The matter of food

Patch up Adastra's food stores here.

Always

Dispatch a team of hunters

A very chancy challenge

Patch up Adastra's food stores here.

Rhody is young, but she's a talented ranger.  She could lead a hunting party above ground.  This will bring Adastra food right away, especially as Rhody levels up, but it could increase Visibility.

            1
            You need Rhody's Level 1 (you have 4)

            0
            You need Rhody Is Wounded 0 and Rhody Is Wounded no more than 0

            1
            Unlocked with Rhody's Level 1 - you have 4

            0
            Unlocked with Rhody Is Wounded 0

Visit the mushroom farm

The matter of food

Patch up Adastra's food stores here.

A few hardy Adastrans have set up a mushroom farm in the old arena, just beneath the surface.  Growing mushrooms is slow, but when they're harvested they provide a lot of food.  How is the crop today?


Meat tonight

The matter of food

Patch up Adastra's food stores here.

Dispatch a team of hunters

Rhody's Level

A ranger, adept at hunting and fighting.

A very chancy challenge

The matter of food

Patch up Adastra's food stores here.

The hunters return bearing an armful of wild berries, a couple rabbits, and a big boar.  Rhody is terribly pleased with herself; evidently she tracked the boar for over a mile through rough wilderness.  This meat will go some way towards alleviating the food shortage.

You succeeded in a Rhody's Level challenge!

You've gained 2 x Food (new total 12).

2 change points, 3 more needed to reach level 5.

Rhody's Level is increasing...


Hands

You can wear rings and gloves on your hands.

Hands: You can equip items on your hands

Trinket

For things you carry around.

Flickering candle

Shepherd the wax.  There's only so much more where this came from.

Elected

Not everyone can be the Mayor.

Is Someone Following You?

Is Someone Following You? You have a bodyguard

Is Someone Following You?: You have a bodyguard

Resurgents

Resurgents Integrated with Adastra's militia

Resurgents: Integrated with Adastra's militia

a stranger

A past yet to be revealed

Population

How many people live in Adastra?

Amos's Level

A wizard relearning his craft.

You Have An Infestation

The rats are becoming a problem.

Jasmine's Level

An apothecary who can gather and transform herbs.

Visibility

Adastra must stay hidden.  Visibility is how close your enemies are to finding you.  The higher it goes, the larger the probability of bad things happening.  If it reaches 8, something bad will definitely happen.

Adastra's Might

When Adastra goes to war, victory or defeat will be decided by its preparedness.

Leadership

Charisma, guile, command.  Leadership improves when you attempt tasks that require it.

Fitness

Strength, constitution, dexterity.  Fitness improves when you attempt tasks that require it.

Morale

Some actions are more likely to yield good results when Morale is high.  Low Morale can make bad things happen.

Food

You can't live without it.

Favor: Bratha

Bratha owes you a favor.

Healing salve

This ointment speeds the recovery of sick or wounded citizens of Adastra.

Strychnine nut

A poisonous nut from the strychnine tree.  Ask your doctor before using strychnine.
Jasmine can find this toadstool when foraging

Feverfew

A medicinal herb that helps with headaches and indigestion.
Jasmine can gather this.

Angelica root

A root that fights infections and respiratory disorders.  Do not eat raw.
Jasmine can gather this.

Porcini mushroom

A mushroom that takes a while to grow, but is very nutritious.


Trinket

For things you carry around.

Elected

Not everyone can be the Mayor.

Is Someone Following You?

Is Someone Following You? You should hire a bodyguard

Is Someone Following You?: You should hire a bodyguard

a stranger

A past yet to be revealed

Population

How many people live in Adastra?

Rhody Is Wounded

Wounded citizens are restricted in what they can do.

Mushrooms Still Growing

Mushrooms Still Growing 4 - The mushrooms are still growing...

When this reaches zero, you can harvest mushrooms at the mushroom farm.

Mushrooms Still Growing: The mushrooms are still growing...

Growing

How does your garden grow?

Amos's Level

A wizard relearning his craft.

You Have An Infestation

The rats are becoming a problem.

Food

You can't live without it.


Multiple rats in the larder, again!

Mercifully, this time you find the rats before Old Man Harrison does.

Scat!

A low-risk challenge

Quickly -- chase the rats away before they cause even more damage!


Visit the infirmary

In the old king's tomb is a room that once housed a harem...

The Situation Room

There's a secret room down through the false bottom of a treasure chest in the back of the Tomb...

Always

Always

Writing to Seth

When Seth left, he gave you a sheaf of paper...

Wait -- whose footsteps are those?

Unlocked when Is Someone Following You? is:

Apparently so

You should hire a bodyguard

Multiple rats in the larder, again!

Unlocked with You Have An Infestation 2 - you have 2; Unlocked with

Mercifully, this time you find the rats before Old Man Harrison does...


Wait -- whose footsteps are those?

They're right behind you.  There was no one there just moments ago.

Spin and confront the stalker

A modest challenge

Hurry!


Always

Always


Hands

You can wear rings and gloves on your hands.

Trinket

For things you carry around.

Flickering candle

Shepherd the wax.  There's only so much more where this came from.

Elected

Not everyone can be the Mayor.

a stranger

A past yet to be revealed

Population

How many people live in Adastra?

Rhody's Level

A ranger, adept at hunting and fighting.

Amos's Level

A wizard relearning his craft.

You Have An Infestation

The rats are becoming a problem.

Jasmine's Level

An apothecary who can gather and transform herbs.

Jasmine Is Abroad

While she is out of Adastra, you can't give her orders.

Visibility

Adastra must stay hidden.  Visibility is how close your enemies are to finding you.  The higher it goes, the larger the probability of bad things happening.  If it reaches 8, something bad will definitely happen.

Adastra's Might

When Adastra goes to war, victory or defeat will be decided by its preparedness.

Leadership

Charisma, guile, command.  Leadership improves when you attempt tasks that require it.

Fitness

Strength, constitution, dexterity.  Fitness improves when you attempt tasks that require it.

Morale

Some actions are more likely to yield good results when Morale is high.  Low Morale can make bad things happen.

Food

You can't live without it.

Healing salve

This ointment speeds the recovery of sick or wounded citizens of Adastra.

Strychnine nut

A poisonous nut from the strychnine tree.  Ask your doctor before using strychnine.

Feverfew

A medicinal herb that helps with headaches and indigestion.

Angelica root

A root that fights infections and respiratory disorders.  Do not eat raw.


Always

Always

Scouted

A couple of hunters haul in an eladrin wearing, unusually, camouflage rather than her kind's usual crimson red...

The Resurgents

Unlocked with Jasmine's Level 2 - you have 2; Unlocked when The People See You As is:

Capable

Compassionate

Honorable

Normal (you have this)

; Unlocked when Resurgents is:

In the middle of the night, half a score of armed men turn up at Adastra's door, having followed Jasmine home from herb-gathering...


Spin and confront the stalker

A modest challenge

Hurry!


Always

Always


Scouted

A couple of hunters haul in an eladrin wearing, unusually, camouflage rather than her kind's usual crimson red.  They have bound her hands and gagged her, but she stares at you with hate in her eyes.  "Found this one, we did," says one of the hunters.  "And get this: she was lookin' for us.  Knew we were here."

Your Visibility is getting dangerously high.

Put her to death

She has seen Adastra.  She's too dangerous to leave alive.

Blindfold her, disorient her, and release her

If she ever finds her way back to her people, hopefully she won't be able to say much of use.  Hopefully.

Keep her in prison

Provisioning a prisoner is something you'd rather not have to do, but at least it wouldn't be an act of war.

            5
            You need Food 5 (you have 32)

            5
            Unlocked with Food 5 - you have 32


Wait -- whose footsteps are those?

They're right behind you.  There was no one there just moments ago.

Spin and confront the stalker

A modest challenge

Hurry!


Always

Always


Not your imagination

Spin and confront the stalker

A modest challenge

Hurry!

You whirl around barely in time to see the gleam of a knife out of the corner of your eye.  You throw up your arms defensively.  A bare moment later you open your eyes to peek out from behind your arms, and... there is no one there.  Of your assailant you can say nothing at all.  All you know is what you saw.

6 change points, 9 more needed to reach level 15.

Fitness is increasing...

You succeeded in a Fitness challenge!

0 change points, 4 more needed to reach level 4.

Is Someone Following You? has not changed from 3 because it's higher than 2.


Hands

You can wear rings and gloves on your hands.

Trinket

For things you carry around.

Flickering candle

Shepherd the wax.  There's only so much more where this came from.

Elected

Not everyone can be the Mayor.

a stranger

A past yet to be revealed

Population

How many people live in Adastra?

Rhody's Level

A ranger, adept at hunting and fighting.

Rhody Is Wounded

Wounded citizens are restricted in what they can do.

Mushrooms Still Growing

When this reaches zero, you can harvest mushrooms at the mushroom farm.

Growing

How does your garden grow?

Amos's Level

A wizard relearning his craft.

You Have An Infestation

The rats are becoming a problem.

Jasmine's Level

An apothecary who can gather and transform herbs.

Visibility

Adastra must stay hidden.  Visibility is how close your enemies are to finding you.  The higher it goes, the larger the probability of bad things happening.  If it reaches 8, something bad will definitely happen.

Adastra's Might

When Adastra goes to war, victory or defeat will be decided by its preparedness.

Leadership

Charisma, guile, command.  Leadership improves when you attempt tasks that require it.

Fitness

Strength, constitution, dexterity.  Fitness improves when you attempt tasks that require it.

Morale

Some actions are more likely to yield good results when Morale is high.  Low Morale can make bad things happen.

Food

You can't live without it.

Healing salve

This ointment speeds the recovery of sick or wounded citizens of Adastra.

Feverfew

A medicinal herb that helps with headaches and indigestion.
Jasmine can gather this.


Scouted

A couple of hunters haul in an eladrin wearing, unusually, camouflage rather than her kind's usual crimson red.  They have bound her hands and gagged her, but she stares at you with hate in her eyes.  "Found this one, we did," says one of the hunters.  "And get this: she was lookin' for us.  Knew we were here."

Your Visibility is getting dangerously high.

Put her to death

She has seen Adastra.  She's too dangerous to leave alive.

If she ever finds her way back to her people, hopefully she won't be able to say much of use.  Hopefully.

Keep her in prison

Provisioning a prisoner is something you'd rather not have to do, but at least it wouldn't be an act of war.


Always

Always


Hands

You can wear rings and gloves on your hands.

Trinket

For things you carry around.

Flickering candle

Shepherd the wax.  There's only so much more where this came from.

Elected

Not everyone can be the Mayor.

a stranger

A past yet to be revealed

Population

How many people live in Adastra?

Rhody's Level

A ranger, adept at hunting and fighting.

Rhody Is Wounded

Wounded citizens are restricted in what they can do.

Mushrooms Still Growing

When this reaches zero, you can harvest mushrooms at the mushroom farm.

Growing

How does your garden grow?

Amos's Level

A wizard relearning his craft.

You Have An Infestation

The rats are becoming a problem.

Jasmine's Level

An apothecary who can gather and transform herbs.

Visibility

Adastra must stay hidden.  Visibility is how close your enemies are to finding you.  The higher it goes, the larger the probability of bad things happening.  If it reaches 8, something bad will definitely happen.

Adastra's Might

When Adastra goes to war, victory or defeat will be decided by its preparedness.

Leadership

Charisma, guile, command.  Leadership improves when you attempt tasks that require it.

Fitness

Strength, constitution, dexterity.  Fitness improves when you attempt tasks that require it.

Morale

Some actions are more likely to yield good results when Morale is high.  Low Morale can make bad things happen.

Food

You can't live without it.

Healing salve

This ointment speeds the recovery of sick or wounded citizens of Adastra.

Feverfew

A medicinal herb that helps with headaches and indigestion.


Scouted

A couple of hunters haul in an eladrin wearing, unusually, camouflage rather than her kind's usual crimson red.  They have bound her hands and gagged her, but she stares at you with hate in her eyes.  "Found this one, we did," says one of the hunters.  "And get this: she was lookin' for us.  Knew we were here."

Your Visibility is getting dangerously high.

Put her to death

She has seen Adastra.  She's too dangerous to leave alive.

If she ever finds her way back to her people, hopefully she won't be able to say much of use.  Hopefully.

Keep her in prison

Provisioning a prisoner is something you'd rather not have to do, but at least it wouldn't be an act of war.


Word from Seth

The town wizard, Seth Mase, has sent a message back by magic.  He is still in the field, trying to save the world from what the Puncture brought into it.  He doesn't know when he'll be back.  He wants you to convey his reassurances to the people of Adastra.

Throw a party at which you read the message

Everyone likes parties.  No one with a full stomach is likely to get up in arms about Seth's absence.

            3
            You need Food 3 (you have 12)

            3
            Unlocked with Food 3 - you have 12

Share the message with everyone

A very modest challenge

Many in town will be heartened to know that Seth is well.  Others are angry with him for leaving at a time like this.  You'll have to proceed carefully.


Always

Always


The Resurgents

In the middle of the night, half a score of armed men turn up at Adastra's door, having followed Jasmine home from herb-gathering.  Evidently, they are not here to make trouble: they want to join you.  They say Seth sent them here from Goodbay, where their stave/bow fighting style kept them alive in the face of the demons now overrunning that town.  Their only condition is that they remain a distinct unit, the Resurgents, within your militia.

Accept their condition

What else would you do -- send them away to inform on you?  And your militia certainly could use the help.

A chancy challenge

Let them join, but decline their condition

This ragtag band needs you more than you need them.  If they're going to join, they have to submit to military discipline.

A very modest challenge

Challenge the leader to an archery contest

If he wins, his crew can keep the Resurgent name.  If you win, they integrate with the militia your way.

Send them away

Maybe you'd like to help, but your resources are limited.  Adastra has to come first.


Always

Always


The matter of food

Patch up Adastra's food stores here.

Always

Dispatch a team of hunters

Rhody's Level

A ranger, adept at hunting and fighting.

A very chancy challenge

The matter of food

Patch up Adastra's food stores here.

Rhody is young, but she's a talented ranger.  She could lead a hunting party above ground.  This will bring Adastra food right away, especially as Rhody levels up, but it could increase Visibility.

            1
            You need Rhody's Level 1 (you have 3)

            0
            You need Rhody Is Wounded 0 and Rhody Is Wounded no more than 0

            1
            Unlocked with Rhody's Level 1 - you have 3

            0
            Unlocked with Rhody Is Wounded 0

Visit the mushroom farm

The matter of food

Patch up Adastra's food stores here.

A few hardy Adastrans have set up a mushroom farm in the old arena, just beneath the surface.  Growing mushrooms is slow, but when they're harvested they provide a lot of food.  How is the crop today?


Always

Always


Writing to Seth

When Seth left, he gave you a sheaf of paper.  He said that what you write on it will be communicated to him.  He can't easily reply, but perhaps it would be wise to keep him informed.  And even if he weren't listening at all, writing down one's experiences does, perhaps, help make them meaningful.

Write an entry yourself

You wouldn't mind the opportunity to reflect on recent events.

            1
            You need Food 1 (you have 32)

            1
            Unlocked with Food 1 - you have 32

Invite Bratha to write

Bratha certainly wouldn't pass up an opportunity to tell Seth of Adastra's woes -- she could probably do a better job than you could, in fact.

Invite Aspic to write

Aspic didn't know Seth very well -- they met for the first time while liberating you -- but Aspic is close to the people, and his voice is valuable.

Invite Rhody to write

Rhody is a particular fan of Seth's.  You understand they worked together to spring you from prison during the evacuation.  But does she even know how to hold a quill?

            1
            You need Food 1 (you have 32)

            1
            You need Rhody's Level 1 (you have 3)

            1
            Unlocked with Food 1 - you have 32

            1
            Unlocked with Rhody's Level 1 - you have 3

Invite Amos to write

You understand that Amos met Seth only for long enough to relearn magic from him.  But technically, doesn't that make Seth the founder of his tradition?

            1
            You need Food 1 (you have 32)

            1
            You need Amos's Level 1 (you have 4)

            1
            Unlocked with Food 1 - you have 32

            1
            Unlocked with Amos's Level 1 - you have 4

Get the whole town involved

He has his detractors, but the town at large likes Seth and misses him.  They might enjoy the opportunity to write, even if only a sentence apiece.


Always

Always


The matter of food

Patch up Adastra's food stores here.

Always

Dispatch a team of hunters

A very chancy challenge

Patch up Adastra's food stores here.

Visit the mushroom farm

The matter of food

Patch up Adastra's food stores here.


Always

Always


Visit the infirmary

In the old king's tomb is a room that once housed a harem.  Now, it houses the sick and wounded.  Bratha, a midwife in her previous life, spends considerable time here when she isn't helping to run the town or drill the militia.

Always

Send Jasmine to gather herbs

Jasmine has an eye for herbs and a knack for stealth.  You could send her to gather whatever she can find.

            1
            You need Jasmine's Level 1 (you have 2)

            1
            You need Food 1 (you have 32)

            0
            You need Jasmine Is Abroad 0 and Jasmine Is Abroad no more than 0 (you have 1)

            1
            Unlocked with Jasmine's Level 1 - you have 2

            1
            Unlocked with Food 1 - you have 32

            0
            Unlocked with Jasmine Is Abroad 0 - you have 1


Always

Always


Visit the infirmary

Always


Always

Always


The matter of food

Patch up Adastra's food stores here.

Always

Dispatch a team of hunters

A very chancy challenge

Patch up Adastra's food stores here.

Visit the mushroom farm

The matter of food

Patch up Adastra's food stores here.


Always

Always


Scouted

A couple of hunters haul in an eladrin wearing, unusually, camouflage rather than her kind's usual crimson red.  They have bound her hands and gagged her, but she stares at you with hate in her eyes.  "Found this one, we did," says one of the hunters.  "And get this: she was lookin' for us.  Knew we were here."

Your Visibility is getting dangerously high.

Put her to death

She has seen Adastra.  She's too dangerous to leave alive.

If she ever finds her way back to her people, hopefully she won't be able to say much of use.  Hopefully.

Keep her in prison

Provisioning a prisoner is something you'd rather not have to do, but at least it wouldn't be an act of war.


Always

Always


The matter of food

Patch up Adastra's food stores here.

Always

Dispatch a team of hunters

A very chancy challenge

Patch up Adastra's food stores here.

Visit the mushroom farm

The matter of food

Patch up Adastra's food stores here.


Always

Always


The matter of food

Patch up Adastra's food stores here.

Always

Dispatch a team of hunters

A very chancy challenge

Patch up Adastra's food stores here.

Visit the mushroom farm

The matter of food

Patch up Adastra's food stores here.


Always

Always


The matter of food

Patch up Adastra's food stores here.

Always

Dispatch a team of hunters

A very chancy challenge

Patch up Adastra's food stores here.

Visit the mushroom farm

The matter of food

Patch up Adastra's food stores here.


Always

Always


The matter of food

Patch up Adastra's food stores here.

Always

Dispatch a team of hunters

A very chancy challenge

Patch up Adastra's food stores here.

Visit the mushroom farm

The matter of food

Patch up Adastra's food stores here.


Always

Always


The Resurgents

In the middle of the night, half a score of armed men turn up at Adastra's door, having followed Jasmine home from herb-gathering.  Evidently, they are not here to make trouble: they want to join you.  They say Seth sent them here from Goodbay, where their stave/bow fighting style kept them alive in the face of the demons now overrunning that town.  Their only condition is that they remain a distinct unit, the Resurgents, within your militia.

Accept their condition

What else would you do -- send them away to inform on you?  And your militia certainly could use the help.

Leadership

Charisma, guile, command.  Leadership improves when you attempt tasks that require it.

A chancy challenge

This ragtag band needs you more than you need them.  If they're going to join, they have to submit to military discipline.

Fitness

Strength, constitution, dexterity.  Fitness improves when you attempt tasks that require it.

A very modest challenge

If he wins, his crew can keep the Resurgent name.  If you win, they integrate with the militia your way.

Send them away

Maybe you'd like to help, but your resources are limited.  Adastra has to come first.


Always

Always


The Situation Room

There's a secret room down through the false bottom of a treasure chest in the back of the Tomb.
 You, Bratha, and Aspic meet here to tend to Adastra's numerous crises -- and its objectives -- out of the public eye.

Always

Lie low for a while

Morale

Some actions are more likely to yield good results when Morale is high.  Low Morale can make bad things happen.

A chancy challenge

If Visibility is getting too high, Adastra could live off its food reserves for a while and wait for the search parties to move on.  No fires, no loud noises, no light.

            4
            You need Visibility 4 (you have 6)

            6
            You need Food 6 (you have 32)

            4
            Unlocked with Visibility 4 - you have 6

            6
            Unlocked with Food 6 - you have 32


Always

Always


Visit the infirmary

Always


Always

Always


The Situation Room

Always

Lie low for a while

A chancy challenge


Always

Always


The matter of food

Patch up Adastra's food stores here.

Always

Dispatch a team of hunters

Rhody's Level

A ranger, adept at hunting and fighting.

A very chancy challenge

The matter of food

Patch up Adastra's food stores here.

Rhody is young, but she's a talented ranger.  She could lead a hunting party above ground.  This will bring Adastra food right away, especially as Rhody levels up, but it could increase Visibility.

Visit the mushroom farm

The matter of food

Patch up Adastra's food stores here.

A few hardy Adastrans have set up a mushroom farm in the old arena, just beneath the surface.  Growing mushrooms is slow, but when they're harvested they provide a lot of food.  How is the crop today?


Always

Always


A chancy challenge

A very modest challenge


Visit the infirmary

In the old king's tomb is a room that once housed a harem.  Now, it houses the sick and wounded.  Bratha, a midwife in her previous life, spends considerable time here when she isn't helping to run the town or drill the militia.

Always

Send Jasmine to gather herbs

Jasmine has an eye for herbs and a knack for stealth.  You could send her to gather whatever she can find.


Always

Always


The matter of food

Patch up Adastra's food stores here.

Always

Dispatch a team of hunters

A very chancy challenge

Patch up Adastra's food stores here.

Visit the mushroom farm

The matter of food

Patch up Adastra's food stores here.


Always

Always


Scouted

A couple of hunters haul in an eladrin wearing, unusually, camouflage rather than her kind's usual crimson red.  They have bound her hands and gagged her, but she stares at you with hate in her eyes.  "Found this one, we did," says one of the hunters.  "And get this: she was lookin' for us.  Knew we were here."

Your Visibility is getting dangerously high.

Put her to death

She has seen Adastra.  She's too dangerous to leave alive.

If she ever finds her way back to her people, hopefully she won't be able to say much of use.  Hopefully.

Keep her in prison

Provisioning a prisoner is something you'd rather not have to do, but at least it wouldn't be an act of war.


Always

Always


Hands

You can wear rings and gloves on your hands.

Trinket

For things you carry around.

Flickering candle

Shepherd the wax.  There's only so much more where this came from.

Elected

Not everyone can be the Mayor.

a stranger

A past yet to be revealed

Population

How many people live in Adastra?

Amos's Level

A wizard relearning his craft.

You Have An Infestation

The rats are becoming a problem.

Jasmine's Level

An apothecary who can gather and transform herbs.

Jasmine Is Abroad

While she is out of Adastra, you can't give her orders.

Visibility

Adastra must stay hidden.  Visibility is how close your enemies are to finding you.  The higher it goes, the larger the probability of bad things happening.  If it reaches 8, something bad will definitely happen.

Adastra's Might

When Adastra goes to war, victory or defeat will be decided by its preparedness.

Leadership

Charisma, guile, command.  Leadership improves when you attempt tasks that require it.

Fitness

Strength, constitution, dexterity.  Fitness improves when you attempt tasks that require it.

Morale

Some actions are more likely to yield good results when Morale is high.  Low Morale can make bad things happen.

Food

You can't live without it.

Favor: Bratha

Bratha owes you a favor.

Favor: Aspic

Aspic owes you a favor.

Healing salve

This ointment speeds the recovery of sick or wounded citizens of Adastra.


The matter of food

Patch up Adastra's food stores here.

Always

Always

Dispatch a team of hunters

Rhody's Level

A ranger, adept at hunting and fighting.

A very chancy challenge

The matter of food

Patch up Adastra's food stores here.

Rhody is young, but she's a talented ranger.  She could lead a hunting party above ground.  This will bring Adastra food right away, especially as Rhody levels up, but it could increase Visibility.

Visit the mushroom farm

The matter of food

Patch up Adastra's food stores here.

A few hardy Adastrans have set up a mushroom farm in the old arena, just beneath the surface.  Growing mushrooms is slow, but when they're harvested they provide a lot of food.  How is the crop today?


Always

Always

Attack: A River-Demon!

A hideous man-sized demon has emerged from the River!—


Always

Always


Attack: A River-Demon!

A hideous man-sized demon has emerged from the River!  It took those on the shore by surprise, and there are a few light casualties.  Those remaining await your order to deploy.

Deploy the hedge mages

Amos's Level

A wizard relearning his craft.

A high-risk challenge

Demons are magic, right?  Amos and his wizards would seem the most obvious lot to send against this demon.

            1
            You need Amos's Level 1 (you have 1)

            0
            You need Amos Is Wounded 0 and Amos Is Wounded no more than 0

            1
            You need Food 1 (you have 14)

            1
            Unlocked with Amos's Level 1 - you have 1

            0
            Unlocked with Amos Is Wounded 0

            1
            Unlocked with Food 1 - you have 14

Deploy the militia

A high-risk challenge

This seems like a great opportunity to put Adastra's militia to the test.  Just pretend it's an angel, everyone...

            1
            You need Food 1 (you have 14)

            1
            Unlocked with Food 1 - you have 14

Fight the creature yourself

A modest challenge

With the militia behind you, of course.  You're not a fool.  But if you can strike a few good blows, it should be great for morale.


Visit the infirmary

In the old king's tomb is a room that once housed a harem.  Now, it houses the sick and wounded.  Bratha, a midwife in her previous life, spends considerable time here when she isn't helping to run the town or drill the militia.

Always

Always

Send Jasmine to gather herbs

Jasmine has an eye for herbs and a knack for stealth.  You could send her to gather whatever she can find.


Fight the creature yourself

A modest challenge

Pride goeth before getting beaten down by a river-demon

You lead the charge, leaping heroically at the demon, and... that's about all you remember.  Later, in the infirmary, you learn from a sympathetic Aspic that the demon walloped you to the ground with its tongue, of all things, and you landed badly.  Still, the militia evidently forced the demon to retreat, and when you return to your duties you think you see a few citizens looking at you with a certain respect.

11 change points, 4 more needed to reach level 15.

Fitness is increasing...

Fitness 14 failed in a challenge!

6 change points, 7 more needed to reach level 13.

Leadership is increasing...


Hands

You can wear rings and gloves on your hands.

Trinket

For things you carry around.

Flickering candle

Shepherd the wax.  There's only so much more where this came from.

Elected

Not everyone can be the Mayor.

a stranger

A past yet to be revealed

Population

How many people live in Adastra?

Amos's Level

A wizard relearning his craft.

You Have An Infestation

The rats are becoming a problem.

Jasmine's Level

An apothecary who can gather and transform herbs.

Jasmine Is Abroad

While she is out of Adastra, you can't give her orders.

Visibility

Adastra must stay hidden.  Visibility is how close your enemies are to finding you.  The higher it goes, the larger the probability of bad things happening.  If it reaches 8, something bad will definitely happen.

Adastra's Might

When Adastra goes to war, victory or defeat will be decided by its preparedness.

Leadership

Charisma, guile, command.  Leadership improves when you attempt tasks that require it.

Fitness

Strength, constitution, dexterity.  Fitness improves when you attempt tasks that require it.

Morale

Some actions are more likely to yield good results when Morale is high.  Low Morale can make bad things happen.

Food

You can't live without it.

Favor: Bratha

Bratha owes you a favor.

Favor: Aspic

Aspic owes you a favor.

Healing salve

This ointment speeds the recovery of sick or wounded citizens of Adastra.


Always

Always


The Resurgents

In the middle of the night, half a score of armed men turn up at Adastra's door, having followed Jasmine home from herb-gathering.  Evidently, they are not here to make trouble: they want to join you.  They say Seth sent them here from Goodbay, where their stave/bow fighting style kept them alive in the face of the demons now overrunning that town.  Their only condition is that they remain a distinct unit, the Resurgents, within your militia.

Accept their condition

What else would you do -- send them away to inform on you?  And your militia certainly could use the help.

A chancy challenge

This ragtag band needs you more than you need them.  If they're going to join, they have to submit to military discipline.

A very modest challenge

If he wins, his crew can keep the Resurgent name.  If you win, they integrate with the militia your way.

Send them away

Maybe you'd like to help, but your resources are limited.  Adastra has to come first.


Trinket

For things you carry around.

Elected

Not everyone can be the Mayor.

a stranger

A past yet to be revealed

Population

How many people live in Adastra?

Rhody's Level

A ranger, adept at hunting and fighting.

Amos's Level

A wizard relearning his craft.

You Have An Infestation

The rats are becoming a problem.

Food

You can't live without it.

Favor: Bratha

Bratha owes you a favor.

Favor: Aspic

Aspic owes you a favor.


Always

Always


The matter of food

Patch up Adastra's food stores here.

Always

Visit the mushroom farm

Patch up Adastra's food stores here.

A few hardy Adastrans have set up a mushroom farm in the old arena, just beneath the surface.  Growing mushrooms is slow, but when they're harvested they provide a lot of food.  How is the crop today?

Dispatch a team of hunters

A tough challenge

The matter of food

Patch up Adastra's food stores here.

Rhody is young, but she's a talented ranger.  She could lead a hunting party above ground.  This will bring Adastra food right away, especially as Rhody levels up, but it could increase Visibility.

            1
            You need Rhody's Level 1 (you have 2)

            0
            You need Rhody Is Wounded 0 and Rhody Is Wounded no more than 0

            1
            Unlocked with Rhody's Level 1 - you have 2

            0
            Unlocked with Rhody Is Wounded 0


Visit the infirmary

In the old king's tomb is a room that once housed a harem.  Now, it houses the sick and wounded.  Bratha, a midwife in her previous life, spends considerable time here when she isn't helping to run the town or drill the militia.

Always

Always

Send Jasmine to gather herbs

Jasmine has an eye for herbs and a knack for stealth.  You could send her to gather whatever she can find.


Always

Always


Training by the River

Someday, you will retake Zaradene.  And in the meantime, the ability to defend yourself would not be so bad to have.  The militia and other martial types train by the River, behind the Tomb.

Always

Take sparring practice with Aspic

A very modest challenge

You hope you never need to defend yourself, but in times like these, a mayor can't be too careful.

Order the wizards to drill

A very modest challenge

You're not entirely sure how magic works, but practice makes perfect, right?

            1
            You need Amos's Level 1 (you have 4)

            1
            You need Food 1 (you have 32)

            1
            Unlocked with Amos's Level 1 - you have 4

            1
            Unlocked with Food 1 - you have 32


Always

Always


Scouted

A couple of hunters haul in an eladrin wearing, unusually, camouflage rather than her kind's usual crimson red.  They have bound her hands and gagged her, but she stares at you with hate in her eyes.  "Found this one, we did," says one of the hunters.  "And get this: she was lookin' for us.  Knew we were here."

Your Visibility is getting dangerously high.

Put her to death

She has seen Adastra.  She's too dangerous to leave alive.

If she ever finds her way back to her people, hopefully she won't be able to say much of use.  Hopefully.

Keep her in prison

Provisioning a prisoner is something you'd rather not have to do, but at least it wouldn't be an act of war.


Always

Always


Hands

You can wear rings and gloves on your hands.

Trinket

For things you carry around.

Flickering candle

Shepherd the wax.  There's only so much more where this came from.

Elected

Not everyone can be the Mayor.

a stranger

A past yet to be revealed

Population

How many people live in Adastra?

Amos's Level

A wizard relearning his craft.

You Have An Infestation

The rats are becoming a problem.

Jasmine's Level

An apothecary who can gather and transform herbs.

Jasmine Is Abroad

While she is out of Adastra, you can't give her orders.

Visibility

Adastra must stay hidden.  Visibility is how close your enemies are to finding you.  The higher it goes, the larger the probability of bad things happening.  If it reaches 8, something bad will definitely happen.

Adastra's Might

When Adastra goes to war, victory or defeat will be decided by its preparedness.

Leadership

Charisma, guile, command.  Leadership improves when you attempt tasks that require it.

Fitness

Strength, constitution, dexterity.  Fitness improves when you attempt tasks that require it.

Morale

Some actions are more likely to yield good results when Morale is high.  Low Morale can make bad things happen.

Food

You can't live without it.

Favor: Bratha

Bratha owes you a favor.

Favor: Aspic

Aspic owes you a favor.

Healing salve

This ointment speeds the recovery of sick or wounded citizens of Adastra.

Strychnine nut

A poisonous nut from the strychnine tree.  Ask your doctor before using strychnine.
Jasmine can find this toadstool when foraging

Feverfew

A medicinal herb that helps with headaches and indigestion.


The matter of food

Patch up Adastra's food stores here.

Always

Always

Dispatch a team of hunters

Rhody's Level

A ranger, adept at hunting and fighting.

A very chancy challenge

The matter of food

Patch up Adastra's food stores here.

Rhody is young, but she's a talented ranger.  She could lead a hunting party above ground.  This will bring Adastra food right away, especially as Rhody levels up, but it could increase Visibility.

Visit the mushroom farm

The matter of food

Patch up Adastra's food stores here.

A few hardy Adastrans have set up a mushroom farm in the old arena, just beneath the surface.  Growing mushrooms is slow, but when they're harvested they provide a lot of food.  How is the crop today?


The Situation Room

There's a secret room down through the false bottom of a treasure chest in the back of the Tomb.
 You, Bratha, and Aspic meet here to tend to Adastra's numerous crises -- and its objectives -- out of the public eye.

Always

Always

Lie low for a while

A low-risk challenge

If Visibility is getting too high, Adastra could live off its food reserves for a while and wait for the search parties to move on.  No fires, no loud noises, no light.

            4
            You need Visibility 4 (you have 4)

            6
            You need Food 6 (you have 3)

            4
            Unlocked with Visibility 4 - you have 4

            6
            Unlocked with Food 6 - you have 3


Always

Always


Writing to Seth

When Seth left, he gave you a sheaf of paper.  He said that what you write on it will be communicated to him.  He can't easily reply, but perhaps it would be wise to keep him informed.  And even if he weren't listening at all, writing down one's experiences does, perhaps, help make them meaningful.

Write an entry yourself

You wouldn't mind the opportunity to reflect on recent events.

            1
            You need Food 1 (you have 3)

            1
            Unlocked with Food 1 - you have 3

Invite Bratha to write

Bratha certainly wouldn't pass up an opportunity to tell Seth of Adastra's woes -- she could probably do a better job than you could, in fact.

Invite Aspic to write

Aspic didn't know Seth very well -- they met for the first time while liberating you -- but Aspic is close to the people, and his voice is valuable.

Invite Rhody to write

Rhody is a particular fan of Seth's.  You understand they worked together to spring you from prison during the evacuation.  But does she even know how to hold a quill?

            1
            You need Food 1 (you have 3)

            1
            You need Rhody's Level 1 (you have 1)

            1
            Unlocked with Food 1 - you have 3

            1
            Unlocked with Rhody's Level 1 - you have 1

Invite Amos to write

You understand that Amos met Seth only for long enough to relearn magic from him.  But technically, doesn't that make Seth the founder of his tradition?

            1
            You need Food 1 (you have 3)

            1
            You need Amos's Level 1 (you have 3)

            1
            Unlocked with Food 1 - you have 3

            1
            Unlocked with Amos's Level 1 - you have 3

Get the whole town involved

He has his detractors, but the town at large likes Seth and misses him.  They might enjoy the opportunity to write, even if only a sentence apiece.


"O, for the want of Mishakal's sweet luminescence..."

Amos's missive is on the long-winded side, but at least he's thorough, discussing how he and the other hedge wizards are applying elementary magic to improve the settlement.  That will be right up Seth's alley.  Amos leaves with a satisfied smile.

3 change points, 1 more needed to reach level 4.

Amos's Level is increasing...


Hands

You can wear rings and gloves on your hands.

Trinket

For things you carry around.

Flickering candle

Shepherd the wax.  There's only so much more where this came from.

Elected

Not everyone can be the Mayor.

a stranger

A past yet to be revealed

Population

How many people live in Adastra?

Amos's Level

A wizard relearning his craft.

You Have An Infestation

The rats are becoming a problem.

Jasmine's Level

An apothecary who can gather and transform herbs.

Jasmine Is Abroad

While she is out of Adastra, you can't give her orders.

Visibility

Adastra must stay hidden.  Visibility is how close your enemies are to finding you.  The higher it goes, the larger the probability of bad things happening.  If it reaches 8, something bad will definitely happen.

Adastra's Might

When Adastra goes to war, victory or defeat will be decided by its preparedness.

Leadership

Charisma, guile, command.  Leadership improves when you attempt tasks that require it.

Fitness

Strength, constitution, dexterity.  Fitness improves when you attempt tasks that require it.

Morale

Some actions are more likely to yield good results when Morale is high.  Low Morale can make bad things happen.

Food

You can't live without it.

Favor: Bratha

Bratha owes you a favor.

Favor: Aspic

Aspic owes you a favor.

Healing salve

This ointment speeds the recovery of sick or wounded citizens of Adastra.

Strychnine nut

A poisonous nut from the strychnine tree.  Ask your doctor before using strychnine.

Feverfew

A medicinal herb that helps with headaches and indigestion.


Scouted

A couple of hunters haul in an eladrin wearing, unusually, camouflage rather than her kind's usual crimson red.  They have bound her hands and gagged her, but she stares at you with hate in her eyes.  "Found this one, we did," says one of the hunters.  "And get this: she was lookin' for us.  Knew we were here."

Your Visibility is getting dangerously high.

Put her to death

She has seen Adastra.  She's too dangerous to leave alive.

If she ever finds her way back to her people, hopefully she won't be able to say much of use.  Hopefully.

Keep her in prison

Provisioning a prisoner is something you'd rather not have to do, but at least it wouldn't be an act of war.


Always

Always


Trinket

For things you carry around.

Elected

Not everyone can be the Mayor.

a stranger

A past yet to be revealed

Population

How many people live in Adastra?

Rhody's Level

A ranger, adept at hunting and fighting.

Amos's Level

A wizard relearning his craft.

You Have An Infestation

The rats are becoming a problem.

Food

You can't live without it.

Favor: Bratha

Bratha owes you a favor.

Favor: Aspic

Aspic owes you a favor.


Word from Seth

The town wizard, Seth Mase, has sent a message back by magic.  He is still in the field, trying to save the world from what the Puncture brought into it.  He doesn't know when he'll be back.  He wants you to convey his reassurances to the people of Adastra.

Everyone likes parties.  No one with a full stomach is likely to get up in arms about Seth's absence.

            3
            You need Food 3 (you have 3)

            3
            Unlocked with Food 3 - you have 3

Share the message with everyone

A modest challenge

Many in town will be heartened to know that Seth is well.  Others are angry with him for leaving at a time like this.  You'll have to proceed carefully.


Always

Always


Keep her in prison

            5
            You need Food 5 (you have 32)

            5
            Unlocked with Food 5 - you have 32


Always

Always


Visit the infirmary

In the old king's tomb is a room that once housed a harem.  Now, it houses the sick and wounded.  Bratha, a midwife in her previous life, spends considerable time here when she isn't helping to run the town or drill the militia.

Always

Send Jasmine to gather herbs

Jasmine has an eye for herbs and a knack for stealth.  You could send her to gather whatever she can find.


Always

Always


The Resurgents

In the middle of the night, half a score of armed men turn up at Adastra's door, having followed Jasmine home from herb-gathering.  Evidently, they are not here to make trouble: they want to join you.  They say Seth sent them here from Goodbay, where their stave/bow fighting style kept them alive in the face of the demons now overrunning that town.  Their only condition is that they remain a distinct unit, the Resurgents, within your militia.

Accept their condition

What else would you do -- send them away to inform on you?  And your militia certainly could use the help.

Leadership

Charisma, guile, command.  Leadership improves when you attempt tasks that require it.

A chancy challenge

This ragtag band needs you more than you need them.  If they're going to join, they have to submit to military discipline.

Fitness

Strength, constitution, dexterity.  Fitness improves when you attempt tasks that require it.

A very modest challenge

If he wins, his crew can keep the Resurgent name.  If you win, they integrate with the militia your way.

Send them away

Maybe you'd like to help, but your resources are limited.  Adastra has to come first.


Always

Always


Hands

You can wear rings and gloves on your hands.

Trinket

For things you carry around.

Flickering candle

Shepherd the wax.  There's only so much more where this came from.

Elected

Not everyone can be the Mayor.

Resurgents

Resurgents Joined the militia as a discrete squad

Resurgents: Joined the militia as a discrete squad

a stranger

A past yet to be revealed

Population

How many people live in Adastra?

Amos's Level

A wizard relearning his craft.

You Have An Infestation

The rats are becoming a problem.

Jasmine's Level

An apothecary who can gather and transform herbs.

Jasmine Is Abroad

While she is out of Adastra, you can't give her orders.

Visibility

Adastra must stay hidden.  Visibility is how close your enemies are to finding you.  The higher it goes, the larger the probability of bad things happening.  If it reaches 8, something bad will definitely happen.

Adastra's Might

When Adastra goes to war, victory or defeat will be decided by its preparedness.

Morale

Some actions are more likely to yield good results when Morale is high.  Low Morale can make bad things happen.

Food

You can't live without it.

Favor: Bratha

Bratha owes you a favor.

Favor: Aspic

Aspic owes you a favor.

Healing salve

This ointment speeds the recovery of sick or wounded citizens of Adastra.

Strychnine nut

A poisonous nut from the strychnine tree.  Ask your doctor before using strychnine.

Feverfew

A medicinal herb that helps with headaches and indigestion.

Angelica root

A root that fights infections and respiratory disorders.  Do not eat raw.
Jasmine can gather this.

Porcini mushroom

A mushroom that takes a while to grow, but is very nutritious.


Scouted

A couple of hunters haul in an eladrin wearing, unusually, camouflage rather than her kind's usual crimson red.  They have bound her hands and gagged her, but she stares at you with hate in her eyes.  "Found this one, we did," says one of the hunters.  "And get this: she was lookin' for us.  Knew we were here."

Your Visibility is getting dangerously high.

Put her to death

She has seen Adastra.  She's too dangerous to leave alive.

If she ever finds her way back to her people, hopefully she won't be able to say much of use.  Hopefully.

Keep her in prison

Provisioning a prisoner is something you'd rather not have to do, but at least it wouldn't be an act of war.


Always

Always


Always

Jasmine returns

Unlocked with Jasmine Is Abroad 1 - you have 1; Unlocked with Another Day In Adastra 1 - you have 4


Visit the infirmary

In the old king's tomb is a room that once housed a harem.  Now, it houses the sick and wounded.  Bratha, a midwife in her previous life, spends considerable time here when she isn't helping to run the town or drill the militia.

Always

Always

Send Jasmine to gather herbs

Jasmine has an eye for herbs and a knack for stealth.  You could send her to gather whatever she can find.


The matter of food

Patch up Adastra's food stores here.

Always

Always

Dispatch a team of hunters

Rhody's Level

A ranger, adept at hunting and fighting.

A very chancy challenge

The matter of food

Patch up Adastra's food stores here.

Rhody is young, but she's a talented ranger.  She could lead a hunting party above ground.  This will bring Adastra food right away, especially as Rhody levels up, but it could increase Visibility.

Visit the mushroom farm

The matter of food

Patch up Adastra's food stores here.

A few hardy Adastrans have set up a mushroom farm in the old arena, just beneath the surface.  Growing mushrooms is slow, but when they're harvested they provide a lot of food.  How is the crop today?


Always

Always


What's that rustling?

The matter of food

Patch up Adastra's food stores here.

Dispatch a team of hunters

A very chancy challenge

Patch up Adastra's food stores here.

It's not a good sign when the hunters return before sundown.  They only bear a few morsels.  Rhody is certain they were being followed.  "By angels, maybe?" she says uncertainly.  "They stayed well back of us, so I don't know.  We lost them, but it took hours."

Rhody's Level 3 failed in a challenge! Try again and you may have better luck...

Rhody's Level has not changed from 3 because it's higher than 2.

You've gained 1 x Food (new total 35).

4 change points, 1 more needed to reach level 5.

Visibility is increasing...


Hands

You can wear rings and gloves on your hands.

Trinket

For things you carry around.

Flickering candle

Shepherd the wax.  There's only so much more where this came from.

Elected

Not everyone can be the Mayor.

a stranger

A past yet to be revealed

Population

How many people live in Adastra?

Amos's Level

A wizard relearning his craft.

You Have An Infestation

The rats are becoming a problem.

Jasmine's Level

An apothecary who can gather and transform herbs.

Jasmine Is Abroad

While she is out of Adastra, you can't give her orders.

Visibility

Adastra must stay hidden.  Visibility is how close your enemies are to finding you.  The higher it goes, the larger the probability of bad things happening.  If it reaches 8, something bad will definitely happen.

Adastra's Might

When Adastra goes to war, victory or defeat will be decided by its preparedness.

Leadership

Charisma, guile, command.  Leadership improves when you attempt tasks that require it.

Fitness

Strength, constitution, dexterity.  Fitness improves when you attempt tasks that require it.

Morale

Some actions are more likely to yield good results when Morale is high.  Low Morale can make bad things happen.

Food

You can't live without it.

Favor: Bratha

Bratha owes you a favor.

Favor: Aspic

Aspic owes you a favor.

Healing salve

This ointment speeds the recovery of sick or wounded citizens of Adastra.

Strychnine nut

A poisonous nut from the strychnine tree.  Ask your doctor before using strychnine.

Feverfew

A medicinal herb that helps with headaches and indigestion.
Jasmine can gather this.

Angelica root

A root that fights infections and respiratory disorders.  Do not eat raw.

Porcini mushroom

A mushroom that takes a while to grow, but is very nutritious.


The Situation Room

There's a secret room down through the false bottom of a treasure chest in the back of the Tomb.
 You, Bratha, and Aspic meet here to tend to Adastra's numerous crises -- and its objectives -- out of the public eye.

Always

Always

Lie low for a while

A chancy challenge

If Visibility is getting too high, Adastra could live off its food reserves for a while and wait for the search parties to move on.  No fires, no loud noises, no light.


Always

Always


The Resurgents

In the middle of the night, half a score of armed men turn up at Adastra's door, having followed Jasmine home from herb-gathering.  Evidently, they are not here to make trouble: they want to join you.  They say Seth sent them here from Goodbay, where their stave/bow fighting style kept them alive in the face of the demons now overrunning that town.  Their only condition is that they remain a distinct unit, the Resurgents, within your militia.

Accept their condition

What else would you do -- send them away to inform on you?  And your militia certainly could use the help.

A chancy challenge

This ragtag band needs you more than you need them.  If they're going to join, they have to submit to military discipline.

A very modest challenge

If he wins, his crew can keep the Resurgent name.  If you win, they integrate with the militia your way.

Send them away

Maybe you'd like to help, but your resources are limited.  Adastra has to come first.


Welcome to Adastra

A chancy challenge

            5
            You need Food 5 (you have 27)

            5
            Unlocked with Food 5 - you have 27

Any friend of Seth's is a friend of yours, but there are limits.  You have a long talk with the Resurgent leader.  Once he discerns that you really will send them away rather than accept his condition, he relents, and you welcome the erstwhile Resurgents to Adastra with provisions and a small-scale feast.

9 change points, 3 more needed to reach level 12.

Leadership is increasing...

You succeeded in a Leadership challenge! (Risky challenges mean you learn more.)

An occurrence! Your 'Resurgents' Quality is now Integrated with Adastra's militia!

You've lost 5 x Food (new total 27).

2 change points, 2 more needed to reach level 4.

Adastra's Might has increased to 3!

You've gained 10 x Population (new total 110 - Adastra Settlement).


Hands

You can wear rings and gloves on your hands.

Trinket

For things you carry around.

Flickering candle

Shepherd the wax.  There's only so much more where this came from.

Elected

Not everyone can be the Mayor.

a stranger

A past yet to be revealed

Population

How many people live in Adastra?

Rhody's Level

A ranger, adept at hunting and fighting.

Amos's Level

A wizard relearning his craft.

You Have An Infestation

The rats are becoming a problem.

Jasmine's Level

An apothecary who can gather and transform herbs.

Jasmine Is Abroad

While she is out of Adastra, you can't give her orders.

Visibility

Adastra must stay hidden.  Visibility is how close your enemies are to finding you.  The higher it goes, the larger the probability of bad things happening.  If it reaches 8, something bad will definitely happen.

Adastra's Might

When Adastra goes to war, victory or defeat will be decided by its preparedness.

Leadership

Charisma, guile, command.  Leadership improves when you attempt tasks that require it.

Fitness

Strength, constitution, dexterity.  Fitness improves when you attempt tasks that require it.

Morale

Some actions are more likely to yield good results when Morale is high.  Low Morale can make bad things happen.

Food

You can't live without it.

Healing salve

This ointment speeds the recovery of sick or wounded citizens of Adastra.

Strychnine nut

A poisonous nut from the strychnine tree.  Ask your doctor before using strychnine.
Jasmine can find this toadstool when foraging

Feverfew

A medicinal herb that helps with headaches and indigestion.

Angelica root

A root that fights infections and respiratory disorders.  Do not eat raw.
Jasmine can gather this.


Always

Always


Scouted

A couple of hunters haul in an eladrin wearing, unusually, camouflage rather than her kind's usual crimson red.  They have bound her hands and gagged her, but she stares at you with hate in her eyes.  "Found this one, we did," says one of the hunters.  "And get this: she was lookin' for us.  Knew we were here."

Your Visibility is getting dangerously high.

Put her to death

She has seen Adastra.  She's too dangerous to leave alive.

If she ever finds her way back to her people, hopefully she won't be able to say much of use.  Hopefully.

Keep her in prison

Provisioning a prisoner is something you'd rather not have to do, but at least it wouldn't be an act of war.


A quiet day in Adastra

There isn't much talking after the execution.  There is only growing fear.  Have the eladrin located Adastra?  Is a battle just around the corner?  And what does it mean that we have no better solution than the axe?

0 change points, 8 more needed to reach level 8.

Visibility has increased to 7!

0 change points, 6 more needed to reach level 6.

Morale is dropping...

You've gained 1 x Enmity: Eladrin (new total 3).


Hands

You can wear rings and gloves on your hands.

Trinket

For things you carry around.

Flickering candle

Shepherd the wax.  There's only so much more where this came from.

Elected

Not everyone can be the Mayor.

a stranger

A past yet to be revealed

Population

How many people live in Adastra?

Rhody's Level

A ranger, adept at hunting and fighting.

Amos's Level

A wizard relearning his craft.

You Have An Infestation

The rats are becoming a problem.

Jasmine's Level

An apothecary who can gather and transform herbs.

Jasmine Is Abroad

While she is out of Adastra, you can't give her orders.

Visibility

Adastra must stay hidden.  Visibility is how close your enemies are to finding you.  The higher it goes, the larger the probability of bad things happening.  If it reaches 8, something bad will definitely happen.

Adastra's Might

When Adastra goes to war, victory or defeat will be decided by its preparedness.

Leadership

Charisma, guile, command.  Leadership improves when you attempt tasks that require it.

Fitness

Strength, constitution, dexterity.  Fitness improves when you attempt tasks that require it.

Morale

Some actions are more likely to yield good results when Morale is high.  Low Morale can make bad things happen.

Food

You can't live without it.

Healing salve

This ointment speeds the recovery of sick or wounded citizens of Adastra.

Strychnine nut

A poisonous nut from the strychnine tree.  Ask your doctor before using strychnine.

Feverfew

A medicinal herb that helps with headaches and indigestion.
Jasmine can gather this.

Angelica root

A root that fights infections and respiratory disorders.  Do not eat raw.


Always

Always


Visit the infirmary

In the old king's tomb is a room that once housed a harem.  Now, it houses the sick and wounded.  Bratha, a midwife in her previous life, spends considerable time here when she isn't helping to run the town or drill the militia.

Always

Send Jasmine to gather herbs

Jasmine has an eye for herbs and a knack for stealth.  You could send her to gather whatever she can find.

            1
            You need Jasmine's Level 1 (you have 2)

            1
            You need Food 1 (you have 27)

            0
            You need Jasmine Is Abroad 0 and Jasmine Is Abroad no more than 0 (you have 1)

            1
            Unlocked with Jasmine's Level 1 - you have 2

            1
            Unlocked with Food 1 - you have 27

            0
            Unlocked with Jasmine Is Abroad 0 - you have 1


Always

Always


Visit the infirmary

Always


Always

Always


Training by the River

Someday, you will retake Zaradene.  And in the meantime, the ability to defend yourself would not be so bad to have.  The militia and other martial types train by the River, behind the Tomb.

Always

Ask a stavebow to be your bodyguard

One of the Resurgents stands out as quiet, honorable, and skilled.  The next time the phantom knife-wielder appears, you could have help.

            Unlocked when Resurgents is:

Integrated with Adastra's militia (you have this)

Joined the militia as a discrete squad

            Unlocked when Is Someone Following You? is:

You should hire a bodyguard (you have this)

            2
            You need Food 2 (you have 27)

            Unlocked when Resurgents is:

Integrated with Adastra's militia (you have this)

Joined the militia as a discrete squad

            Unlocked when Is Someone Following You? is:

You should hire a bodyguard (you have this)

            2
            Unlocked with Food 2 - you have 27

Take sparring practice with Aspic

A very modest challenge

You hope you never need to defend yourself, but in times like these, a mayor can't be too careful.

            1
            You need Food 1 (you have 27)

            1
            Unlocked with Food 1 - you have 27

Order the wizards to drill

A very modest challenge

You're not entirely sure how magic works, but practice makes perfect, right?

            1
            You need Amos's Level 1 (you have 4)

            1
            You need Food 1 (you have 27)

            1
            Unlocked with Amos's Level 1 - you have 4

            1
            Unlocked with Food 1 - you have 27


Just keep an eye open

Ask a stavebow to be your bodyguard

            Unlocked when Resurgents is:

Integrated with Adastra's militia (you have this)

Joined the militia as a discrete squad

            Unlocked when Is Someone Following You? is:

You should hire a bodyguard

            2
            You need Food 2 (you have 27)

            Unlocked when Resurgents is:

Integrated with Adastra's militia (you have this)

Joined the militia as a discrete squad

            Unlocked when Is Someone Following You? is:

You should hire a bodyguard

            2
            Unlocked with Food 2 - you have 27

You're a little nonspecific on the details -- you don't want him to think you're crazy.  What's important is that he's around.  You will get to the bottom of this.

0 change points, 5 more needed to reach level 5.

An occurrence! Your 'Is Someone Following You?' Quality is now You have a bodyguard!


Hands

You can wear rings and gloves on your hands.

Trinket

For things you carry around.

Flickering candle

Shepherd the wax.  There's only so much more where this came from.

Elected

Not everyone can be the Mayor.

a stranger

A past yet to be revealed

Population

How many people live in Adastra?

Rhody's Level

A ranger, adept at hunting and fighting.

Amos's Level

A wizard relearning his craft.

You Have An Infestation

The rats are becoming a problem.

Jasmine's Level

An apothecary who can gather and transform herbs.

Jasmine Is Abroad

While she is out of Adastra, you can't give her orders.

Visibility

Adastra must stay hidden.  Visibility is how close your enemies are to finding you.  The higher it goes, the larger the probability of bad things happening.  If it reaches 8, something bad will definitely happen.

Adastra's Might

When Adastra goes to war, victory or defeat will be decided by its preparedness.

Leadership

Charisma, guile, command.  Leadership improves when you attempt tasks that require it.

Fitness

Strength, constitution, dexterity.  Fitness improves when you attempt tasks that require it.

Morale

Some actions are more likely to yield good results when Morale is high.  Low Morale can make bad things happen.

Food

You can't live without it.

Healing salve

This ointment speeds the recovery of sick or wounded citizens of Adastra.

Strychnine nut

A poisonous nut from the strychnine tree.  Ask your doctor before using strychnine.
Jasmine can find this toadstool when foraging

Feverfew

A medicinal herb that helps with headaches and indigestion.

Angelica root

A root that fights infections and respiratory disorders.  Do not eat raw.
Jasmine can gather this.


Always

Always


Trinket

For things you carry around.

Elected

Not everyone can be the Mayor.

a stranger

A past yet to be revealed

Population

How many people live in Adastra?

Amos's Level

A wizard relearning his craft.

You Have An Infestation

The rats are becoming a problem.

Food

You can't live without it.

Favor: Aspic

Aspic owes you a favor.

Porcini mushroom

A mushroom that takes a while to grow, but is very nutritious.


Always

Always


Trinket

For things you carry around.

Elected

Not everyone can be the Mayor.

a stranger

A past yet to be revealed

Population

How many people live in Adastra?

Amos's Level

A wizard relearning his craft.

You Have An Infestation

The rats are becoming a problem.

Food

You can't live without it.

Favor: Aspic

Aspic owes you a favor.


Dagger dodging

It happens again: you're walking through the Tomb when you hear footsteps behind you.  By now you know those footsteps well.

Fortunately, you and your bodyguard have already devised a plan.  You're to duck down and around your assailant, forcing them to spin around so that your bodyguard can see their face.  You have only moments.

Duck down and around your assailaint

A very modest challenge

Fortunately, you and your bodyguard have already devised a plan.  You're to force them to spin around so that your bodyguard can see your attacker's face.  You have only moments.

            1
            You need Food 1 (you have 21)

            1
            Unlocked with Food 1 - you have 21


Hands

You can wear rings and gloves on your hands.

Trinket

For things you carry around.

Flickering candle

Shepherd the wax.  There's only so much more where this came from.

Elected

Not everyone can be the Mayor.

a stranger

A past yet to be revealed

Population

How many people live in Adastra?

Rhody's Level

A ranger, adept at hunting and fighting.

Rhody Is Wounded

Wounded citizens are restricted in what they can do.

Amos's Level

A wizard relearning his craft.

You Have An Infestation

The rats are becoming a problem.

Jasmine's Level

An apothecary who can gather and transform herbs.

Visibility

Adastra must stay hidden.  Visibility is how close your enemies are to finding you.  The higher it goes, the larger the probability of bad things happening.  If it reaches 8, something bad will definitely happen.

Adastra's Might

When Adastra goes to war, victory or defeat will be decided by its preparedness.

Leadership

Charisma, guile, command.  Leadership improves when you attempt tasks that require it.

Fitness

Strength, constitution, dexterity.  Fitness improves when you attempt tasks that require it.

Morale

Some actions are more likely to yield good results when Morale is high.  Low Morale can make bad things happen.

Food

You can't live without it.

Healing salve

This ointment speeds the recovery of sick or wounded citizens of Adastra.


Our hero

Word from Seth

The town wizard, Seth Mase, has sent a message back by magic.  He is still in the field, trying to save the world from what the Puncture brought into it.  He doesn't know when he'll be back.  He wants you to convey his reassurances to the people of Adastra.

Everyone likes parties.  No one with a full stomach is likely to get up in arms about Seth's absence.

            3
            You need Food 3 (you have 8)

            3
            Unlocked with Food 3 - you have 8

After good food and drink, the town is breathless at Seth's tales of daring.  He and his posse find trouble wherever they go, but always somehow come out safe and smelling like roses.  Adastra goes to bed with its spirits lifted.

1 change point, 8 more needed to reach level 9.

Morale has increased to 8!


Hands

You can wear rings and gloves on your hands.

Trinket

For things you carry around.

Flickering candle

Shepherd the wax.  There's only so much more where this came from.

Elected

Not everyone can be the Mayor.

a stranger

A past yet to be revealed

Population

How many people live in Adastra?

Amos's Level

A wizard relearning his craft.

You Have An Infestation

The rats are becoming a problem.

Jasmine's Level

An apothecary who can gather and transform herbs.

Visibility

Adastra must stay hidden.  Visibility is how close your enemies are to finding you.  The higher it goes, the larger the probability of bad things happening.  If it reaches 8, something bad will definitely happen.

Adastra's Might

When Adastra goes to war, victory or defeat will be decided by its preparedness.

Leadership

Charisma, guile, command.  Leadership improves when you attempt tasks that require it.

Fitness

Strength, constitution, dexterity.  Fitness improves when you attempt tasks that require it.

Morale

Some actions are more likely to yield good results when Morale is high.  Low Morale can make bad things happen.

Food

You can't live without it.

Healing salve

This ointment speeds the recovery of sick or wounded citizens of Adastra.


Always

Always


Trinket

For things you carry around.

Elected

Not everyone can be the Mayor.

a stranger

A past yet to be revealed

Population

How many people live in Adastra?

Amos's Level

A wizard relearning his craft.

You Have An Infestation

The rats are becoming a problem.

Food

You can't live without it.


Wait -- whose footsteps are those?

They're right behind you.  There was no one there just moments ago.

Spin and confront the stalker

A very modest challenge

Hurry!


Trinket

For things you carry around.

Elected

Not everyone can be the Mayor.

a stranger

A past yet to be revealed

Population

How many people live in Adastra?

Amos's Level

A wizard relearning his craft.

You Have An Infestation

The rats are becoming a problem.

Food

You can't live without it.

Favor: Bratha

Bratha owes you a favor.

Strychnine nut

A poisonous nut from the strychnine tree.  Ask your doctor before using strychnine.

Feverfew

A medicinal herb that helps with headaches and indigestion.
Jasmine can gather this.

Angelica root

A root that fights infections and respiratory disorders.  Do not eat raw.

Porcini mushroom

A mushroom that takes a while to grow, but is very nutritious.


Always

Always

Word from Seth

The town wizard, Seth Mase, has sent a message back by magic...


Training by the River

Someday, you will retake Zaradene.  And in the meantime, the ability to defend yourself would not be so bad to have.  The militia and other martial types train by the River, behind the Tomb.

Always

Always

Take sparring practice with Aspic

A low-risk challenge

You hope you never need to defend yourself, but in times like these, a mayor can't be too careful.

            1
            You need Food 1 (you have 12)

            1
            Unlocked with Food 1 - you have 12

Order the wizards to drill

A very modest challenge

You're not entirely sure how magic works, but practice makes perfect, right?

            1
            You need Amos's Level 1 (you have 5)

            1
            You need Food 1 (you have 12)

            1
            Unlocked with Amos's Level 1 - you have 5

            1
            Unlocked with Food 1 - you have 12


Rough and tumble

Take sparring practice with Aspic

A low-risk challenge

Aspic fights dirty.  You suppose that's how you want to fight too -- it's not like dark angels are going to fight you honorably -- but at just this moment, your solar plexus might wish otherwise.  Still, you pick up a few tricks.

5 change points, 13 more needed to reach level 18.

Fitness is increasing...

Fitness 17 failed in a challenge! (This challenge was old territory for you - you won't learn so much.)


Hands

You can wear rings and gloves on your hands.

Trinket

For things you carry around.

Flickering candle

Shepherd the wax.  There's only so much more where this came from.

Elected

Not everyone can be the Mayor.

a stranger

A past yet to be revealed

Population

How many people live in Adastra?

Rhody's Level

A ranger, adept at hunting and fighting.

Amos's Level

A wizard relearning his craft.

You Have An Infestation

The rats are becoming a problem.

Jasmine's Level

An apothecary who can gather and transform herbs.

Visibility

Adastra must stay hidden.  Visibility is how close your enemies are to finding you.  The higher it goes, the larger the probability of bad things happening.  If it reaches 8, something bad will definitely happen.

Adastra's Might

When Adastra goes to war, victory or defeat will be decided by its preparedness.

Leadership

Charisma, guile, command.  Leadership improves when you attempt tasks that require it.

Fitness

Strength, constitution, dexterity.  Fitness improves when you attempt tasks that require it.

Morale

Some actions are more likely to yield good results when Morale is high.  Low Morale can make bad things happen.

Food

You can't live without it.

Favor: Bratha

Bratha owes you a favor.

Healing salve

This ointment speeds the recovery of sick or wounded citizens of Adastra.

Strychnine nut

A poisonous nut from the strychnine tree.  Ask your doctor before using strychnine.
Jasmine can find this toadstool when foraging

Feverfew

A medicinal herb that helps with headaches and indigestion.

Angelica root

A root that fights infections and respiratory disorders.  Do not eat raw.
Jasmine can gather this.

Porcini mushroom

A mushroom that takes a while to grow, but is very nutritious.


Trinket

For things you carry around.

Elected

Not everyone can be the Mayor.

a stranger

A past yet to be revealed

Population

How many people live in Adastra?

Rhody Is Wounded

Wounded citizens are restricted in what they can do.

Mushrooms Still Growing

When this reaches zero, you can harvest mushrooms at the mushroom farm.

Growing

How does your garden grow?

Amos's Level

A wizard relearning his craft.

You Have An Infestation

The rats are becoming a problem.

Food

You can't live without it.


Our hero

Word from Seth

The town wizard, Seth Mase, has sent a message back by magic.  He is still in the field, trying to save the world from what the Puncture brought into it.  He doesn't know when he'll be back.  He wants you to convey his reassurances to the people of Adastra.

Everyone likes parties.  No one with a full stomach is likely to get up in arms about Seth's absence.

            3
            You need Food 3 (you have 12)

            3
            Unlocked with Food 3 - you have 12

After good food and drink, the town is breathless at Seth's tales of daring.  He and his posse find trouble wherever they go, but always somehow come out safe and smelling like roses.  Adastra goes to bed with its spirits lifted.

1 change point, 7 more needed to reach level 8.

Morale has increased to 7!

You've lost 1 x Mushrooms Still Growing (new total 3 - The mushrooms are still growing...).


Hands

You can wear rings and gloves on your hands.

Trinket

For things you carry around.

Flickering candle

Shepherd the wax.  There's only so much more where this came from.

Elected

Not everyone can be the Mayor.

a stranger

A past yet to be revealed

Population

How many people live in Adastra?

Rhody's Level

A ranger, adept at hunting and fighting.

Mushrooms Still Growing

Mushrooms Still Growing 3 - The mushrooms are still growing...

Growing

How does your garden grow?

Amos's Level

A wizard relearning his craft.

You Have An Infestation

The rats are becoming a problem.

Jasmine's Level

An apothecary who can gather and transform herbs.

Visibility

Adastra must stay hidden.  Visibility is how close your enemies are to finding you.  The higher it goes, the larger the probability of bad things happening.  If it reaches 8, something bad will definitely happen.

Adastra's Might

When Adastra goes to war, victory or defeat will be decided by its preparedness.

Leadership

Charisma, guile, command.  Leadership improves when you attempt tasks that require it.

Fitness

Strength, constitution, dexterity.  Fitness improves when you attempt tasks that require it.

Morale

Some actions are more likely to yield good results when Morale is high.  Low Morale can make bad things happen.

Food

You can't live without it.

Healing salve

This ointment speeds the recovery of sick or wounded citizens of Adastra.

Feverfew

A medicinal herb that helps with headaches and indigestion.
Jasmine can gather this.


Always

Always


Trinket

For things you carry around.

Elected

Not everyone can be the Mayor.

a stranger

A past yet to be revealed

Population

How many people live in Adastra?

Rhody's Level

A ranger, adept at hunting and fighting.

Growing

How does your garden grow?

Amos's Level

A wizard relearning his craft.

You Have An Infestation

The rats are becoming a problem.

Food

You can't live without it.


Multiple rats in the larder, again!

Mercifully, this time you find the rats before Old Man Harrison does.

Scat!

A low-risk challenge

Quickly -- chase the rats away before they cause even more damage!


Trinket

For things you carry around.

Elected

Not everyone can be the Mayor.

a stranger

A past yet to be revealed

Population

How many people live in Adastra?

Amos's Level

A wizard relearning his craft.

You Have An Infestation

The rats are becoming a problem.

Jasmine Is Abroad

While she is out of Adastra, you can't give her orders.

Food

You can't live without it.

Favor: Bratha

Bratha owes you a favor.

Favor: Aspic

Aspic owes you a favor.


Meat tonight

The matter of food

Patch up Adastra's food stores here.

Dispatch a team of hunters

A tough challenge

Patch up Adastra's food stores here.

Rhody is young, but she's a talented ranger.  She could lead a hunting party above ground.  This will bring Adastra food right away, especially as Rhody levels up, but it could increase Visibility.

            1
            You need Rhody's Level 1 (you have 2)

            0
            You need Rhody Is Wounded 0 and Rhody Is Wounded no more than 0

            1
            Unlocked with Rhody's Level 1 - you have 2

            0
            Unlocked with Rhody Is Wounded 0

The hunters return bearing an armful of wild berries, a couple rabbits, and a big boar.  Rhody is terribly pleased with herself; evidently she tracked the boar for over a mile through rough wilderness.  This meat will go some way towards alleviating the food shortage.

You've gained 2 x Food (new total 16).

2 change points, 1 more needed to reach level 3.

Rhody's Level is increasing...


Trinket

For things you carry around.

Elected

Not everyone can be the Mayor.

a stranger

A past yet to be revealed

Population

How many people live in Adastra?

Amos's Level

A wizard relearning his craft.

You Have An Infestation

The rats are becoming a problem.

Food

You can't live without it.

Favor: Bratha

Bratha owes you a favor.

Favor: Aspic

Aspic owes you a favor.


Trinket

For things you carry around.

Elected

Not everyone can be the Mayor.

a stranger

A past yet to be revealed

Population

How many people live in Adastra?

Amos's Level

A wizard relearning his craft.

You Have An Infestation

The rats are becoming a problem.

Food

You can't live without it.

Favor: Bratha

Bratha owes you a favor.

Favor: Aspic

Aspic owes you a favor.

Strychnine nut

A poisonous nut from the strychnine tree.  Ask your doctor before using strychnine.
Jasmine can find this toadstool when foraging


Our hero

Word from Seth

The town wizard, Seth Mase, has sent a message back by magic.  He is still in the field, trying to save the world from what the Puncture brought into it.  He doesn't know when he'll be back.  He wants you to convey his reassurances to the people of Adastra.

Everyone likes parties.  No one with a full stomach is likely to get up in arms about Seth's absence.

After good food and drink, the town is breathless at Seth's tales of daring.  He and his posse find trouble wherever they go, but always somehow come out safe and smelling like roses.  Adastra goes to bed with its spirits lifted.

0 change points, 9 more needed to reach level 9.

Morale has increased to 8!


Hands

You can wear rings and gloves on your hands.

Trinket

For things you carry around.

Flickering candle

Shepherd the wax.  There's only so much more where this came from.

Elected

Not everyone can be the Mayor.

a stranger

A past yet to be revealed

Population

How many people live in Adastra?

Rhody's Level

A ranger, adept at hunting and fighting.

Amos's Level

A wizard relearning his craft.

You Have An Infestation

The rats are becoming a problem.

Jasmine's Level

An apothecary who can gather and transform herbs.

Visibility

Adastra must stay hidden.  Visibility is how close your enemies are to finding you.  The higher it goes, the larger the probability of bad things happening.  If it reaches 8, something bad will definitely happen.

Adastra's Might

When Adastra goes to war, victory or defeat will be decided by its preparedness.

Leadership

Charisma, guile, command.  Leadership improves when you attempt tasks that require it.

Fitness

Strength, constitution, dexterity.  Fitness improves when you attempt tasks that require it.

Morale

Some actions are more likely to yield good results when Morale is high.  Low Morale can make bad things happen.

Food

You can't live without it.

Favor: Bratha

Bratha owes you a favor.

Favor: Aspic

Aspic owes you a favor.

Healing salve

This ointment speeds the recovery of sick or wounded citizens of Adastra.

Feverfew

A medicinal herb that helps with headaches and indigestion.


Always

Always


Trinket

For things you carry around.

Elected

Not everyone can be the Mayor.

a stranger

A past yet to be revealed

Population

How many people live in Adastra?

Amos's Level

A wizard relearning his craft.

You Have An Infestation

The rats are becoming a problem.

Jasmine Is Abroad

While she is out of Adastra, you can't give her orders.

Food

You can't live without it.

Favor: Bratha

Bratha owes you a favor.

Favor: Aspic

Aspic owes you a favor.


Wait -- whose footsteps are those?

They're right behind you.  There was no one there just moments ago.

Spin and confront the stalker

A modest challenge

Hurry!


Trinket

For things you carry around.

Elected

Not everyone can be the Mayor.

a stranger

A past yet to be revealed

Population

How many people live in Adastra?

Amos's Level

A wizard relearning his craft.

You Have An Infestation

The rats are becoming a problem.

Food

You can't live without it.

Favor: Bratha

Bratha owes you a favor.

Favor: Aspic

Aspic owes you a favor.

Strychnine nut

A poisonous nut from the strychnine tree.  Ask your doctor before using strychnine.

Angelica root

A root that fights infections and respiratory disorders.  Do not eat raw.
Jasmine can gather this.

Porcini mushroom

A mushroom that takes a while to grow, but is very nutritious.


Always

Always


Jasmine returns

Jasmine is back from her foraging.

Greet Jasmine

Jasmine is back from her foraging.

What has she brought?

            1
            You need Food 1 (you have 35)

            1
            Unlocked with Food 1 - you have 35


Meager winnings

Greet Jasmine

Jasmine returns

Jasmine is back from her foraging.

What has she brought?

Jasmine shows you her gains: some poisonous nuts as well as some rosemary, which will make the food around here a lot more palatable for a while.  As long as you don't get it mixed up with the nuts, that is.

A poisonous nut from the strychnine tree.  Ask your doctor before using strychnine.

You've gained 1 x Strychnine nut (new total 2).

6 change points, 1 more needed to reach level 7.

Morale is increasing...

Your 'Jasmine Is Abroad' Quality has gone!

0 change points, 4 more needed to reach level 4.

Jasmine's Level has increased to 3!

It is always so cool and dry in Adastra.  Just once, you would like to feel a summer storm again.


Hands

You can wear rings and gloves on your hands.

Trinket

For things you carry around.

Flickering candle

Shepherd the wax.  There's only so much more where this came from.

Elected

Not everyone can be the Mayor.

a stranger

A past yet to be revealed

Population

How many people live in Adastra?

Rhody's Level

A ranger, adept at hunting and fighting.

Amos's Level

A wizard relearning his craft.

You Have An Infestation

The rats are becoming a problem.

Jasmine's Level

An apothecary who can gather and transform herbs.

Visibility

Adastra must stay hidden.  Visibility is how close your enemies are to finding you.  The higher it goes, the larger the probability of bad things happening.  If it reaches 8, something bad will definitely happen.

Adastra's Might

When Adastra goes to war, victory or defeat will be decided by its preparedness.

Leadership

Charisma, guile, command.  Leadership improves when you attempt tasks that require it.

Fitness

Strength, constitution, dexterity.  Fitness improves when you attempt tasks that require it.

Morale

Some actions are more likely to yield good results when Morale is high.  Low Morale can make bad things happen.

Food

You can't live without it.

Favor: Bratha

Bratha owes you a favor.

Favor: Aspic

Aspic owes you a favor.

Healing salve

This ointment speeds the recovery of sick or wounded citizens of Adastra.

Feverfew

A medicinal herb that helps with headaches and indigestion.
Jasmine can gather this.


Always

Always


The matter of food

Patch up Adastra's food stores here.

Always

Dispatch a team of hunters

Rhody's Level

A ranger, adept at hunting and fighting.

A very chancy challenge

The matter of food

Patch up Adastra's food stores here.

Rhody is young, but she's a talented ranger.  She could lead a hunting party above ground.  This will bring Adastra food right away, especially as Rhody levels up, but it could increase Visibility.

            1
            You need Rhody's Level 1 (you have 3)

            0
            You need Rhody Is Wounded 0 and Rhody Is Wounded no more than 0

            1
            Unlocked with Rhody's Level 1 - you have 3

            0
            Unlocked with Rhody Is Wounded 0

Visit the mushroom farm

The matter of food

Patch up Adastra's food stores here.

A few hardy Adastrans have set up a mushroom farm in the old arena, just beneath the surface.  Growing mushrooms is slow, but when they're harvested they provide a lot of food.  How is the crop today?


Up, up, up

Plant mushrooms

You could instruct the mushroom farmers to scatter spores.  This abandons anything the farmers may already be growing.

Visit the mushroom farm

The matter of food

Patch up Adastra's food stores here.

You climb the makeshift ladder that leads to the old arena.


Trinket

For things you carry around.

Elected

Not everyone can be the Mayor.

a stranger

A past yet to be revealed

Population

How many people live in Adastra?

Amos's Level

A wizard relearning his craft.

You Have An Infestation

The rats are becoming a problem.

Food

You can't live without it.

Favor: Bratha

Bratha owes you a favor.

Favor: Aspic

Aspic owes you a favor.

Strychnine nut

A poisonous nut from the strychnine tree.  Ask your doctor before using strychnine.
Jasmine can find this toadstool when foraging

Angelica root

A root that fights infections and respiratory disorders.  Do not eat raw.
Jasmine can gather this.

Porcini mushroom

A mushroom that takes a while to grow, but is very nutritious.


Always

Always


Multiple rats in the larder, again!

Mercifully, this time you find the rats before Old Man Harrison does.

Scat!

A straightforward challenge

Quickly -- chase the rats away before they cause even more damage!


And don't come back!

A straightforward challenge

You frantically chase, kick, and hurl the rats until they're all out of the larder.  You survey the damage; it could be worse.  You <i>really</i> need to talk to the apothecary about poison.

4 change points, 14 more needed to reach level 18.

Fitness is increasing...

You succeeded in a Fitness challenge! (Simple challenges mean you don't learn so much.)

You've lost 2 x Food (new total 33).


Hands

You can wear rings and gloves on your hands.

Trinket

For things you carry around.

Flickering candle

Shepherd the wax.  There's only so much more where this came from.

Elected

Not everyone can be the Mayor.

a stranger

A past yet to be revealed

Population

How many people live in Adastra?

Rhody's Level

A ranger, adept at hunting and fighting.

Amos's Level

A wizard relearning his craft.

You Have An Infestation

The rats are becoming a problem.

Jasmine's Level

An apothecary who can gather and transform herbs.

Visibility

Adastra must stay hidden.  Visibility is how close your enemies are to finding you.  The higher it goes, the larger the probability of bad things happening.  If it reaches 8, something bad will definitely happen.

Adastra's Might

When Adastra goes to war, victory or defeat will be decided by its preparedness.

Leadership

Charisma, guile, command.  Leadership improves when you attempt tasks that require it.

Fitness

Strength, constitution, dexterity.  Fitness improves when you attempt tasks that require it.

Morale

Some actions are more likely to yield good results when Morale is high.  Low Morale can make bad things happen.

Food

You can't live without it.

Favor: Bratha

Bratha owes you a favor.

Favor: Aspic

Aspic owes you a favor.

Healing salve

This ointment speeds the recovery of sick or wounded citizens of Adastra.

Feverfew

A medicinal herb that helps with headaches and indigestion.


Always

Always


Visit the infirmary

In the old king's tomb is a room that once housed a harem.  Now, it houses the sick and wounded.  Bratha, a midwife in her previous life, spends considerable time here when she isn't helping to run the town or drill the militia.

Always

Send Jasmine to gather herbs

Jasmine has an eye for herbs and a knack for stealth.  You could send her to gather whatever she can find.

            1
            You need Jasmine's Level 1 (you have 3)

            1
            You need Food 1 (you have 33)

            0
            You need Jasmine Is Abroad 0 and Jasmine Is Abroad no more than 0

            1
            Unlocked with Jasmine's Level 1 - you have 3

            1
            Unlocked with Food 1 - you have 33

            0
            Unlocked with Jasmine Is Abroad 0

Ask Jasmine to brew something

Jasmine can fabricate a number of tonics and tinctures, given the right ingredients.

            0
            You need Jasmine Is Abroad 0 and Jasmine Is Abroad no more than 0

            1
            You need Jasmine's Level 1 (you have 3)

            0
            Unlocked with Jasmine Is Abroad 0

            1
            Unlocked with Jasmine's Level 1 - you have 3


Sow now, harvest later

Send Jasmine to gather herbs

            1
            You need Jasmine's Level 1 (you have 3)

            1
            You need Food 1 (you have 33)

            0
            You need Jasmine Is Abroad 0 and Jasmine Is Abroad no more than 0 (you have 1)

            1
            Unlocked with Jasmine's Level 1 - you have 3

            1
            Unlocked with Food 1 - you have 33

            0
            Unlocked with Jasmine Is Abroad 0 - you have 1

Jasmine goes to the surface to look for herbs.  She might be a while.

Watch your Opportunity Deck for Jasmine's return.

While she is out of Adastra, you can't give her orders.

An occurrence! Your 'Jasmine Is Abroad' Quality is now 1!

The scent of lavender drifts from the Tomb.  Perhaps someone is burning incense.


Trinket

For things you carry around.

Elected

Not everyone can be the Mayor.

a stranger

A past yet to be revealed

Population

How many people live in Adastra?

Amos's Level

A wizard relearning his craft.

You Have An Infestation

The rats are becoming a problem.

Jasmine Is Abroad

While she is out of Adastra, you can't give her orders.

Food

You can't live without it.

Favor: Bratha

Bratha owes you a favor.

Favor: Aspic

Aspic owes you a favor.

Strychnine nut

A poisonous nut from the strychnine tree.  Ask your doctor before using strychnine.

Angelica root

A root that fights infections and respiratory disorders.  Do not eat raw.

Porcini mushroom

A mushroom that takes a while to grow, but is very nutritious.


Hands

You can wear rings and gloves on your hands.

Trinket

For things you carry around.

Flickering candle

Shepherd the wax.  There's only so much more where this came from.

Elected

Not everyone can be the Mayor.

a stranger

A past yet to be revealed

Population

How many people live in Adastra?

Rhody's Level

A ranger, adept at hunting and fighting.

Amos's Level

A wizard relearning his craft.

You Have An Infestation

The rats are becoming a problem.

Jasmine's Level

An apothecary who can gather and transform herbs.

Visibility

Adastra must stay hidden.  Visibility is how close your enemies are to finding you.  The higher it goes, the larger the probability of bad things happening.  If it reaches 8, something bad will definitely happen.

Adastra's Might

When Adastra goes to war, victory or defeat will be decided by its preparedness.

Leadership

Charisma, guile, command.  Leadership improves when you attempt tasks that require it.

Fitness

Strength, constitution, dexterity.  Fitness improves when you attempt tasks that require it.

Morale

Some actions are more likely to yield good results when Morale is high.  Low Morale can make bad things happen.

Food

You can't live without it.

Healing salve

This ointment speeds the recovery of sick or wounded citizens of Adastra.

Feverfew

A medicinal herb that helps with headaches and indigestion.


Always

Always


Visit the infirmary

In the old king's tomb is a room that once housed a harem.  Now, it houses the sick and wounded.  Bratha, a midwife in her previous life, spends considerable time here when she isn't helping to run the town or drill the militia.

Always

Send Jasmine to gather herbs

Jasmine has an eye for herbs and a knack for stealth.  You could send her to gather whatever she can find.


Always

Always


Writing to Seth

When Seth left, he gave you a sheaf of paper.  He said that what you write on it will be communicated to him.  He can't easily reply, but perhaps it would be wise to keep him informed.  And even if he weren't listening at all, writing down one's experiences does, perhaps, help make them meaningful.

Write an entry yourself

You wouldn't mind the opportunity to reflect on recent events.

Invite Bratha to write

Bratha certainly wouldn't pass up an opportunity to tell Seth of Adastra's woes -- she could probably do a better job than you could, in fact.

Invite Aspic to write

Aspic didn't know Seth very well -- they met for the first time while liberating you -- but Aspic is close to the people, and his voice is valuable.

Invite Rhody to write

Rhody is a particular fan of Seth's.  You understand they worked together to spring you from prison during the evacuation.  But does she even know how to hold a quill?

            1
            You need Food 1 (you have 27)

            1
            You need Rhody's Level 1 (you have 3)

            1
            Unlocked with Food 1 - you have 27

            1
            Unlocked with Rhody's Level 1 - you have 3

Invite Amos to write

You understand that Amos met Seth only for long enough to relearn magic from him.  But technically, doesn't that make Seth the founder of his tradition?

            1
            You need Food 1 (you have 27)

            1
            You need Amos's Level 1 (you have 4)

            1
            Unlocked with Food 1 - you have 27

            1
            Unlocked with Amos's Level 1 - you have 4

Get the whole town involved

He has his detractors, but the town at large likes Seth and misses him.  They might enjoy the opportunity to write, even if only a sentence apiece.


"at wich tim i felld a larj bor"

Invite Rhody to write

            1
            You need Food 1 (you have 27)

            1
            You need Rhody's Level 1 (you have 4)

            1
            Unlocked with Food 1 - you have 27

            1
            Unlocked with Rhody's Level 1 - you have 4

A little surprisingly, Rhody is literate, though her spelling and punctuation are atrocious.  You know for a fact that she is an orphan -- did she teach herself to read and write, the same way she taught herself how to use a bow?  When she finishes writing, her eyes are shining.  You've made her day.

0 change points, 5 more needed to reach level 5.

Rhody's Level has increased to 4!


Hands

You can wear rings and gloves on your hands.

Trinket

For things you carry around.

Flickering candle

Shepherd the wax.  There's only so much more where this came from.

Elected

Not everyone can be the Mayor.

a stranger

A past yet to be revealed

Population

How many people live in Adastra?

Rhody's Level

A ranger, adept at hunting and fighting.

Amos's Level

A wizard relearning his craft.

You Have An Infestation

The rats are becoming a problem.

Jasmine's Level

An apothecary who can gather and transform herbs.

Jasmine Is Abroad

While she is out of Adastra, you can't give her orders.

Visibility

Adastra must stay hidden.  Visibility is how close your enemies are to finding you.  The higher it goes, the larger the probability of bad things happening.  If it reaches 8, something bad will definitely happen.

Adastra's Might

When Adastra goes to war, victory or defeat will be decided by its preparedness.

Leadership

Charisma, guile, command.  Leadership improves when you attempt tasks that require it.

Fitness

Strength, constitution, dexterity.  Fitness improves when you attempt tasks that require it.

Morale

Some actions are more likely to yield good results when Morale is high.  Low Morale can make bad things happen.

Food

You can't live without it.

Healing salve

This ointment speeds the recovery of sick or wounded citizens of Adastra.

Strychnine nut

A poisonous nut from the strychnine tree.  Ask your doctor before using strychnine.

Feverfew

A medicinal herb that helps with headaches and indigestion.
Jasmine can gather this.

Angelica root

A root that fights infections and respiratory disorders.  Do not eat raw.


Always

Always