Elected

Not everyone can be the Mayor.

a stranger

A past yet to be revealed

Population

How many people live in Adastra?

You Have An Infestation

The rats are becoming a problem.

Food

You can't live without it.

Favor: Bratha

Bratha owes you a favor.

Favor: Aspic

Aspic owes you a favor.


Visit the infirmary

In the old king's tomb is a room that once housed a harem...

The Situation Room

There's a secret room down through the false bottom of a treasure chest in the back of the Tomb...

Always

Always

Multiple rats in the larder, again!

Unlocked with You Have An Infestation 2 - you have 2; Unlocked with

Mercifully, this time you find the rats before Old Man Harrison does...

Attack: A River-Demon!

A hideous man-sized demon has emerged from the River!—

Writing to Seth

When Seth left, he gave you a sheaf of paper...


Multiple rats in the larder, again!

Mercifully, this time you find the rats before Old Man Harrison does.

Scat!

Fitness

Strength, constitution, dexterity.  Fitness improves when you attempt tasks that require it.

A very modest challenge

Quickly -- chase the rats away before they cause even more damage!


Writing to Seth

When Seth left, he gave you a sheaf of paper.  He said that what you write on it will be communicated to him.  He can't easily reply, but perhaps it would be wise to keep him informed.  And even if he weren't listening at all, writing down one's experiences does, perhaps, help make them meaningful.

Write an entry yourself

You wouldn't mind the opportunity to reflect on recent events.

            1
            You need Food 1

            1
            Unlocked with Food 1

Invite Bratha to write

Bratha certainly wouldn't pass up an opportunity to tell Seth of Adastra's woes -- she could probably do a better job than you could, in fact.

Invite Aspic to write

Aspic didn't know Seth very well -- they met for the first time while liberating you -- but Aspic is close to the people, and his voice is valuable.

Get the whole town involved

He has his detractors, but the town at large likes Seth and misses him.  They might enjoy the opportunity to write, even if only a sentence apiece.


Always

Always


Attack: A River-Demon!

A hideous man-sized demon has emerged from the River!  It took those on the shore by surprise, and there are a few light casualties.  Those remaining await your order to deploy.

Deploy the militia

Adastra's Might

When Adastra goes to war, victory or defeat will be decided by its preparedness.

A high-risk challenge

This seems like a great opportunity to put Adastra's militia to the test.  Just pretend it's an angel, everyone...

Fight the creature yourself

A chancy challenge

With the militia behind you, of course.  You're not a fool.  But if you can strike a few good blows, it should be great for morale.


Always

Always


Scat!

A very modest challenge


Always

Always


Scat!

A very modest challenge


And don't come back!

A very modest challenge

You frantically chase, kick, and hurl the rats until they're all out of the larder.  You survey the damage; it could be worse.  You <i>really</i> need to talk to the apothecary about poison.

8 change points, 6 more needed to reach level 14.

Fitness is increasing...

You succeeded in a Fitness challenge! (Simple challenges mean you don't learn so much.)


Elected

Not everyone can be the Mayor.

Is Someone Following You?

Is Someone Following You? You should hire a bodyguard

Is Someone Following You?: You should hire a bodyguard

a stranger

A past yet to be revealed

Population

How many people live in Adastra?

Amos Is Wounded

Wounded citizens are restricted in what they can do.

You Have An Infestation

The rats are becoming a problem.

Visibility

Adastra must stay hidden.  Visibility is how close your enemies are to finding you.  The higher it goes, the larger the probability of bad things happening.  If it reaches 8, something bad will definitely happen.

Leadership

Charisma, guile, command.  Leadership improves when you attempt tasks that require it.

Morale

Some actions are more likely to yield good results when Morale is high.  Low Morale can make bad things happen.


Always

Always


Elected

Not everyone can be the Mayor.

a stranger

A past yet to be revealed

Population

How many people live in Adastra?

You Have An Infestation

The rats are becoming a problem.


Elected

Not everyone can be the Mayor.

a stranger

A past yet to be revealed

Population

How many people live in Adastra?

You Have An Infestation

The rats are becoming a problem.


Always

Always

Wait -- whose footsteps are those?

Unlocked when Is Someone Following You? is:

Apparently so

You should hire a bodyguard (you have this)


They're right behind you.  There was no one there just moments ago.

Spin and confront the stalker

Fitness

Strength, constitution, dexterity.  Fitness improves when you attempt tasks that require it.

A chancy challenge

Hurry!


Not your imagination

A modest challenge

Hurry!

You whirl around barely in time to see the gleam of a knife out of the corner of your eye.  You throw up your arms defensively.  A bare moment later you open your eyes to peek out from behind your arms, and... there is no one there.  Of your assailant you can say nothing at all.  All you know is what you saw.

2 change points, 12 more needed to reach level 14.

Fitness has increased to 13 - Able-Bodied!

You succeeded in a Fitness challenge! (Risky challenges mean you learn more.)

0 change points, 4 more needed to reach level 4.

Is Someone Following You? has increased to You should hire a bodyguard!


Elected

Not everyone can be the Mayor.

a stranger

A past yet to be revealed

Population

How many people live in Adastra?

You Have An Infestation

The rats are becoming a problem.


Always

Always


Elected

Not everyone can be the Mayor.

a stranger

A past yet to be revealed

Population

How many people live in Adastra?

You Have An Infestation

The rats are becoming a problem.


Multiple rats in the larder, again!

Mercifully, this time you find the rats before Old Man Harrison does.

Scat!

A very modest challenge

Quickly -- chase the rats away before they cause even more damage!


Hands

You can wear rings and gloves on your hands.

Hands: You can equip items on your hands

Trinket

For things you carry around.

Flickering candle

Shepherd the wax.  There's only so much more where this came from.

Elected

Not everyone can be the Mayor.

Is Someone Following You?

Is Someone Following You?: Apparently so

a stranger

A past yet to be revealed

Population

How many people live in Adastra?

Rhody's Level

A ranger, adept at hunting and fighting.

Amos's Level

A wizard relearning his craft.

You Have An Infestation

The rats are becoming a problem.

Jasmine's Level

An apothecary who can gather and transform herbs.

Jasmine Is Abroad

While she is out of Adastra, you can't give her orders.

Adastra's Might

When Adastra goes to war, victory or defeat will be decided by its preparedness.

Food

You can't live without it.

Healing salve

This ointment speeds the recovery of sick or wounded citizens of Adastra.

Strychnine nut

A poisonous nut from the strychnine tree.  Ask your doctor before using strychnine.
Jasmine can find this toadstool when foraging

Angelica root

A root that fights infections and respiratory disorders.  Do not eat raw.
Jasmine can gather this.


Training by the River

Someday, you will retake Zaradene.  And in the meantime, the ability to defend yourself would not be so bad to have.  The militia and other martial types train by the River, behind the Tomb.

Take sparring practice with Aspic

Fitness

Strength, constitution, dexterity.  Fitness improves when you attempt tasks that require it.

A chancy challenge

You hope you never need to defend yourself, but in times like these, a mayor can't be too careful.

            1
            You need Food 1 (you have 31)

            1
            Unlocked with Food 1 - you have 31

"Fights usually last under five seconds, so if you've listened to this whole sentence, you've already lost."

Aspic used to move in shady circles, and it shows.  His fighting style is dirty and practical, and that's how he teaches you to fight, too.  Amazingly, you keep up with him, and you leave with your head spinning -- and not only because it got boxed one too many times.

7 change points, 6 more needed to reach level 13.

Fitness is increasing...

8 change points, 5 more needed to reach level 13.

Fitness is increasing...


Trinket

For things you carry around.

Elected

Not everyone can be the Mayor.

a stranger

A past yet to be revealed

Population

How many people live in Adastra?

Amos's Level

A wizard relearning his craft.

You Have An Infestation

The rats are becoming a problem.

Visibility

Adastra must stay hidden.  Visibility is how close your enemies are to finding you.  The higher it goes, the larger the probability of bad things happening.  If it reaches 8, something bad will definitely happen.

Adastra's Might

When Adastra goes to war, victory or defeat will be decided by its preparedness.

Leadership

Charisma, guile, command.  Leadership improves when you attempt tasks that require it.

Fitness

Strength, constitution, dexterity.  Fitness improves when you attempt tasks that require it.

Morale

Some actions are more likely to yield good results when Morale is high.  Low Morale can make bad things happen.

Food

You can't live without it.


Trinket

For things you carry around.

Elected

Not everyone can be the Mayor.

a stranger

A past yet to be revealed

Population

How many people live in Adastra?

Amos's Level

A wizard relearning his craft.

You Have An Infestation

The rats are becoming a problem.

Visibility

Adastra must stay hidden.  Visibility is how close your enemies are to finding you.  The higher it goes, the larger the probability of bad things happening.  If it reaches 8, something bad will definitely happen.

Leadership

Charisma, guile, command.  Leadership improves when you attempt tasks that require it.

Morale

Some actions are more likely to yield good results when Morale is high.  Low Morale can make bad things happen.

Food

You can't live without it.

Favor: Bratha

Bratha owes you a favor.

Favor: Aspic

Aspic owes you a favor.

Feverfew

A medicinal herb that helps with headaches and indigestion.
Jasmine can gather this.

Porcini mushroom

A mushroom that takes a while to grow, but is very nutritious.


Not your imagination

Spin and confront the stalker

A modest challenge

Wait -- whose footsteps are those?

They're right behind you.  There was no one there just moments ago.

Hurry!

You whirl around barely in time to see the gleam of a knife out of the corner of your eye.  You throw up your arms defensively.  A bare moment later you open your eyes to peek out from behind your arms, and... there is no one there.  Of your assailant you can say nothing at all.  All you know is what you saw.

7 change points, 8 more needed to reach level 15.

Fitness is increasing...

You succeeded in a Fitness challenge!

2 change points, 1 more needed to reach level 3.

Is Someone Following You? is increasing...


Hands

You can wear rings and gloves on your hands.

Trinket

For things you carry around.

Flickering candle

Shepherd the wax.  There's only so much more where this came from.

Elected

Not everyone can be the Mayor.

a stranger

A past yet to be revealed

Population

How many people live in Adastra?

Rhody's Level

A ranger, adept at hunting and fighting.

Amos's Level

A wizard relearning his craft.

You Have An Infestation

The rats are becoming a problem.

Jasmine's Level

An apothecary who can gather and transform herbs.

Adastra's Might

When Adastra goes to war, victory or defeat will be decided by its preparedness.

Food

You can't live without it.

Favor: Bratha

Bratha owes you a favor.

Favor: Aspic

Aspic owes you a favor.

Healing salve

This ointment speeds the recovery of sick or wounded citizens of Adastra.

Angelica root

A root that fights infections and respiratory disorders.  Do not eat raw.
Jasmine can gather this.


Always

Always

Word from Seth

The town wizard, Seth Mase, has sent a message back by magic...


The town wizard, Seth Mase, has sent a message back by magic.  He is still in the field, trying to save the world from what the Puncture brought into it.  He doesn't know when he'll be back.  He wants you to convey his reassurances to the people of Adastra.

Share the message with everyone

A modest challenge

Many in town will be heartened to know that Seth is well.  Others are angry with him for leaving at a time like this.  You'll have to proceed carefully.

Throw a party at which you read the message

Everyone likes parties.  No one with a full stomach is likely to get up in arms about Seth's absence.

            3
            You need Food 3 (you have 17)

            3
            Unlocked with Food 3 - you have 17


Our hero

After good food and drink, the town is breathless at Seth's tales of daring.  He and his posse find trouble wherever they go, but always somehow come out safe and smelling like roses.  Adastra goes to bed with its spirits lifted.

1 change point, 6 more needed to reach level 7.

Morale has increased to 6!


Trinket

For things you carry around.

Elected

Not everyone can be the Mayor.

a stranger

A past yet to be revealed

Population

How many people live in Adastra?

Amos's Level

A wizard relearning his craft.

You Have An Infestation

The rats are becoming a problem.

Visibility

Adastra must stay hidden.  Visibility is how close your enemies are to finding you.  The higher it goes, the larger the probability of bad things happening.  If it reaches 8, something bad will definitely happen.

Leadership

Charisma, guile, command.  Leadership improves when you attempt tasks that require it.

Fitness

Strength, constitution, dexterity.  Fitness improves when you attempt tasks that require it.

Morale

Some actions are more likely to yield good results when Morale is high.  Low Morale can make bad things happen.

Food

You can't live without it.

Favor: Bratha

Bratha owes you a favor.

Favor: Aspic

Aspic owes you a favor.

Feverfew

A medicinal herb that helps with headaches and indigestion.

Porcini mushroom

A mushroom that takes a while to grow, but is very nutritious.


Always

Always


Visit the infirmary

In the old king's tomb is a room that once housed a harem.  Now, it houses the sick and wounded.  Bratha, a midwife in her previous life, spends considerable time here when she isn't helping to run the town or drill the militia.

Always

Send Jasmine to gather herbs

Jasmine has an eye for herbs and a knack for stealth.  You could send her to gather whatever she can find.

            1
            You need Jasmine's Level 1 (you have 2)

            1
            You need Food 1 (you have 17)

            0
            You need Jasmine Is Abroad 0 and Jasmine Is Abroad no more than 0

            1
            Unlocked with Jasmine's Level 1 - you have 2

            1
            Unlocked with Food 1 - you have 17

            0
            Unlocked with Jasmine Is Abroad 0

Ask Jasmine to brew something

Jasmine can fabricate a number of tonics and tinctures, given the right ingredients.

            0
            You need Jasmine Is Abroad 0 and Jasmine Is Abroad no more than 0

            1
            You need Jasmine's Level 1 (you have 2)

            0
            Unlocked with Jasmine Is Abroad 0

            1
            Unlocked with Jasmine's Level 1 - you have 2


"What can you make with these?"

Cooking with Jasmine

Memories

When the angels are afoot, memories are the only escape from Adastra.

She says only a few words, in that faint, hard-to-place accent of hers, but the words are straight to the point.

You go over the contents of Adastra's stores...


Hands

You can wear rings and gloves on your hands.

Trinket

For things you carry around.

Flickering candle

Shepherd the wax.  There's only so much more where this came from.

Elected

Not everyone can be the Mayor.

a stranger

A past yet to be revealed

Population

How many people live in Adastra?

Rhody's Level

A ranger, adept at hunting and fighting.

Amos's Level

A wizard relearning his craft.

You Have An Infestation

The rats are becoming a problem.

Jasmine's Level

An apothecary who can gather and transform herbs.

Adastra's Might

When Adastra goes to war, victory or defeat will be decided by its preparedness.

Food

You can't live without it.

Favor: Bratha

Bratha owes you a favor.

Favor: Aspic

Aspic owes you a favor.

Healing salve

This ointment speeds the recovery of sick or wounded citizens of Adastra.

Angelica root

A root that fights infections and respiratory disorders.  Do not eat raw.


Balm in Gilead

Make healing salve

Jasmine's healing salve greatly reduces the time and food required for a wounded citizen to recover.

            1
            You need 1 x Angelica root  (you have 1)

            1
            You need 1 x Feverfew  (you have 1)

            1
            You need Food 1 (you have 17)

            1
            You need Jasmine's Level 1 (you have 2)

            1
            Unlocked with 1 x Angelica root  - you have 1

            1
            Unlocked with 1 x Feverfew  - you have 1

            1
            Unlocked with Food 1 - you have 17

            1
            Unlocked with Jasmine's Level 1 - you have 2

An ounce of prevention is worth a pound of cure.  Nevertheless, having a pound of cure on hand is rarely a bad idea.

You've gained 1 x Healing salve (new total 2).


Trinket

For things you carry around.

Elected

Not everyone can be the Mayor.

a stranger

A past yet to be revealed

Population

How many people live in Adastra?

Amos's Level

A wizard relearning his craft.

You Have An Infestation

The rats are becoming a problem.

Visibility

Adastra must stay hidden.  Visibility is how close your enemies are to finding you.  The higher it goes, the larger the probability of bad things happening.  If it reaches 8, something bad will definitely happen.

Leadership

Charisma, guile, command.  Leadership improves when you attempt tasks that require it.

Fitness

Strength, constitution, dexterity.  Fitness improves when you attempt tasks that require it.

Morale

Some actions are more likely to yield good results when Morale is high.  Low Morale can make bad things happen.

Food

You can't live without it.

Favor: Bratha

Bratha owes you a favor.

Favor: Aspic

Aspic owes you a favor.

Feverfew

A medicinal herb that helps with headaches and indigestion.

Porcini mushroom

A mushroom that takes a while to grow, but is very nutritious.


Always

Always


Trinket

For things you carry around.

Elected

Not everyone can be the Mayor.

a stranger

A past yet to be revealed

Population

How many people live in Adastra?

Growing

How does your garden grow?

Amos's Level

A wizard relearning his craft.

Amos Is Wounded

Wounded citizens are restricted in what they can do.

You Have An Infestation

The rats are becoming a problem.

Adastra's Might

When Adastra goes to war, victory or defeat will be decided by its preparedness.

Favor: Bratha

Bratha owes you a favor.

Favor: Aspic

Aspic owes you a favor.


Trinket

For things you carry around.

Elected

Not everyone can be the Mayor.

a stranger

A past yet to be revealed

Population

How many people live in Adastra?

Amos's Level

A wizard relearning his craft.

You Have An Infestation

The rats are becoming a problem.

Jasmine Is Abroad

While she is out of Adastra, you can't give her orders.

Visibility

Adastra must stay hidden.  Visibility is how close your enemies are to finding you.  The higher it goes, the larger the probability of bad things happening.  If it reaches 8, something bad will definitely happen.

Leadership

Charisma, guile, command.  Leadership improves when you attempt tasks that require it.

Morale

Some actions are more likely to yield good results when Morale is high.  Low Morale can make bad things happen.

Food

You can't live without it.

Strychnine nut

A poisonous nut from the strychnine tree.  Ask your doctor before using strychnine.
Jasmine can find this toadstool when foraging

Porcini mushroom

A mushroom that takes a while to grow, but is very nutritious.


Not your imagination

Spin and confront the stalker

A modest challenge

Wait -- whose footsteps are those?

They're right behind you.  There was no one there just moments ago.

Hurry!

You whirl around barely in time to see the gleam of a knife out of the corner of your eye.  You throw up your arms defensively.  A bare moment later you open your eyes to peek out from behind your arms, and... there is no one there.  Of your assailant you can say nothing at all.  All you know is what you saw.

1 change point, 13 more needed to reach level 14.

0 change points, 4 more needed to reach level 4.

Is Someone Following You? has not changed from 3 because it's higher than 2.


Hands

You can wear rings and gloves on your hands.

Trinket

For things you carry around.

Flickering candle

Shepherd the wax.  There's only so much more where this came from.

Elected

Not everyone can be the Mayor.

a stranger

A past yet to be revealed

Population

How many people live in Adastra?

Rhody's Level

A ranger, adept at hunting and fighting.

Growing

How does your garden grow?

Amos's Level

A wizard relearning his craft.

You Have An Infestation

The rats are becoming a problem.

Jasmine's Level

An apothecary who can gather and transform herbs.

Adastra's Might

When Adastra goes to war, victory or defeat will be decided by its preparedness.

Favor: Bratha

Bratha owes you a favor.

Favor: Aspic

Aspic owes you a favor.

Healing salve

This ointment speeds the recovery of sick or wounded citizens of Adastra.


Always

Always


Nuts to that

Greet Jasmine

Jasmine returns

Jasmine is back from her foraging.

What has she brought?

            1
            You need Food 1 (you have 23)

            1
            Unlocked with Food 1 - you have 23

Jasmine shows you her gains: some feverfew herb and a whole lot of chestnuts.  The chestnuts will help replenish the pantry a little bit, and Jasmine seems excited about the feverfew, which apparently has healing properties.  You can tell she's excited because she's smiling a little bit.

Your 'Jasmine Is Abroad' Quality has gone!

1 change point, 2 more needed to reach level 3.

Jasmine's Level is increasing...

You pass Aspic in the throne room.  He is covered with sap.  You don't ask.

A medicinal herb that helps with headaches and indigestion.

You now have 1 x Feverfew.

You've gained 2 x Food (new total 23).


Trinket

For things you carry around.

Elected

Not everyone can be the Mayor.

a stranger

A past yet to be revealed

Population

How many people live in Adastra?

Amos's Level

A wizard relearning his craft.

You Have An Infestation

The rats are becoming a problem.

Visibility

Adastra must stay hidden.  Visibility is how close your enemies are to finding you.  The higher it goes, the larger the probability of bad things happening.  If it reaches 8, something bad will definitely happen.

Leadership

Charisma, guile, command.  Leadership improves when you attempt tasks that require it.

Fitness

Strength, constitution, dexterity.  Fitness improves when you attempt tasks that require it.

Morale

Some actions are more likely to yield good results when Morale is high.  Low Morale can make bad things happen.

Food

You can't live without it.

Feverfew

A medicinal herb that helps with headaches and indigestion.
Jasmine can gather this.

Angelica root

A root that fights infections and respiratory disorders.  Do not eat raw.
Jasmine can gather this.

Porcini mushroom

A mushroom that takes a while to grow, but is very nutritious.


Trinket

For things you carry around.

Elected

Not everyone can be the Mayor.

a stranger

A past yet to be revealed

Population

How many people live in Adastra?

Growing

How does your garden grow?

Amos's Level

A wizard relearning his craft.

Amos Is Wounded

Wounded citizens are restricted in what they can do.

You Have An Infestation

The rats are becoming a problem.

Visibility

Adastra must stay hidden.  Visibility is how close your enemies are to finding you.  The higher it goes, the larger the probability of bad things happening.  If it reaches 8, something bad will definitely happen.

Adastra's Might

When Adastra goes to war, victory or defeat will be decided by its preparedness.

Leadership

Charisma, guile, command.  Leadership improves when you attempt tasks that require it.

Morale

Some actions are more likely to yield good results when Morale is high.  Low Morale can make bad things happen.

Favor: Bratha

Bratha owes you a favor.

Favor: Aspic

Aspic owes you a favor.


Writing to Seth

When Seth left, he gave you a sheaf of paper.  He said that what you write on it will be communicated to him.  He can't easily reply, but perhaps it would be wise to keep him informed.  And even if he weren't listening at all, writing down one's experiences does, perhaps, help make them meaningful.

Write an entry yourself

You wouldn't mind the opportunity to reflect on recent events.

Invite Bratha to write

Bratha certainly wouldn't pass up an opportunity to tell Seth of Adastra's woes -- she could probably do a better job than you could, in fact.

Invite Aspic to write

Aspic didn't know Seth very well -- they met for the first time while liberating you -- but Aspic is close to the people, and his voice is valuable.

Invite Rhody to write

Rhody is a particular fan of Seth's.  You understand they worked together to spring you from prison during the evacuation.  But does she even know how to hold a quill?

            1
            You need Food 1

            1
            You need Rhody's Level 1 (you have 1)

            1
            Unlocked with Food 1

            1
            Unlocked with Rhody's Level 1 - you have 1

Invite Amos to write

You understand that Amos met Seth only for long enough to relearn magic from him.  But technically, doesn't that make Seth the founder of his tradition?

            1
            You need Food 1

            1
            You need Amos's Level 1 (you have 2)

            1
            Unlocked with Food 1

            1
            Unlocked with Amos's Level 1 - you have 2

Get the whole town involved

He has his detractors, but the town at large likes Seth and misses him.  They might enjoy the opportunity to write, even if only a sentence apiece.


Always

Always


Invite Rhody to write

            1
            You need Food 1 (you have 23)

            1
            You need Rhody's Level 1 (you have 3)

            1
            Unlocked with Food 1 - you have 23

            1
            Unlocked with Rhody's Level 1 - you have 3

Invite Amos to write

            1
            You need Food 1 (you have 23)

            1
            You need Amos's Level 1 (you have 3)

            1
            Unlocked with Food 1 - you have 23

            1
            Unlocked with Amos's Level 1 - you have 3


It's hard out there for a mayor

Somewhere in the middle of your long catalog of Adastra's difficulties, it hits you that fixing them is your job.  You have a leadership team, and you have the hardworking citizens of Adastra, but ultimately you're the elected representative of the people, and you're the one accountable.  It's humbling, overwhelming, and frankly terrifying.  You resolve to be greater than the challenge before you.

4 change points, 8 more needed to reach level 12.

Leadership is increasing...


Hands

You can wear rings and gloves on your hands.

Trinket

For things you carry around.

Flickering candle

Shepherd the wax.  There's only so much more where this came from.

Elected

Not everyone can be the Mayor.

a stranger

A past yet to be revealed

Population

How many people live in Adastra?

Rhody's Level

A ranger, adept at hunting and fighting.

Amos's Level

A wizard relearning his craft.

You Have An Infestation

The rats are becoming a problem.

Jasmine's Level

An apothecary who can gather and transform herbs.

Visibility

Adastra must stay hidden.  Visibility is how close your enemies are to finding you.  The higher it goes, the larger the probability of bad things happening.  If it reaches 8, something bad will definitely happen.

Adastra's Might

When Adastra goes to war, victory or defeat will be decided by its preparedness.

Leadership

Charisma, guile, command.  Leadership improves when you attempt tasks that require it.

Fitness

Strength, constitution, dexterity.  Fitness improves when you attempt tasks that require it.

Morale

Some actions are more likely to yield good results when Morale is high.  Low Morale can make bad things happen.

Food

You can't live without it.

Healing salve

This ointment speeds the recovery of sick or wounded citizens of Adastra.

Strychnine nut

A poisonous nut from the strychnine tree.  Ask your doctor before using strychnine.
Jasmine can find this toadstool when foraging

Feverfew

A medicinal herb that helps with headaches and indigestion.

Angelica root

A root that fights infections and respiratory disorders.  Do not eat raw.

Porcini mushroom

A mushroom that takes a while to grow, but is very nutritious.


Always

Always


Training by the River

Someday, you will retake Zaradene.  And in the meantime, the ability to defend yourself would not be so bad to have.  The militia and other martial types train by the River, behind the Tomb.

Always

Take sparring practice with Aspic

A modest challenge

You hope you never need to defend yourself, but in times like these, a mayor can't be too careful.

Order the wizards to drill

A very modest challenge

You're not entirely sure how magic works, but practice makes perfect, right?

            1
            You need Amos's Level 1 (you have 3)

            1
            You need Food 1 (you have 23)

            1
            Unlocked with Amos's Level 1 - you have 3

            1
            Unlocked with Food 1 - you have 23


Take sparring practice with Aspic

A modest challenge

Aspic used to move in shady circles, and it shows.  His fighting style is dirty and practical, and that's how he teaches you to fight, too.  Amazingly, you keep up with him, and you leave with your head spinning -- and not only because it got boxed one too many times.

3 change points, 12 more needed to reach level 15.

Fitness is increasing...

You succeeded in a Fitness challenge!

4 change points, 11 more needed to reach level 15.

Fitness is increasing...


Hands

You can wear rings and gloves on your hands.

Trinket

For things you carry around.

Flickering candle

Shepherd the wax.  There's only so much more where this came from.

Elected

Not everyone can be the Mayor.

a stranger

A past yet to be revealed

Population

How many people live in Adastra?

Rhody's Level

A ranger, adept at hunting and fighting.

Amos's Level

A wizard relearning his craft.

You Have An Infestation

The rats are becoming a problem.

Jasmine's Level

An apothecary who can gather and transform herbs.

Visibility

Adastra must stay hidden.  Visibility is how close your enemies are to finding you.  The higher it goes, the larger the probability of bad things happening.  If it reaches 8, something bad will definitely happen.

Adastra's Might

When Adastra goes to war, victory or defeat will be decided by its preparedness.

Leadership

Charisma, guile, command.  Leadership improves when you attempt tasks that require it.

Fitness

Strength, constitution, dexterity.  Fitness improves when you attempt tasks that require it.

Morale

Some actions are more likely to yield good results when Morale is high.  Low Morale can make bad things happen.

Food

You can't live without it.

Healing salve

This ointment speeds the recovery of sick or wounded citizens of Adastra.

Strychnine nut

A poisonous nut from the strychnine tree.  Ask your doctor before using strychnine.

Feverfew

A medicinal herb that helps with headaches and indigestion.
Jasmine can gather this.

Angelica root

A root that fights infections and respiratory disorders.  Do not eat raw.
Jasmine can gather this.

Porcini mushroom

A mushroom that takes a while to grow, but is very nutritious.


Trinket

For things you carry around.

Elected

Not everyone can be the Mayor.

a stranger

A past yet to be revealed

Population

How many people live in Adastra?

Amos's Level

A wizard relearning his craft.

You Have An Infestation

The rats are becoming a problem.

Jasmine Is Abroad

While she is out of Adastra, you can't give her orders.

Visibility

Adastra must stay hidden.  Visibility is how close your enemies are to finding you.  The higher it goes, the larger the probability of bad things happening.  If it reaches 8, something bad will definitely happen.

Adastra's Might

When Adastra goes to war, victory or defeat will be decided by its preparedness.

Leadership

Charisma, guile, command.  Leadership improves when you attempt tasks that require it.

Morale

Some actions are more likely to yield good results when Morale is high.  Low Morale can make bad things happen.

Food

You can't live without it.

Favor: Aspic

Aspic owes you a favor.

Strychnine nut

A poisonous nut from the strychnine tree.  Ask your doctor before using strychnine.
Jasmine can find this toadstool when foraging


Always

Always


The matter of food

Patch up Adastra's food stores here.

Always

Dispatch a team of hunters

A very chancy challenge

Patch up Adastra's food stores here.

Rhody is young, but she's a talented ranger.  She could lead a hunting party above ground.  This will bring Adastra food right away, especially as Rhody levels up, but it could increase Visibility.

            1
            You need Rhody's Level 1 (you have 3)

            0
            You need Rhody Is Wounded 0 and Rhody Is Wounded no more than 0

            1
            Unlocked with Rhody's Level 1 - you have 3

            0
            Unlocked with Rhody Is Wounded 0

Visit the mushroom farm

The matter of food

Patch up Adastra's food stores here.

A few hardy Adastrans have set up a mushroom farm in the old arena, just beneath the surface.  Growing mushrooms is slow, but when they're harvested they provide a lot of food.  How is the crop today?


Up, up, up

Plant mushrooms

You could instruct the mushroom farmers to scatter spores.  This abandons anything the farmers may already be growing.

Visit the mushroom farm

The matter of food

Patch up Adastra's food stores here.

You climb the makeshift ladder that leads to the old arena.


Hands

You can wear rings and gloves on your hands.

Trinket

For things you carry around.

Flickering candle

Shepherd the wax.  There's only so much more where this came from.

Elected

Not everyone can be the Mayor.

a stranger

A past yet to be revealed

Population

How many people live in Adastra?

Rhody's Level

A ranger, adept at hunting and fighting.

Amos's Level

A wizard relearning his craft.

You Have An Infestation

The rats are becoming a problem.

Jasmine's Level

An apothecary who can gather and transform herbs.

Visibility

Adastra must stay hidden.  Visibility is how close your enemies are to finding you.  The higher it goes, the larger the probability of bad things happening.  If it reaches 8, something bad will definitely happen.

Adastra's Might

When Adastra goes to war, victory or defeat will be decided by its preparedness.

Leadership

Charisma, guile, command.  Leadership improves when you attempt tasks that require it.

Fitness

Strength, constitution, dexterity.  Fitness improves when you attempt tasks that require it.

Morale

Some actions are more likely to yield good results when Morale is high.  Low Morale can make bad things happen.

Food

You can't live without it.

Favor: Aspic

Aspic owes you a favor.

Healing salve

This ointment speeds the recovery of sick or wounded citizens of Adastra.

Strychnine nut

A poisonous nut from the strychnine tree.  Ask your doctor before using strychnine.

Angelica root

A root that fights infections and respiratory disorders.  Do not eat raw.


Always

Always


Visit the infirmary

In the old king's tomb is a room that once housed a harem.  Now, it houses the sick and wounded.  Bratha, a midwife in her previous life, spends considerable time here when she isn't helping to run the town or drill the militia.

Always

Send Jasmine to gather herbs

Jasmine has an eye for herbs and a knack for stealth.  You could send her to gather whatever she can find.

            1
            You need Jasmine's Level 1 (you have 1)

            1
            You need Food 1 (you have 21)

            0
            You need Jasmine Is Abroad 0 and Jasmine Is Abroad no more than 0 (you have 1)

            1
            Unlocked with Jasmine's Level 1 - you have 1

            1
            Unlocked with Food 1 - you have 21

            0
            Unlocked with Jasmine Is Abroad 0 - you have 1


Always

Always


Trinket

For things you carry around.

Elected

Not everyone can be the Mayor.

a stranger

A past yet to be revealed

Population

How many people live in Adastra?

Amos's Level

A wizard relearning his craft.

You Have An Infestation

The rats are becoming a problem.

Jasmine Is Abroad

While she is out of Adastra, you can't give her orders.

Food

You can't live without it.

Favor: Aspic

Aspic owes you a favor.


The matter of food

Patch up Adastra's food stores here.

Always

Always

Visit the mushroom farm

Patch up Adastra's food stores here.

A few hardy Adastrans have set up a mushroom farm in the old arena, just beneath the surface.  Growing mushrooms is slow, but when they're harvested they provide a lot of food.  How is the crop today?

Dispatch a team of hunters

A very chancy challenge

The matter of food

Patch up Adastra's food stores here.

Rhody is young, but she's a talented ranger.  She could lead a hunting party above ground.  This will bring Adastra food right away, especially as Rhody levels up, but it could increase Visibility.


Elected

Not everyone can be the Mayor.

a stranger

A past yet to be revealed

Population

How many people live in Adastra?

You Have An Infestation

The rats are becoming a problem.

Food

You can't live without it.

Favor: Bratha

Bratha owes you a favor.

Favor: Aspic

Aspic owes you a favor.


And don't come back!

Scat!

A very modest challenge

Multiple rats in the larder, again!

Mercifully, this time you find the rats before Old Man Harrison does.

Quickly -- chase the rats away before they cause even more damage!

You frantically chase, kick, and hurl the rats until they're all out of the larder.  You survey the damage; it could be worse.  You <i>really</i> need to talk to the apothecary about poison.

9 change points, 5 more needed to reach level 14.

Fitness is increasing...

You've lost 1 x Food (new total 0).


Elected

Not everyone can be the Mayor.

a stranger

A past yet to be revealed

Population

How many people live in Adastra?

You Have An Infestation

The rats are becoming a problem.

Jasmine's Level

An apothecary who can gather and transform herbs.

Visibility

Adastra must stay hidden.  Visibility is how close your enemies are to finding you.  The higher it goes, the larger the probability of bad things happening.  If it reaches 8, something bad will definitely happen.

Adastra's Might

When Adastra goes to war, victory or defeat will be decided by its preparedness.

Leadership

Charisma, guile, command.  Leadership improves when you attempt tasks that require it.

Fitness

Strength, constitution, dexterity.  Fitness improves when you attempt tasks that require it.

Morale

Some actions are more likely to yield good results when Morale is high.  Low Morale can make bad things happen.

Favor: Bratha

Bratha owes you a favor.

Favor: Aspic

Aspic owes you a favor.

Healing salve

This ointment speeds the recovery of sick or wounded citizens of Adastra.


Always

Always

Wait -- whose footsteps are those?

Unlocked when Is Someone Following You? is:

Apparently so

You should hire a bodyguard


Elected

Not everyone can be the Mayor.

a stranger

A past yet to be revealed

Population

How many people live in Adastra?

You Have An Infestation

The rats are becoming a problem.

Favor: Bratha

Bratha owes you a favor.

Favor: Aspic

Aspic owes you a favor.


Wait -- whose footsteps are those?

They're right behind you.  There was no one there just moments ago.

Spin and confront the stalker

A modest challenge

Hurry!


Elected

Not everyone can be the Mayor.

a stranger

A past yet to be revealed

Population

How many people live in Adastra?

Amos Is Wounded

Wounded citizens are restricted in what they can do.

You Have An Infestation

The rats are becoming a problem.


Always

Always


Word from Seth

The town wizard, Seth Mase, has sent a message back by magic.  He is still in the field, trying to save the world from what the Puncture brought into it.  He doesn't know when he'll be back.  He wants you to convey his reassurances to the people of Adastra.

Share the message with everyone

A modest challenge

Many in town will be heartened to know that Seth is well.  Others are angry with him for leaving at a time like this.  You'll have to proceed carefully.

Everyone likes parties.  No one with a full stomach is likely to get up in arms about Seth's absence.

            3
            You need Food 3

            3
            Unlocked with Food 3


Our hero

A modest challenge

Adastra is soon abuzz with the tales in Seth's message.  Seth and his posse are like guardian angels to the town, providing a certain amount of counterweight against the other kind of angel. Morale is notably higher by nightfall.

8 change points, 4 more needed to reach level 12.

Leadership is increasing...

You succeeded in a Leadership challenge!

6 change points, 1 more needed to reach level 7.

Morale is increasing...


Elected

Not everyone can be the Mayor.

a stranger

A past yet to be revealed

Population

How many people live in Adastra?

You Have An Infestation

The rats are becoming a problem.


Always

Always


Elected

Not everyone can be the Mayor.

a stranger

A past yet to be revealed

Population

How many people live in Adastra?

You Have An Infestation

The rats are becoming a problem.


Elected

Not everyone can be the Mayor.

a stranger

A past yet to be revealed

Population

How many people live in Adastra?

You Have An Infestation

The rats are becoming a problem.


Writing to Seth

When Seth left, he gave you a sheaf of paper.  He said that what you write on it will be communicated to him.  He can't easily reply, but perhaps it would be wise to keep him informed.  And even if he weren't listening at all, writing down one's experiences does, perhaps, help make them meaningful.

Write an entry yourself

You wouldn't mind the opportunity to reflect on recent events.

Invite Bratha to write

Bratha certainly wouldn't pass up an opportunity to tell Seth of Adastra's woes -- she could probably do a better job than you could, in fact.

Invite Aspic to write

Aspic didn't know Seth very well -- they met for the first time while liberating you -- but Aspic is close to the people, and his voice is valuable.

Get the whole town involved

He has his detractors, but the town at large likes Seth and misses him.  They might enjoy the opportunity to write, even if only a sentence apiece.


And don't come back!

Scat!

A very modest challenge

Multiple rats in the larder, again!

Mercifully, this time you find the rats before Old Man Harrison does.

Quickly -- chase the rats away before they cause even more damage!

You frantically chase, kick, and hurl the rats until they're all out of the larder.  You survey the damage; it could be worse.  You <i>really</i> need to talk to the apothecary about poison.

4 change points, 10 more needed to reach level 14.

Fitness is increasing...


Elected

Not everyone can be the Mayor.

a stranger

A past yet to be revealed

Population

How many people live in Adastra?

You Have An Infestation

The rats are becoming a problem.

Visibility

Adastra must stay hidden.  Visibility is how close your enemies are to finding you.  The higher it goes, the larger the probability of bad things happening.  If it reaches 8, something bad will definitely happen.

Adastra's Might

When Adastra goes to war, victory or defeat will be decided by its preparedness.

Leadership

Charisma, guile, command.  Leadership improves when you attempt tasks that require it.

Fitness

Strength, constitution, dexterity.  Fitness improves when you attempt tasks that require it.

Morale

Some actions are more likely to yield good results when Morale is high.  Low Morale can make bad things happen.


Always

Always


Elected

Not everyone can be the Mayor.

a stranger

A past yet to be revealed

Population

How many people live in Adastra?

You Have An Infestation

The rats are becoming a problem.


Wait -- whose footsteps are those?

They're right behind you.  There was no one there just moments ago.

Spin and confront the stalker

A modest challenge

Hurry!


Hands

You can wear rings and gloves on your hands.

Trinket

For things you carry around.

Flickering candle

Shepherd the wax.  There's only so much more where this came from.

Elected

Not everyone can be the Mayor.

a stranger

A past yet to be revealed

Population

How many people live in Adastra?

Rhody's Level

A ranger, adept at hunting and fighting.

Amos's Level

A wizard relearning his craft.

You Have An Infestation

The rats are becoming a problem.

Jasmine's Level

An apothecary who can gather and transform herbs.

Jasmine Is Abroad

While she is out of Adastra, you can't give her orders.

Fitness

Strength, constitution, dexterity.  Fitness improves when you attempt tasks that require it.

Food

You can't live without it.

Healing salve

This ointment speeds the recovery of sick or wounded citizens of Adastra.

Strychnine nut

A poisonous nut from the strychnine tree.  Ask your doctor before using strychnine.

Angelica root

A root that fights infections and respiratory disorders.  Do not eat raw.
Jasmine can gather this.


Always

Always

Wait -- whose footsteps are those?

Unlocked when Is Someone Following You? is:

Apparently so (you have this)

You should hire a bodyguard


Writing to Seth

When Seth left, he gave you a sheaf of paper.  He said that what you write on it will be communicated to him.  He can't easily reply, but perhaps it would be wise to keep him informed.  And even if he weren't listening at all, writing down one's experiences does, perhaps, help make them meaningful.

Write an entry yourself

You wouldn't mind the opportunity to reflect on recent events.

Invite Bratha to write

Bratha certainly wouldn't pass up an opportunity to tell Seth of Adastra's woes -- she could probably do a better job than you could, in fact.

Invite Aspic to write

Aspic didn't know Seth very well -- they met for the first time while liberating you -- but Aspic is close to the people, and his voice is valuable.

Invite Rhody to write

Rhody is a particular fan of Seth's.  You understand they worked together to spring you from prison during the evacuation.  But does she even know how to hold a quill?

            1
            You need Food 1 (you have 31)

            1
            You need Rhody's Level 1 (you have 3)

            1
            Unlocked with Food 1 - you have 31

            1
            Unlocked with Rhody's Level 1 - you have 3

Invite Amos to write

You understand that Amos met Seth only for long enough to relearn magic from him.  But technically, doesn't that make Seth the founder of his tradition?

            1
            You need Food 1 (you have 31)

            1
            You need Amos's Level 1 (you have 3)

            1
            Unlocked with Food 1 - you have 31

            1
            Unlocked with Amos's Level 1 - you have 3

Get the whole town involved

He has his detractors, but the town at large likes Seth and misses him.  They might enjoy the opportunity to write, even if only a sentence apiece.


It's hard out there for a mayor

Somewhere in the middle of your long catalog of Adastra's difficulties, it hits you that fixing them is your job.  You have a leadership team, and you have the hardworking citizens of Adastra, but ultimately you're the elected representative of the people, and you're the one accountable.  It's humbling, overwhelming, and frankly terrifying.  You resolve to be greater than the challenge before you.

10 change points, 1 more needed to reach level 11.

Leadership is increasing...


Trinket

For things you carry around.

Elected

Not everyone can be the Mayor.

a stranger

A past yet to be revealed

Population

How many people live in Adastra?

Amos's Level

A wizard relearning his craft.

You Have An Infestation

The rats are becoming a problem.

Jasmine Is Abroad

While she is out of Adastra, you can't give her orders.

Visibility

Adastra must stay hidden.  Visibility is how close your enemies are to finding you.  The higher it goes, the larger the probability of bad things happening.  If it reaches 8, something bad will definitely happen.

Adastra's Might

When Adastra goes to war, victory or defeat will be decided by its preparedness.

Leadership

Charisma, guile, command.  Leadership improves when you attempt tasks that require it.

Fitness

Strength, constitution, dexterity.  Fitness improves when you attempt tasks that require it.

Morale

Some actions are more likely to yield good results when Morale is high.  Low Morale can make bad things happen.

Food

You can't live without it.

Strychnine nut

A poisonous nut from the strychnine tree.  Ask your doctor before using strychnine.
Jasmine can find this toadstool when foraging


Always

Always


The matter of food

Patch up Adastra's food stores here.

Always

Dispatch a team of hunters

Rhody's Level

A ranger, adept at hunting and fighting.

A very chancy challenge

The matter of food

Patch up Adastra's food stores here.

Rhody is young, but she's a talented ranger.  She could lead a hunting party above ground.  This will bring Adastra food right away, especially as Rhody levels up, but it could increase Visibility.

Visit the mushroom farm

The matter of food

Patch up Adastra's food stores here.

A few hardy Adastrans have set up a mushroom farm in the old arena, just beneath the surface.  Growing mushrooms is slow, but when they're harvested they provide a lot of food.  How is the crop today?


Up, up, up

Plant mushrooms

You could instruct the mushroom farmers to scatter spores.  This abandons anything the farmers may already be growing.

Visit the mushroom farm

The matter of food

Patch up Adastra's food stores here.

You climb the makeshift ladder that leads to the old arena.


Hands

You can wear rings and gloves on your hands.

Trinket

For things you carry around.

Flickering candle

Shepherd the wax.  There's only so much more where this came from.

Elected

Not everyone can be the Mayor.

a stranger

A past yet to be revealed

Population

How many people live in Adastra?

Amos's Level

A wizard relearning his craft.

You Have An Infestation

The rats are becoming a problem.

Jasmine's Level

An apothecary who can gather and transform herbs.

Jasmine Is Abroad

While she is out of Adastra, you can't give her orders.

Food

You can't live without it.

Healing salve

This ointment speeds the recovery of sick or wounded citizens of Adastra.

Strychnine nut

A poisonous nut from the strychnine tree.  Ask your doctor before using strychnine.

Angelica root

A root that fights infections and respiratory disorders.  Do not eat raw.


Always

Always


Word from Seth

The town wizard, Seth Mase, has sent a message back by magic.  He is still in the field, trying to save the world from what the Puncture brought into it.  He doesn't know when he'll be back.  He wants you to convey his reassurances to the people of Adastra.

Share the message with everyone

A chancy challenge

Many in town will be heartened to know that Seth is well.  Others are angry with him for leaving at a time like this.  You'll have to proceed carefully.

Everyone likes parties.  No one with a full stomach is likely to get up in arms about Seth's absence.

            3
            You need Food 3 (you have 31)

            3
            Unlocked with Food 3 - you have 31


Our hero

Share the message with everyone

Leadership

Charisma, guile, command.  Leadership improves when you attempt tasks that require it.

A modest challenge

Adastra is soon abuzz with the tales in Seth's message.  Seth and his posse are like guardian angels to the town, providing a certain amount of counterweight against the other kind of angel. Morale is notably higher by nightfall.

2 change points, 10 more needed to reach level 12.

Leadership has increased to 11 - Assertive!

You succeeded in a Leadership challenge! (Risky challenges mean you learn more.)

0 change points, 6 more needed to reach level 6.

Morale has increased to 5!


Trinket

For things you carry around.

Elected

Not everyone can be the Mayor.

a stranger

A past yet to be revealed

Population

How many people live in Adastra?

Rhody's Level

A ranger, adept at hunting and fighting.

Amos's Level

A wizard relearning his craft.

You Have An Infestation

The rats are becoming a problem.

Visibility

Adastra must stay hidden.  Visibility is how close your enemies are to finding you.  The higher it goes, the larger the probability of bad things happening.  If it reaches 8, something bad will definitely happen.

Adastra's Might

When Adastra goes to war, victory or defeat will be decided by its preparedness.

Fitness

Strength, constitution, dexterity.  Fitness improves when you attempt tasks that require it.

Morale

Some actions are more likely to yield good results when Morale is high.  Low Morale can make bad things happen.

Food

You can't live without it.


Always

Always


Wait -- whose footsteps are those?

They're right behind you.  There was no one there just moments ago.

Spin and confront the stalker

A chancy challenge

Hurry!


Not your imagination

A chancy challenge

Hurry!

You whirl around barely in time to see the gleam of a knife out of the corner of your eye.  You throw up your arms defensively.  A bare moment later you open your eyes to peek out from behind your arms, and... there is no one there.  Of your assailant you can say nothing at all.  All you know is what you saw.

11 change points, 2 more needed to reach level 13.

Fitness is increasing...

0 change points, 3 more needed to reach level 3.


Hands

You can wear rings and gloves on your hands.

Trinket

For things you carry around.

Flickering candle

Shepherd the wax.  There's only so much more where this came from.

Elected

Not everyone can be the Mayor.

a stranger

A past yet to be revealed

Population

How many people live in Adastra?

Rhody's Level

A ranger, adept at hunting and fighting.

Amos's Level

A wizard relearning his craft.

You Have An Infestation

The rats are becoming a problem.

Jasmine's Level

An apothecary who can gather and transform herbs.

Jasmine Is Abroad

While she is out of Adastra, you can't give her orders.

Fitness

Strength, constitution, dexterity.  Fitness improves when you attempt tasks that require it.

Food

You can't live without it.

Healing salve

This ointment speeds the recovery of sick or wounded citizens of Adastra.

Strychnine nut

A poisonous nut from the strychnine tree.  Ask your doctor before using strychnine.

Angelica root

A root that fights infections and respiratory disorders.  Do not eat raw.
Jasmine can gather this.


Always

Always


The matter of food

Patch up Adastra's food stores here.

Always

Dispatch a team of hunters

A very chancy challenge

Patch up Adastra's food stores here.

Rhody is young, but she's a talented ranger.  She could lead a hunting party above ground.  This will bring Adastra food right away, especially as Rhody levels up, but it could increase Visibility.

Visit the mushroom farm

The matter of food

Patch up Adastra's food stores here.

A few hardy Adastrans have set up a mushroom farm in the old arena, just beneath the surface.  Growing mushrooms is slow, but when they're harvested they provide a lot of food.  How is the crop today?


What's that rustling?

The matter of food

Patch up Adastra's food stores here.

Dispatch a team of hunters

A very chancy challenge

Patch up Adastra's food stores here.

It's not a good sign when the hunters return before sundown.  They only bear a few morsels.  Rhody is certain they were being followed.  "By angels, maybe?" she says uncertainly.  "They stayed well back of us, so I don't know.  We lost them, but it took hours."

Rhody's Level 3 failed in a challenge! Try again and you may have better luck...

1 change point, 3 more needed to reach level 4.

Rhody's Level has not changed from 3 because it's higher than 2.

You've gained 1 x Food (new total 32).

1 change point, 5 more needed to reach level 6.

Visibility is increasing...


Trinket

For things you carry around.

Elected

Not everyone can be the Mayor.

a stranger

A past yet to be revealed

Population

How many people live in Adastra?

Rhody's Level

A ranger, adept at hunting and fighting.

Amos's Level

A wizard relearning his craft.

You Have An Infestation

The rats are becoming a problem.

Jasmine Is Abroad

While she is out of Adastra, you can't give her orders.

Visibility

Adastra must stay hidden.  Visibility is how close your enemies are to finding you.  The higher it goes, the larger the probability of bad things happening.  If it reaches 8, something bad will definitely happen.

Adastra's Might

When Adastra goes to war, victory or defeat will be decided by its preparedness.

Leadership

Charisma, guile, command.  Leadership improves when you attempt tasks that require it.

Fitness

Strength, constitution, dexterity.  Fitness improves when you attempt tasks that require it.

Morale

Some actions are more likely to yield good results when Morale is high.  Low Morale can make bad things happen.

Food

You can't live without it.

Strychnine nut

A poisonous nut from the strychnine tree.  Ask your doctor before using strychnine.
Jasmine can find this toadstool when foraging


Trinket

For things you carry around.

Elected

Not everyone can be the Mayor.

a stranger

A past yet to be revealed

Population

How many people live in Adastra?

Amos's Level

A wizard relearning his craft.

You Have An Infestation

The rats are becoming a problem.

Food

You can't live without it.

Favor: Bratha

Bratha owes you a favor.

Favor: Aspic

Aspic owes you a favor.

Feverfew

A medicinal herb that helps with headaches and indigestion.
Jasmine can gather this.

Porcini mushroom

A mushroom that takes a while to grow, but is very nutritious.


The matter of food

Patch up Adastra's food stores here.

Always

Always

Dispatch a team of hunters

A tough challenge

Patch up Adastra's food stores here.

            1
            You need Rhody's Level 1 (you have 2)

            0
            You need Rhody Is Wounded 0 and Rhody Is Wounded no more than 0

            1
            Unlocked with Rhody's Level 1 - you have 2

            0
            Unlocked with Rhody Is Wounded 0

Visit the mushroom farm

The matter of food

Patch up Adastra's food stores here.


Meat tonight

The matter of food

Patch up Adastra's food stores here.

Dispatch a team of hunters

A chancy challenge

Patch up Adastra's food stores here.

The hunters return bearing an armful of wild berries, a couple rabbits, and a big boar.  Rhody is terribly pleased with herself; evidently she tracked the boar for over a mile through rough wilderness.  This meat will go some way towards alleviating the food shortage.

You succeeded in a Rhody's Level challenge!

You've gained 2 x Food (new total 19).

0 change points, 4 more needed to reach level 4.

Rhody's Level has increased to 3!


Hands

You can wear rings and gloves on your hands.

Trinket

For things you carry around.

Flickering candle

Shepherd the wax.  There's only so much more where this came from.

Elected

Not everyone can be the Mayor.

a stranger

A past yet to be revealed

Population

How many people live in Adastra?

Rhody's Level

A ranger, adept at hunting and fighting.

Amos's Level

A wizard relearning his craft.

You Have An Infestation

The rats are becoming a problem.

Jasmine's Level

An apothecary who can gather and transform herbs.

Fitness

Strength, constitution, dexterity.  Fitness improves when you attempt tasks that require it.

Food

You can't live without it.

Favor: Bratha

Bratha owes you a favor.

Favor: Aspic

Aspic owes you a favor.

Healing salve

This ointment speeds the recovery of sick or wounded citizens of Adastra.

Angelica root

A root that fights infections and respiratory disorders.  Do not eat raw.
Jasmine can gather this.


Trinket

For things you carry around.

Elected

Not everyone can be the Mayor.

a stranger

A past yet to be revealed

Population

How many people live in Adastra?

Growing

How does your garden grow?

Amos's Level

A wizard relearning his craft.

Amos Is Wounded

Wounded citizens are restricted in what they can do.

You Have An Infestation

The rats are becoming a problem.

Favor: Bratha

Bratha owes you a favor.

Favor: Aspic

Aspic owes you a favor.


Always

Always


Attack: A River-Demon!

A hideous man-sized demon has emerged from the River!  It took those on the shore by surprise, and there are a few light casualties.  Those remaining await your order to deploy.

Deploy the hedge mages

Amos's Level

A wizard relearning his craft.

A chancy challenge

Demons are magic, right?  Amos and his wizards would seem the most obvious lot to send against this demon.

            1
            You need Amos's Level 1 (you have 2)

            0
            You need Amos Is Wounded 0 and Amos Is Wounded no more than 0 (you have 1)

            1
            You need Food 1

            1
            Unlocked with Amos's Level 1 - you have 2

            0
            Unlocked with Amos Is Wounded 0 - you have 1

            1
            Unlocked with Food 1

Deploy the militia

A high-risk challenge

This seems like a great opportunity to put Adastra's militia to the test.  Just pretend it's an angel, everyone...

            1
            You need Food 1

            1
            Unlocked with Food 1

Fight the creature yourself

A chancy challenge

With the militia behind you, of course.  You're not a fool.  But if you can strike a few good blows, it should be great for morale.


Always

Always


Writing to Seth

When Seth left, he gave you a sheaf of paper.  He said that what you write on it will be communicated to him.  He can't easily reply, but perhaps it would be wise to keep him informed.  And even if he weren't listening at all, writing down one's experiences does, perhaps, help make them meaningful.

Write an entry yourself

You wouldn't mind the opportunity to reflect on recent events.

Invite Bratha to write

Bratha certainly wouldn't pass up an opportunity to tell Seth of Adastra's woes -- she could probably do a better job than you could, in fact.

Invite Aspic to write

Aspic didn't know Seth very well -- they met for the first time while liberating you -- but Aspic is close to the people, and his voice is valuable.

Invite Rhody to write

Rhody is a particular fan of Seth's.  You understand they worked together to spring you from prison during the evacuation.  But does she even know how to hold a quill?

Invite Amos to write

You understand that Amos met Seth only for long enough to relearn magic from him.  But technically, doesn't that make Seth the founder of his tradition?

Get the whole town involved

He has his detractors, but the town at large likes Seth and misses him.  They might enjoy the opportunity to write, even if only a sentence apiece.


Always

Always


Training by the River

Someday, you will retake Zaradene.  And in the meantime, the ability to defend yourself would not be so bad to have.  The militia and other martial types train by the River, behind the Tomb.

Always

Order the wizards to drill

Leadership

Charisma, guile, command.  Leadership improves when you attempt tasks that require it.

A very modest challenge

You're not entirely sure how magic works, but practice makes perfect, right?

            1
            You need Amos's Level 1 (you have 2)

            1
            You need Food 1

            1
            Unlocked with Amos's Level 1 - you have 2

            1
            Unlocked with Food 1

Take sparring practice with Aspic

Fitness

Strength, constitution, dexterity.  Fitness improves when you attempt tasks that require it.

A modest challenge

You hope you never need to defend yourself, but in times like these, a mayor can't be too careful.


Always

Always


Deploy the hedge mages

Amos's Level

A wizard relearning his craft.

A chancy challenge

Deploy the militia

Adastra's Might

When Adastra goes to war, victory or defeat will be decided by its preparedness.

A high-risk challenge

Attack: A River-Demon!

A hideous man-sized demon has emerged from the River!  It took those on the shore by surprise, and there are a few light casualties.  Those remaining await your order to deploy.

Fight the creature yourself

A chancy challenge


Always

Always


Multiple rats in the larder, again!

Mercifully, this time you find the rats before Old Man Harrison does.

Scat!

A very modest challenge

Quickly -- chase the rats away before they cause even more damage!


And don't come back!

A very modest challenge

You frantically chase, kick, and hurl the rats until they're all out of the larder.  You survey the damage; it could be worse.  You <i>really</i> need to talk to the apothecary about poison.

3 change points, 11 more needed to reach level 14.

Fitness is increasing...


Hands

You can wear rings and gloves on your hands.

Trinket

For things you carry around.

Flickering candle

Shepherd the wax.  There's only so much more where this came from.

Elected

Not everyone can be the Mayor.

a stranger

A past yet to be revealed

Population

How many people live in Adastra?

Rhody's Level

A ranger, adept at hunting and fighting.

Growing

How does your garden grow?

Amos's Level

A wizard relearning his craft.

Amos Is Wounded

Wounded citizens are restricted in what they can do.

You Have An Infestation

The rats are becoming a problem.

Jasmine's Level

An apothecary who can gather and transform herbs.

Visibility

Adastra must stay hidden.  Visibility is how close your enemies are to finding you.  The higher it goes, the larger the probability of bad things happening.  If it reaches 8, something bad will definitely happen.

Adastra's Might

When Adastra goes to war, victory or defeat will be decided by its preparedness.

Leadership

Charisma, guile, command.  Leadership improves when you attempt tasks that require it.

Morale

Some actions are more likely to yield good results when Morale is high.  Low Morale can make bad things happen.

Favor: Bratha

Bratha owes you a favor.

Favor: Aspic

Aspic owes you a favor.

Healing salve

This ointment speeds the recovery of sick or wounded citizens of Adastra.


Always

Always


Trinket

For things you carry around.

Elected

Not everyone can be the Mayor.

a stranger

A past yet to be revealed

Population

How many people live in Adastra?

Growing

How does your garden grow?

Amos's Level

A wizard relearning his craft.

You Have An Infestation

The rats are becoming a problem.

Leadership

Charisma, guile, command.  Leadership improves when you attempt tasks that require it.

Favor: Bratha

Bratha owes you a favor.

Favor: Aspic

Aspic owes you a favor.


Trinket

For things you carry around.

Elected

Not everyone can be the Mayor.

a stranger

A past yet to be revealed

Population

How many people live in Adastra?

Amos's Level

A wizard relearning his craft.

You Have An Infestation

The rats are becoming a problem.

Food

You can't live without it.

Strychnine nut

A poisonous nut from the strychnine tree.  Ask your doctor before using strychnine.
Jasmine can find this toadstool when foraging

Feverfew

A medicinal herb that helps with headaches and indigestion.
Jasmine can gather this.

Angelica root

A root that fights infections and respiratory disorders.  Do not eat raw.

Porcini mushroom

A mushroom that takes a while to grow, but is very nutritious.


Scat!

Fitness

Strength, constitution, dexterity.  Fitness improves when you attempt tasks that require it.

A very modest challenge

Multiple rats in the larder, again!

Mercifully, this time you find the rats before Old Man Harrison does.

Quickly -- chase the rats away before they cause even more damage!


Always

Always


The Situation Room

There's a secret room down through the false bottom of a treasure chest in the back of the Tomb.
 You, Bratha, and Aspic meet here to tend to Adastra's numerous crises -- and its objectives -- out of the public eye.

Always

Lie low for a while

A very modest challenge

If Visibility is getting too high, Adastra could live off its food reserves for a while and wait for the search parties to move on.  No fires, no loud noises, no light.

            4
            You need Visibility 4 (you have 4)

            6
            You need Food 6 (you have 23)

            4
            Unlocked with Visibility 4 - you have 4

            6
            Unlocked with Food 6 - you have 23


Always

Always


The Situation Room

Always

Lie low for a while

A very modest challenge


Always

Always


Training by the River

Someday, you will retake Zaradene.  And in the meantime, the ability to defend yourself would not be so bad to have.  The militia and other martial types train by the River, behind the Tomb.

Always

Take sparring practice with Aspic

A modest challenge

You hope you never need to defend yourself, but in times like these, a mayor can't be too careful.

            1
            You need Food 1 (you have 23)

            1
            Unlocked with Food 1 - you have 23

Order the wizards to drill

A very modest challenge

You're not entirely sure how magic works, but practice makes perfect, right?


Take sparring practice with Aspic

A modest challenge

Aspic used to move in shady circles, and it shows.  His fighting style is dirty and practical, and that's how he teaches you to fight, too.  Amazingly, you keep up with him, and you leave with your head spinning -- and not only because it got boxed one too many times.

6 change points, 9 more needed to reach level 15.

Fitness is increasing...

You succeeded in a Fitness challenge!

7 change points, 8 more needed to reach level 15.

Fitness is increasing...


Hands

You can wear rings and gloves on your hands.

Trinket

For things you carry around.

Flickering candle

Shepherd the wax.  There's only so much more where this came from.

Elected

Not everyone can be the Mayor.

a stranger

A past yet to be revealed

Population

How many people live in Adastra?

Rhody's Level

A ranger, adept at hunting and fighting.

Amos's Level

A wizard relearning his craft.

You Have An Infestation

The rats are becoming a problem.

Jasmine's Level

An apothecary who can gather and transform herbs.

Visibility

Adastra must stay hidden.  Visibility is how close your enemies are to finding you.  The higher it goes, the larger the probability of bad things happening.  If it reaches 8, something bad will definitely happen.

Adastra's Might

When Adastra goes to war, victory or defeat will be decided by its preparedness.

Leadership

Charisma, guile, command.  Leadership improves when you attempt tasks that require it.

Fitness

Strength, constitution, dexterity.  Fitness improves when you attempt tasks that require it.

Morale

Some actions are more likely to yield good results when Morale is high.  Low Morale can make bad things happen.

Food

You can't live without it.

Healing salve

This ointment speeds the recovery of sick or wounded citizens of Adastra.

Strychnine nut

A poisonous nut from the strychnine tree.  Ask your doctor before using strychnine.

Feverfew

A medicinal herb that helps with headaches and indigestion.

Angelica root

A root that fights infections and respiratory disorders.  Do not eat raw.
Jasmine can gather this.

Porcini mushroom

A mushroom that takes a while to grow, but is very nutritious.


Trinket

For things you carry around.

Elected

Not everyone can be the Mayor.

a stranger

A past yet to be revealed

Population

How many people live in Adastra?

Amos's Level

A wizard relearning his craft.

You Have An Infestation

The rats are becoming a problem.

Jasmine Is Abroad

While she is out of Adastra, you can't give her orders.

Visibility

Adastra must stay hidden.  Visibility is how close your enemies are to finding you.  The higher it goes, the larger the probability of bad things happening.  If it reaches 8, something bad will definitely happen.

Adastra's Might

When Adastra goes to war, victory or defeat will be decided by its preparedness.

Leadership

Charisma, guile, command.  Leadership improves when you attempt tasks that require it.

Fitness

Strength, constitution, dexterity.  Fitness improves when you attempt tasks that require it.

Morale

Some actions are more likely to yield good results when Morale is high.  Low Morale can make bad things happen.

Food

You can't live without it.

Favor: Aspic

Aspic owes you a favor.

Strychnine nut

A poisonous nut from the strychnine tree.  Ask your doctor before using strychnine.
Jasmine can find this toadstool when foraging


Meat tonight

The matter of food

Patch up Adastra's food stores here.

Dispatch a team of hunters

A very chancy challenge

Patch up Adastra's food stores here.

Rhody is young, but she's a talented ranger.  She could lead a hunting party above ground.  This will bring Adastra food right away, especially as Rhody levels up, but it could increase Visibility.

The hunters return bearing an armful of wild berries, a couple rabbits, and a big boar.  Rhody is terribly pleased with herself; evidently she tracked the boar for over a mile through rough wilderness.  This meat will go some way towards alleviating the food shortage.

You've gained 2 x Food (new total 23).

2 change points, 2 more needed to reach level 4.

Rhody's Level is increasing...


Hands

You can wear rings and gloves on your hands.

Trinket

For things you carry around.

Flickering candle

Shepherd the wax.  There's only so much more where this came from.

Elected

Not everyone can be the Mayor.

a stranger

A past yet to be revealed

Population

How many people live in Adastra?

Rhody's Level

A ranger, adept at hunting and fighting.

Amos's Level

A wizard relearning his craft.

You Have An Infestation

The rats are becoming a problem.

Jasmine's Level

An apothecary who can gather and transform herbs.

Visibility

Adastra must stay hidden.  Visibility is how close your enemies are to finding you.  The higher it goes, the larger the probability of bad things happening.  If it reaches 8, something bad will definitely happen.

Adastra's Might

When Adastra goes to war, victory or defeat will be decided by its preparedness.

Leadership

Charisma, guile, command.  Leadership improves when you attempt tasks that require it.

Morale

Some actions are more likely to yield good results when Morale is high.  Low Morale can make bad things happen.

Food

You can't live without it.

Favor: Aspic

Aspic owes you a favor.

Healing salve

This ointment speeds the recovery of sick or wounded citizens of Adastra.

Strychnine nut

A poisonous nut from the strychnine tree.  Ask your doctor before using strychnine.


Elected

Not everyone can be the Mayor.

a stranger

A past yet to be revealed

Population

How many people live in Adastra?

You Have An Infestation

The rats are becoming a problem.

Favor: Bratha

Bratha owes you a favor.

Favor: Aspic

Aspic owes you a favor.


Not your imagination

Spin and confront the stalker

A modest challenge

Wait -- whose footsteps are those?

They're right behind you.  There was no one there just moments ago.

Hurry!

You whirl around barely in time to see the gleam of a knife out of the corner of your eye.  You throw up your arms defensively.  A bare moment later you open your eyes to peek out from behind your arms, and... there is no one there.  Of your assailant you can say nothing at all.  All you know is what you saw.

11 change points, 3 more needed to reach level 14.

Fitness is increasing...

You succeeded in a Fitness challenge!

0 change points, 4 more needed to reach level 4.


Elected

Not everyone can be the Mayor.

a stranger

A past yet to be revealed

Population

How many people live in Adastra?

You Have An Infestation

The rats are becoming a problem.

Favor: Bratha

Bratha owes you a favor.

Favor: Aspic

Aspic owes you a favor.


Always

Always


Elected

Not everyone can be the Mayor.

a stranger

A past yet to be revealed

Population

How many people live in Adastra?

You Have An Infestation

The rats are becoming a problem.

Favor: Bratha

Bratha owes you a favor.

Favor: Aspic

Aspic owes you a favor.


Attack: A River-Demon!

A hideous man-sized demon has emerged from the River!  It took those on the shore by surprise, and there are a few light casualties.  Those remaining await your order to deploy.

Deploy the militia

A high-risk challenge

This seems like a great opportunity to put Adastra's militia to the test.  Just pretend it's an angel, everyone...

Fight the creature yourself

Fitness

Strength, constitution, dexterity.  Fitness improves when you attempt tasks that require it.

A chancy challenge

With the militia behind you, of course.  You're not a fool.  But if you can strike a few good blows, it should be great for morale.


Elected

Not everyone can be the Mayor.

a stranger

A past yet to be revealed

Population

How many people live in Adastra?

Amos Is Wounded

Wounded citizens are restricted in what they can do.

You Have An Infestation

The rats are becoming a problem.


Always

Always


Deploy the militia

A high-risk challenge

Fight the creature yourself

A chancy challenge


Always

Always


Elected

Not everyone can be the Mayor.

a stranger

A past yet to be revealed

Population

How many people live in Adastra?

You Have An Infestation

The rats are becoming a problem.


Spin and confront the stalker

A modest challenge

Hurry!


Not your imagination

A modest challenge

Hurry!

6 change points, 8 more needed to reach level 14.

Fitness is increasing...

You succeeded in a Fitness challenge!


Elected

Not everyone can be the Mayor.

a stranger

A past yet to be revealed

Population

How many people live in Adastra?

You Have An Infestation

The rats are becoming a problem.


Not your imagination

Spin and confront the stalker

A modest challenge

Hurry!

10 change points, 4 more needed to reach level 14.

Fitness is increasing...

You succeeded in a Fitness challenge!


Elected

Not everyone can be the Mayor.

a stranger

A past yet to be revealed

Population

How many people live in Adastra?

You Have An Infestation

The rats are becoming a problem.


Always

Always


Elected

Not everyone can be the Mayor.

a stranger

A past yet to be revealed

Population

How many people live in Adastra?

You Have An Infestation

The rats are becoming a problem.


Elected

Not everyone can be the Mayor.

a stranger

A past yet to be revealed

Population

How many people live in Adastra?

You Have An Infestation

The rats are becoming a problem.


Writing to Seth

When Seth left, he gave you a sheaf of paper.  He said that what you write on it will be communicated to him.  He can't easily reply, but perhaps it would be wise to keep him informed.  And even if he weren't listening at all, writing down one's experiences does, perhaps, help make them meaningful.

Write an entry yourself

You wouldn't mind the opportunity to reflect on recent events.

Invite Bratha to write

Bratha certainly wouldn't pass up an opportunity to tell Seth of Adastra's woes -- she could probably do a better job than you could, in fact.

Invite Aspic to write

Aspic didn't know Seth very well -- they met for the first time while liberating you -- but Aspic is close to the people, and his voice is valuable.

Get the whole town involved

He has his detractors, but the town at large likes Seth and misses him.  They might enjoy the opportunity to write, even if only a sentence apiece.


Hands

You can wear rings and gloves on your hands.

Trinket

For things you carry around.

Flickering candle

Shepherd the wax.  There's only so much more where this came from.

Elected

Not everyone can be the Mayor.

a stranger

A past yet to be revealed

Population

How many people live in Adastra?

Rhody's Level

A ranger, adept at hunting and fighting.

Amos's Level

A wizard relearning his craft.

You Have An Infestation

The rats are becoming a problem.

Jasmine's Level

An apothecary who can gather and transform herbs.

Jasmine Is Abroad

While she is out of Adastra, you can't give her orders.

Visibility

Adastra must stay hidden.  Visibility is how close your enemies are to finding you.  The higher it goes, the larger the probability of bad things happening.  If it reaches 8, something bad will definitely happen.

Adastra's Might

When Adastra goes to war, victory or defeat will be decided by its preparedness.

Leadership

Charisma, guile, command.  Leadership improves when you attempt tasks that require it.

Fitness

Strength, constitution, dexterity.  Fitness improves when you attempt tasks that require it.

Morale

Some actions are more likely to yield good results when Morale is high.  Low Morale can make bad things happen.

Food

You can't live without it.

Healing salve

This ointment speeds the recovery of sick or wounded citizens of Adastra.

Strychnine nut

A poisonous nut from the strychnine tree.  Ask your doctor before using strychnine.

Angelica root

A root that fights infections and respiratory disorders.  Do not eat raw.
Jasmine can gather this.


Always

Always


The Situation Room

There's a secret room down through the false bottom of a treasure chest in the back of the Tomb.
 You, Bratha, and Aspic meet here to tend to Adastra's numerous crises -- and its objectives -- out of the public eye.

Always

Lie low for a while

A chancy challenge

If Visibility is getting too high, Adastra could live off its food reserves for a while and wait for the search parties to move on.  No fires, no loud noises, no light.

            4
            You need Visibility 4 (you have 5)

            6
            You need Food 6 (you have 32)

            4
            Unlocked with Visibility 4 - you have 5

            6
            Unlocked with Food 6 - you have 32


Always

Always


Visit the infirmary

In the old king's tomb is a room that once housed a harem.  Now, it houses the sick and wounded.  Bratha, a midwife in her previous life, spends considerable time here when she isn't helping to run the town or drill the militia.

Always

Send Jasmine to gather herbs

Jasmine has an eye for herbs and a knack for stealth.  You could send her to gather whatever she can find.

            1
            You need Jasmine's Level 1 (you have 2)

            1
            You need Food 1 (you have 32)

            0
            You need Jasmine Is Abroad 0 and Jasmine Is Abroad no more than 0 (you have 1)

            1
            Unlocked with Jasmine's Level 1 - you have 2

            1
            Unlocked with Food 1 - you have 32

            0
            Unlocked with Jasmine Is Abroad 0 - you have 1


Always

Always


The matter of food

Patch up Adastra's food stores here.

Always

Dispatch a team of hunters

A very chancy challenge

Patch up Adastra's food stores here.

Rhody is young, but she's a talented ranger.  She could lead a hunting party above ground.  This will bring Adastra food right away, especially as Rhody levels up, but it could increase Visibility.

Visit the mushroom farm

The matter of food

Patch up Adastra's food stores here.

A few hardy Adastrans have set up a mushroom farm in the old arena, just beneath the surface.  Growing mushrooms is slow, but when they're harvested they provide a lot of food.  How is the crop today?


Up, up, up

Plant mushrooms

You could instruct the mushroom farmers to scatter spores.  This abandons anything the farmers may already be growing.

Visit the mushroom farm

The matter of food

Patch up Adastra's food stores here.

You climb the makeshift ladder that leads to the old arena.


Hands

You can wear rings and gloves on your hands.

Trinket

For things you carry around.

Flickering candle

Shepherd the wax.  There's only so much more where this came from.

Elected

Not everyone can be the Mayor.

a stranger

A past yet to be revealed

Population

How many people live in Adastra?

Rhody's Level

A ranger, adept at hunting and fighting.

Amos's Level

A wizard relearning his craft.

You Have An Infestation

The rats are becoming a problem.

Jasmine's Level

An apothecary who can gather and transform herbs.

Jasmine Is Abroad

While she is out of Adastra, you can't give her orders.

Visibility

Adastra must stay hidden.  Visibility is how close your enemies are to finding you.  The higher it goes, the larger the probability of bad things happening.  If it reaches 8, something bad will definitely happen.

Adastra's Might

When Adastra goes to war, victory or defeat will be decided by its preparedness.

Leadership

Charisma, guile, command.  Leadership improves when you attempt tasks that require it.

Fitness

Strength, constitution, dexterity.  Fitness improves when you attempt tasks that require it.

Morale

Some actions are more likely to yield good results when Morale is high.  Low Morale can make bad things happen.

Food

You can't live without it.

Healing salve

This ointment speeds the recovery of sick or wounded citizens of Adastra.

Strychnine nut

A poisonous nut from the strychnine tree.  Ask your doctor before using strychnine.
Jasmine can find this toadstool when foraging

Angelica root

A root that fights infections and respiratory disorders.  Do not eat raw.


Always

Always


Training by the River

Someday, you will retake Zaradene.  And in the meantime, the ability to defend yourself would not be so bad to have.  The militia and other martial types train by the River, behind the Tomb.

Always

Take sparring practice with Aspic

A chancy challenge

You hope you never need to defend yourself, but in times like these, a mayor can't be too careful.

            1
            You need Food 1 (you have 32)

            1
            Unlocked with Food 1 - you have 32

Order the wizards to drill

A very modest challenge

You're not entirely sure how magic works, but practice makes perfect, right?

            1
            You need Amos's Level 1 (you have 3)

            1
            You need Food 1 (you have 32)

            1
            Unlocked with Amos's Level 1 - you have 3

            1
            Unlocked with Food 1 - you have 32


Take sparring practice with Aspic

A modest challenge

Aspic used to move in shady circles, and it shows.  His fighting style is dirty and practical, and that's how he teaches you to fight, too.  Amazingly, you keep up with him, and you leave with your head spinning -- and not only because it got boxed one too many times.

1 change point, 13 more needed to reach level 14.

2 change points, 12 more needed to reach level 14.

Fitness is increasing...


Hands

You can wear rings and gloves on your hands.

Trinket

For things you carry around.

Flickering candle

Shepherd the wax.  There's only so much more where this came from.

Elected

Not everyone can be the Mayor.

a stranger

A past yet to be revealed

Population

How many people live in Adastra?

Rhody's Level

A ranger, adept at hunting and fighting.

Amos's Level

A wizard relearning his craft.

You Have An Infestation

The rats are becoming a problem.

Jasmine's Level

An apothecary who can gather and transform herbs.

Jasmine Is Abroad

While she is out of Adastra, you can't give her orders.

Visibility

Adastra must stay hidden.  Visibility is how close your enemies are to finding you.  The higher it goes, the larger the probability of bad things happening.  If it reaches 8, something bad will definitely happen.

Adastra's Might

When Adastra goes to war, victory or defeat will be decided by its preparedness.

Leadership

Charisma, guile, command.  Leadership improves when you attempt tasks that require it.

Fitness

Strength, constitution, dexterity.  Fitness improves when you attempt tasks that require it.

Morale

Some actions are more likely to yield good results when Morale is high.  Low Morale can make bad things happen.

Food

You can't live without it.

Healing salve

This ointment speeds the recovery of sick or wounded citizens of Adastra.

Strychnine nut

A poisonous nut from the strychnine tree.  Ask your doctor before using strychnine.

Angelica root

A root that fights infections and respiratory disorders.  Do not eat raw.


Trinket

For things you carry around.

Elected

Not everyone can be the Mayor.

a stranger

A past yet to be revealed

Population

How many people live in Adastra?

Amos's Level

A wizard relearning his craft.

You Have An Infestation

The rats are becoming a problem.

Food

You can't live without it.

Favor: Bratha

Bratha owes you a favor.

Favor: Aspic

Aspic owes you a favor.

Feverfew

A medicinal herb that helps with headaches and indigestion.
Jasmine can gather this.

Porcini mushroom

A mushroom that takes a while to grow, but is very nutritious.


Always

Always


Multiple rats in the larder, again!

Mercifully, this time you find the rats before Old Man Harrison does.

Scat!

A low-risk challenge

Quickly -- chase the rats away before they cause even more damage!


Just a few bites for the road

A low-risk challenge

The rats are unimpressed by your frantic yelling and stomping.  They finish their meal and saunter leisurely towards their various exits.  You survey the damage and wince.  You <i>really</i> need to talk to the apothecary about poison.

8 change points, 7 more needed to reach level 15.

Fitness is increasing...

Fitness 14 failed in a challenge! (This challenge was old territory for you - you won't learn so much.)

You've lost 3 x Food (new total 16).


Hands

You can wear rings and gloves on your hands.

Trinket

For things you carry around.

Flickering candle

Shepherd the wax.  There's only so much more where this came from.

Elected

Not everyone can be the Mayor.

a stranger

A past yet to be revealed

Population

How many people live in Adastra?

Rhody's Level

A ranger, adept at hunting and fighting.

Amos's Level

A wizard relearning his craft.

You Have An Infestation

The rats are becoming a problem.

Jasmine's Level

An apothecary who can gather and transform herbs.

Visibility

Adastra must stay hidden.  Visibility is how close your enemies are to finding you.  The higher it goes, the larger the probability of bad things happening.  If it reaches 8, something bad will definitely happen.

Adastra's Might

When Adastra goes to war, victory or defeat will be decided by its preparedness.

Leadership

Charisma, guile, command.  Leadership improves when you attempt tasks that require it.

Fitness

Strength, constitution, dexterity.  Fitness improves when you attempt tasks that require it.

Morale

Some actions are more likely to yield good results when Morale is high.  Low Morale can make bad things happen.

Food

You can't live without it.

Favor: Bratha

Bratha owes you a favor.

Favor: Aspic

Aspic owes you a favor.

Healing salve

This ointment speeds the recovery of sick or wounded citizens of Adastra.

Angelica root

A root that fights infections and respiratory disorders.  Do not eat raw.
Jasmine can gather this.


Always

Always


The Situation Room

There's a secret room down through the false bottom of a treasure chest in the back of the Tomb.
 You, Bratha, and Aspic meet here to tend to Adastra's numerous crises -- and its objectives -- out of the public eye.

Always

Lie low for a while

A very modest challenge

If Visibility is getting too high, Adastra could live off its food reserves for a while and wait for the search parties to move on.  No fires, no loud noises, no light.

            4
            You need Visibility 4 (you have 4)

            6
            You need Food 6 (you have 16)

            4
            Unlocked with Visibility 4 - you have 4

            6
            Unlocked with Food 6 - you have 16


Always

Always


Trinket

For things you carry around.

Elected

Not everyone can be the Mayor.

a stranger

A past yet to be revealed

Population

How many people live in Adastra?

Amos's Level

A wizard relearning his craft.

You Have An Infestation

The rats are becoming a problem.

Visibility

Adastra must stay hidden.  Visibility is how close your enemies are to finding you.  The higher it goes, the larger the probability of bad things happening.  If it reaches 8, something bad will definitely happen.

Adastra's Might

When Adastra goes to war, victory or defeat will be decided by its preparedness.

Leadership

Charisma, guile, command.  Leadership improves when you attempt tasks that require it.

Morale

Some actions are more likely to yield good results when Morale is high.  Low Morale can make bad things happen.

Food

You can't live without it.

Favor: Bratha

Bratha owes you a favor.

Favor: Aspic

Aspic owes you a favor.

Feverfew

A medicinal herb that helps with headaches and indigestion.

Angelica root

A root that fights infections and respiratory disorders.  Do not eat raw.

Porcini mushroom

A mushroom that takes a while to grow, but is very nutritious.


The Resurgents

In the middle of the night, half a score of armed men turn up at Adastra's door, having followed Jasmine home from herb-gathering.  Evidently, they are not here to make trouble: they want to join you.  They say Seth sent them here from Goodbay, where their stave/bow fighting style kept them alive in the face of the demons now overrunning that town.  Their only condition is that they remain a distinct unit, the Resurgents, within your militia.

Accept their condition

What else would you do -- send them away to inform on you?  And your militia certainly could use the help.

            5
            You need Food 5 (you have 16)

            5
            Unlocked with Food 5 - you have 16

A chancy challenge

Let them join, but decline their condition

This ragtag band needs you more than you need them.  If they're going to join, they have to submit to military discipline.

A modest challenge

Challenge the leader to an archery contest

If he wins, his crew can keep the Resurgent name.  If you win, they integrate with the militia your way.

Send them away

Maybe you'd like to help, but your resources are limited.  Adastra has to come first.


Hands

You can wear rings and gloves on your hands.

Trinket

For things you carry around.

Flickering candle

Shepherd the wax.  There's only so much more where this came from.

Elected

Not everyone can be the Mayor.

a stranger

A past yet to be revealed

Population

How many people live in Adastra?

Rhody's Level

A ranger, adept at hunting and fighting.

Growing

How does your garden grow?

Amos's Level

A wizard relearning his craft.

Amos Is Wounded

Wounded citizens are restricted in what they can do.

You Have An Infestation

The rats are becoming a problem.

Jasmine's Level

An apothecary who can gather and transform herbs.

Visibility

Adastra must stay hidden.  Visibility is how close your enemies are to finding you.  The higher it goes, the larger the probability of bad things happening.  If it reaches 8, something bad will definitely happen.

Adastra's Might

When Adastra goes to war, victory or defeat will be decided by its preparedness.

Leadership

Charisma, guile, command.  Leadership improves when you attempt tasks that require it.

Fitness

Strength, constitution, dexterity.  Fitness improves when you attempt tasks that require it.

Morale

Some actions are more likely to yield good results when Morale is high.  Low Morale can make bad things happen.

Favor: Bratha

Bratha owes you a favor.

Favor: Aspic

Aspic owes you a favor.

Healing salve

This ointment speeds the recovery of sick or wounded citizens of Adastra.


Just a few bites for the road

Scat!

A very modest challenge

Multiple rats in the larder, again!

Mercifully, this time you find the rats before Old Man Harrison does.

Quickly -- chase the rats away before they cause even more damage!

The rats are unimpressed by your frantic yelling and stomping.  They finish their meal and saunter leisurely towards their various exits.  You survey the damage and wince.  You <i>really</i> need to talk to the apothecary about poison.

4 change points, 10 more needed to reach level 14.

Fitness is increasing...

Fitness 13 failed in a challenge! (This challenge was old territory for you - you won't learn so much.)


Trinket

For things you carry around.

Elected

Not everyone can be the Mayor.

a stranger

A past yet to be revealed

Population

How many people live in Adastra?

Growing

How does your garden grow?

Amos's Level

A wizard relearning his craft.

You Have An Infestation

The rats are becoming a problem.

Favor: Bratha

Bratha owes you a favor.

Favor: Aspic

Aspic owes you a favor.


Always

Always


Trinket

For things you carry around.

Elected

Not everyone can be the Mayor.

a stranger

A past yet to be revealed

Population

How many people live in Adastra?

Growing

How does your garden grow?

Amos's Level

A wizard relearning his craft.

You Have An Infestation

The rats are becoming a problem.

Favor: Bratha

Bratha owes you a favor.

Favor: Aspic

Aspic owes you a favor.


Attack: A River-Demon!

A hideous man-sized demon has emerged from the River!  It took those on the shore by surprise, and there are a few light casualties.  Those remaining await your order to deploy.

Deploy the hedge mages

Amos's Level

A wizard relearning his craft.

A chancy challenge

Demons are magic, right?  Amos and his wizards would seem the most obvious lot to send against this demon.

Deploy the militia

A high-risk challenge

This seems like a great opportunity to put Adastra's militia to the test.  Just pretend it's an angel, everyone...

Fight the creature yourself

A chancy challenge

With the militia behind you, of course.  You're not a fool.  But if you can strike a few good blows, it should be great for morale.