Gored!

The matter of food

Patch up Adastra's food stores here.

Dispatch a team of hunters

Rhody's Level

A ranger, adept at hunting and fighting.

A tough challenge

The matter of food

Patch up Adastra's food stores here.

Rhody is young, but she's a talented ranger.  She could lead a hunting party above ground.  This will bring Adastra food right away, especially as Rhody levels up, but it could increase Visibility.

            1
            You need Rhody's Level 1 (you have 2)

            0
            You need Rhody Is Wounded 0 and Rhody Is Wounded no more than 0 (you have 1)

            1
            Unlocked with Rhody's Level 1 - you have 2

            0
            Unlocked with Rhody Is Wounded 0 - you have 1

The hunters return in the afternoon, and the news is not good.  Rhody is bleeding from a deep gash in her side, and walks only with support.  "I was hunting a boar," she explains while lucid.  "I didn't see her sister."

Rhody can't go hunting again until she is healed.

Wounded citizens are restricted in what they can do.

An occurrence! Your 'Rhody Is Wounded' Quality is now 1!


Hands

You can wear rings and gloves on your hands.

Hands: You can equip items on your hands

Trinket

For things you carry around.

Flickering candle

Shepherd the wax.  There's only so much more where this came from.

Elected

Not everyone can be the Mayor.

Is Someone Following You?

Is Someone Following You?: Apparently so

a stranger

A past yet to be revealed

Population

How many people live in Adastra?

Rhody's Level

A ranger, adept at hunting and fighting.

Rhody Is Wounded

Wounded citizens are restricted in what they can do.

Amos's Level

A wizard relearning his craft.

You Have An Infestation

The rats are becoming a problem.

Jasmine's Level

An apothecary who can gather and transform herbs.

Jasmine Is Abroad

While she is out of Adastra, you can't give her orders.

Visibility

Adastra must stay hidden.  Visibility is how close your enemies are to finding you.  The higher it goes, the larger the probability of bad things happening.  If it reaches 8, something bad will definitely happen.

Adastra's Might

When Adastra goes to war, victory or defeat will be decided by its preparedness.

Leadership

Charisma, guile, command.  Leadership improves when you attempt tasks that require it.

Fitness

Strength, constitution, dexterity.  Fitness improves when you attempt tasks that require it.

Morale

Some actions are more likely to yield good results when Morale is high.  Low Morale can make bad things happen.

Food

You can't live without it.

Favor: Bratha

Bratha owes you a favor.

Favor: Aspic

Aspic owes you a favor.

Healing salve

This ointment speeds the recovery of sick or wounded citizens of Adastra.

Strychnine nut

A poisonous nut from the strychnine tree.  Ask your doctor before using strychnine.
Jasmine can find this toadstool when foraging


Too slow!

Spin and confront the stalker

A very chancy challenge

Wait -- whose footsteps are those?

They're right behind you.  There was no one there just moments ago.

Hurry!

Before you can spin away, there is a terrible burning pain between your shoulder blades.
 You abruptly lose consciousness.

You wake up on the ground.  You can't have been out more than a few moments, yet there is no sign of your attacker -- and no sign of a wound on your back.  Are you going crazy?  You find yourself glancing over your shoulder compulsively for the rest of the night, always with the sense of having just missed something.  You sleep poorly.

8 change points, 3 more needed to reach level 11.

Fitness is increasing...

Fitness 10 failed in a challenge! (When you try a challenge that's difficult for you, you learn more even when you fail.)

0 change points, 3 more needed to reach level 3.

Is Someone Following You? has increased to You should hire a bodyguard!

3 change points, 4 more needed to reach level 7.

Morale is dropping...


Elected

Not everyone can be the Mayor.

Is Someone Following You?

Is Someone Following You? You should hire a bodyguard

Is Someone Following You?: You should hire a bodyguard

a stranger

A past yet to be revealed

Population

How many people live in Adastra?

You Have An Infestation

The rats are becoming a problem.

Food

You can't live without it.


Demons are weak against left hooks

Fight the creature yourself

A very chancy challenge

Attack: A River-Demon!

A hideous man-sized demon has emerged from the River!  It took those on the shore by surprise, and there are a few light casualties.  Those remaining await your order to deploy.

With the militia behind you, of course.  You're not a fool.  But if you can strike a few good blows, it should be great for morale.

            1
            You need Food 1 (you have 11)

            1
            Unlocked with Food 1 - you have 11

The demon's face is a lot bonier than it looks, and you work not to wince as you beat it around.  You skillfully roll out of the way of its tongue-based counterattack, giving an archer the perfect opening to plant an arrow in the creature's mouth.  The rest of the battle is a formality, and the town chants your name afterwards.  It's good to be the mayor.

1 change point, 11 more needed to reach level 12.

Fitness has increased to 11 - Able-Bodied!

You succeeded in a Fitness challenge! (Risky challenges mean you learn more.)

4 change points, 1 more needed to reach level 5.

Morale is increasing...

6 change points, 5 more needed to reach level 11.

Leadership is increasing...


Elected

Not everyone can be the Mayor.

a stranger

A past yet to be revealed

Population

How many people live in Adastra?

You Have An Infestation

The rats are becoming a problem.

Food

You can't live without it.

Favor: Bratha

Bratha owes you a favor.


Visit the infirmary

In the old king's tomb is a room that once housed a harem...

The Situation Room

There's a secret room down through the false bottom of a treasure chest in the back of the Tomb...

Always

Always

Writing to Seth

When Seth left, he gave you a sheaf of paper...

A rat in the larder

Old Man Harrison nearly has a heart attack when he goes for his rations and sees a dog-sized rat in the mushrooms...


Always

Always


Elected

Not everyone can be the Mayor.

a stranger

A past yet to be revealed

Population

How many people live in Adastra?

Amos Is Wounded

Wounded citizens are restricted in what they can do.

You Have An Infestation

The rats are becoming a problem.

Food

You can't live without it.

Favor: Bratha

Bratha owes you a favor.


Always

Always


Always

Word from Seth

The town wizard, Seth Mase, has sent a message back by magic...


The Situation Room

There's a secret room down through the false bottom of a treasure chest in the back of the Tomb.
 You, Bratha, and Aspic meet here to tend to Adastra's numerous crises -- and its objectives -- out of the public eye.

Always

Always

Lie low for a while

A chancy challenge

If Visibility is getting too high, Adastra could live off its food reserves for a while and wait for the search parties to move on.  No fires, no loud noises, no light.

            4
            You need Visibility 4 (you have 4)

            6
            You need Food 6 (you have 17)

            4
            Unlocked with Visibility 4 - you have 4

            6
            Unlocked with Food 6 - you have 17


Always

Always

Wait -- whose footsteps are those?

Unlocked when Is Someone Following You? is:

Apparently so (you have this)

You should hire a bodyguard


Always

Always


The Situation Room

Always

Lie low for a while

A very chancy challenge

            4
            You need Visibility 4 (you have 3)

            6
            You need Food 6 (you have 21)

            4
            Unlocked with Visibility 4 - you have 3

            6
            Unlocked with Food 6 - you have 21

Ask Aspic to shore up confidence

Aspic is close to the people.  If morale is low, you could ask him to spread some comforting rumors -- encourage people to believe prosperity is just around the corner.  He is not crazy about doing this, but he owes you a favor.

            1
            You need 1 x Favor: Aspic  (you have 0)

            2
            You need Food 2 (you have 21)

            1
            Unlocked with 1 x Favor: Aspic

            2
            Unlocked with Food 2 - you have 21


A rat in the larder

Old Man Harrison nearly has a heart attack when he goes for his rations and sees a dog-sized rat in the mushrooms.  He complains to you loudly.

"What do you want me to do, exactly?"

A modest challenge

The occasional rat is a fact of life.  You might as well complain about the darkness.


Multiple rats in the larder, again!

Mercifully, this time you find the rats before Old Man Harrison does.

Scat!

A modest challenge

Quickly -- chase the rats away before they cause even more damage!


Elected

Not everyone can be the Mayor.

a stranger

A past yet to be revealed

Population

How many people live in Adastra?

Amos Is Wounded

Wounded citizens are restricted in what they can do.

You Have An Infestation

The rats are becoming a problem.

Visibility

Adastra must stay hidden.  Visibility is how close your enemies are to finding you.  The higher it goes, the larger the probability of bad things happening.  If it reaches 8, something bad will definitely happen.

Adastra's Might

When Adastra goes to war, victory or defeat will be decided by its preparedness.

Leadership

Charisma, guile, command.  Leadership improves when you attempt tasks that require it.

Fitness

Strength, constitution, dexterity.  Fitness improves when you attempt tasks that require it.

Morale

Some actions are more likely to yield good results when Morale is high.  Low Morale can make bad things happen.

Food

You can't live without it.


Training by the River

Someday, you will retake Zaradene.  And in the meantime, the ability to defend yourself would not be so bad to have.  The militia and other martial types train by the River, behind the Tomb.

Always

Always

Order the wizards to drill

A modest challenge

You're not entirely sure how magic works, but practice makes perfect, right?

            1
            You need Amos's Level 1 (you have 1)

            1
            You need Food 1 (you have 17)

            1
            Unlocked with Amos's Level 1 - you have 1

            1
            Unlocked with Food 1 - you have 17

Take sparring practice with Aspic

A very chancy challenge

You hope you never need to defend yourself, but in times like these, a mayor can't be too careful.

            1
            You need Food 1 (you have 17)

            1
            Unlocked with Food 1 - you have 17


Attacking the darkness

Order the wizards to drill

A modest challenge

The air is filled with magic words and magic missiles.  By the end of the day, your wizarding corps is just a little more seasoned, and more ready to protect Adastra.

4 change points, 7 more needed to reach level 11.

Leadership is increasing...

You succeeded in a Leadership challenge!

1 change point, 1 more needed to reach level 2.

Amos's Level is increasing...

Adastra's Might is increasing...


Elected

Not everyone can be the Mayor.

a stranger

A past yet to be revealed

Population

How many people live in Adastra?

You Have An Infestation

The rats are becoming a problem.

Food

You can't live without it.

Favor: Bratha

Bratha owes you a favor.


Hands

You can wear rings and gloves on your hands.

Trinket

For things you carry around.

Flickering candle

Shepherd the wax.  There's only so much more where this came from.

Elected

Not everyone can be the Mayor.

a stranger

A past yet to be revealed

Population

How many people live in Adastra?

Rhody's Level

A ranger, adept at hunting and fighting.

Amos's Level

A wizard relearning his craft.

You Have An Infestation

The rats are becoming a problem.

Jasmine's Level

An apothecary who can gather and transform herbs.

Jasmine Is Abroad

While she is out of Adastra, you can't give her orders.

Visibility

Adastra must stay hidden.  Visibility is how close your enemies are to finding you.  The higher it goes, the larger the probability of bad things happening.  If it reaches 8, something bad will definitely happen.

Adastra's Might

When Adastra goes to war, victory or defeat will be decided by its preparedness.

Leadership

Charisma, guile, command.  Leadership improves when you attempt tasks that require it.

Fitness

Strength, constitution, dexterity.  Fitness improves when you attempt tasks that require it.

Morale

Some actions are more likely to yield good results when Morale is high.  Low Morale can make bad things happen.

Food

You can't live without it.

Favor: Bratha

Bratha owes you a favor.

Favor: Aspic

Aspic owes you a favor.

Healing salve

This ointment speeds the recovery of sick or wounded citizens of Adastra.

Strychnine nut

A poisonous nut from the strychnine tree.  Ask your doctor before using strychnine.
Jasmine can find this toadstool when foraging


Always

Always


Just grumbling

"What do you want me to do, exactly?"

A modest challenge

A rat in the larder

Old Man Harrison nearly has a heart attack when he goes for his rations and sees a dog-sized rat in the mushrooms.  He complains to you loudly.

The occasional rat is a fact of life.  You might as well complain about the darkness.

Old Man Harrison looks unpersuaded, but he doesn't press the issue.  You promptly dismiss the encounter.  It's just one rat.  It's not as though you have an infestation.

Leadership is increasing...

You've lost 1 x Food (new total 21).

An occurrence! Your 'You Have An Infestation' Quality is now 1!


Trinket

For things you carry around.

Elected

Not everyone can be the Mayor.

a stranger

A past yet to be revealed

Population

How many people live in Adastra?

Amos's Level

A wizard relearning his craft.

You Have An Infestation

The rats are becoming a problem.

Visibility

Adastra must stay hidden.  Visibility is how close your enemies are to finding you.  The higher it goes, the larger the probability of bad things happening.  If it reaches 8, something bad will definitely happen.

Adastra's Might

When Adastra goes to war, victory or defeat will be decided by its preparedness.

Leadership

Charisma, guile, command.  Leadership improves when you attempt tasks that require it.

Fitness

Strength, constitution, dexterity.  Fitness improves when you attempt tasks that require it.

Morale

Some actions are more likely to yield good results when Morale is high.  Low Morale can make bad things happen.

Food

You can't live without it.

Angelica root

A root that fights infections and respiratory disorders.  Do not eat raw.
Jasmine can gather this.


Multiple rats in the larder

Old Man Harrison is back, and this time he is waving a rat in your face.  This is perhaps less impressive than it sounds, as the rat is only hedgehog-sized.  It's a baby.  And apparently it was one of several.

"Um... good catch?"

A very chancy challenge

Make assurances.  You'll take the rats seriously.  Just please hand over the rat.


And don't come back!

Scat!

A modest challenge

Multiple rats in the larder, again!

Mercifully, this time you find the rats before Old Man Harrison does.

Quickly -- chase the rats away before they cause even more damage!

You frantically chase, kick, and hurl the rats until they're all out of the larder.  You survey the damage; it could be worse.  You <i>really</i> need to talk to the apothecary about poison.

4 change points, 8 more needed to reach level 12.

Fitness is increasing...

You succeeded in a Fitness challenge!

You've lost 2 x Food (new total 7).


Elected

Not everyone can be the Mayor.

a stranger

A past yet to be revealed

Population

How many people live in Adastra?

Amos Is Wounded

Wounded citizens are restricted in what they can do.

You Have An Infestation

The rats are becoming a problem.

Jasmine's Level

An apothecary who can gather and transform herbs.

Food

You can't live without it.

Favor: Bratha

Bratha owes you a favor.

Healing salve

This ointment speeds the recovery of sick or wounded citizens of Adastra.


Scat!

A modest challenge


Always

Always


The matter of food

Patch up Adastra's food stores here.

Always

Dispatch a team of hunters

Rhody's Level

A ranger, adept at hunting and fighting.

A high-risk challenge

The matter of food

Patch up Adastra's food stores here.

Rhody is young, but she's a talented ranger.  She could lead a hunting party above ground.  This will bring Adastra food right away, especially as Rhody levels up, but it could increase Visibility.

            1
            You need Rhody's Level 1 (you have 1)

            0
            You need Rhody Is Wounded 0 and Rhody Is Wounded no more than 0

            1
            Unlocked with Rhody's Level 1 - you have 1

            0
            Unlocked with Rhody Is Wounded 0

Visit the mushroom farm

The matter of food

Patch up Adastra's food stores here.

A few hardy Adastrans have set up a mushroom farm in the old arena, just beneath the surface.  Growing mushrooms is slow, but when they're harvested they provide a lot of food.  How is the crop today?


Always

Always


"Um... good catch?"

A very chancy challenge

"Sure you will... and my aunt was a basilisk."

Old Man Harrison is not convinced.  He goes to show off his catch to the rest of Adastra.  D*** him.  You really need to deal with the rats now -- to save the food, and to salvage morale.  Perhaps you should speak to the apothecary about poisons.

8 change points, 3 more needed to reach level 11.

Leadership is increasing...

Leadership 10 failed in a challenge! (When you try a challenge that's difficult for you, you learn more even when you fail.)

You've lost 3 x Food (new total 16).

1 change point, 6 more needed to reach level 7.

Morale is dropping...

An occurrence! Your 'You Have An Infestation' Quality is now 2!


Elected

Not everyone can be the Mayor.

a stranger

A past yet to be revealed

Population

How many people live in Adastra?

You Have An Infestation

The rats are becoming a problem.

Visibility

Adastra must stay hidden.  Visibility is how close your enemies are to finding you.  The higher it goes, the larger the probability of bad things happening.  If it reaches 8, something bad will definitely happen.

Adastra's Might

When Adastra goes to war, victory or defeat will be decided by its preparedness.

Leadership

Charisma, guile, command.  Leadership improves when you attempt tasks that require it.

Fitness

Strength, constitution, dexterity.  Fitness improves when you attempt tasks that require it.

Morale

Some actions are more likely to yield good results when Morale is high.  Low Morale can make bad things happen.

Food

You can't live without it.


Just a few bites for the road

Scat!

A modest challenge

The rats are unimpressed by your frantic yelling and stomping.  They finish their meal and saunter leisurely towards their various exits.  You survey the damage and wince.  You <i>really</i> need to talk to the apothecary about poison.

2 change points, 10 more needed to reach level 12.

Fitness is increasing...

Fitness 11 failed in a challenge!

You've lost 3 x Food (new total 8).


Elected

Not everyone can be the Mayor.

a stranger

A past yet to be revealed

Population

How many people live in Adastra?

You Have An Infestation

The rats are becoming a problem.

Food

You can't live without it.

Favor: Bratha

Bratha owes you a favor.


Up, up, up

Plant mushrooms

You could instruct the mushroom farmers to scatter spores.  This abandons anything the farmers may already be growing.

Visit the mushroom farm

The matter of food

Patch up Adastra's food stores here.

You climb the makeshift ladder that leads to the old arena.


Elected

Not everyone can be the Mayor.

a stranger

A past yet to be revealed

Population

How many people live in Adastra?

Amos's Level

A wizard relearning his craft.

You Have An Infestation

The rats are becoming a problem.

Jasmine Is Abroad

While she is out of Adastra, you can't give her orders.

Food

You can't live without it.


Elected

Not everyone can be the Mayor.

a stranger

A past yet to be revealed

Population

How many people live in Adastra?

You Have An Infestation

The rats are becoming a problem.

Food

You can't live without it.

Favor: Bratha

Bratha owes you a favor.


Writing to Seth

When Seth left, he gave you a sheaf of paper.  He said that what you write on it will be communicated to him.  He can't easily reply, but perhaps it would be wise to keep him informed.  And even if he weren't listening at all, writing down one's experiences does, perhaps, help make them meaningful.

Write an entry yourself

You wouldn't mind the opportunity to reflect on recent events.

            1
            You need Food 1 (you have 21)

            1
            Unlocked with Food 1 - you have 21

Invite Bratha to write

Bratha certainly wouldn't pass up an opportunity to tell Seth of Adastra's woes -- she could probably do a better job than you could, in fact.

Invite Aspic to write

Aspic didn't know Seth very well -- they met for the first time while liberating you -- but Aspic is close to the people, and his voice is valuable.

Invite Rhody to write

Rhody is a particular fan of Seth's.  You understand they worked together to spring you from prison during the evacuation.  But does she even know how to hold a quill?

            1
            You need Food 1 (you have 21)

            1
            You need Rhody's Level 1 (you have 1)

            1
            Unlocked with Food 1 - you have 21

            1
            Unlocked with Rhody's Level 1 - you have 1

Invite Amos to write

You understand that Amos met Seth only for long enough to relearn magic from him.  But technically, doesn't that make Seth the founder of his tradition?

            1
            You need Food 1 (you have 21)

            1
            You need Amos's Level 1 (you have 1)

            1
            Unlocked with Food 1 - you have 21

            1
            Unlocked with Amos's Level 1 - you have 1

Get the whole town involved

He has his detractors, but the town at large likes Seth and misses him.  They might enjoy the opportunity to write, even if only a sentence apiece.


Always

Always


Word from Seth

The town wizard, Seth Mase, has sent a message back by magic.  He is still in the field, trying to save the world from what the Puncture brought into it.  He doesn't know when he'll be back.  He wants you to convey his reassurances to the people of Adastra.

Share the message with everyone

A chancy challenge

Many in town will be heartened to know that Seth is well.  Others are angry with him for leaving at a time like this.  You'll have to proceed carefully.

Throw a party at which you read the message

Everyone likes parties.  No one with a full stomach is likely to get up in arms about Seth's absence.

            3
            You need Food 3 (you have 7)

            3
            Unlocked with Food 3 - you have 7


Invite Amos to write

            1
            You need Food 1 (you have 21)

            1
            You need Amos's Level 1 (you have 2)

            1
            Unlocked with Food 1 - you have 21

            1
            Unlocked with Amos's Level 1 - you have 2

"O, for the want of Mishakal's sweet luminescence..."

Amos's missive is on the long-winded side, but at least he's thorough, discussing how he and the other hedge wizards are applying elementary magic to improve the settlement.  That will be right up Seth's alley.  Amos leaves with a satisfied smile.

0 change points, 3 more needed to reach level 3.

Amos's Level has increased to 2!


Hands

You can wear rings and gloves on your hands.

Trinket

For things you carry around.

Flickering candle

Shepherd the wax.  There's only so much more where this came from.

Elected

Not everyone can be the Mayor.

a stranger

A past yet to be revealed

Population

How many people live in Adastra?

Rhody's Level

A ranger, adept at hunting and fighting.

Amos's Level

A wizard relearning his craft.

You Have An Infestation

The rats are becoming a problem.

Jasmine's Level

An apothecary who can gather and transform herbs.

Visibility

Adastra must stay hidden.  Visibility is how close your enemies are to finding you.  The higher it goes, the larger the probability of bad things happening.  If it reaches 8, something bad will definitely happen.

Adastra's Might

When Adastra goes to war, victory or defeat will be decided by its preparedness.

Leadership

Charisma, guile, command.  Leadership improves when you attempt tasks that require it.

Fitness

Strength, constitution, dexterity.  Fitness improves when you attempt tasks that require it.

Morale

Some actions are more likely to yield good results when Morale is high.  Low Morale can make bad things happen.

Food

You can't live without it.

Healing salve

This ointment speeds the recovery of sick or wounded citizens of Adastra.

Strychnine nut

A poisonous nut from the strychnine tree.  Ask your doctor before using strychnine.
Jasmine can find this toadstool when foraging

Angelica root

A root that fights infections and respiratory disorders.  Do not eat raw.
Jasmine can gather this.


Elected

Not everyone can be the Mayor.

a stranger

A past yet to be revealed

Population

How many people live in Adastra?

Amos Is Wounded

Wounded citizens are restricted in what they can do.

You Have An Infestation

The rats are becoming a problem.

Food

You can't live without it.


Our hero

Word from Seth

The town wizard, Seth Mase, has sent a message back by magic.  He is still in the field, trying to save the world from what the Puncture brought into it.  He doesn't know when he'll be back.  He wants you to convey his reassurances to the people of Adastra.

After good food and drink, the town is breathless at Seth's tales of daring.  He and his posse find trouble wherever they go, but always somehow come out safe and smelling like roses.  Adastra goes to bed with its spirits lifted.

3 change points, 3 more needed to reach level 6.

Morale is increasing...


Elected

Not everyone can be the Mayor.

a stranger

A past yet to be revealed

Population

How many people live in Adastra?

You Have An Infestation

The rats are becoming a problem.

Food

You can't live without it.

Favor: Bratha

Bratha owes you a favor.


Elected

Not everyone can be the Mayor.

a stranger

A past yet to be revealed

Population

How many people live in Adastra?

You Have An Infestation

The rats are becoming a problem.

Food

You can't live without it.

Favor: Bratha

Bratha owes you a favor.


Always

Always


Attack: A River-Demon!

A hideous man-sized demon has emerged from the River!  It took those on the shore by surprise, and there are a few light casualties.  Those remaining await your order to deploy.

Deploy the militia

A high-risk challenge

This seems like a great opportunity to put Adastra's militia to the test.  Just pretend it's an angel, everyone...

            1
            You need Food 1 (you have 16)

            1
            Unlocked with Food 1 - you have 16

Fight the creature yourself

A very chancy challenge

With the militia behind you, of course.  You're not a fool.  But if you can strike a few good blows, it should be great for morale.


Always

Always

Multiple rats in the larder, again!

Unlocked with You Have An Infestation 2 - you have 2; Unlocked with

Mercifully, this time you find the rats before Old Man Harrison does...


Deploy the militia

A high-risk challenge

            1
            You need Food 1 (you have 8)

            1
            Unlocked with Food 1 - you have 8

Fight the creature yourself

A very chancy challenge


Visit the infirmary

In the old king's tomb is a room that once housed a harem.  Now, it houses the sick and wounded.  Bratha, a midwife in her previous life, spends considerable time here when she isn't helping to run the town or drill the militia.

Always

Always

Send Jasmine to gather herbs

Jasmine has an eye for herbs and a knack for stealth.  You could send her to gather whatever she can find.

            1
            You need Jasmine's Level 1 (you have 1)

            1
            You need Food 1 (you have 21)

            0
            You need Jasmine Is Abroad 0 and Jasmine Is Abroad no more than 0 (you have 1)

            1
            Unlocked with Jasmine's Level 1 - you have 1

            1
            Unlocked with Food 1 - you have 21

            0
            Unlocked with Jasmine Is Abroad 0 - you have 1


Visit the infirmary

Always

Always

Send Jasmine to gather herbs

            1
            You need Jasmine's Level 1 (you have 1)

            1
            You need Food 1 (you have 21)

            0
            You need Jasmine Is Abroad 0 and Jasmine Is Abroad no more than 0

            1
            Unlocked with Jasmine's Level 1 - you have 1

            1
            Unlocked with Food 1 - you have 21

            0
            Unlocked with Jasmine Is Abroad 0

Ask Jasmine to brew something

Jasmine can fabricate a number of tonics and tinctures, given the right ingredients.

            0
            You need Jasmine Is Abroad 0 and Jasmine Is Abroad no more than 0

            1
            You need Jasmine's Level 1 (you have 1)

            0
            Unlocked with Jasmine Is Abroad 0

            1
            Unlocked with Jasmine's Level 1 - you have 1


Target-rich environment

Deploy the militia

A high-risk challenge

The demon goes into a frenzy at the sight of so many warm bodies rushing to meet it in battle, and a pair of fighters are unconscious before anyone lands a hit.  The conclusion is foregone -- there are too many Adastrans for the demon to win -- but the battle is grueling and costly.  In the end, all the town can do is force the demon into retreat.  At least they know what mistakes not to make again.

Adastra's Might 2 failed in a challenge! Try again and you may have better luck...

1 change point, 2 more needed to reach level 3.

Adastra's Might is increasing...


Elected

Not everyone can be the Mayor.

a stranger

A past yet to be revealed

Population

How many people live in Adastra?

You Have An Infestation

The rats are becoming a problem.

Visibility

Adastra must stay hidden.  Visibility is how close your enemies are to finding you.  The higher it goes, the larger the probability of bad things happening.  If it reaches 8, something bad will definitely happen.

Adastra's Might

When Adastra goes to war, victory or defeat will be decided by its preparedness.

Leadership

Charisma, guile, command.  Leadership improves when you attempt tasks that require it.

Fitness

Strength, constitution, dexterity.  Fitness improves when you attempt tasks that require it.

Morale

Some actions are more likely to yield good results when Morale is high.  Low Morale can make bad things happen.

Food

You can't live without it.


Always

Always


Elected

Not everyone can be the Mayor.

a stranger

A past yet to be revealed

Population

How many people live in Adastra?

You Have An Infestation

The rats are becoming a problem.

Jasmine's Level

An apothecary who can gather and transform herbs.

Food

You can't live without it.

Favor: Bratha

Bratha owes you a favor.

Healing salve

This ointment speeds the recovery of sick or wounded citizens of Adastra.


Demons are weak against left hooks

Fight the creature yourself

A very chancy challenge

The demon's face is a lot bonier than it looks, and you work not to wince as you beat it around.  You skillfully roll out of the way of its tongue-based counterattack, giving an archer the perfect opening to plant an arrow in the creature's mouth.  The rest of the battle is a formality, and the town chants your name afterwards.  It's good to be the mayor.

5 change points, 7 more needed to reach level 12.

Fitness is increasing...

2 change points, 4 more needed to reach level 6.

Morale has increased to 5!

7 change points, 4 more needed to reach level 11.

Leadership is increasing...


Elected

Not everyone can be the Mayor.

a stranger

A past yet to be revealed

Population

How many people live in Adastra?

You Have An Infestation

The rats are becoming a problem.

Food

You can't live without it.

Favor: Bratha

Bratha owes you a favor.


Always

Always


"What can you make with these?"

Cooking with Jasmine

Memories

When the angels are afoot, memories are the only escape from Adastra.

She says only a few words, in that faint, hard-to-place accent of hers, but the words are straight to the point.

You go over the contents of Adastra's stores...


Hands

You can wear rings and gloves on your hands.

Trinket

For things you carry around.

Flickering candle

Shepherd the wax.  There's only so much more where this came from.

Elected

Not everyone can be the Mayor.

a stranger

A past yet to be revealed

Population

How many people live in Adastra?

Rhody's Level

A ranger, adept at hunting and fighting.

Amos's Level

A wizard relearning his craft.

You Have An Infestation

The rats are becoming a problem.

Jasmine's Level

An apothecary who can gather and transform herbs.

Visibility

Adastra must stay hidden.  Visibility is how close your enemies are to finding you.  The higher it goes, the larger the probability of bad things happening.  If it reaches 8, something bad will definitely happen.

Adastra's Might

When Adastra goes to war, victory or defeat will be decided by its preparedness.

Leadership

Charisma, guile, command.  Leadership improves when you attempt tasks that require it.

Fitness

Strength, constitution, dexterity.  Fitness improves when you attempt tasks that require it.

Morale

Some actions are more likely to yield good results when Morale is high.  Low Morale can make bad things happen.

Food

You can't live without it.

Healing salve

This ointment speeds the recovery of sick or wounded citizens of Adastra.

Strychnine nut

A poisonous nut from the strychnine tree.  Ask your doctor before using strychnine.
Jasmine can find this toadstool when foraging

Angelica root

A root that fights infections and respiratory disorders.  Do not eat raw.
Jasmine can gather this.


The matter of food

Patch up Adastra's food stores here.

Always

Always

Dispatch a team of hunters

A high-risk challenge

Patch up Adastra's food stores here.

Rhody is young, but she's a talented ranger.  She could lead a hunting party above ground.  This will bring Adastra food right away, especially as Rhody levels up, but it could increase Visibility.

Visit the mushroom farm

The matter of food

Patch up Adastra's food stores here.

A few hardy Adastrans have set up a mushroom farm in the old arena, just beneath the surface.  Growing mushrooms is slow, but when they're harvested they provide a lot of food.  How is the crop today?


Always

Always


Multiple rats in the larder, again!

Mercifully, this time you find the rats before Old Man Harrison does.

Scat!

A modest challenge

Quickly -- chase the rats away before they cause even more damage!


Elected

Not everyone can be the Mayor.

a stranger

A past yet to be revealed

Population

How many people live in Adastra?

Amos Is Wounded

Wounded citizens are restricted in what they can do.

You Have An Infestation

The rats are becoming a problem.

Visibility

Adastra must stay hidden.  Visibility is how close your enemies are to finding you.  The higher it goes, the larger the probability of bad things happening.  If it reaches 8, something bad will definitely happen.

Adastra's Might

When Adastra goes to war, victory or defeat will be decided by its preparedness.

Leadership

Charisma, guile, command.  Leadership improves when you attempt tasks that require it.

Fitness

Strength, constitution, dexterity.  Fitness improves when you attempt tasks that require it.

Morale

Some actions are more likely to yield good results when Morale is high.  Low Morale can make bad things happen.

Food

You can't live without it.


Always

Always


Elected

Not everyone can be the Mayor.

a stranger

A past yet to be revealed

Population

How many people live in Adastra?

You Have An Infestation

The rats are becoming a problem.

Food

You can't live without it.

Favor: Bratha

Bratha owes you a favor.


And don't come back!

Scat!

A modest challenge

You frantically chase, kick, and hurl the rats until they're all out of the larder.  You survey the damage; it could be worse.  You <i>really</i> need to talk to the apothecary about poison.

6 change points, 6 more needed to reach level 12.

Fitness is increasing...

You succeeded in a Fitness challenge!

You've lost 2 x Food (new total 5).


Elected

Not everyone can be the Mayor.

a stranger

A past yet to be revealed

Population

How many people live in Adastra?

You Have An Infestation

The rats are becoming a problem.

Jasmine's Level

An apothecary who can gather and transform herbs.

Food

You can't live without it.

Favor: Bratha

Bratha owes you a favor.

Healing salve

This ointment speeds the recovery of sick or wounded citizens of Adastra.


Word from Seth

The town wizard, Seth Mase, has sent a message back by magic.  He is still in the field, trying to save the world from what the Puncture brought into it.  He doesn't know when he'll be back.  He wants you to convey his reassurances to the people of Adastra.

Share the message with everyone

A chancy challenge

Many in town will be heartened to know that Seth is well.  Others are angry with him for leaving at a time like this.  You'll have to proceed carefully.

Everyone likes parties.  No one with a full stomach is likely to get up in arms about Seth's absence.

            3
            You need Food 3 (you have 16)

            3
            Unlocked with Food 3 - you have 16


Always

Always


Training by the River

Someday, you will retake Zaradene.  And in the meantime, the ability to defend yourself would not be so bad to have.  The militia and other martial types train by the River, behind the Tomb.

Always

Order the wizards to drill

A modest challenge

You're not entirely sure how magic works, but practice makes perfect, right?

            1
            You need Amos's Level 1 (you have 1)

            1
            You need Food 1 (you have 21)

            1
            Unlocked with Amos's Level 1 - you have 1

            1
            Unlocked with Food 1 - you have 21

Take sparring practice with Aspic

A very chancy challenge

You hope you never need to defend yourself, but in times like these, a mayor can't be too careful.

Ask Amos how to use magical items

Is there some sort of trick to it?

            1
            You need Amos's Level 1 (you have 1)


Always

Always


Multiple rats in the larder, again!

Mercifully, this time you find the rats before Old Man Harrison does.

Scat!

A modest challenge

Quickly -- chase the rats away before they cause even more damage!


Our hero

Share the message with everyone

A modest challenge

Adastra is soon abuzz with the tales in Seth's message.  Seth and his posse are like guardian angels to the town, providing a certain amount of counterweight against the other kind of angel. Morale is notably higher by nightfall.

0 change points, 12 more needed to reach level 12.

Leadership has increased to 11 - Assertive!

You succeeded in a Leadership challenge! (Risky challenges mean you learn more.)

3 change points, 4 more needed to reach level 7.

Morale is increasing...


Elected

Not everyone can be the Mayor.

a stranger

A past yet to be revealed

Population

How many people live in Adastra?

Amos Is Wounded

Wounded citizens are restricted in what they can do.

You Have An Infestation

The rats are becoming a problem.

Visibility

Adastra must stay hidden.  Visibility is how close your enemies are to finding you.  The higher it goes, the larger the probability of bad things happening.  If it reaches 8, something bad will definitely happen.

Adastra's Might

When Adastra goes to war, victory or defeat will be decided by its preparedness.

Leadership

Charisma, guile, command.  Leadership improves when you attempt tasks that require it.

Fitness

Strength, constitution, dexterity.  Fitness improves when you attempt tasks that require it.

Morale

Some actions are more likely to yield good results when Morale is high.  Low Morale can make bad things happen.

Food

You can't live without it.


The matter of food

Patch up Adastra's food stores here.

Always

Always

Dispatch a team of hunters

Rhody's Level

A ranger, adept at hunting and fighting.

A high-risk challenge

The matter of food

Patch up Adastra's food stores here.

Rhody is young, but she's a talented ranger.  She could lead a hunting party above ground.  This will bring Adastra food right away, especially as Rhody levels up, but it could increase Visibility.

Visit the mushroom farm

The matter of food

Patch up Adastra's food stores here.

A few hardy Adastrans have set up a mushroom farm in the old arena, just beneath the surface.  Growing mushrooms is slow, but when they're harvested they provide a lot of food.  How is the crop today?


Just put it on

Ask Amos how to use magical items

Is there some sort of trick to it?

You wait through about ten minutes of Amos' theoretical wandering for him to get to the point: no, there is no trick to it.  You just wear the item.  Thanks, Amos!

You can equip an item by clicking on it in the Inventory menu, then clicking Equip.  You have been given a trinket to practice with.

You can now equip items on your hands

You can now equip trinkets

An occurrence! Your 'Flickering candle' Quality is now 1!


Hands

You can wear rings and gloves on your hands.

Trinket

For things you carry around.

Flickering candle

Shepherd the wax.  There's only so much more where this came from.

Elected

Not everyone can be the Mayor.

a stranger

A past yet to be revealed

Population

How many people live in Adastra?

Amos's Level

A wizard relearning his craft.

You Have An Infestation

The rats are becoming a problem.

Jasmine's Level

An apothecary who can gather and transform herbs.

Jasmine Is Abroad

While she is out of Adastra, you can't give her orders.

Food

You can't live without it.

Healing salve

This ointment speeds the recovery of sick or wounded citizens of Adastra.


And don't come back!

Scat!

A modest challenge

Multiple rats in the larder, again!

Mercifully, this time you find the rats before Old Man Harrison does.

Quickly -- chase the rats away before they cause even more damage!

You frantically chase, kick, and hurl the rats until they're all out of the larder.  You survey the damage; it could be worse.  You <i>really</i> need to talk to the apothecary about poison.

7 change points, 5 more needed to reach level 12.

Fitness is increasing...

You succeeded in a Fitness challenge!

You've lost 2 x Food (new total 6).


Elected

Not everyone can be the Mayor.

a stranger

A past yet to be revealed

Population

How many people live in Adastra?

You Have An Infestation

The rats are becoming a problem.

Visibility

Adastra must stay hidden.  Visibility is how close your enemies are to finding you.  The higher it goes, the larger the probability of bad things happening.  If it reaches 8, something bad will definitely happen.

Adastra's Might

When Adastra goes to war, victory or defeat will be decided by its preparedness.

Leadership

Charisma, guile, command.  Leadership improves when you attempt tasks that require it.

Fitness

Strength, constitution, dexterity.  Fitness improves when you attempt tasks that require it.

Morale

Some actions are more likely to yield good results when Morale is high.  Low Morale can make bad things happen.

Food

You can't live without it.

Favor: Bratha

Bratha owes you a favor.


Elected

Not everyone can be the Mayor.

a stranger

A past yet to be revealed

Population

How many people live in Adastra?

Amos Is Wounded

Wounded citizens are restricted in what they can do.

You Have An Infestation

The rats are becoming a problem.

Food

You can't live without it.

Favor: Bratha

Bratha owes you a favor.


Always

Always

Attack: A River-Demon!

A hideous man-sized demon has emerged from the River!—


What's that rustling?

The matter of food

Patch up Adastra's food stores here.

Dispatch a team of hunters

Rhody's Level

A ranger, adept at hunting and fighting.

A chancy challenge

The matter of food

Patch up Adastra's food stores here.

Rhody is young, but she's a talented ranger.  She could lead a hunting party above ground.  This will bring Adastra food right away, especially as Rhody levels up, but it could increase Visibility.

            1
            You need Rhody's Level 1 (you have 2)

            0
            You need Rhody Is Wounded 0 and Rhody Is Wounded no more than 0

            1
            Unlocked with Rhody's Level 1 - you have 2

            0
            Unlocked with Rhody Is Wounded 0

It's not a good sign when the hunters return before sundown.  They only bear a few morsels.  Rhody is certain they were being followed.  "By angels, maybe?" she says uncertainly.  "They stayed well back of us, so I don't know.  We lost them, but it took hours."

Rhody's Level 1 failed in a challenge! Try again and you may have better luck...

You've gained 1 x Food (new total 22).

3 change points, 1 more needed to reach level 4.

Visibility is increasing...

0 change points, 3 more needed to reach level 3.

Rhody's Level has increased to 2!


Hands

You can wear rings and gloves on your hands.

Trinket

For things you carry around.

Flickering candle

Shepherd the wax.  There's only so much more where this came from.

Elected

Not everyone can be the Mayor.

a stranger

A past yet to be revealed

Population

How many people live in Adastra?

Rhody's Level

A ranger, adept at hunting and fighting.

Amos's Level

A wizard relearning his craft.

You Have An Infestation

The rats are becoming a problem.

Jasmine's Level

An apothecary who can gather and transform herbs.

Visibility

Adastra must stay hidden.  Visibility is how close your enemies are to finding you.  The higher it goes, the larger the probability of bad things happening.  If it reaches 8, something bad will definitely happen.

Adastra's Might

When Adastra goes to war, victory or defeat will be decided by its preparedness.

Leadership

Charisma, guile, command.  Leadership improves when you attempt tasks that require it.

Fitness

Strength, constitution, dexterity.  Fitness improves when you attempt tasks that require it.

Morale

Some actions are more likely to yield good results when Morale is high.  Low Morale can make bad things happen.

Food

You can't live without it.

Healing salve

This ointment speeds the recovery of sick or wounded citizens of Adastra.

Strychnine nut

A poisonous nut from the strychnine tree.  Ask your doctor before using strychnine.
Jasmine can find this toadstool when foraging

Angelica root

A root that fights infections and respiratory disorders.  Do not eat raw.
Jasmine can gather this.


Always

Always


Wait -- whose footsteps are those?

They're right behind you.  There was no one there just moments ago.

Spin and confront the stalker

A chancy challenge

Hurry!


Elected

Not everyone can be the Mayor.

a stranger

A past yet to be revealed

Population

How many people live in Adastra?

Amos Is Wounded

Wounded citizens are restricted in what they can do.

You Have An Infestation

The rats are becoming a problem.

Food

You can't live without it.


The matter of food

Patch up Adastra's food stores here.

Always

Always

Dispatch a team of hunters

A high-risk challenge

Patch up Adastra's food stores here.

Visit the mushroom farm

The matter of food

Patch up Adastra's food stores here.

A few hardy Adastrans have set up a mushroom farm in the old arena, just beneath the surface.  Growing mushrooms is slow, but when they're harvested they provide a lot of food.  How is the crop today?


Elected

Not everyone can be the Mayor.

a stranger

A past yet to be revealed

Population

How many people live in Adastra?

You Have An Infestation

The rats are becoming a problem.

Food

You can't live without it.

Favor: Bratha

Bratha owes you a favor.


Not your imagination

Spin and confront the stalker

A chancy challenge

Hurry!

You whirl around barely in time to see the gleam of a knife out of the corner of your eye.  You throw up your arms defensively.  A bare moment later you open your eyes to peek out from behind your arms, and... there is no one there.  Of your assailant you can say nothing at all.  All you know is what you saw.

9 change points, 3 more needed to reach level 12.

Fitness is increasing...


Elected

Not everyone can be the Mayor.

a stranger

A past yet to be revealed

Population

How many people live in Adastra?

You Have An Infestation

The rats are becoming a problem.

Visibility

Adastra must stay hidden.  Visibility is how close your enemies are to finding you.  The higher it goes, the larger the probability of bad things happening.  If it reaches 8, something bad will definitely happen.

Adastra's Might

When Adastra goes to war, victory or defeat will be decided by its preparedness.

Leadership

Charisma, guile, command.  Leadership improves when you attempt tasks that require it.

Fitness

Strength, constitution, dexterity.  Fitness improves when you attempt tasks that require it.

Morale

Some actions are more likely to yield good results when Morale is high.  Low Morale can make bad things happen.

Food

You can't live without it.

Favor: Bratha

Bratha owes you a favor.

Healing salve

This ointment speeds the recovery of sick or wounded citizens of Adastra.


Attack: A River-Demon!

A hideous man-sized demon has emerged from the River!  It took those on the shore by surprise, and there are a few light casualties.  Those remaining await your order to deploy.

Deploy the militia

A high-risk challenge

This seems like a great opportunity to put Adastra's militia to the test.  Just pretend it's an angel, everyone...

Fight the creature yourself

A very chancy challenge

With the militia behind you, of course.  You're not a fool.  But if you can strike a few good blows, it should be great for morale.


Always

Always


Up, up, up

Plant mushrooms

You could instruct the mushroom farmers to scatter spores.  This abandons anything the farmers may already be growing.

Visit the mushroom farm

The matter of food

Patch up Adastra's food stores here.

You climb the makeshift ladder that leads to the old arena.


Hands

You can wear rings and gloves on your hands.

Trinket

For things you carry around.

Flickering candle

Shepherd the wax.  There's only so much more where this came from.

Elected

Not everyone can be the Mayor.

a stranger

A past yet to be revealed

Population

How many people live in Adastra?

Rhody's Level

A ranger, adept at hunting and fighting.

Amos's Level

A wizard relearning his craft.

You Have An Infestation

The rats are becoming a problem.

Jasmine's Level

An apothecary who can gather and transform herbs.

Jasmine Is Abroad

While she is out of Adastra, you can't give her orders.

Food

You can't live without it.


Writing to Seth

When Seth left, he gave you a sheaf of paper.  He said that what you write on it will be communicated to him.  He can't easily reply, but perhaps it would be wise to keep him informed.  And even if he weren't listening at all, writing down one's experiences does, perhaps, help make them meaningful.

Write an entry yourself

You wouldn't mind the opportunity to reflect on recent events.

            1
            You need Food 1 (you have 6)

            1
            Unlocked with Food 1 - you have 6

Invite Bratha to write

Bratha certainly wouldn't pass up an opportunity to tell Seth of Adastra's woes -- she could probably do a better job than you could, in fact.

Invite Aspic to write

Aspic didn't know Seth very well -- they met for the first time while liberating you -- but Aspic is close to the people, and his voice is valuable.

Get the whole town involved

He has his detractors, but the town at large likes Seth and misses him.  They might enjoy the opportunity to write, even if only a sentence apiece.


Always

Always


Target-rich environment

Deploy the militia

Adastra's Might

When Adastra goes to war, victory or defeat will be decided by its preparedness.

A high-risk challenge

The demon goes into a frenzy at the sight of so many warm bodies rushing to meet it in battle, and a pair of fighters are unconscious before anyone lands a hit.  The conclusion is foregone -- there are too many Adastrans for the demon to win -- but the battle is grueling and costly.  In the end, all the town can do is force the demon into retreat.  At least they know what mistakes not to make again.

2 change points, 1 more needed to reach level 3.

Adastra's Might is increasing...


Elected

Not everyone can be the Mayor.

a stranger

A past yet to be revealed

Population

How many people live in Adastra?

Amos Is Wounded

Wounded citizens are restricted in what they can do.

You Have An Infestation

The rats are becoming a problem.

Visibility

Adastra must stay hidden.  Visibility is how close your enemies are to finding you.  The higher it goes, the larger the probability of bad things happening.  If it reaches 8, something bad will definitely happen.

Leadership

Charisma, guile, command.  Leadership improves when you attempt tasks that require it.

Fitness

Strength, constitution, dexterity.  Fitness improves when you attempt tasks that require it.

Morale

Some actions are more likely to yield good results when Morale is high.  Low Morale can make bad things happen.

Food

You can't live without it.


Training by the River

Someday, you will retake Zaradene.  And in the meantime, the ability to defend yourself would not be so bad to have.  The militia and other martial types train by the River, behind the Tomb.

Always

Always

Order the wizards to drill

A modest challenge

You're not entirely sure how magic works, but practice makes perfect, right?

            1
            You need Amos's Level 1 (you have 2)

            1
            You need Food 1 (you have 22)

            1
            Unlocked with Amos's Level 1 - you have 2

            1
            Unlocked with Food 1 - you have 22

Take sparring practice with Aspic

A very chancy challenge

You hope you never need to defend yourself, but in times like these, a mayor can't be too careful.

            1
            You need Food 1 (you have 22)

            1
            Unlocked with Food 1 - you have 22


It's hard out there for a mayor

Somewhere in the middle of your long catalog of Adastra's difficulties, it hits you that fixing them is your job.  You have a leadership team, and you have the hardworking citizens of Adastra, but ultimately you're the elected representative of the people, and you're the one accountable.  It's humbling, overwhelming, and frankly terrifying.  You resolve to be greater than the challenge before you.

8 change points, 3 more needed to reach level 11.

Leadership is increasing...


Elected

Not everyone can be the Mayor.

a stranger

A past yet to be revealed

Population

How many people live in Adastra?

You Have An Infestation

The rats are becoming a problem.

Food

You can't live without it.

Favor: Bratha

Bratha owes you a favor.


Elected

Not everyone can be the Mayor.

a stranger

A past yet to be revealed

Population

How many people live in Adastra?

You Have An Infestation

The rats are becoming a problem.

Jasmine's Level

An apothecary who can gather and transform herbs.

Food

You can't live without it.

Favor: Bratha

Bratha owes you a favor.

Healing salve

This ointment speeds the recovery of sick or wounded citizens of Adastra.


Always

Always


Attacking the darkness

Order the wizards to drill

A modest challenge

The air is filled with magic words and magic missiles.  By the end of the day, your wizarding corps is just a little more seasoned, and more ready to protect Adastra.

6 change points, 5 more needed to reach level 11.

Leadership is increasing...

1 change point, 2 more needed to reach level 3.

Amos's Level is increasing...

0 change points, 3 more needed to reach level 3.

Adastra's Might has increased to 2!


Hands

You can wear rings and gloves on your hands.

Trinket

For things you carry around.

Flickering candle

Shepherd the wax.  There's only so much more where this came from.

Elected

Not everyone can be the Mayor.

a stranger

A past yet to be revealed

Population

How many people live in Adastra?

Rhody's Level

A ranger, adept at hunting and fighting.

Amos's Level

A wizard relearning his craft.

You Have An Infestation

The rats are becoming a problem.

Jasmine's Level

An apothecary who can gather and transform herbs.

Visibility

Adastra must stay hidden.  Visibility is how close your enemies are to finding you.  The higher it goes, the larger the probability of bad things happening.  If it reaches 8, something bad will definitely happen.

Adastra's Might

When Adastra goes to war, victory or defeat will be decided by its preparedness.

Leadership

Charisma, guile, command.  Leadership improves when you attempt tasks that require it.

Fitness

Strength, constitution, dexterity.  Fitness improves when you attempt tasks that require it.

Morale

Some actions are more likely to yield good results when Morale is high.  Low Morale can make bad things happen.

Food

You can't live without it.

Healing salve

This ointment speeds the recovery of sick or wounded citizens of Adastra.

Strychnine nut

A poisonous nut from the strychnine tree.  Ask your doctor before using strychnine.
Jasmine can find this toadstool when foraging

Angelica root

A root that fights infections and respiratory disorders.  Do not eat raw.
Jasmine can gather this.


Always

Always


Word from Seth

The town wizard, Seth Mase, has sent a message back by magic.  He is still in the field, trying to save the world from what the Puncture brought into it.  He doesn't know when he'll be back.  He wants you to convey his reassurances to the people of Adastra.

Share the message with everyone

Leadership

Charisma, guile, command.  Leadership improves when you attempt tasks that require it.

A chancy challenge

Many in town will be heartened to know that Seth is well.  Others are angry with him for leaving at a time like this.  You'll have to proceed carefully.

Everyone likes parties.  No one with a full stomach is likely to get up in arms about Seth's absence.

            3
            You need Food 3 (you have 5)

            3
            Unlocked with Food 3 - you have 5


Elected

Not everyone can be the Mayor.

a stranger

A past yet to be revealed

Population

How many people live in Adastra?

Amos Is Wounded

Wounded citizens are restricted in what they can do.

You Have An Infestation

The rats are becoming a problem.

Visibility

Adastra must stay hidden.  Visibility is how close your enemies are to finding you.  The higher it goes, the larger the probability of bad things happening.  If it reaches 8, something bad will definitely happen.

Fitness

Strength, constitution, dexterity.  Fitness improves when you attempt tasks that require it.

Morale

Some actions are more likely to yield good results when Morale is high.  Low Morale can make bad things happen.

Food

You can't live without it.


The Situation Room

There's a secret room down through the false bottom of a treasure chest in the back of the Tomb.
 You, Bratha, and Aspic meet here to tend to Adastra's numerous crises -- and its objectives -- out of the public eye.

Always

Always

Lie low for a while

A very chancy challenge

If Visibility is getting too high, Adastra could live off its food reserves for a while and wait for the search parties to move on.  No fires, no loud noises, no light.

            4
            You need Visibility 4 (you have 3)

            6
            You need Food 6 (you have 21)

            4
            Unlocked with Visibility 4 - you have 3

            6
            Unlocked with Food 6 - you have 21

Ask Aspic to shore up confidence

Aspic is close to the people.  If morale is low, you could ask him to spread some comforting rumors -- encourage people to believe prosperity is just around the corner.  He is not crazy about doing this, but he owes you a favor.

            1
            You need 1 x Favor: Aspic  (you have 0)

            2
            You need Food 2 (you have 21)

            1
            Unlocked with 1 x Favor: Aspic

            2
            Unlocked with Food 2 - you have 21


Elected

Not everyone can be the Mayor.

a stranger

A past yet to be revealed

Population

How many people live in Adastra?

You Have An Infestation

The rats are becoming a problem.

Food

You can't live without it.

Favor: Bratha

Bratha owes you a favor.


Our hero

After good food and drink, the town is breathless at Seth's tales of daring.  He and his posse find trouble wherever they go, but always somehow come out safe and smelling like roses.  Adastra goes to bed with its spirits lifted.

5 change points, 1 more needed to reach level 6.

Morale is increasing...


Elected

Not everyone can be the Mayor.

a stranger

A past yet to be revealed

Population

How many people live in Adastra?

You Have An Infestation

The rats are becoming a problem.

Jasmine's Level

An apothecary who can gather and transform herbs.

Food

You can't live without it.

Favor: Bratha

Bratha owes you a favor.

Healing salve

This ointment speeds the recovery of sick or wounded citizens of Adastra.


Writing to Seth

When Seth left, he gave you a sheaf of paper.  He said that what you write on it will be communicated to him.  He can't easily reply, but perhaps it would be wise to keep him informed.  And even if he weren't listening at all, writing down one's experiences does, perhaps, help make them meaningful.

Write an entry yourself

You wouldn't mind the opportunity to reflect on recent events.

Invite Bratha to write

Bratha certainly wouldn't pass up an opportunity to tell Seth of Adastra's woes -- she could probably do a better job than you could, in fact.

Invite Aspic to write

Aspic didn't know Seth very well -- they met for the first time while liberating you -- but Aspic is close to the people, and his voice is valuable.

Get the whole town involved

He has his detractors, but the town at large likes Seth and misses him.  They might enjoy the opportunity to write, even if only a sentence apiece.


Always

Always


Wait -- whose footsteps are those?

They're right behind you.  There was no one there just moments ago.

Spin and confront the stalker

A chancy challenge

Hurry!


Always

Always


"You should have seen his face when we showed him the spider!"

Aspic writes with a conversational sort of flourish.  He's light on details, speaking instead of the mood of Adastra and of his own adjustment to having authority.  You haven't always gotten along with Aspic, but his work for the Docks in Zaradene was sterling.  You wonder how much Seth knows about that story.

You now have 1 x Favor: Aspic.


Elected

Not everyone can be the Mayor.

a stranger

A past yet to be revealed

Population

How many people live in Adastra?

Amos Is Wounded

Wounded citizens are restricted in what they can do.

You Have An Infestation

The rats are becoming a problem.

Visibility

Adastra must stay hidden.  Visibility is how close your enemies are to finding you.  The higher it goes, the larger the probability of bad things happening.  If it reaches 8, something bad will definitely happen.

Adastra's Might

When Adastra goes to war, victory or defeat will be decided by its preparedness.

Leadership

Charisma, guile, command.  Leadership improves when you attempt tasks that require it.

Fitness

Strength, constitution, dexterity.  Fitness improves when you attempt tasks that require it.

Morale

Some actions are more likely to yield good results when Morale is high.  Low Morale can make bad things happen.

Food

You can't live without it.

Favor: Aspic

Aspic owes you a favor.


The matter of food

Patch up Adastra's food stores here.

Always

Always

Dispatch a team of hunters

Rhody's Level

A ranger, adept at hunting and fighting.

A tough challenge

The matter of food

Patch up Adastra's food stores here.

Rhody is young, but she's a talented ranger.  She could lead a hunting party above ground.  This will bring Adastra food right away, especially as Rhody levels up, but it could increase Visibility.

Visit the mushroom farm

The matter of food

Patch up Adastra's food stores here.

A few hardy Adastrans have set up a mushroom farm in the old arena, just beneath the surface.  Growing mushrooms is slow, but when they're harvested they provide a lot of food.  How is the crop today?


Visit the infirmary

In the old king's tomb is a room that once housed a harem.  Now, it houses the sick and wounded.  Bratha, a midwife in her previous life, spends considerable time here when she isn't helping to run the town or drill the militia.

Always

Always

Send Jasmine to gather herbs

Jasmine has an eye for herbs and a knack for stealth.  You could send her to gather whatever she can find.


Not your imagination

Spin and confront the stalker

A chancy challenge

Hurry!

You whirl around barely in time to see the gleam of a knife out of the corner of your eye.  You throw up your arms defensively.  A bare moment later you open your eyes to peek out from behind your arms, and... there is no one there.  Of your assailant you can say nothing at all.  All you know is what you saw.

10 change points, 2 more needed to reach level 12.

Fitness is increasing...


Elected

Not everyone can be the Mayor.

a stranger

A past yet to be revealed

Population

How many people live in Adastra?

You Have An Infestation

The rats are becoming a problem.

Food

You can't live without it.

Favor: Bratha

Bratha owes you a favor.


Elected

Not everyone can be the Mayor.

a stranger

A past yet to be revealed

Population

How many people live in Adastra?

You Have An Infestation

The rats are becoming a problem.

Jasmine's Level

An apothecary who can gather and transform herbs.

Food

You can't live without it.

Favor: Bratha

Bratha owes you a favor.

Healing salve

This ointment speeds the recovery of sick or wounded citizens of Adastra.


Always

Always


Word from Seth

The town wizard, Seth Mase, has sent a message back by magic.  He is still in the field, trying to save the world from what the Puncture brought into it.  He doesn't know when he'll be back.  He wants you to convey his reassurances to the people of Adastra.

Everyone likes parties.  No one with a full stomach is likely to get up in arms about Seth's absence.

Share the message with everyone

A chancy challenge

Many in town will be heartened to know that Seth is well.  Others are angry with him for leaving at a time like this.  You'll have to proceed carefully.


Elected

Not everyone can be the Mayor.

a stranger

A past yet to be revealed

Population

How many people live in Adastra?

Amos Is Wounded

Wounded citizens are restricted in what they can do.

You Have An Infestation

The rats are becoming a problem.

Visibility

Adastra must stay hidden.  Visibility is how close your enemies are to finding you.  The higher it goes, the larger the probability of bad things happening.  If it reaches 8, something bad will definitely happen.

Adastra's Might

When Adastra goes to war, victory or defeat will be decided by its preparedness.

Leadership

Charisma, guile, command.  Leadership improves when you attempt tasks that require it.

Fitness

Strength, constitution, dexterity.  Fitness improves when you attempt tasks that require it.

Morale

Some actions are more likely to yield good results when Morale is high.  Low Morale can make bad things happen.

Food

You can't live without it.

Favor: Aspic

Aspic owes you a favor.


The matter of food

Patch up Adastra's food stores here.

Always

Always

Dispatch a team of hunters

Rhody's Level

A ranger, adept at hunting and fighting.

A tough challenge

The matter of food

Patch up Adastra's food stores here.

Rhody is young, but she's a talented ranger.  She could lead a hunting party above ground.  This will bring Adastra food right away, especially as Rhody levels up, but it could increase Visibility.

Visit the mushroom farm

The matter of food

Patch up Adastra's food stores here.

A few hardy Adastrans have set up a mushroom farm in the old arena, just beneath the surface.  Growing mushrooms is slow, but when they're harvested they provide a lot of food.  How is the crop today?


The matter of food

Patch up Adastra's food stores here.

Always

Always

Dispatch a team of hunters

A high-risk challenge

Patch up Adastra's food stores here.

            1
            You need Rhody's Level 1 (you have 1)

            0
            You need Rhody Is Wounded 0 and Rhody Is Wounded no more than 0

            1
            Unlocked with Rhody's Level 1 - you have 1

            0
            Unlocked with Rhody Is Wounded 0

Visit the mushroom farm

The matter of food

Patch up Adastra's food stores here.


Elected

Not everyone can be the Mayor.

a stranger

A past yet to be revealed

Population

How many people live in Adastra?

You Have An Infestation

The rats are becoming a problem.

Food

You can't live without it.

Favor: Bratha

Bratha owes you a favor.


Multiple rats in the larder, again!

Mercifully, this time you find the rats before Old Man Harrison does.

Scat!

A chancy challenge

Quickly -- chase the rats away before they cause even more damage!


What's that rustling?

The matter of food

Patch up Adastra's food stores here.

Dispatch a team of hunters

A tough challenge

Patch up Adastra's food stores here.

It's not a good sign when the hunters return before sundown.  They only bear a few morsels.  Rhody is certain they were being followed.  "By angels, maybe?" she says uncertainly.  "They stayed well back of us, so I don't know.  We lost them, but it took hours."

Rhody's Level 2 failed in a challenge! Try again and you may have better luck...

You've gained 1 x Food (new total 23).

0 change points, 5 more needed to reach level 5.

Visibility has increased to 4!

1 change point, 2 more needed to reach level 3.

Rhody's Level is increasing...


Hands

You can wear rings and gloves on your hands.

Trinket

For things you carry around.

Flickering candle

Shepherd the wax.  There's only so much more where this came from.

Elected

Not everyone can be the Mayor.

a stranger

A past yet to be revealed

Population

How many people live in Adastra?

Rhody's Level

A ranger, adept at hunting and fighting.

Amos's Level

A wizard relearning his craft.

You Have An Infestation

The rats are becoming a problem.

Jasmine's Level

An apothecary who can gather and transform herbs.

Visibility

Adastra must stay hidden.  Visibility is how close your enemies are to finding you.  The higher it goes, the larger the probability of bad things happening.  If it reaches 8, something bad will definitely happen.

Adastra's Might

When Adastra goes to war, victory or defeat will be decided by its preparedness.

Leadership

Charisma, guile, command.  Leadership improves when you attempt tasks that require it.

Fitness

Strength, constitution, dexterity.  Fitness improves when you attempt tasks that require it.

Morale

Some actions are more likely to yield good results when Morale is high.  Low Morale can make bad things happen.

Food

You can't live without it.

Healing salve

This ointment speeds the recovery of sick or wounded citizens of Adastra.

Strychnine nut

A poisonous nut from the strychnine tree.  Ask your doctor before using strychnine.
Jasmine can find this toadstool when foraging

Angelica root

A root that fights infections and respiratory disorders.  Do not eat raw.
Jasmine can gather this.


Up, up, up

Plant mushrooms

You could instruct the mushroom farmers to scatter spores.  This abandons anything the farmers may already be growing.

Visit the mushroom farm

The matter of food

Patch up Adastra's food stores here.

You climb the makeshift ladder that leads to the old arena.


Trinket

For things you carry around.

Elected

Not everyone can be the Mayor.

a stranger

A past yet to be revealed

Population

How many people live in Adastra?

Amos's Level

A wizard relearning his craft.

You Have An Infestation

The rats are becoming a problem.

Jasmine Is Abroad

While she is out of Adastra, you can't give her orders.

Visibility

Adastra must stay hidden.  Visibility is how close your enemies are to finding you.  The higher it goes, the larger the probability of bad things happening.  If it reaches 8, something bad will definitely happen.

Adastra's Might

When Adastra goes to war, victory or defeat will be decided by its preparedness.

Leadership

Charisma, guile, command.  Leadership improves when you attempt tasks that require it.

Fitness

Strength, constitution, dexterity.  Fitness improves when you attempt tasks that require it.

Morale

Some actions are more likely to yield good results when Morale is high.  Low Morale can make bad things happen.

Food

You can't live without it.


Attack: A River-Demon!

A hideous man-sized demon has emerged from the River!  It took those on the shore by surprise, and there are a few light casualties.  Those remaining await your order to deploy.

Deploy the militia

A high-risk challenge

This seems like a great opportunity to put Adastra's militia to the test.  Just pretend it's an angel, everyone...

Fight the creature yourself

A very chancy challenge

With the militia behind you, of course.  You're not a fool.  But if you can strike a few good blows, it should be great for morale.


Always

Always


The Situation Room

There's a secret room down through the false bottom of a treasure chest in the back of the Tomb.
 You, Bratha, and Aspic meet here to tend to Adastra's numerous crises -- and its objectives -- out of the public eye.

Always

Lie low for a while

A very chancy challenge

If Visibility is getting too high, Adastra could live off its food reserves for a while and wait for the search parties to move on.  No fires, no loud noises, no light.

Ask Aspic to shore up confidence

Aspic is close to the people.  If morale is low, you could ask him to spread some comforting rumors -- encourage people to believe prosperity is just around the corner.  He is not crazy about doing this, but he owes you a favor.


The Situation Room

Always

Always

Lie low for a while

A chancy challenge

            4
            You need Visibility 4 (you have 4)

            6
            You need Food 6 (you have 23)

            4
            Unlocked with Visibility 4 - you have 4

            6
            Unlocked with Food 6 - you have 23


Always

Always


The Situation Room

Always

Lie low for a while

A chancy challenge


Training by the River

Someday, you will retake Zaradene.  And in the meantime, the ability to defend yourself would not be so bad to have.  The militia and other martial types train by the River, behind the Tomb.

Always

Always

Order the wizards to drill

A modest challenge

You're not entirely sure how magic works, but practice makes perfect, right?

Take sparring practice with Aspic

A very chancy challenge

You hope you never need to defend yourself, but in times like these, a mayor can't be too careful.

            1
            You need Food 1 (you have 21)

            1
            Unlocked with Food 1 - you have 21


Always

Always


Take sparring practice with Aspic

A very chancy challenge

"Fights usually last under five seconds, so if you've listened to this whole sentence, you've already lost."

Aspic used to move in shady circles, and it shows.  His fighting style is dirty and practical, and that's how he teaches you to fight, too.  Amazingly, you keep up with him, and you leave with your head spinning -- and not only because it got boxed one too many times.

6 change points, 5 more needed to reach level 11.

Fitness is increasing...

7 change points, 4 more needed to reach level 11.

Fitness is increasing...


Hands

You can wear rings and gloves on your hands.

Trinket

For things you carry around.

Flickering candle

Shepherd the wax.  There's only so much more where this came from.

Elected

Not everyone can be the Mayor.

a stranger

A past yet to be revealed

Population

How many people live in Adastra?

Rhody's Level

A ranger, adept at hunting and fighting.

Amos's Level

A wizard relearning his craft.

You Have An Infestation

The rats are becoming a problem.

Jasmine's Level

An apothecary who can gather and transform herbs.

Jasmine Is Abroad

While she is out of Adastra, you can't give her orders.

Visibility

Adastra must stay hidden.  Visibility is how close your enemies are to finding you.  The higher it goes, the larger the probability of bad things happening.  If it reaches 8, something bad will definitely happen.

Adastra's Might

When Adastra goes to war, victory or defeat will be decided by its preparedness.

Leadership

Charisma, guile, command.  Leadership improves when you attempt tasks that require it.

Fitness

Strength, constitution, dexterity.  Fitness improves when you attempt tasks that require it.

Morale

Some actions are more likely to yield good results when Morale is high.  Low Morale can make bad things happen.

Food

You can't live without it.

Healing salve

This ointment speeds the recovery of sick or wounded citizens of Adastra.


The Situation Room

There's a secret room down through the false bottom of a treasure chest in the back of the Tomb.
 You, Bratha, and Aspic meet here to tend to Adastra's numerous crises -- and its objectives -- out of the public eye.

Always

Always

Lie low for a while

A chancy challenge

If Visibility is getting too high, Adastra could live off its food reserves for a while and wait for the search parties to move on.  No fires, no loud noises, no light.


Always

Always


The Situation Room

Always

Lie low for a while

A chancy challenge


Visit the infirmary

In the old king's tomb is a room that once housed a harem.  Now, it houses the sick and wounded.  Bratha, a midwife in her previous life, spends considerable time here when she isn't helping to run the town or drill the militia.

Always

Always

Send Jasmine to gather herbs

Jasmine has an eye for herbs and a knack for stealth.  You could send her to gather whatever she can find.


Always

Always


The Situation Room

Always

Lie low for a while

A chancy challenge


Trinket

For things you carry around.

Elected

Not everyone can be the Mayor.

a stranger

A past yet to be revealed

Population

How many people live in Adastra?

Amos's Level

A wizard relearning his craft.

You Have An Infestation

The rats are becoming a problem.

Food

You can't live without it.


Always

Always


Jasmine returns

Jasmine is back from her foraging.

Greet Jasmine

Jasmine is back from her foraging.

What has she brought?


Trinket

For things you carry around.

Elected

Not everyone can be the Mayor.

a stranger

A past yet to be revealed

Population

How many people live in Adastra?

Amos's Level

A wizard relearning his craft.

You Have An Infestation

The rats are becoming a problem.

Food

You can't live without it.

Strychnine nut

A poisonous nut from the strychnine tree.  Ask your doctor before using strychnine.

Angelica root

A root that fights infections and respiratory disorders.  Do not eat raw.


Meager winnings

Greet Jasmine

Jasmine returns

Jasmine is back from her foraging.

What has she brought?

Jasmine shows you her gains: some poisonous nuts as well as some rosemary, which will make the food around here a lot more palatable for a while.  As long as you don't get it mixed up with the nuts, that is.

A poisonous nut from the strychnine tree.  Ask your doctor before using strychnine.

You now have 1 x Strychnine nut.

3 change points, 2 more needed to reach level 5.

Morale is increasing...

Your 'Jasmine Is Abroad' Quality has gone!

1 change point, 1 more needed to reach level 2.

Jasmine's Level is increasing...

It is always so cool and dry in Adastra.  Just once, you would like to feel a summer storm again.


Hands

You can wear rings and gloves on your hands.

Trinket

For things you carry around.

Flickering candle

Shepherd the wax.  There's only so much more where this came from.

Elected

Not everyone can be the Mayor.

a stranger

A past yet to be revealed

Population

How many people live in Adastra?

Rhody's Level

A ranger, adept at hunting and fighting.

Amos's Level

A wizard relearning his craft.

You Have An Infestation

The rats are becoming a problem.

Jasmine's Level

An apothecary who can gather and transform herbs.

Visibility

Adastra must stay hidden.  Visibility is how close your enemies are to finding you.  The higher it goes, the larger the probability of bad things happening.  If it reaches 8, something bad will definitely happen.

Adastra's Might

When Adastra goes to war, victory or defeat will be decided by its preparedness.

Leadership

Charisma, guile, command.  Leadership improves when you attempt tasks that require it.

Fitness

Strength, constitution, dexterity.  Fitness improves when you attempt tasks that require it.

Morale

Some actions are more likely to yield good results when Morale is high.  Low Morale can make bad things happen.

Food

You can't live without it.

Healing salve

This ointment speeds the recovery of sick or wounded citizens of Adastra.

Strychnine nut

A poisonous nut from the strychnine tree.  Ask your doctor before using strychnine.
Jasmine can find this toadstool when foraging


Always

Always


Word from Seth

The town wizard, Seth Mase, has sent a message back by magic.  He is still in the field, trying to save the world from what the Puncture brought into it.  He doesn't know when he'll be back.  He wants you to convey his reassurances to the people of Adastra.

Share the message with everyone

A chancy challenge

Many in town will be heartened to know that Seth is well.  Others are angry with him for leaving at a time like this.  You'll have to proceed carefully.

Everyone likes parties.  No one with a full stomach is likely to get up in arms about Seth's absence.

            3
            You need Food 3 (you have 23)

            3
            Unlocked with Food 3 - you have 23


A chancy challenge

            3
            You need Food 3 (you have 21)

            3
            Unlocked with Food 3 - you have 21


Our hero

A chancy challenge

Adastra is soon abuzz with the tales in Seth's message.  Seth and his posse are like guardian angels to the town, providing a certain amount of counterweight against the other kind of angel. Morale is notably higher by nightfall.

9 change points, 2 more needed to reach level 11.

Leadership is increasing...

2 change points, 4 more needed to reach level 6.

Morale is increasing...


Trinket

For things you carry around.

Elected

Not everyone can be the Mayor.

a stranger

A past yet to be revealed

Population

How many people live in Adastra?

Amos's Level

A wizard relearning his craft.

You Have An Infestation

The rats are becoming a problem.

Food

You can't live without it.

Strychnine nut

A poisonous nut from the strychnine tree.  Ask your doctor before using strychnine.

Angelica root

A root that fights infections and respiratory disorders.  Do not eat raw.
Jasmine can gather this.


Our hero

After good food and drink, the town is breathless at Seth's tales of daring.  He and his posse find trouble wherever they go, but always somehow come out safe and smelling like roses.  Adastra goes to bed with its spirits lifted.

0 change points, 6 more needed to reach level 6.

Morale has increased to 5!


Hands

You can wear rings and gloves on your hands.

Trinket

For things you carry around.

Flickering candle

Shepherd the wax.  There's only so much more where this came from.

Elected

Not everyone can be the Mayor.

a stranger

A past yet to be revealed

Population

How many people live in Adastra?

Rhody's Level

A ranger, adept at hunting and fighting.

Amos's Level

A wizard relearning his craft.

You Have An Infestation

The rats are becoming a problem.

Jasmine's Level

An apothecary who can gather and transform herbs.

Visibility

Adastra must stay hidden.  Visibility is how close your enemies are to finding you.  The higher it goes, the larger the probability of bad things happening.  If it reaches 8, something bad will definitely happen.

Adastra's Might

When Adastra goes to war, victory or defeat will be decided by its preparedness.

Leadership

Charisma, guile, command.  Leadership improves when you attempt tasks that require it.

Fitness

Strength, constitution, dexterity.  Fitness improves when you attempt tasks that require it.

Morale

Some actions are more likely to yield good results when Morale is high.  Low Morale can make bad things happen.

Food

You can't live without it.

Healing salve

This ointment speeds the recovery of sick or wounded citizens of Adastra.


Always

Always

Multiple rats in the larder

Unlocked with You Have An Infestation 1 - you have 1

Old Man Harrison is back, and this time he is waving a rat in your face...


Always

Always


Multiple rats in the larder

Old Man Harrison is back, and this time he is waving a rat in your face.  This is perhaps less impressive than it sounds, as the rat is only hedgehog-sized.  It's a baby.  And apparently it was one of several.

"Um... good catch?"

A very chancy challenge

Make assurances.  You'll take the rats seriously.  Just please hand over the rat.


Training by the River

Someday, you will retake Zaradene.  And in the meantime, the ability to defend yourself would not be so bad to have.  The militia and other martial types train by the River, behind the Tomb.

Always

Always

Order the wizards to drill

A modest challenge

You're not entirely sure how magic works, but practice makes perfect, right?

Take sparring practice with Aspic

A very chancy challenge

You hope you never need to defend yourself, but in times like these, a mayor can't be too careful.


"Um... good catch?"

A very chancy challenge

"You'd best listen, or they'll be the death of us!"

You persuade Old Man Harrison to give you the rat, which you promptly cook and eat -- one can't be too proud these days.  But the rats are plainly a real problem.  You'd best speak to the apothecary about poisons.

1 change point, 11 more needed to reach level 12.

You've lost 3 x Food (new total 20).


Trinket

For things you carry around.

Elected

Not everyone can be the Mayor.

a stranger

A past yet to be revealed

Population

How many people live in Adastra?

Amos's Level

A wizard relearning his craft.

You Have An Infestation

The rats are becoming a problem.

Food

You can't live without it.

Strychnine nut

A poisonous nut from the strychnine tree.  Ask your doctor before using strychnine.

Angelica root

A root that fights infections and respiratory disorders.  Do not eat raw.


Take sparring practice with Aspic

A chancy challenge

Aspic used to move in shady circles, and it shows.  His fighting style is dirty and practical, and that's how he teaches you to fight, too.  Amazingly, you keep up with him, and you leave with your head spinning -- and not only because it got boxed one too many times.

10 change points, 1 more needed to reach level 11.

Fitness is increasing...

0 change points, 12 more needed to reach level 12.


Hands

You can wear rings and gloves on your hands.

Trinket

For things you carry around.

Flickering candle

Shepherd the wax.  There's only so much more where this came from.

Elected

Not everyone can be the Mayor.

a stranger

A past yet to be revealed

Population

How many people live in Adastra?

Rhody's Level

A ranger, adept at hunting and fighting.

Amos's Level

A wizard relearning his craft.

You Have An Infestation

The rats are becoming a problem.

Jasmine's Level

An apothecary who can gather and transform herbs.

Visibility

Adastra must stay hidden.  Visibility is how close your enemies are to finding you.  The higher it goes, the larger the probability of bad things happening.  If it reaches 8, something bad will definitely happen.

Adastra's Might

When Adastra goes to war, victory or defeat will be decided by its preparedness.

Leadership

Charisma, guile, command.  Leadership improves when you attempt tasks that require it.

Fitness

Strength, constitution, dexterity.  Fitness improves when you attempt tasks that require it.

Morale

Some actions are more likely to yield good results when Morale is high.  Low Morale can make bad things happen.

Food

You can't live without it.

Healing salve

This ointment speeds the recovery of sick or wounded citizens of Adastra.

Strychnine nut

A poisonous nut from the strychnine tree.  Ask your doctor before using strychnine.
Jasmine can find this toadstool when foraging


Always

Always


Attack: A River-Demon!

A hideous man-sized demon has emerged from the River!  It took those on the shore by surprise, and there are a few light casualties.  Those remaining await your order to deploy.

Deploy the hedge mages

Amos's Level

A wizard relearning his craft.

A chancy challenge

Demons are magic, right?  Amos and his wizards would seem the most obvious lot to send against this demon.

            1
            You need Amos's Level 1 (you have 2)

            0
            You need Amos Is Wounded 0 and Amos Is Wounded no more than 0

            1
            You need Food 1 (you have 20)

            1
            Unlocked with Amos's Level 1 - you have 2

            0
            Unlocked with Amos Is Wounded 0

            1
            Unlocked with Food 1 - you have 20

Deploy the militia

A high-risk challenge

This seems like a great opportunity to put Adastra's militia to the test.  Just pretend it's an angel, everyone...

            1
            You need Food 1 (you have 20)

            1
            Unlocked with Food 1 - you have 20

Fight the creature yourself

A very chancy challenge

With the militia behind you, of course.  You're not a fool.  But if you can strike a few good blows, it should be great for morale.


Always

Always


wtb tank

Deploy the hedge mages

Amos's Level

A wizard relearning his craft.

A chancy challenge

            1
            You need Amos's Level 1 (you have 2)

            0
            You need Amos Is Wounded 0 and Amos Is Wounded no more than 0 (you have 1)

            1
            You need Food 1 (you have 20)

            1
            Unlocked with Amos's Level 1 - you have 2

            0
            Unlocked with Amos Is Wounded 0 - you have 1

            1
            Unlocked with Food 1 - you have 20

The token swordsmen protecting the wizards are not prepared for the demon's tongue attack, which lashes them all to the ground at a stroke.  The demon advances on the wizards, who scatter instead of concentrating on their spells.  In the end you wind up sending the militia in anyway, and even then all they can do is drive the demon back to the River.  Amos may still have some work to do.  Once he's out of the infirmary, that is.

Amos's Level 2 failed in a challenge! Try again and you may have better luck...

2 change points, 1 more needed to reach level 3.

Amos's Level is increasing...

Wounded citizens are restricted in what they can do.

An occurrence! Your 'Amos Is Wounded' Quality is now 1!


Trinket

For things you carry around.

Elected

Not everyone can be the Mayor.

a stranger

A past yet to be revealed

Population

How many people live in Adastra?

Amos's Level

A wizard relearning his craft.

Amos Is Wounded

Wounded citizens are restricted in what they can do.

You Have An Infestation

The rats are becoming a problem.

Food

You can't live without it.

Strychnine nut

A poisonous nut from the strychnine tree.  Ask your doctor before using strychnine.

Angelica root

A root that fights infections and respiratory disorders.  Do not eat raw.
Jasmine can gather this.


Writing to Seth

When Seth left, he gave you a sheaf of paper.  He said that what you write on it will be communicated to him.  He can't easily reply, but perhaps it would be wise to keep him informed.  And even if he weren't listening at all, writing down one's experiences does, perhaps, help make them meaningful.

Write an entry yourself

You wouldn't mind the opportunity to reflect on recent events.

Invite Bratha to write

Bratha certainly wouldn't pass up an opportunity to tell Seth of Adastra's woes -- she could probably do a better job than you could, in fact.

Invite Aspic to write

Aspic didn't know Seth very well -- they met for the first time while liberating you -- but Aspic is close to the people, and his voice is valuable.

Invite Rhody to write

Rhody is a particular fan of Seth's.  You understand they worked together to spring you from prison during the evacuation.  But does she even know how to hold a quill?

            1
            You need Food 1 (you have 21)

            1
            You need Rhody's Level 1 (you have 1)

            1
            Unlocked with Food 1 - you have 21

            1
            Unlocked with Rhody's Level 1 - you have 1

Invite Amos to write

You understand that Amos met Seth only for long enough to relearn magic from him.  But technically, doesn't that make Seth the founder of his tradition?

            1
            You need Food 1 (you have 21)

            1
            You need Amos's Level 1 (you have 1)

            1
            Unlocked with Food 1 - you have 21

            1
            Unlocked with Amos's Level 1 - you have 1

Get the whole town involved

He has his detractors, but the town at large likes Seth and misses him.  They might enjoy the opportunity to write, even if only a sentence apiece.


Always

Always


Correspondence collage

You send a piece of parchment round, and by evening it has come back to you covered with ink.  You transcribe it onto the pages Seth gave you.  Even the skeptics of Seth and his friends have sent good wishes; some even included a fond recollection or two.  The settlement's mood has lifted a bit.

1 change point, 5 more needed to reach level 6.

Morale is increasing...


Hands

You can wear rings and gloves on your hands.

Trinket

For things you carry around.

Flickering candle

Shepherd the wax.  There's only so much more where this came from.

Elected

Not everyone can be the Mayor.

a stranger

A past yet to be revealed

Population

How many people live in Adastra?

Rhody's Level

A ranger, adept at hunting and fighting.

Amos's Level

A wizard relearning his craft.

You Have An Infestation

The rats are becoming a problem.

Jasmine's Level

An apothecary who can gather and transform herbs.

Visibility

Adastra must stay hidden.  Visibility is how close your enemies are to finding you.  The higher it goes, the larger the probability of bad things happening.  If it reaches 8, something bad will definitely happen.

Adastra's Might

When Adastra goes to war, victory or defeat will be decided by its preparedness.

Leadership

Charisma, guile, command.  Leadership improves when you attempt tasks that require it.

Fitness

Strength, constitution, dexterity.  Fitness improves when you attempt tasks that require it.

Morale

Some actions are more likely to yield good results when Morale is high.  Low Morale can make bad things happen.

Food

You can't live without it.

Healing salve

This ointment speeds the recovery of sick or wounded citizens of Adastra.

Strychnine nut

A poisonous nut from the strychnine tree.  Ask your doctor before using strychnine.


Training by the River

Someday, you will retake Zaradene.  And in the meantime, the ability to defend yourself would not be so bad to have.  The militia and other martial types train by the River, behind the Tomb.

Always

Always

Order the wizards to drill

A very modest challenge

You're not entirely sure how magic works, but practice makes perfect, right?

            1
            You need Amos's Level 1 (you have 2)

            1
            You need Food 1 (you have 20)

            1
            Unlocked with Amos's Level 1 - you have 2

            1
            Unlocked with Food 1 - you have 20

Take sparring practice with Aspic

A very chancy challenge

You hope you never need to defend yourself, but in times like these, a mayor can't be too careful.


Always

Always


Attacking the darkness

Order the wizards to drill

A very modest challenge

            1
            You need Amos's Level 1 (you have 3)

            1
            You need Food 1 (you have 20)

            1
            Unlocked with Amos's Level 1 - you have 3

            1
            Unlocked with Food 1 - you have 20

The air is filled with magic words and magic missiles.  By the end of the day, your wizarding corps is just a little more seasoned, and more ready to protect Adastra.

3 change points, 9 more needed to reach level 12.

Leadership is increasing...

0 change points, 4 more needed to reach level 4.

Amos's Level has increased to 3!

1 change point, 2 more needed to reach level 3.

Adastra's Might is increasing...


Hands

You can wear rings and gloves on your hands.

Trinket

For things you carry around.

Flickering candle

Shepherd the wax.  There's only so much more where this came from.

Elected

Not everyone can be the Mayor.

a stranger

A past yet to be revealed

Population

How many people live in Adastra?

Rhody's Level

A ranger, adept at hunting and fighting.

Amos's Level

A wizard relearning his craft.

Amos Is Wounded

Wounded citizens are restricted in what they can do.

You Have An Infestation

The rats are becoming a problem.

Jasmine's Level

An apothecary who can gather and transform herbs.

Visibility

Adastra must stay hidden.  Visibility is how close your enemies are to finding you.  The higher it goes, the larger the probability of bad things happening.  If it reaches 8, something bad will definitely happen.

Adastra's Might

When Adastra goes to war, victory or defeat will be decided by its preparedness.

Leadership

Charisma, guile, command.  Leadership improves when you attempt tasks that require it.

Fitness

Strength, constitution, dexterity.  Fitness improves when you attempt tasks that require it.

Morale

Some actions are more likely to yield good results when Morale is high.  Low Morale can make bad things happen.

Food

You can't live without it.

Healing salve

This ointment speeds the recovery of sick or wounded citizens of Adastra.

Strychnine nut

A poisonous nut from the strychnine tree.  Ask your doctor before using strychnine.
Jasmine can find this toadstool when foraging

Angelica root

A root that fights infections and respiratory disorders.  Do not eat raw.