look, demonstrators!

A tough challenge

Alleys

Walddorf

The forest village.

Maybe they can help you out!

            2
            You need Persuasiveness 2 (you have 4)

            2
            Unlocked with Persuasiveness 2 - you have 4

They suspect you of being a copper, and beat you up. At least now you're out of the alley...

0 change points, 4 more needed to reach level 4.

Persuasiveness has increased to 3!

Persuasiveness 3 failed in a challenge! (When you try a challenge that's difficult for you, you learn more even when you fail.)

You've gained a new quality: Wounds at Tiny cuts.


Hands

Your hands. Very useful. They can also hold things!

Reputation: Walddorf

How the citizens of Walddorf view you.

Wounds

You, by some means, have managed to get yourself hurt. Try not to let this go too high, you might die.

Informed

You know things most others don't.


Explore

Random happenings wherever you are.

Always

Always


Hands

.44 Caliber Revolver

This is a gun. Pretty simple, keep firing end away from self and towards enemy.

Reputation: Walddorf

How the citizens of Walddorf view you.

Strength

Self explanatory. Basically how hard you can hit things, how far you can move things and how long you can last in a fight.

Intelligence

How smart you are. Used mainly for solving logic puzzles and calculating things.

Perception

How good you are at noticing things, and not standing out in a crowd.

Persuasiveness

How well you can charm and communicate with other people. Useful for social gatherings and the like.

Informed

You know things most others don't.

Money

Currency. Dough. Filthy lucre. Whatever you call it, this is useful.

A Key to an Old Man's Cabin

The Old Man gave you this in case you ever found yourself in the same relative part of the forest as him. You feel that you'll be using it soon.

Rumors

These are hardly concrete, but if they're true...


In the know...

Walddorf

The forest village.

You now have some knowledge of a second layer of more secret dealings in the village. How will you use this information?

Explore

Random happenings wherever you are.

Try a small deal

Informed

You know things most others don't.

A chancy challenge

In the know...

Walddorf

The forest village.

You don't have <b>that</b> much info. Listening in on a lower-profile conversation could reap some benefits.

Listen to a <b>BIG</b> deal

Informed

You know things most others don't.

A high-risk challenge

In the know...

Walddorf

The forest village.

Informed? You know the every movement of these buffoons! You're going all in!


My informants were wrong...

Try a small deal

Informed

You know things most others don't.

A chancy challenge

In the know...

Walddorf

The forest village.

You show up at the place your targets are set to speak at, but they finished their conversation 2 hours earlier.

Informed 1 failed in a challenge! Try again and you may have better luck...


Home

This is a slot for your home. If you don't have any home, you should consider buying one. Hobo.

Hands

Your hands. Very useful. They can also hold things!

Homeless!

You need to find somewhere better to live. And soon.

Reputation: Walddorf

How the citizens of Walddorf view you.

Informed

You know things most others don't.

Secrets

Little things that most people wouldn't want you to know. Be careful with these.

Deed of Citizenship

This deed shows that you are a citizen of the town of Walddorf. Go you!


Explore

Random happenings wherever you are.

Always

Always


Hands

.44 Caliber Revolver

This is a gun. Pretty simple, keep firing end away from self and towards enemy.

Reputation: Walddorf

How the citizens of Walddorf view you.

Wounds

You, by some means, have managed to get yourself hurt. Try not to let this go too high, you might die.

Strength

Self explanatory. Basically how hard you can hit things, how far you can move things and how long you can last in a fight.

Intelligence

How smart you are. Used mainly for solving logic puzzles and calculating things.

Perception

How good you are at noticing things, and not standing out in a crowd.

Persuasiveness

How well you can charm and communicate with other people. Useful for social gatherings and the like.

Informed

You know things most others don't.

Money

Currency. Dough. Filthy lucre. Whatever you call it, this is useful.

A Key to an Old Man's Cabin

The Old Man gave you this in case you ever found yourself in the same relative part of the forest as him. You feel that you'll be using it soon.

Rumors

These are hardly concrete, but if they're true...


A conversation

Walddorf

The forest village.

You are walking around the village, when you stumble upon some people talking. How should you handle this opportunity?

Explore

Random happenings wherever you are.

Listen in!

A tough challenge

A conversation

Walddorf

The forest village.

There should be something good in this conversation, no?


Uh, oh.

Listen in!

A modest challenge

A conversation

Walddorf

The forest village.

You listen in, but the immediately spot you. They beat you up. Seems like they don't take kindly to eavesdroppers.

0 change points, 3 more needed to reach level 3.

Perception has increased to 2!

Perception 1 failed in a challenge!

1 change point, 2 more needed to reach level 3.

Wounds has increased to 2 - Bruises!


Home

This is a slot for your home. If you don't have any home, you should consider buying one. Hobo.

You can find homes for sale in the opportunities deck.

Hands

Your hands. Very useful. They can also hold things!

Homeless!

You need to find somewhere better to live. And soon.

Reputation: Walddorf

How the citizens of Walddorf view you.

Informed

You know things most others don't.

Secrets

Little things that most people wouldn't want you to know. Be careful with these.

Deed of Citizenship

This deed shows that you are a citizen of the town of Walddorf. Go you!

Rumors

These are hardly concrete, but if they're true...


Explore

Random happenings wherever you are.

Always

Always


Hands

.44 Caliber Revolver

This is a gun. Pretty simple, keep firing end away from self and towards enemy.

Reputation: Walddorf

How the citizens of Walddorf view you.

Wounds

You, by some means, have managed to get yourself hurt. Try not to let this go too high, you might die.

Strength

Self explanatory. Basically how hard you can hit things, how far you can move things and how long you can last in a fight.

Intelligence

How smart you are. Used mainly for solving logic puzzles and calculating things.

Perception

How good you are at noticing things, and not standing out in a crowd.

Persuasiveness

How well you can charm and communicate with other people. Useful for social gatherings and the like.

Informed

You know things most others don't.

Money

Currency. Dough. Filthy lucre. Whatever you call it, this is useful.

Secrets

Little things that most people wouldn't want you to know. Be careful with these.

A Key to an Old Man's Cabin

The Old Man gave you this in case you ever found yourself in the same relative part of the forest as him. You feel that you'll be using it soon.

Deed of Citizenship

This deed shows that you are a citizen of the town of Walddorf. Go you!

Rumors

These are hardly concrete, but if they're true...


The church

Walddorf

The forest village.

There's a church here in Walddorf, and they're holding a mass today.

Explore

Random happenings wherever you are.

Give a donation

The church

Walddorf

The forest village.

The church is always open to donations, and will improve the mood of them towards you.

            15
            You need 15 x Money  (you have 10)

            15
            Unlocked with 15 x Money  - you have 10

Pray.

The church

Walddorf

The forest village.

However boring it may be, being seen praying makes you seem less scandalous.

Make a large donation

The church

Walddorf

The forest village.

Father Benedict leads you into the church. "Any donations are appreciated, however, we would really like some stained glass windows, and they aren't cheap..."
This will earn the Church's favor faster than if you went with a small donation.

            150
            You need 150 x Money  (you have 10)

            150
            Unlocked with 150 x Money  - you have 10

Ask for gossip

The church

Walddorf

The forest village.

The clergy are the first to hear about any secrets or scandal going around. However, they don't like gossiping.

            5
            You need Connected: The Church 5

            5
            Unlocked with Connected: The Church 5


Explore

Random happenings wherever you are.

Always

Always

A quiet day

There hasn't really been much to do in Walddorf...


The church

Walddorf

The forest village.

Explore

Random happenings wherever you are.

Give a donation

The church

Walddorf

The forest village.

Pray.

The church

Walddorf

The forest village.

Make a large donation

The church

Walddorf

The forest village.

Ask for gossip

The church

Walddorf

The forest village.


Explore

Random happenings wherever you are.

Always

Always


Making money

Walddorf

The forest village.

There has to be a way to make money in this Godforsaken town.

Always

Always

Help out in the warehouse

A modest challenge

Making money

Walddorf

The forest village.

The people at the warehouse could use some help moving crates and the like around.

The Library

A tough challenge

Making money

Walddorf

The forest village.

The librarians could use some help categorizing the books.

Keeping watch

A modest challenge

Making money

Walddorf

The forest village.

Someone will pay for a target to be watched. Who knows why or why not, all that matters is the money, right?

The Village Newspaper

A straightforward challenge

Making money

Walddorf

The forest village.

Because this is such a small town, the newspaper mainly consists of short fiction and will pay for any.


Boring.

Keeping watch

A modest challenge

Making money

Walddorf

The forest village.

You successfully followed your target without being caught. He went to a restaurant, bought some flowers, and went to a hotel. You don't see why your employer hired you to track him, but you get paid.

2 change points, 1 more needed to reach level 3.

Perception is increasing...

You succeeded in a Perception challenge! (Simple challenges mean you don't learn so much.)

You've gained 20 x Money (new total 30).


Home

This is a slot for your home. If you don't have any home, you should consider buying one. Hobo.

Hands

Your hands. Very useful. They can also hold things!

.44 Caliber Revolver

This is a gun. Pretty simple, keep firing end away from self and towards enemy.

Homeless!

You need to find somewhere better to live. And soon.

Reputation: Walddorf

How the citizens of Walddorf view you.

Wounds

You, by some means, have managed to get yourself hurt. Try not to let this go too high, you might die.

Strength

Self explanatory. Basically how hard you can hit things, how far you can move things and how long you can last in a fight.

Intelligence

How smart you are. Used mainly for solving logic puzzles and calculating things.

Perception

How good you are at noticing things, and not standing out in a crowd.

Persuasiveness

How well you can charm and communicate with other people. Useful for social gatherings and the like.

Informed

You know things most others don't.

Money

Currency. Dough. Filthy lucre. Whatever you call it, this is useful.

Secrets

Little things that most people wouldn't want you to know. Be careful with these.

A Key to an Old Man's Cabin

The Old Man gave you this in case you ever found yourself in the same relative part of the forest as him. You feel that you'll be using it soon.

Deed of Citizenship

This deed shows that you are a citizen of the town of Walddorf. Go you!

Rumors

These are hardly concrete, but if they're true...


Explore

Random happenings wherever you are.

Always

Always


A quiet day

Walddorf

The forest village.

There hasn't really been much to do in Walddorf. Might be small-town syndrome.

Explore

Random happenings wherever you are.

Do some errands for the neighbors

A quiet day

Walddorf

The forest village.

If you're going to be stuck here, might as well make friends with the neighbors.

Read a book

A quiet day

Walddorf

The forest village.

Why not? It's not like anything's happening.

Sleep in

A quiet day

Walddorf

The forest village.

You feel achy all over, so sleeping should help with that.

            3
            You need Wounds 3 (you have 2)

            3
            Unlocked with Wounds 3 - you have 2


"And so the wizard..."

Read a book

A quiet day

Walddorf

The forest village.

The story was not very interesting, but it does kill some time. It was also incredibly enlightening.

Intelligence has increased to 2!


Home

This is a slot for your home. If you don't have any home, you should consider buying one. Hobo.

Hands

Your hands. Very useful. They can also hold things!

.44 Caliber Revolver

This is a gun. Pretty simple, keep firing end away from self and towards enemy.

Homeless!

You need to find somewhere better to live. And soon.

Reputation: Walddorf

How the citizens of Walddorf view you.

Wounds

You, by some means, have managed to get yourself hurt. Try not to let this go too high, you might die.

Strength

Self explanatory. Basically how hard you can hit things, how far you can move things and how long you can last in a fight.

Intelligence

How smart you are. Used mainly for solving logic puzzles and calculating things.

Perception

How good you are at noticing things, and not standing out in a crowd.

Persuasiveness

How well you can charm and communicate with other people. Useful for social gatherings and the like.

Informed

You know things most others don't.

Money

Currency. Dough. Filthy lucre. Whatever you call it, this is useful.

Secrets

Little things that most people wouldn't want you to know. Be careful with these.

A Key to an Old Man's Cabin

The Old Man gave you this in case you ever found yourself in the same relative part of the forest as him. You feel that you'll be using it soon.

Deed of Citizenship

This deed shows that you are a citizen of the town of Walddorf. Go you!

Rumors

These are hardly concrete, but if they're true...


Explore

Random happenings wherever you are.

Always

Always


Reputation: Walddorf

How the citizens of Walddorf view you.

Informed

You know things most others don't.


The Library

Walddorf

The forest village.

The Library of Walddorf is very big, and might have everything you're looking for.

Explore

Random happenings wherever you are.

Look for secrets

Luck

Watch for the fall of a card.

A matter of luck: it could go either way.

The Library

Walddorf

The forest village.

There must be something here!

A map of the forest

An almost impossible challenge

The Library

Walddorf

The forest village.

Maybe the library has snippets of the forest mapped.

            1
            You need Mapping the Forest 1

            1
            Unlocked with Mapping the Forest 1


Nothing.

Look for secrets

Luck

Watch for the fall of a card.

The Library

Walddorf

The forest village.

There must be something here!

After going through 8016 books, you can't find anything. Disappointing.

You were unlucky. Better luck next time...


Home

This is a slot for your home. If you don't have any home, you should consider buying one. Hobo.

Hands

Your hands. Very useful. They can also hold things!

.44 Caliber Revolver

This is a gun. Pretty simple, keep firing end away from self and towards enemy.

Homeless!

You need to find somewhere better to live. And soon.

Reputation: Walddorf

How the citizens of Walddorf view you.

Wounds

You, by some means, have managed to get yourself hurt. Try not to let this go too high, you might die.

Strength

Self explanatory. Basically how hard you can hit things, how far you can move things and how long you can last in a fight.

Intelligence

How smart you are. Used mainly for solving logic puzzles and calculating things.

Perception

How good you are at noticing things, and not standing out in a crowd.

Persuasiveness

How well you can charm and communicate with other people. Useful for social gatherings and the like.

Informed

You know things most others don't.

Money

Currency. Dough. Filthy lucre. Whatever you call it, this is useful.

Secrets

Little things that most people wouldn't want you to know. Be careful with these.

A Key to an Old Man's Cabin

The Old Man gave you this in case you ever found yourself in the same relative part of the forest as him. You feel that you'll be using it soon.

Deed of Citizenship

This deed shows that you are a citizen of the town of Walddorf. Go you!

Rumors

These are hardly concrete, but if they're true...


Explore

Random happenings wherever you are.

Always

Always


Reputation: Walddorf

How the citizens of Walddorf view you.

Informed

You know things most others don't.


The Market

Walddorf

The forest village.

You stumble into a clearing in the village with lots of people. It seems this is the market, and is the place to spend your little silver metal discs. So, what catches your fancy?

Explore

Random happenings wherever you are.

A book on how to have companions

The Market

Walddorf

The forest village.

If you want a companion, you can buy this book. Cheap, too.

            5
            You need 5 x Money  (you have 30)

            5
            Unlocked with 5 x Money  - you have 30

A dog

The Market

Walddorf

The forest village.

A dog would be a good thing to have, and you have been very lonely lately.

            40
            You need 40 x Money  (you have 30)

            40
            Unlocked with 40 x Money  - you have 30

A strange manual

The Market

Walddorf

The forest village.

This book is very peculiar. You seem to remember it. You must have a closer look. Even if it does cost a lot.

            2500
            You need 2,500 x Money  (you have 30)

            2500
            Unlocked with 2,500 x Money  - you have 30

Map of the Country

The Market

Walddorf

The forest village.

This thing shows you where the other parts of the country are.

This will allow travel to other cities in the realm.

            1000
            You need 1,000 x Money  (you have 30)

            0
            You need 0 x Maps of the Country  and  no more than 0 x Maps of the Country (you have 0)

            1000
            Unlocked with 1,000 x Money  - you have 30

            0
            Unlocked with 0 x Maps of the Country

A meal

The Market

Walddorf

The forest village.

You've been feeling pretty beat lately, maybe a meal will help with this.

            50
            You need 50 x Money  (you have 30)

            1
            You need Wounds 1 (you have 2)

            50
            Unlocked with 50 x Money  - you have 30

            1
            Unlocked with Wounds 1 - you have 2

Riding lessons

The Market

Walddorf

The forest village.

Before you can buy a horse, you need to learn to ride a horse.

            100
            You need 100 x Money  (you have 30)

            100
            Unlocked with 100 x Money  - you have 30

A plain horse

The Market

Walddorf

The forest village.

It's not much, but the horse will get you there.

            1
            You need 1 x Mount  (you have 0)

            0
            You need 0 x Plain horse  (you have 0)

            250
            You need 250 x Money  (you have 30)

            1
            Unlocked with 1 x Mount

            0
            Unlocked with 0 x Plain horse

            250
            Unlocked with 250 x Money  - you have 30

Food

Luck

Watch for the fall of a card.

A matter of luck: it could go either way.

The Market

Walddorf

The forest village.

Planning to travel? Might need this. Starving to death is a bad idea.
This will buy 10 crates of food at 10 money per crate.


Aha!

A book on how to have companions

The Market

Walddorf

The forest village.

            5
            You need 5 x Money  (you have 25)

            5
            Unlocked with 5 x Money  - you have 25

You read the book, and learn the finer arts of putting leashes on your companion. You then promptly lose the book.

Something or someone who accompanies you.

An occurrence! Your 'Companion' Quality is now 1!

You've lost 5 x Money (new total 25).


Home

This is a slot for your home. If you don't have any home, you should consider buying one. Hobo.

Hands

Your hands. Very useful. They can also hold things!

.44 Caliber Revolver

This is a gun. Pretty simple, keep firing end away from self and towards enemy.

Companion

Something or someone who accompanies you.

Homeless!

You need to find somewhere better to live. And soon.

Reputation: Walddorf

How the citizens of Walddorf view you.

Wounds

You, by some means, have managed to get yourself hurt. Try not to let this go too high, you might die.

Strength

Self explanatory. Basically how hard you can hit things, how far you can move things and how long you can last in a fight.

Intelligence

How smart you are. Used mainly for solving logic puzzles and calculating things.

Perception

How good you are at noticing things, and not standing out in a crowd.

Persuasiveness

How well you can charm and communicate with other people. Useful for social gatherings and the like.

Informed

You know things most others don't.

Money

Currency. Dough. Filthy lucre. Whatever you call it, this is useful.

Secrets

Little things that most people wouldn't want you to know. Be careful with these.

A Key to an Old Man's Cabin

The Old Man gave you this in case you ever found yourself in the same relative part of the forest as him. You feel that you'll be using it soon.

Deed of Citizenship

This deed shows that you are a citizen of the town of Walddorf. Go you!

Rumors

These are hardly concrete, but if they're true...


Explore

Random happenings wherever you are.

Always

Always

The Library

The Library of Walddorf is very big, and might have everything you're looking for...


Reputation: Walddorf

How the citizens of Walddorf view you.

Informed

You know things most others don't.


Alleys

Walddorf

The forest village.

The alleyways of Walddorf are shady, and almost pitch black. You've stumbled into one of them, and have no idea how to get out.

Explore

Random happenings wherever you are.

Stumble around

A high-risk challenge

Alleys

Walddorf

The forest village.

You see far enough ahead that you can navigate your way out. Hopefully.

            2
            You need Perception 2 (you have 2)

            2
            Unlocked with Perception 2 - you have 2

Hey look, demonstrators!

A tough challenge

Alleys

Walddorf

The forest village.

Maybe they can help you out!


Damn!

Stumble around

A high-risk challenge

Alleys

Walddorf

The forest village.

            2
            You need Perception 2 (you have 3)

            2
            Unlocked with Perception 2 - you have 3

You try to leave, but you run into a brute who beats you up and steals your wallet.

2 change points, 2 more needed to reach level 4.

Perception has increased to 3!

Perception 2 failed in a challenge! (When you try a challenge that's difficult for you, you learn more even when you fail.)

You've lost 10 x Money (new total 15).

0 change points, 4 more needed to reach level 4.

Wounds has increased to 3 - Bandages!


Home

This is a slot for your home. If you don't have any home, you should consider buying one. Hobo.

You can find homes for sale in the opportunities deck.

Hands

Your hands. Very useful. They can also hold things!

.44 Caliber Revolver

This is a gun. Pretty simple, keep firing end away from self and towards enemy.

Companion

Something or someone who accompanies you.

Homeless!

You need to find somewhere better to live. And soon.

Reputation: Walddorf

How the citizens of Walddorf view you.

Wounds

You, by some means, have managed to get yourself hurt. Try not to let this go too high, you might die.

Strength

Self explanatory. Basically how hard you can hit things, how far you can move things and how long you can last in a fight.

Intelligence

How smart you are. Used mainly for solving logic puzzles and calculating things.

Perception

How good you are at noticing things, and not standing out in a crowd.

Persuasiveness

How well you can charm and communicate with other people. Useful for social gatherings and the like.

Informed

You know things most others don't.

Money

Currency. Dough. Filthy lucre. Whatever you call it, this is useful.

Secrets

Little things that most people wouldn't want you to know. Be careful with these.

A Key to an Old Man's Cabin

The Old Man gave you this in case you ever found yourself in the same relative part of the forest as him. You feel that you'll be using it soon.

Deed of Citizenship

This deed shows that you are a citizen of the town of Walddorf. Go you!

Rumors

These are hardly concrete, but if they're true...


Explore

Random happenings wherever you are.

Always

Always


Hands

Your hands. Very useful. They can also hold things!

Reputation: Walddorf

How the citizens of Walddorf view you.

Wounds

You, by some means, have managed to get yourself hurt. Try not to let this go too high, you might die.

Informed

You know things most others don't.


A peculiar fellow...

Walddorf

The forest village.

The villagers talk about a man who has gone half-mad. He was one of the greatest case-solvers, but fate had other plans. He's looking for a replacement, are you going to apply?

Explore

Random happenings wherever you are.

Yes! I'm good enough!

A tough challenge

A peculiar fellow...

Walddorf

The forest village.

You fancy yourself as an agent of the law. Anyway, you're good, right?


Darn!

Yes! I'm good enough!

A tough challenge

A peculiar fellow...

Walddorf

The forest village.

His standards are ridiculously high! He'll be searching for a while yet!

Persuasiveness is increasing...

Persuasiveness 4 failed in a challenge! (When you try a challenge that's difficult for you, you learn more even when you fail.)


Home

This is a slot for your home. If you don't have any home, you should consider buying one. Hobo.

Hands

Your hands. Very useful. They can also hold things!

.44 Caliber Revolver

This is a gun. Pretty simple, keep firing end away from self and towards enemy.

Companion

Something or someone who accompanies you.

Homeless!

You need to find somewhere better to live. And soon.

Reputation: Walddorf

How the citizens of Walddorf view you.

Wounds

You, by some means, have managed to get yourself hurt. Try not to let this go too high, you might die.

Strength

Self explanatory. Basically how hard you can hit things, how far you can move things and how long you can last in a fight.

Intelligence

How smart you are. Used mainly for solving logic puzzles and calculating things.

Perception

How good you are at noticing things, and not standing out in a crowd.

Persuasiveness

How well you can charm and communicate with other people. Useful for social gatherings and the like.

Informed

You know things most others don't.

Money

Currency. Dough. Filthy lucre. Whatever you call it, this is useful.

Secrets

Little things that most people wouldn't want you to know. Be careful with these.

A Key to an Old Man's Cabin

The Old Man gave you this in case you ever found yourself in the same relative part of the forest as him. You feel that you'll be using it soon.

Deed of Citizenship

This deed shows that you are a citizen of the town of Walddorf. Go you!

Rumors

These are hardly concrete, but if they're true...


Explore

Random happenings wherever you are.

Always

Always


Reputation: Walddorf

How the citizens of Walddorf view you.

Informed

You know things most others don't.


The Library

Walddorf

The forest village.

The Library of Walddorf is very big, and might have everything you're looking for.

Explore

Random happenings wherever you are.

Look for secrets

Luck

Watch for the fall of a card.

A matter of luck: it could go either way.

The Library

Walddorf

The forest village.

There must be something here!

A map of the forest

A high-risk challenge

The Library

Walddorf

The forest village.

Maybe the library has snippets of the forest mapped.


I didn't know that...

Look for secrets

Luck

Watch for the fall of a card.

The Library

Walddorf

The forest village.

There must be something here!

The things that are contained in this library! It's incredible!

You were fortunate!

You've gained 15 x Secrets (new total 55).


Home

This is a slot for your home. If you don't have any home, you should consider buying one. Hobo.

Hands

Your hands. Very useful. They can also hold things!

.44 Caliber Revolver

This is a gun. Pretty simple, keep firing end away from self and towards enemy.

Companion

Something or someone who accompanies you.

Homeless!

You need to find somewhere better to live. And soon.

Reputation: Walddorf

How the citizens of Walddorf view you.

Wounds

You, by some means, have managed to get yourself hurt. Try not to let this go too high, you might die.

Strength

Self explanatory. Basically how hard you can hit things, how far you can move things and how long you can last in a fight.

Intelligence

How smart you are. Used mainly for solving logic puzzles and calculating things.

Perception

How good you are at noticing things, and not standing out in a crowd.

Persuasiveness

How well you can charm and communicate with other people. Useful for social gatherings and the like.

Informed

You know things most others don't.

Money

Currency. Dough. Filthy lucre. Whatever you call it, this is useful.

Secrets

Little things that most people wouldn't want you to know. Be careful with these.

A Key to an Old Man's Cabin

The Old Man gave you this in case you ever found yourself in the same relative part of the forest as him. You feel that you'll be using it soon.

Deed of Citizenship

This deed shows that you are a citizen of the town of Walddorf. Go you!

Rumors

These are hardly concrete, but if they're true...


Explore

Random happenings wherever you are.

Always

Always

What's that? In the shadows?

When walking around, you see something flicker in the shadows...


Reputation: Walddorf

How the citizens of Walddorf view you.

Informed

You know things most others don't.


Alleys

Walddorf

The forest village.

The alleyways of Walddorf are shady, and almost pitch black. You've stumbled into one of them, and have no idea how to get out.

Explore

Random happenings wherever you are.

Stumble around

A high-risk challenge

Alleys

Walddorf

The forest village.

You see far enough ahead that you can navigate your way out. Hopefully.

Hey look, demonstrators!

A tough challenge

Alleys

Walddorf

The forest village.

Maybe they can help you out!


Damn!

Stumble around

A tough challenge

Alleys

Walddorf

The forest village.

            2
            You need Perception 2 (you have 4)

            2
            Unlocked with Perception 2 - you have 4

You try to leave, but you run into a brute who beats you up and steals your wallet.

1 change point, 4 more needed to reach level 5.

Perception has increased to 4!

Perception 3 failed in a challenge! (When you try a challenge that's difficult for you, you learn more even when you fail.)

You've lost 10 x Money (new total 5).

2 change points, 2 more needed to reach level 4.

Wounds is increasing...


Home

This is a slot for your home. If you don't have any home, you should consider buying one. Hobo.

You can find homes for sale in the opportunities deck.

Hands

Your hands. Very useful. They can also hold things!

.44 Caliber Revolver

This is a gun. Pretty simple, keep firing end away from self and towards enemy.

Companion

Something or someone who accompanies you.

Homeless!

You need to find somewhere better to live. And soon.

Reputation: Walddorf

How the citizens of Walddorf view you.

Wounds

You, by some means, have managed to get yourself hurt. Try not to let this go too high, you might die.

Strength

Self explanatory. Basically how hard you can hit things, how far you can move things and how long you can last in a fight.

Intelligence

How smart you are. Used mainly for solving logic puzzles and calculating things.

Perception

How good you are at noticing things, and not standing out in a crowd.

Persuasiveness

How well you can charm and communicate with other people. Useful for social gatherings and the like.

Informed

You know things most others don't.

Money

Currency. Dough. Filthy lucre. Whatever you call it, this is useful.

Secrets

Little things that most people wouldn't want you to know. Be careful with these.

A Key to an Old Man's Cabin

The Old Man gave you this in case you ever found yourself in the same relative part of the forest as him. You feel that you'll be using it soon.

Deed of Citizenship

This deed shows that you are a citizen of the town of Walddorf. Go you!

Rumors

These are hardly concrete, but if they're true...


Explore

Random happenings wherever you are.

Always

Always


Hands

Your hands. Very useful. They can also hold things!

Reputation: Walddorf

How the citizens of Walddorf view you.

Wounds

You, by some means, have managed to get yourself hurt. Try not to let this go too high, you might die.

Informed

You know things most others don't.


Alleys

Walddorf

The forest village.

The alleyways of Walddorf are shady, and almost pitch black. You've stumbled into one of them, and have no idea how to get out.

Explore

Random happenings wherever you are.

Stumble around

A tough challenge

Alleys

Walddorf

The forest village.

You see far enough ahead that you can navigate your way out. Hopefully.

Hey look, demonstrators!

A tough challenge

Alleys

Walddorf

The forest village.

Maybe they can help you out!

            2
            You need Persuasiveness 2 (you have 4)

            2
            Unlocked with Persuasiveness 2 - you have 4


Indeed, very good point.

Hey look, demonstrators!

A very chancy challenge

Alleys

Walddorf

The forest village.

Maybe they can help you out!

            2
            You need Persuasiveness 2 (you have 5)

            2
            Unlocked with Persuasiveness 2 - you have 5

The demonstrators are at first wary, but with your quick wits, you manage to earn their trust. They let you out of the alley.

2 change points, 3 more needed to reach level 5.

Persuasiveness has increased to 4!

You succeeded in a Persuasiveness challenge! (Risky challenges mean you learn more.)

1 change point, 1 more needed to reach level 2.

A twist in your tale! You are now Connected: Demonstrators.


Home

This is a slot for your home. If you don't have any home, you should consider buying one. Hobo.

Hands

Your hands. Very useful. They can also hold things!

.44 Caliber Revolver

This is a gun. Pretty simple, keep firing end away from self and towards enemy.

Companion

Something or someone who accompanies you.

Homeless!

You need to find somewhere better to live. And soon.

Connected: Demonstrators

You have connections with people trying to overthrow the government. Maybe that makes them revolutionaries.

Reputation: Walddorf

How the citizens of Walddorf view you.

Wounds

You, by some means, have managed to get yourself hurt. Try not to let this go too high, you might die.

Strength

Self explanatory. Basically how hard you can hit things, how far you can move things and how long you can last in a fight.

Intelligence

How smart you are. Used mainly for solving logic puzzles and calculating things.

Perception

How good you are at noticing things, and not standing out in a crowd.

Persuasiveness

How well you can charm and communicate with other people. Useful for social gatherings and the like.

Informed

You know things most others don't.

Money

Currency. Dough. Filthy lucre. Whatever you call it, this is useful.

Secrets

Little things that most people wouldn't want you to know. Be careful with these.

A Key to an Old Man's Cabin

The Old Man gave you this in case you ever found yourself in the same relative part of the forest as him. You feel that you'll be using it soon.

Deed of Citizenship

This deed shows that you are a citizen of the town of Walddorf. Go you!

Rumors

These are hardly concrete, but if they're true...


Explore

Random happenings wherever you are.

Always

Always


Home

This is a slot for your home. If you don't have any home, you should consider buying one. Hobo.

You can find homes for sale in the opportunities deck.

Homeless!

You need to find somewhere better to live. And soon.

Reputation: Walddorf

How the citizens of Walddorf view you.

Strength

Self explanatory. Basically how hard you can hit things, how far you can move things and how long you can last in a fight.

Intelligence

How smart you are. Used mainly for solving logic puzzles and calculating things.

Perception

How good you are at noticing things, and not standing out in a crowd.

Persuasiveness

How well you can charm and communicate with other people. Useful for social gatherings and the like.

Informed

You know things most others don't.

Money

Currency. Dough. Filthy lucre. Whatever you call it, this is useful.

Secrets

Little things that most people wouldn't want you to know. Be careful with these.

A Key to an Old Man's Cabin

The Old Man gave you this in case you ever found yourself in the same relative part of the forest as him. You feel that you'll be using it soon.

Deed of Citizenship

This deed shows that you are a citizen of the town of Walddorf. Go you!

Rumors

These are hardly concrete, but if they're true...


Travel

Walddorf

The forest village.

You can now travel to different locations. Where would you like to go?

Always

Always

The Forest

Travel

Walddorf

The forest village.

This is a dark and spooky place. But you have your reasons for entering.


Into the Forest

The Forest

Travel

Walddorf

The forest village.

You go into the forest.

You have moved to the Forest.


Home

This is a slot for your home. If you don't have any home, you should consider buying one. Hobo.

Hands

Your hands. Very useful. They can also hold things!

.44 Caliber Revolver

This is a gun. Pretty simple, keep firing end away from self and towards enemy.

Companion

Something or someone who accompanies you.

Homeless!

You need to find somewhere better to live. And soon.

Connected: Demonstrators

You have connections with people trying to overthrow the government. Maybe that makes them revolutionaries.

Reputation: Walddorf

How the citizens of Walddorf view you.

Wounds

You, by some means, have managed to get yourself hurt. Try not to let this go too high, you might die.

Strength

Self explanatory. Basically how hard you can hit things, how far you can move things and how long you can last in a fight.

Intelligence

How smart you are. Used mainly for solving logic puzzles and calculating things.

Perception

How good you are at noticing things, and not standing out in a crowd.

Persuasiveness

How well you can charm and communicate with other people. Useful for social gatherings and the like.

Informed

You know things most others don't.

Money

Currency. Dough. Filthy lucre. Whatever you call it, this is useful.

Secrets

Little things that most people wouldn't want you to know. Be careful with these.

A Key to an Old Man's Cabin

The Old Man gave you this in case you ever found yourself in the same relative part of the forest as him. You feel that you'll be using it soon.

Deed of Citizenship

This deed shows that you are a citizen of the town of Walddorf. Go you!

Rumors

These are hardly concrete, but if they're true...


Explore

Random happenings wherever you are.

Always

Always

You seem to lack a home...

Unlocked with Homeless! 1 - you have 1; you must be in Walddorf to play this card.

What's that? In the shadows?

Unlocked with Studying the Outside 0; you must be in Walddorf to play this card.


What's that? In the shadows?

Walddorf

The forest village.

When walking around, you see something flicker in the shadows. He looks in your direction, then disappears.

Explore

Random happenings wherever you are.

Follow him!

A high-risk challenge

What's that? In the shadows?

Walddorf

The forest village.

Follow him at a distance. See what he does and what his business is here.

            3
            You need Perception 3 (you have 4)

            3
            Unlocked with Perception 3 - you have 4

Run after him!

A high-risk challenge

What's that? In the shadows?

Walddorf

The forest village.

You'll tackle him and force out of him what he's planning!

            3
            You need Strength 3 (you have 2)

            3
            Unlocked with Strength 3 - you have 2


Drat!

Follow him!

A high-risk challenge

What's that? In the shadows?

Walddorf

The forest village.

You try to follow him, but he sees you, and everything goes black after that. Who was he?

4 change points, 1 more needed to reach level 5.

Perception is increasing...

Perception 4 failed in a challenge! (When you try a challenge that's difficult for you, you learn more even when you fail.)

0 change points, 5 more needed to reach level 5.

Wounds has increased to 4 - Limping!


Home

This is a slot for your home. If you don't have any home, you should consider buying one. Hobo.

Hands

Your hands. Very useful. They can also hold things!

.44 Caliber Revolver

This is a gun. Pretty simple, keep firing end away from self and towards enemy.

Companion

Something or someone who accompanies you.

Homeless!

You need to find somewhere better to live. And soon.

Connected: Demonstrators

You have connections with people trying to overthrow the government. Maybe that makes them revolutionaries.

Reputation: Walddorf

How the citizens of Walddorf view you.

Wounds

You, by some means, have managed to get yourself hurt. Try not to let this go too high, you might die.

Strength

Self explanatory. Basically how hard you can hit things, how far you can move things and how long you can last in a fight.

Intelligence

How smart you are. Used mainly for solving logic puzzles and calculating things.

Perception

How good you are at noticing things, and not standing out in a crowd.

Persuasiveness

How well you can charm and communicate with other people. Useful for social gatherings and the like.

Informed

You know things most others don't.

Money

Currency. Dough. Filthy lucre. Whatever you call it, this is useful.

Secrets

Little things that most people wouldn't want you to know. Be careful with these.

A Key to an Old Man's Cabin

The Old Man gave you this in case you ever found yourself in the same relative part of the forest as him. You feel that you'll be using it soon.

Deed of Citizenship

This deed shows that you are a citizen of the town of Walddorf. Go you!

Rumors

These are hardly concrete, but if they're true...


Explore

Random happenings wherever you are.

Always

Always


Home

This is a slot for your home. If you don't have any home, you should consider buying one. Hobo.

You can find homes for sale in the opportunities deck.

Homeless!

You need to find somewhere better to live. And soon.

Reputation: Walddorf

How the citizens of Walddorf view you.

Strength

Self explanatory. Basically how hard you can hit things, how far you can move things and how long you can last in a fight.

Intelligence

How smart you are. Used mainly for solving logic puzzles and calculating things.

Perception

How good you are at noticing things, and not standing out in a crowd.

Persuasiveness

How well you can charm and communicate with other people. Useful for social gatherings and the like.

Informed

You know things most others don't.

Money

Currency. Dough. Filthy lucre. Whatever you call it, this is useful.

Secrets

Little things that most people wouldn't want you to know. Be careful with these.

A Key to an Old Man's Cabin

The Old Man gave you this in case you ever found yourself in the same relative part of the forest as him. You feel that you'll be using it soon.

Deed of Citizenship

This deed shows that you are a citizen of the town of Walddorf. Go you!

Rumors

These are hardly concrete, but if they're true...


A traveling trader

Forest

A bunch of trees with things moving in it. Not really anything else.

You encounter a trader while walking in the forest. He says that he is selling tinctures and cures for almost any aliment, even the non-tangible. He further says that each cure affects another. What would you like?

Explore

Random happenings wherever you are.

A cure for wounds!

"This medicine will fix yer right up, sir. However, people will be talking." This will decrease your wounds, but at the cost of your scandal.

            50
            You need 50 x Money  (you have 5)

            1
            You need Wounds 1 (you have 4)

            50
            Unlocked with 50 x Money  - you have 5

            1
            Unlocked with Wounds 1 - you have 4

A cure for scandal!

"Ah, yes, I could fix something up fer yer. But people will get suspicious." This will reduce your scandal, but at the cost of your suspicion.

            50
            You need 50 x Money  (you have 5)

            1
            You need Scandal 1

            50
            Unlocked with 50 x Money  - you have 5

            1
            Unlocked with Scandal 1

A cure for suspicion!

"Ah, so them coppers are on yer tail, ye say? Well, I have something right here fer that, but yer probably ain't going to sleep well tonight." This will reduce your suspicion, but at the cost of your nightmares.

            50
            You need 50 x Money  (you have 5)

            1
            You need Suspicion 1

            50
            Unlocked with 50 x Money  - you have 5

            1
            Unlocked with Suspicion 1

A cure for nightmares!

"Ah, so yer ain't sleeping well, are you? I have somethin' fer that, but you might get hurt in the process..." This will reduce your nightmares, but at the cost of your wounds.

            50
            You need 50 x Money  (you have 5)

            1
            You need Nightmares 1

            50
            Unlocked with 50 x Money  - you have 5

            1
            Unlocked with Nightmares 1


Explore

Random happenings wherever you are.

Always

Always

A traveling trader

You encounter a trader while walking in the forest...


A traveling trader

Explore

Random happenings wherever you are.


Explore

Random happenings wherever you are.

Always

Always


A traveling trader

Explore

Random happenings wherever you are.


Explore

Random happenings wherever you are.

Always

Always


A traveling trader

Explore

Random happenings wherever you are.


Explore

Random happenings wherever you are.

Always

Always


A traveling trader

Explore

Random happenings wherever you are.


Explore

Random happenings wherever you are.

Always

Always


A traveling trader

Explore

Random happenings wherever you are.


Explore

Random happenings wherever you are.

Always

Always


A traveling trader

Explore

Random happenings wherever you are.


Explore

Random happenings wherever you are.

Always

Always


A traveling trader

Explore

Random happenings wherever you are.


Explore

Random happenings wherever you are.

Always

Always


A traveling trader

Explore

Random happenings wherever you are.


Explore

Random happenings wherever you are.

Always

Always


A traveling trader

Explore

Random happenings wherever you are.


Explore

Random happenings wherever you are.

Always

Always


A traveling trader

Explore

Random happenings wherever you are.


Explore

Random happenings wherever you are.

Always

Always


A traveling trader

Explore

Random happenings wherever you are.


Explore

Random happenings wherever you are.

Always

Always


A traveling trader

Explore

Random happenings wherever you are.


Explore

Random happenings wherever you are.

Always

Always


A traveling trader

Explore

Random happenings wherever you are.


Explore

Random happenings wherever you are.

Always

Always


A traveling trader

Explore

Random happenings wherever you are.


Explore

Random happenings wherever you are.

Always

Always


Travel

Had enough of the forest?

Always

Yes! Back to the village please!

Had enough of the forest?

You can't wait to be gone from this forest.


Back to the path

Yes! Back to the village please!

Travel

Had enough of the forest?

You make your way to Walddorf again.

You have moved to a new area


Home

This is a slot for your home. If you don't have any home, you should consider buying one. Hobo.

Hands

Your hands. Very useful. They can also hold things!

.44 Caliber Revolver

This is a gun. Pretty simple, keep firing end away from self and towards enemy.

Companion

Something or someone who accompanies you.

Homeless!

You need to find somewhere better to live. And soon.

Connected: Demonstrators

You have connections with people trying to overthrow the government. Maybe that makes them revolutionaries.

Reputation: Walddorf

How the citizens of Walddorf view you.

Wounds

You, by some means, have managed to get yourself hurt. Try not to let this go too high, you might die.

Strength

Self explanatory. Basically how hard you can hit things, how far you can move things and how long you can last in a fight.

Intelligence

How smart you are. Used mainly for solving logic puzzles and calculating things.

Perception

How good you are at noticing things, and not standing out in a crowd.

Persuasiveness

How well you can charm and communicate with other people. Useful for social gatherings and the like.

Informed

You know things most others don't.

Money

Currency. Dough. Filthy lucre. Whatever you call it, this is useful.

Secrets

Little things that most people wouldn't want you to know. Be careful with these.

A Key to an Old Man's Cabin

The Old Man gave you this in case you ever found yourself in the same relative part of the forest as him. You feel that you'll be using it soon.

Deed of Citizenship

This deed shows that you are a citizen of the town of Walddorf. Go you!

Rumors

These are hardly concrete, but if they're true...


Explore

Random happenings wherever you are.

Always

Always

A traveling trader

Unlocked with 1 x Deed of Citizenship  - you have 1; you must be in Forest to play this card.


A traveling trader

Forest

A bunch of trees with things moving in it. Not really anything else.

You encounter a trader while walking in the forest. He says that he is selling tinctures and cures for almost any aliment, even the non-tangible. He further says that each cure affects another. What would you like?

Explore

Random happenings wherever you are.

A cure for wounds!

"This medicine will fix yer right up, sir. However, people will be talking." This will decrease your wounds, but at the cost of your scandal.

A cure for scandal!

"Ah, yes, I could fix something up fer yer. But people will get suspicious." This will reduce your scandal, but at the cost of your suspicion.

A cure for suspicion!

"Ah, so them coppers are on yer tail, ye say? Well, I have something right here fer that, but yer probably ain't going to sleep well tonight." This will reduce your suspicion, but at the cost of your nightmares.

A cure for nightmares!

"Ah, so yer ain't sleeping well, are you? I have somethin' fer that, but you might get hurt in the process..." This will reduce your nightmares, but at the cost of your wounds.


Explore

Random happenings wherever you are.

Always

Always


A traveling trader

Explore

Random happenings wherever you are.


Explore

Random happenings wherever you are.

Always

Always


Travel

Walddorf

The forest village.

You can now travel to different locations. Where would you like to go?

Always

Always

The Forest

Travel

Walddorf

The forest village.

This is a dark and spooky place. But you have your reasons for entering.


Into the Forest

The Forest

Travel

Walddorf

The forest village.

You go into the forest.

You have moved to the Forest.


Home

This is a slot for your home. If you don't have any home, you should consider buying one. Hobo.

Hands

Your hands. Very useful. They can also hold things!

.44 Caliber Revolver

This is a gun. Pretty simple, keep firing end away from self and towards enemy.

Companion

Something or someone who accompanies you.

Homeless!

You need to find somewhere better to live. And soon.

Connected: Demonstrators

You have connections with people trying to overthrow the government. Maybe that makes them revolutionaries.

Reputation: Walddorf

How the citizens of Walddorf view you.

Wounds

You, by some means, have managed to get yourself hurt. Try not to let this go too high, you might die.

Strength

Self explanatory. Basically how hard you can hit things, how far you can move things and how long you can last in a fight.

Intelligence

How smart you are. Used mainly for solving logic puzzles and calculating things.

Perception

How good you are at noticing things, and not standing out in a crowd.

Persuasiveness

How well you can charm and communicate with other people. Useful for social gatherings and the like.

Informed

You know things most others don't.

Money

Currency. Dough. Filthy lucre. Whatever you call it, this is useful.

Secrets

Little things that most people wouldn't want you to know. Be careful with these.

A Key to an Old Man's Cabin

The Old Man gave you this in case you ever found yourself in the same relative part of the forest as him. You feel that you'll be using it soon.

Deed of Citizenship

This deed shows that you are a citizen of the town of Walddorf. Go you!

Rumors

These are hardly concrete, but if they're true...


Explore

Random happenings wherever you are.

Always

Always


Travel

Forest

A bunch of trees with things moving in it. Not really anything else.

Had enough of the forest?

Always

Always

Yes! Back to the village please!

Had enough of the forest?

You can't wait to be gone from this forest.


Back to the path

Yes! Back to the village please!

Travel

Had enough of the forest?

You make your way to Walddorf again.

You have moved to a new area


Home

This is a slot for your home. If you don't have any home, you should consider buying one. Hobo.

Hands

Your hands. Very useful. They can also hold things!

.44 Caliber Revolver

This is a gun. Pretty simple, keep firing end away from self and towards enemy.

Companion

Something or someone who accompanies you.

Homeless!

You need to find somewhere better to live. And soon.

Connected: Demonstrators

You have connections with people trying to overthrow the government. Maybe that makes them revolutionaries.

Reputation: Walddorf

How the citizens of Walddorf view you.

Wounds

You, by some means, have managed to get yourself hurt. Try not to let this go too high, you might die.

Strength

Self explanatory. Basically how hard you can hit things, how far you can move things and how long you can last in a fight.

Intelligence

How smart you are. Used mainly for solving logic puzzles and calculating things.

Perception

How good you are at noticing things, and not standing out in a crowd.

Persuasiveness

How well you can charm and communicate with other people. Useful for social gatherings and the like.

Informed

You know things most others don't.

Money

Currency. Dough. Filthy lucre. Whatever you call it, this is useful.

Secrets

Little things that most people wouldn't want you to know. Be careful with these.

A Key to an Old Man's Cabin

The Old Man gave you this in case you ever found yourself in the same relative part of the forest as him. You feel that you'll be using it soon.

Deed of Citizenship

This deed shows that you are a citizen of the town of Walddorf. Go you!

Rumors

These are hardly concrete, but if they're true...


Explore

Random happenings wherever you are.

Always

Always


A traveling trader

Forest

A bunch of trees with things moving in it. Not really anything else.

You encounter a trader while walking in the forest. He says that he is selling tinctures and cures for almost any aliment, even the non-tangible. He further says that each cure affects another. What would you like?

Explore

Random happenings wherever you are.

A cure for wounds!

"This medicine will fix yer right up, sir. However, people will be talking." This will decrease your wounds, but at the cost of your scandal.

A cure for scandal!

"Ah, yes, I could fix something up fer yer. But people will get suspicious." This will reduce your scandal, but at the cost of your suspicion.

A cure for suspicion!

"Ah, so them coppers are on yer tail, ye say? Well, I have something right here fer that, but yer probably ain't going to sleep well tonight." This will reduce your suspicion, but at the cost of your nightmares.

A cure for nightmares!

"Ah, so yer ain't sleeping well, are you? I have somethin' fer that, but you might get hurt in the process..." This will reduce your nightmares, but at the cost of your wounds.


Explore

Random happenings wherever you are.

Always

Always


Your wounds

Walddorf

The forest village.

You're pretty beat up...

Always

Always

A little rest

Luck

Watch for the fall of a card.

A matter of luck: it could go either way.

Your wounds

Walddorf

The forest village.

You're pretty beat up...

A little rest should do the trick.

Have a doctor take a look at you

Luck

Watch for the fall of a card.

A matter of luck: pretty good odds.

Your wounds

Walddorf

The forest village.

You're pretty beat up...

Your wounds deserve professional help.

            100
            You need 100 x Money  (you have 5)

            5
            You need Wounds 5 (you have 4)

            100
            Unlocked with 100 x Money  - you have 5

            5
            Unlocked with Wounds 5 - you have 4


So rude!

A little rest

Luck

Watch for the fall of a card.

Your wounds

Walddorf

The forest village.

You're pretty beat up...

A little rest should do the trick.

You try to get some rest, but you are interrupted by so many people! Sigh.


Home

This is a slot for your home. If you don't have any home, you should consider buying one. Hobo.

Hands

Your hands. Very useful. They can also hold things!

.44 Caliber Revolver

This is a gun. Pretty simple, keep firing end away from self and towards enemy.

Companion

Something or someone who accompanies you.

Homeless!

You need to find somewhere better to live. And soon.

Connected: Demonstrators

You have connections with people trying to overthrow the government. Maybe that makes them revolutionaries.

Reputation: Walddorf

How the citizens of Walddorf view you.

Wounds

You, by some means, have managed to get yourself hurt. Try not to let this go too high, you might die.

Strength

Self explanatory. Basically how hard you can hit things, how far you can move things and how long you can last in a fight.

Intelligence

How smart you are. Used mainly for solving logic puzzles and calculating things.

Perception

How good you are at noticing things, and not standing out in a crowd.

Persuasiveness

How well you can charm and communicate with other people. Useful for social gatherings and the like.

Informed

You know things most others don't.

Money

Currency. Dough. Filthy lucre. Whatever you call it, this is useful.

Secrets

Little things that most people wouldn't want you to know. Be careful with these.

A Key to an Old Man's Cabin

The Old Man gave you this in case you ever found yourself in the same relative part of the forest as him. You feel that you'll be using it soon.

Deed of Citizenship

This deed shows that you are a citizen of the town of Walddorf. Go you!

Rumors

These are hardly concrete, but if they're true...


Explore

Random happenings wherever you are.

Always

Always


You seem to lack a home...

Walddorf

The forest village.

Every so often, you think about buying a home. But now you actually bring yourself to go to the Walddorf real estate agency. They have some houses for sale. So, what house will it be?

Explore

Random happenings wherever you are.

A shack

You seem to lack a home...

Walddorf

The forest village.

Barely counts as a home. Still, you will be able to say you have a home.

            50
            You need 50 x Money  (you have 5)

            50
            Unlocked with 50 x Money  - you have 5

A mansion

You seem to lack a home...

Walddorf

The forest village.

This will cost a lot of money, and you need some contacts in high places to buy this. But you get to say you have a mansion, so there's that.

            100000
            You need 100,000 x Money  (you have 5)

            5
            You need Connected: High Society 5

            100000
            Unlocked with 100,000 x Money  - you have 5

            5
            Unlocked with Connected: High Society 5


Explore

Random happenings wherever you are.

Always

Always


Making money

Walddorf

The forest village.

There has to be a way to make money in this Godforsaken town.

Always

Always

Help out in the warehouse

A modest challenge

Making money

Walddorf

The forest village.

The people at the warehouse could use some help moving crates and the like around.

The Library

A modest challenge

Making money

Walddorf

The forest village.

The librarians could use some help categorizing the books.

Keeping watch

A straightforward challenge

Making money

Walddorf

The forest village.

Someone will pay for a target to be watched. Who knows why or why not, all that matters is the money, right?

The Village Newspaper

A straightforward challenge

Making money

Walddorf

The forest village.

Because this is such a small town, the newspaper mainly consists of short fiction and will pay for any.


Ouch!

Help out in the warehouse

Strength

Self explanatory. Basically how hard you can hit things, how far you can move things and how long you can last in a fight.

A modest challenge

Making money

Walddorf

The forest village.

You're doing a good job, but then you drop one of the crates on your foot. Ouch!

1 change point, 1 more needed to reach level 2.

Strength is increasing...

Strength 2 failed in a challenge! (This challenge was old territory for you - you won't learn so much.)

1 change point, 4 more needed to reach level 5.

Wounds is increasing...

You've gained 15 x Money (new total 20).


Home

This is a slot for your home. If you don't have any home, you should consider buying one. Hobo.

Hands

Your hands. Very useful. They can also hold things!

.44 Caliber Revolver

This is a gun. Pretty simple, keep firing end away from self and towards enemy.

Companion

Something or someone who accompanies you.

Homeless!

You need to find somewhere better to live. And soon.

Connected: Demonstrators

You have connections with people trying to overthrow the government. Maybe that makes them revolutionaries.

Reputation: Walddorf

How the citizens of Walddorf view you.

Wounds

You, by some means, have managed to get yourself hurt. Try not to let this go too high, you might die.

Intelligence

How smart you are. Used mainly for solving logic puzzles and calculating things.

Perception

How good you are at noticing things, and not standing out in a crowd.

Persuasiveness

How well you can charm and communicate with other people. Useful for social gatherings and the like.

Informed

You know things most others don't.

Money

Currency. Dough. Filthy lucre. Whatever you call it, this is useful.

Secrets

Little things that most people wouldn't want you to know. Be careful with these.

A Key to an Old Man's Cabin

The Old Man gave you this in case you ever found yourself in the same relative part of the forest as him. You feel that you'll be using it soon.

Deed of Citizenship

This deed shows that you are a citizen of the town of Walddorf. Go you!

Rumors

These are hardly concrete, but if they're true...


Explore

Random happenings wherever you are.

Always

Always


The church

Walddorf

The forest village.

There's a church here in Walddorf, and they're holding a mass today.

Explore

Random happenings wherever you are.

Give a donation

The church

Walddorf

The forest village.

The church is always open to donations, and will improve the mood of them towards you.

            15
            You need 15 x Money  (you have 20)

            15
            Unlocked with 15 x Money  - you have 20

Pray.

The church

Walddorf

The forest village.

However boring it may be, being seen praying makes you seem less scandalous.

            1
            You need Scandal 1

            1
            Unlocked with Scandal 1

Make a large donation

The church

Walddorf

The forest village.

Father Benedict leads you into the church. "Any donations are appreciated, however, we would really like some stained glass windows, and they aren't cheap..."
This will earn the Church's favor faster than if you went with a small donation.

            150
            You need 150 x Money  (you have 20)

            150
            Unlocked with 150 x Money  - you have 20

Ask for gossip

The church

Walddorf

The forest village.

The clergy are the first to hear about any secrets or scandal going around. However, they don't like gossiping.

            5
            You need Connected: The Church 5

            5
            Unlocked with Connected: The Church 5


"Thank you, sir."

Give a donation

The church

Walddorf

The forest village.

            15
            You need 15 x Money  (you have 5)

            15
            Unlocked with 15 x Money  - you have 5

The clergy assure you that your money will be taken care of.

You've lost 15 x Money (new total 5).

0 change points, 2 more needed to reach level 2.

A twist in your tale! You are now Connected: The Church.


Home

This is a slot for your home. If you don't have any home, you should consider buying one. Hobo.

You can find homes for sale in the opportunities deck.

Hands

Your hands. Very useful. They can also hold things!

.44 Caliber Revolver

This is a gun. Pretty simple, keep firing end away from self and towards enemy.

Companion

Something or someone who accompanies you.

Homeless!

You need to find somewhere better to live. And soon.

Connected: The Church

The church is a very powerful force. They also have nice wine cellars.

Connected: Demonstrators

You have connections with people trying to overthrow the government. Maybe that makes them revolutionaries.

Reputation: Walddorf

How the citizens of Walddorf view you.

Wounds

You, by some means, have managed to get yourself hurt. Try not to let this go too high, you might die.

Strength

Self explanatory. Basically how hard you can hit things, how far you can move things and how long you can last in a fight.

Intelligence

How smart you are. Used mainly for solving logic puzzles and calculating things.

Perception

How good you are at noticing things, and not standing out in a crowd.

Persuasiveness

How well you can charm and communicate with other people. Useful for social gatherings and the like.

Informed

You know things most others don't.

Money

Currency. Dough. Filthy lucre. Whatever you call it, this is useful.

Secrets

Little things that most people wouldn't want you to know. Be careful with these.

A Key to an Old Man's Cabin

The Old Man gave you this in case you ever found yourself in the same relative part of the forest as him. You feel that you'll be using it soon.

Deed of Citizenship

This deed shows that you are a citizen of the town of Walddorf. Go you!

Rumors

These are hardly concrete, but if they're true...


Explore

Random happenings wherever you are.

Always

Always


Home

This is a slot for your home. If you don't have any home, you should consider buying one. Hobo.

Hands

Your hands. Very useful. They can also hold things!

.44 Caliber Revolver

This is a gun. Pretty simple, keep firing end away from self and towards enemy.

Companion

Something or someone who accompanies you.

Homeless!

You need to find somewhere better to live. And soon.

Connected: The Church

The church is a very powerful force. They also have nice wine cellars.

Connected: Demonstrators

You have connections with people trying to overthrow the government. Maybe that makes them revolutionaries.

Reputation: Walddorf

How the citizens of Walddorf view you.

Wounds

You, by some means, have managed to get yourself hurt. Try not to let this go too high, you might die.

Strength

Self explanatory. Basically how hard you can hit things, how far you can move things and how long you can last in a fight.

Intelligence

How smart you are. Used mainly for solving logic puzzles and calculating things.

Perception

How good you are at noticing things, and not standing out in a crowd.

Persuasiveness

How well you can charm and communicate with other people. Useful for social gatherings and the like.

Informed

You know things most others don't.

Money

Currency. Dough. Filthy lucre. Whatever you call it, this is useful.

Secrets

Little things that most people wouldn't want you to know. Be careful with these.

A Key to an Old Man's Cabin

The Old Man gave you this in case you ever found yourself in the same relative part of the forest as him. You feel that you'll be using it soon.

Deed of Citizenship

This deed shows that you are a citizen of the town of Walddorf. Go you!

Rumors

These are hardly concrete, but if they're true...


Your wounds

Walddorf

The forest village.

You're pretty beat up...

Always

Always

A little rest

Luck

Watch for the fall of a card.

A matter of luck: it could go either way.

Your wounds

Walddorf

The forest village.

You're pretty beat up...

A little rest should do the trick.

Have a doctor take a look at you

Luck

Watch for the fall of a card.

A matter of luck: pretty good odds.

Your wounds

Walddorf

The forest village.

You're pretty beat up...

Your wounds deserve professional help.


Ah. Much Better.

A little rest

Luck

Watch for the fall of a card.

Your wounds

Walddorf

The forest village.

You're pretty beat up...

A little rest should do the trick.

You feel much better now.

You were fortunate!

3 change points, 1 more needed to reach level 4.

Wounds has dropped to 3 - Bandages!


Home

This is a slot for your home. If you don't have any home, you should consider buying one. Hobo.

Hands

Your hands. Very useful. They can also hold things!

.44 Caliber Revolver

This is a gun. Pretty simple, keep firing end away from self and towards enemy.

Companion

Something or someone who accompanies you.

Homeless!

You need to find somewhere better to live. And soon.

Connected: The Church

The church is a very powerful force. They also have nice wine cellars.

Connected: Demonstrators

You have connections with people trying to overthrow the government. Maybe that makes them revolutionaries.

Reputation: Walddorf

How the citizens of Walddorf view you.

Wounds

You, by some means, have managed to get yourself hurt. Try not to let this go too high, you might die.

Strength

Self explanatory. Basically how hard you can hit things, how far you can move things and how long you can last in a fight.

Intelligence

How smart you are. Used mainly for solving logic puzzles and calculating things.

Perception

How good you are at noticing things, and not standing out in a crowd.

Persuasiveness

How well you can charm and communicate with other people. Useful for social gatherings and the like.

Informed

You know things most others don't.

Money

Currency. Dough. Filthy lucre. Whatever you call it, this is useful.

Secrets

Little things that most people wouldn't want you to know. Be careful with these.

A Key to an Old Man's Cabin

The Old Man gave you this in case you ever found yourself in the same relative part of the forest as him. You feel that you'll be using it soon.

Deed of Citizenship

This deed shows that you are a citizen of the town of Walddorf. Go you!

Rumors

These are hardly concrete, but if they're true...


Explore

Random happenings wherever you are.

Always

Always


A new start

Do you want to start over?

Always

Yes

Do you want to start over?

Very well.


Goodbye.

Yes

A new start

Do you want to start over?

Very well.

Have fun in your new life here.


Home

This is a slot for your home. If you don't have any home, you should consider buying one. Hobo.

You can find homes for sale in the opportunities deck.

Hands

Your hands. Very useful. They can also hold things!

.44 Caliber Revolver

This is a gun. Pretty simple, keep firing end away from self and towards enemy.

Companion

Something or someone who accompanies you.

Homeless!

You need to find somewhere better to live. And soon.

Connected: The Church

The church is a very powerful force. They also have nice wine cellars.

Connected: Demonstrators

You have connections with people trying to overthrow the government. Maybe that makes them revolutionaries.

Reputation: Walddorf

How the citizens of Walddorf view you.

Wounds

You, by some means, have managed to get yourself hurt. Try not to let this go too high, you might die.

Strength

Self explanatory. Basically how hard you can hit things, how far you can move things and how long you can last in a fight.

Intelligence

How smart you are. Used mainly for solving logic puzzles and calculating things.

Perception

How good you are at noticing things, and not standing out in a crowd.

Persuasiveness

How well you can charm and communicate with other people. Useful for social gatherings and the like.

Informed

You know things most others don't.

Money

Currency. Dough. Filthy lucre. Whatever you call it, this is useful.

Secrets

Little things that most people wouldn't want you to know. Be careful with these.

A Key to an Old Man's Cabin

The Old Man gave you this in case you ever found yourself in the same relative part of the forest as him. You feel that you'll be using it soon.

Deed of Citizenship

This deed shows that you are a citizen of the town of Walddorf. Go you!

Rumors

These are hardly concrete, but if they're true...


Always

Always


Hands

Your hands. Very useful. They can also hold things!

a stranger

A past yet to be revealed


What?!?

alphaSandbox starting area

alphaSandbox starting area

You wake up, dazed and confused, with no memory of who you are. You look around, see if anyone is around. You don't recognize this place. You seem to be on the coast, with a forest not far from you. What will you do?

Always

Always

Go into the forest

What?!?

alphaSandbox starting area

alphaSandbox starting area

Surely there must be SOMEONE around here. And you sure are not jumping into the ocean and swimming!