Trinket

For things you carry around.

Elected

Not everyone can be the Mayor.

a stranger

A past yet to be revealed

Population

How many people live in Adastra?

Amos's Level

A wizard relearning his craft.

You Have An Infestation

The rats are becoming a problem.

Food

You can't live without it.


The Situation Room

There's a secret room down through the false bottom of a treasure chest in the back of the Tomb.
 You, Bratha, and Aspic meet here to tend to Adastra's numerous crises -- and its objectives -- out of the public eye.

Always

Always

Lie low for a while

Morale

Some actions are more likely to yield good results when Morale is high.  Low Morale can make bad things happen.

A low-risk challenge

If Visibility is getting too high, Adastra could live off its food reserves for a while and wait for the search parties to move on.  No fires, no loud noises, no light.

            4
            You need Visibility 4 (you have 4)

            6
            You need Food 6 (you have 21)

            4
            Unlocked with Visibility 4 - you have 4

            6
            Unlocked with Food 6 - you have 21


Wait -- whose footsteps are those?

They're right behind you.  There was no one there just moments ago.

Spin and confront the stalker

Fitness

Strength, constitution, dexterity.  Fitness improves when you attempt tasks that require it.

A very modest challenge

Hurry!


Visit the infirmary

In the old king's tomb is a room that once housed a harem...

The Situation Room

There's a secret room down through the false bottom of a treasure chest in the back of the Tomb...

Always

Always

Writing to Seth

When Seth left, he gave you a sheaf of paper...


The Situation Room

Always

Always

Lie low for a while

A low-risk challenge


Always

Always


Visit the infirmary

In the old king's tomb is a room that once housed a harem.  Now, it houses the sick and wounded.  Bratha, a midwife in her previous life, spends considerable time here when she isn't helping to run the town or drill the militia.

Always

Use healing salve on Rhody

You could use Jasmine's healing salve to get Rhody on her feet much sooner.

            1
            You need Rhody Is Wounded 1 (you have 1)

            1
            You need 1 x Healing salve  (you have 1)

            2
            You need Food 2 (you have 21)

            1
            Unlocked with Rhody Is Wounded 1 - you have 1

            1
            Unlocked with 1 x Healing salve  - you have 1

            2
            Unlocked with Food 2 - you have 21

Send Jasmine to gather herbs

Jasmine has an eye for herbs and a knack for stealth.  You could send her to gather whatever she can find.

            1
            You need Jasmine's Level 1 (you have 2)

            1
            You need Food 1 (you have 21)

            0
            You need Jasmine Is Abroad 0 and Jasmine Is Abroad no more than 0

            1
            Unlocked with Jasmine's Level 1 - you have 2

            1
            Unlocked with Food 1 - you have 21

            0
            Unlocked with Jasmine Is Abroad 0

Ask Jasmine to brew something

Jasmine can fabricate a number of tonics and tinctures, given the right ingredients.

            0
            You need Jasmine Is Abroad 0 and Jasmine Is Abroad no more than 0

            1
            You need Jasmine's Level 1 (you have 2)

            0
            Unlocked with Jasmine Is Abroad 0

            1
            Unlocked with Jasmine's Level 1 - you have 2

Tend to Rhody

While Rhody is wounded, she cannot hunt or fight.  Conventional healing takes time and food.

            5
            You need Food 5 (you have 21)

            1
            You need Rhody Is Wounded 1 (you have 1)

            5
            Unlocked with Food 5 - you have 21

            1
            Unlocked with Rhody Is Wounded 1 - you have 1


Right as rain

Use healing salve on Rhody

            1
            You need Rhody Is Wounded 1

            1
            You need 1 x Healing salve  (you have 1)

            2
            You need Food 2 (you have 21)

            1
            Unlocked with Rhody Is Wounded 1

            1
            Unlocked with 1 x Healing salve  - you have 1

            2
            Unlocked with Food 2 - you have 21

Jasmine's ointment works like a charm.  Rhody is upright and smiling by the end of the day, and you think that even Jasmine is happy, though it's hard to tell with her.

Wounded citizens are restricted in what they can do.

Your 'Rhody Is Wounded' Quality has gone!


Hands

You can wear rings and gloves on your hands.

Hands: You can equip items on your hands

Trinket

For things you carry around.

Flickering candle

Shepherd the wax.  There's only so much more where this came from.

Elected

Not everyone can be the Mayor.

Is Someone Following You?

Is Someone Following You? You should hire a bodyguard

Is Someone Following You?: You should hire a bodyguard

Resurgents

Resurgents Integrated with Adastra's militia

Resurgents: Integrated with Adastra's militia

a stranger

A past yet to be revealed

Population

How many people live in Adastra?

Rhody's Level

A ranger, adept at hunting and fighting.

Amos's Level

A wizard relearning his craft.

You Have An Infestation

The rats are becoming a problem.

Jasmine's Level

An apothecary who can gather and transform herbs.

Visibility

Adastra must stay hidden.  Visibility is how close your enemies are to finding you.  The higher it goes, the larger the probability of bad things happening.  If it reaches 8, something bad will definitely happen.

Adastra's Might

When Adastra goes to war, victory or defeat will be decided by its preparedness.

Leadership

Charisma, guile, command.  Leadership improves when you attempt tasks that require it.

Morale

Some actions are more likely to yield good results when Morale is high.  Low Morale can make bad things happen.

Food

You can't live without it.

Favor: Aspic

Aspic owes you a favor.

Healing salve

This ointment speeds the recovery of sick or wounded citizens of Adastra.

Strychnine nut

A poisonous nut from the strychnine tree.  Ask your doctor before using strychnine.
Jasmine can find this toadstool when foraging

Feverfew

A medicinal herb that helps with headaches and indigestion.
Jasmine can gather this.

Angelica root

A root that fights infections and respiratory disorders.  Do not eat raw.
Jasmine can gather this.

Porcini mushroom

A mushroom that takes a while to grow, but is very nutritious.


Always

Always


Visit the infirmary

In the old king's tomb is a room that once housed a harem.  Now, it houses the sick and wounded.  Bratha, a midwife in her previous life, spends considerable time here when she isn't helping to run the town or drill the militia.

Always

Send Jasmine to gather herbs

Jasmine has an eye for herbs and a knack for stealth.  You could send her to gather whatever she can find.

Ask Jasmine to brew something

Jasmine can fabricate a number of tonics and tinctures, given the right ingredients.


"What can you make with these?"

Cooking with Jasmine

Memories

When the angels are afoot, memories are the only escape from Adastra.

She says only a few words, in that faint, hard-to-place accent of hers, but the words are straight to the point.

You go over the contents of Adastra's stores...


Hands

You can wear rings and gloves on your hands.

Trinket

For things you carry around.

Flickering candle

Shepherd the wax.  There's only so much more where this came from.

Elected

Not everyone can be the Mayor.

a stranger

A past yet to be revealed

Population

How many people live in Adastra?

Rhody's Level

A ranger, adept at hunting and fighting.

Amos's Level

A wizard relearning his craft.

You Have An Infestation

The rats are becoming a problem.

Jasmine's Level

An apothecary who can gather and transform herbs.

Visibility

Adastra must stay hidden.  Visibility is how close your enemies are to finding you.  The higher it goes, the larger the probability of bad things happening.  If it reaches 8, something bad will definitely happen.

Adastra's Might

When Adastra goes to war, victory or defeat will be decided by its preparedness.

Leadership

Charisma, guile, command.  Leadership improves when you attempt tasks that require it.

Fitness

Strength, constitution, dexterity.  Fitness improves when you attempt tasks that require it.

Morale

Some actions are more likely to yield good results when Morale is high.  Low Morale can make bad things happen.

Food

You can't live without it.

Favor: Aspic

Aspic owes you a favor.

Healing salve

This ointment speeds the recovery of sick or wounded citizens of Adastra.

Strychnine nut

A poisonous nut from the strychnine tree.  Ask your doctor before using strychnine.

Feverfew

A medicinal herb that helps with headaches and indigestion.

Angelica root

A root that fights infections and respiratory disorders.  Do not eat raw.

Porcini mushroom

A mushroom that takes a while to grow, but is very nutritious.


Always

Always


The Situation Room

There's a secret room down through the false bottom of a treasure chest in the back of the Tomb.
 You, Bratha, and Aspic meet here to tend to Adastra's numerous crises -- and its objectives -- out of the public eye.

Always

Lie low for a while

A low-risk challenge

If Visibility is getting too high, Adastra could live off its food reserves for a while and wait for the search parties to move on.  No fires, no loud noises, no light.


Always

Always


Training by the River

Someday, you will retake Zaradene.  And in the meantime, the ability to defend yourself would not be so bad to have.  The militia and other martial types train by the River, behind the Tomb.

Always

Ask a stavebow to be your bodyguard

One of the Resurgents stands out as quiet, honorable, and skilled.  The next time the phantom knife-wielder appears, you could have help.

            Unlocked when Resurgents is:

Integrated with Adastra's militia (you have this)

Joined the militia as a discrete squad

            Unlocked when Is Someone Following You? is:

You should hire a bodyguard (you have this)

            2
            You need Food 2 (you have 21)

            Unlocked when Resurgents is:

Integrated with Adastra's militia (you have this)

Joined the militia as a discrete squad

            Unlocked when Is Someone Following You? is:

You should hire a bodyguard (you have this)

            2
            Unlocked with Food 2 - you have 21

Take sparring practice with Aspic

A very modest challenge

You hope you never need to defend yourself, but in times like these, a mayor can't be too careful.

            1
            You need Food 1 (you have 21)

            1
            Unlocked with Food 1 - you have 21

Order the wizards to drill

A very modest challenge

You're not entirely sure how magic works, but practice makes perfect, right?

            1
            You need Amos's Level 1 (you have 2)

            1
            You need Food 1 (you have 21)

            1
            Unlocked with Amos's Level 1 - you have 2

            1
            Unlocked with Food 1 - you have 21


Just keep an eye open

Ask a stavebow to be your bodyguard

            Unlocked when Resurgents is:

Integrated with Adastra's militia (you have this)

Joined the militia as a discrete squad

            Unlocked when Is Someone Following You? is:

You should hire a bodyguard

            2
            You need Food 2 (you have 21)

            Unlocked when Resurgents is:

Integrated with Adastra's militia (you have this)

Joined the militia as a discrete squad

            Unlocked when Is Someone Following You? is:

You should hire a bodyguard

            2
            Unlocked with Food 2 - you have 21

You're a little nonspecific on the details -- you don't want him to think you're crazy.  What's important is that he's around.  You will get to the bottom of this.

0 change points, 5 more needed to reach level 5.

An occurrence! Your 'Is Someone Following You?' Quality is now You have a bodyguard!


Hands

You can wear rings and gloves on your hands.

Trinket

For things you carry around.

Flickering candle

Shepherd the wax.  There's only so much more where this came from.

Elected

Not everyone can be the Mayor.

Is Someone Following You?

Is Someone Following You? You have a bodyguard

Is Someone Following You?: You have a bodyguard

a stranger

A past yet to be revealed

Population

How many people live in Adastra?

Rhody's Level

A ranger, adept at hunting and fighting.

Amos's Level

A wizard relearning his craft.

You Have An Infestation

The rats are becoming a problem.

Jasmine's Level

An apothecary who can gather and transform herbs.

Visibility

Adastra must stay hidden.  Visibility is how close your enemies are to finding you.  The higher it goes, the larger the probability of bad things happening.  If it reaches 8, something bad will definitely happen.

Adastra's Might

When Adastra goes to war, victory or defeat will be decided by its preparedness.

Leadership

Charisma, guile, command.  Leadership improves when you attempt tasks that require it.

Fitness

Strength, constitution, dexterity.  Fitness improves when you attempt tasks that require it.

Morale

Some actions are more likely to yield good results when Morale is high.  Low Morale can make bad things happen.

Food

You can't live without it.

Favor: Aspic

Aspic owes you a favor.

Healing salve

This ointment speeds the recovery of sick or wounded citizens of Adastra.

Strychnine nut

A poisonous nut from the strychnine tree.  Ask your doctor before using strychnine.

Feverfew

A medicinal herb that helps with headaches and indigestion.

Angelica root

A root that fights infections and respiratory disorders.  Do not eat raw.

Porcini mushroom

A mushroom that takes a while to grow, but is very nutritious.


Always

Always


Trinket

For things you carry around.

Elected

Not everyone can be the Mayor.

a stranger

A past yet to be revealed

Population

How many people live in Adastra?

Amos's Level

A wizard relearning his craft.

You Have An Infestation

The rats are becoming a problem.

Jasmine Is Abroad

While she is out of Adastra, you can't give her orders.

Morale

Some actions are more likely to yield good results when Morale is high.  Low Morale can make bad things happen.

Food

You can't live without it.


Send them away

The Resurgents

In the middle of the night, half a score of armed men turn up at Adastra's door, having followed Jasmine home from herb-gathering.  Evidently, they are not here to make trouble: they want to join you.  They say Seth sent them here from Goodbay, where their stave/bow fighting style kept them alive in the face of the demons now overrunning that town.  Their only condition is that they remain a distinct unit, the Resurgents, within your militia.

Maybe you'd like to help, but your resources are limited.  Adastra has to come first.

"Very well, we shall see you again when you can provision us"

The Resurgents scatter, with promises to return.  Perhaps another time the larder will permit you to take them on.

5 change points, 7 more needed to reach level 12.

Leadership is increasing...


Hands

You can wear rings and gloves on your hands.

Trinket

For things you carry around.

Flickering candle

Shepherd the wax.  There's only so much more where this came from.

Elected

Not everyone can be the Mayor.

a stranger

A past yet to be revealed

Population

How many people live in Adastra?

Rhody's Level

A ranger, adept at hunting and fighting.

Amos's Level

A wizard relearning his craft.

You Have An Infestation

The rats are becoming a problem.

Jasmine's Level

An apothecary who can gather and transform herbs.

Visibility

Adastra must stay hidden.  Visibility is how close your enemies are to finding you.  The higher it goes, the larger the probability of bad things happening.  If it reaches 8, something bad will definitely happen.

Adastra's Might

When Adastra goes to war, victory or defeat will be decided by its preparedness.

Leadership

Charisma, guile, command.  Leadership improves when you attempt tasks that require it.

Fitness

Strength, constitution, dexterity.  Fitness improves when you attempt tasks that require it.

Morale

Some actions are more likely to yield good results when Morale is high.  Low Morale can make bad things happen.

Food

You can't live without it.

Healing salve

This ointment speeds the recovery of sick or wounded citizens of Adastra.

Strychnine nut

A poisonous nut from the strychnine tree.  Ask your doctor before using strychnine.

Feverfew

A medicinal herb that helps with headaches and indigestion.

Angelica root

A root that fights infections and respiratory disorders.  Do not eat raw.


Always

Always

Multiple rats in the larder, again!

Unlocked with You Have An Infestation 2 - you have 2; Unlocked with

Mercifully, this time you find the rats before Old Man Harrison does...

Attack: A River-Demon!

A hideous man-sized demon has emerged from the River!—


A hideous man-sized demon has emerged from the River!  It took those on the shore by surprise, and there are a few light casualties.  Those remaining await your order to deploy.

Deploy the hedge mages

Amos's Level

A wizard relearning his craft.

A straightforward challenge

Demons are magic, right?  Amos and his wizards would seem the most obvious lot to send against this demon.

            1
            You need Amos's Level 1 (you have 4)

            0
            You need Amos Is Wounded 0 and Amos Is Wounded no more than 0

            1
            You need Food 1 (you have 35)

            1
            Unlocked with Amos's Level 1 - you have 4

            0
            Unlocked with Amos Is Wounded 0

            1
            Unlocked with Food 1 - you have 35

Deploy the militia

A high-risk challenge

This seems like a great opportunity to put Adastra's militia to the test.  Just pretend it's an angel, everyone...

            1
            You need Food 1 (you have 35)

            1
            Unlocked with Food 1 - you have 35

Fight the creature yourself

A modest challenge

With the militia behind you, of course.  You're not a fool.  But if you can strike a few good blows, it should be great for morale.


Mixed martial arts

Deploy the hedge mages

Amos's Level

A wizard relearning his craft.

A straightforward challenge

You send Amos's squad and a few of the more reliable militiamen to ply their trade on the demon.  Magic missiles and a few more exotic projectiles buzz, hiss, and sing while the swordsmen occupy the demon's attention.  It's impossible to say who landed the last blow, but the demon ultimately expires without inflicting any further casualties.  Score one for magic!

You succeeded in an Amos's Level challenge!

2 change points, 3 more needed to reach level 5.

Amos's Level is increasing...

0 change points, 6 more needed to reach level 6.

Morale has increased to 5!


Hands

You can wear rings and gloves on your hands.

Trinket

For things you carry around.

Flickering candle

Shepherd the wax.  There's only so much more where this came from.

Elected

Not everyone can be the Mayor.

a stranger

A past yet to be revealed

Population

How many people live in Adastra?

Rhody's Level

A ranger, adept at hunting and fighting.

Amos's Level

A wizard relearning his craft.

You Have An Infestation

The rats are becoming a problem.

Jasmine's Level

An apothecary who can gather and transform herbs.

Jasmine Is Abroad

While she is out of Adastra, you can't give her orders.

Visibility

Adastra must stay hidden.  Visibility is how close your enemies are to finding you.  The higher it goes, the larger the probability of bad things happening.  If it reaches 8, something bad will definitely happen.

Adastra's Might

When Adastra goes to war, victory or defeat will be decided by its preparedness.

Leadership

Charisma, guile, command.  Leadership improves when you attempt tasks that require it.

Fitness

Strength, constitution, dexterity.  Fitness improves when you attempt tasks that require it.

Morale

Some actions are more likely to yield good results when Morale is high.  Low Morale can make bad things happen.

Food

You can't live without it.

Healing salve

This ointment speeds the recovery of sick or wounded citizens of Adastra.

Strychnine nut

A poisonous nut from the strychnine tree.  Ask your doctor before using strychnine.
Jasmine can find this toadstool when foraging

Feverfew

A medicinal herb that helps with headaches and indigestion.
Jasmine can gather this.

Angelica root

A root that fights infections and respiratory disorders.  Do not eat raw.
Jasmine can gather this.


Always

Always


Multiple rats in the larder, again!

Mercifully, this time you find the rats before Old Man Harrison does.

Scat!

A low-risk challenge

Quickly -- chase the rats away before they cause even more damage!


And don't come back!

A low-risk challenge

You frantically chase, kick, and hurl the rats until they're all out of the larder.  You survey the damage; it could be worse.  You <i>really</i> need to talk to the apothecary about poison.

0 change points, 16 more needed to reach level 16.

Fitness has increased to 15 - Able-Bodied!

You succeeded in a Fitness challenge! (Simple challenges mean you don't learn so much.)

You've lost 2 x Food (new total 33).


Hands

You can wear rings and gloves on your hands.

Trinket

For things you carry around.

Flickering candle

Shepherd the wax.  There's only so much more where this came from.

Elected

Not everyone can be the Mayor.

a stranger

A past yet to be revealed

Population

How many people live in Adastra?

Rhody's Level

A ranger, adept at hunting and fighting.

Amos's Level

A wizard relearning his craft.

You Have An Infestation

The rats are becoming a problem.

Jasmine's Level

An apothecary who can gather and transform herbs.

Jasmine Is Abroad

While she is out of Adastra, you can't give her orders.

Visibility

Adastra must stay hidden.  Visibility is how close your enemies are to finding you.  The higher it goes, the larger the probability of bad things happening.  If it reaches 8, something bad will definitely happen.

Adastra's Might

When Adastra goes to war, victory or defeat will be decided by its preparedness.

Leadership

Charisma, guile, command.  Leadership improves when you attempt tasks that require it.

Fitness

Strength, constitution, dexterity.  Fitness improves when you attempt tasks that require it.

Morale

Some actions are more likely to yield good results when Morale is high.  Low Morale can make bad things happen.

Food

You can't live without it.

Healing salve

This ointment speeds the recovery of sick or wounded citizens of Adastra.

Strychnine nut

A poisonous nut from the strychnine tree.  Ask your doctor before using strychnine.

Feverfew

A medicinal herb that helps with headaches and indigestion.

Angelica root

A root that fights infections and respiratory disorders.  Do not eat raw.


Always

Always


The Situation Room

There's a secret room down through the false bottom of a treasure chest in the back of the Tomb.
 You, Bratha, and Aspic meet here to tend to Adastra's numerous crises -- and its objectives -- out of the public eye.

Always

Lie low for a while

A chancy challenge

If Visibility is getting too high, Adastra could live off its food reserves for a while and wait for the search parties to move on.  No fires, no loud noises, no light.

            4
            You need Visibility 4 (you have 6)

            6
            You need Food 6 (you have 33)

            4
            Unlocked with Visibility 4 - you have 6

            6
            Unlocked with Food 6 - you have 33


Always

Always


Training by the River

Someday, you will retake Zaradene.  And in the meantime, the ability to defend yourself would not be so bad to have.  The militia and other martial types train by the River, behind the Tomb.

Always

Take sparring practice with Aspic

Fitness

Strength, constitution, dexterity.  Fitness improves when you attempt tasks that require it.

A very modest challenge

You hope you never need to defend yourself, but in times like these, a mayor can't be too careful.

            1
            You need Food 1 (you have 33)

            1
            Unlocked with Food 1 - you have 33

Order the wizards to drill

A very modest challenge

You're not entirely sure how magic works, but practice makes perfect, right?

            1
            You need Amos's Level 1 (you have 4)

            1
            You need Food 1 (you have 33)

            1
            Unlocked with Amos's Level 1 - you have 4

            1
            Unlocked with Food 1 - you have 33


Take sparring practice with Aspic

A very modest challenge

"Fights usually last under five seconds, so if you've listened to this whole sentence, you've already lost."

Aspic used to move in shady circles, and it shows.  His fighting style is dirty and practical, and that's how he teaches you to fight, too.  Amazingly, you keep up with him, and you leave with your head spinning -- and not only because it got boxed one too many times.

2 change points, 14 more needed to reach level 16.

Fitness is increasing...

3 change points, 13 more needed to reach level 16.

Fitness is increasing...


Hands

You can wear rings and gloves on your hands.

Trinket

For things you carry around.

Flickering candle

Shepherd the wax.  There's only so much more where this came from.

Elected

Not everyone can be the Mayor.

a stranger

A past yet to be revealed

Population

How many people live in Adastra?

Rhody's Level

A ranger, adept at hunting and fighting.

Amos's Level

A wizard relearning his craft.

You Have An Infestation

The rats are becoming a problem.

Jasmine's Level

An apothecary who can gather and transform herbs.

Jasmine Is Abroad

While she is out of Adastra, you can't give her orders.

Visibility

Adastra must stay hidden.  Visibility is how close your enemies are to finding you.  The higher it goes, the larger the probability of bad things happening.  If it reaches 8, something bad will definitely happen.

Adastra's Might

When Adastra goes to war, victory or defeat will be decided by its preparedness.

Leadership

Charisma, guile, command.  Leadership improves when you attempt tasks that require it.

Fitness

Strength, constitution, dexterity.  Fitness improves when you attempt tasks that require it.

Morale

Some actions are more likely to yield good results when Morale is high.  Low Morale can make bad things happen.

Food

You can't live without it.

Healing salve

This ointment speeds the recovery of sick or wounded citizens of Adastra.

Strychnine nut

A poisonous nut from the strychnine tree.  Ask your doctor before using strychnine.
Jasmine can find this toadstool when foraging

Feverfew

A medicinal herb that helps with headaches and indigestion.
Jasmine can gather this.

Angelica root

A root that fights infections and respiratory disorders.  Do not eat raw.
Jasmine can gather this.


Trinket

For things you carry around.

Elected

Not everyone can be the Mayor.

Resurgents

Resurgents Joined the militia as a discrete squad

Resurgents: Joined the militia as a discrete squad

a stranger

A past yet to be revealed

Population

How many people live in Adastra?

Amos's Level

A wizard relearning his craft.

You Have An Infestation

The rats are becoming a problem.

Food

You can't live without it.

Favor: Bratha

Bratha owes you a favor.

Favor: Aspic

Aspic owes you a favor.

Porcini mushroom

A mushroom that takes a while to grow, but is very nutritious.


Always

Always


Training by the River

Someday, you will retake Zaradene.  And in the meantime, the ability to defend yourself would not be so bad to have.  The militia and other martial types train by the River, behind the Tomb.

Always

Take sparring practice with Aspic

A very modest challenge

You hope you never need to defend yourself, but in times like these, a mayor can't be too careful.

            1
            You need Food 1 (you have 34)

            1
            Unlocked with Food 1 - you have 34

Order the wizards to drill

A very modest challenge

You're not entirely sure how magic works, but practice makes perfect, right?

            1
            You need Amos's Level 1 (you have 2)

            1
            You need Food 1 (you have 34)

            1
            Unlocked with Amos's Level 1 - you have 2

            1
            Unlocked with Food 1 - you have 34


Take sparring practice with Aspic

A low-risk challenge

Aspic used to move in shady circles, and it shows.  His fighting style is dirty and practical, and that's how he teaches you to fight, too.  Amazingly, you keep up with him, and you leave with your head spinning -- and not only because it got boxed one too many times.

16 change points, 1 more needed to reach level 17.

Fitness is increasing...

0 change points, 18 more needed to reach level 18.

Fitness has increased to 17 - Able-Bodied!


Hands

You can wear rings and gloves on your hands.

Trinket

For things you carry around.

Flickering candle

Shepherd the wax.  There's only so much more where this came from.

Elected

Not everyone can be the Mayor.

a stranger

A past yet to be revealed

Population

How many people live in Adastra?

Rhody's Level

A ranger, adept at hunting and fighting.

Amos's Level

A wizard relearning his craft.

You Have An Infestation

The rats are becoming a problem.

Jasmine's Level

An apothecary who can gather and transform herbs.

Jasmine Is Abroad

While she is out of Adastra, you can't give her orders.

Visibility

Adastra must stay hidden.  Visibility is how close your enemies are to finding you.  The higher it goes, the larger the probability of bad things happening.  If it reaches 8, something bad will definitely happen.

Adastra's Might

When Adastra goes to war, victory or defeat will be decided by its preparedness.

Leadership

Charisma, guile, command.  Leadership improves when you attempt tasks that require it.

Fitness

Strength, constitution, dexterity.  Fitness improves when you attempt tasks that require it.

Morale

Some actions are more likely to yield good results when Morale is high.  Low Morale can make bad things happen.

Food

You can't live without it.

Favor: Bratha

Bratha owes you a favor.

Favor: Aspic

Aspic owes you a favor.

Healing salve

This ointment speeds the recovery of sick or wounded citizens of Adastra.

Strychnine nut

A poisonous nut from the strychnine tree.  Ask your doctor before using strychnine.

Feverfew

A medicinal herb that helps with headaches and indigestion.

Angelica root

A root that fights infections and respiratory disorders.  Do not eat raw.

Porcini mushroom

A mushroom that takes a while to grow, but is very nutritious.


Hands

You can wear rings and gloves on your hands.

Trinket

For things you carry around.

Flickering candle

Shepherd the wax.  There's only so much more where this came from.

Elected

Not everyone can be the Mayor.

a stranger

A past yet to be revealed

Population

How many people live in Adastra?

Rhody's Level

A ranger, adept at hunting and fighting.

Mushrooms Still Growing

Mushrooms Still Growing 1 - The mushrooms are almost ready!

When this reaches zero, you can harvest mushrooms at the mushroom farm.

Mushrooms Still Growing: The mushrooms are almost ready!

Growing

How does your garden grow?

Amos's Level

A wizard relearning his craft.

Amos Is Wounded

Wounded citizens are restricted in what they can do.

You Have An Infestation

The rats are becoming a problem.

Jasmine's Level

An apothecary who can gather and transform herbs.

Visibility

Adastra must stay hidden.  Visibility is how close your enemies are to finding you.  The higher it goes, the larger the probability of bad things happening.  If it reaches 8, something bad will definitely happen.

Adastra's Might

When Adastra goes to war, victory or defeat will be decided by its preparedness.

Leadership

Charisma, guile, command.  Leadership improves when you attempt tasks that require it.

Food

You can't live without it.

Healing salve

This ointment speeds the recovery of sick or wounded citizens of Adastra.

Feverfew

A medicinal herb that helps with headaches and indigestion.
Jasmine can gather this.


Always

Always

Wait -- whose footsteps are those?

Unlocked when Is Someone Following You? is:

Apparently so

You should hire a bodyguard


The matter of food

Patch up Adastra's food stores here.

Always

Always

Dispatch a team of hunters

A tough challenge

Patch up Adastra's food stores here.

Rhody is young, but she's a talented ranger.  She could lead a hunting party above ground.  This will bring Adastra food right away, especially as Rhody levels up, but it could increase Visibility.

            1
            You need Rhody's Level 1 (you have 2)

            0
            You need Rhody Is Wounded 0 and Rhody Is Wounded no more than 0

            1
            Unlocked with Rhody's Level 1 - you have 2

            0
            Unlocked with Rhody Is Wounded 0

Visit the mushroom farm

The matter of food

Patch up Adastra's food stores here.

A few hardy Adastrans have set up a mushroom farm in the old arena, just beneath the surface.  Growing mushrooms is slow, but when they're harvested they provide a lot of food.  How is the crop today?


Meat tonight

The matter of food

Patch up Adastra's food stores here.

Dispatch a team of hunters

Rhody's Level

A ranger, adept at hunting and fighting.

A tough challenge

The matter of food

Patch up Adastra's food stores here.

The hunters return bearing an armful of wild berries, a couple rabbits, and a big boar.  Rhody is terribly pleased with herself; evidently she tracked the boar for over a mile through rough wilderness.  This meat will go some way towards alleviating the food shortage.

You succeeded in a Rhody's Level challenge!

You've gained 2 x Food (new total 11).

2 change points, 1 more needed to reach level 3.

Rhody's Level is increasing...


Hands

You can wear rings and gloves on your hands.

Trinket

For things you carry around.

Flickering candle

Shepherd the wax.  There's only so much more where this came from.

Elected

Not everyone can be the Mayor.

a stranger

A past yet to be revealed

Population

How many people live in Adastra?

Growing

How does your garden grow?

Amos's Level

A wizard relearning his craft.

You Have An Infestation

The rats are becoming a problem.

Jasmine's Level

An apothecary who can gather and transform herbs.

Visibility

Adastra must stay hidden.  Visibility is how close your enemies are to finding you.  The higher it goes, the larger the probability of bad things happening.  If it reaches 8, something bad will definitely happen.

Adastra's Might

When Adastra goes to war, victory or defeat will be decided by its preparedness.

Leadership

Charisma, guile, command.  Leadership improves when you attempt tasks that require it.

Fitness

Strength, constitution, dexterity.  Fitness improves when you attempt tasks that require it.

Morale

Some actions are more likely to yield good results when Morale is high.  Low Morale can make bad things happen.

Food

You can't live without it.

Healing salve

This ointment speeds the recovery of sick or wounded citizens of Adastra.

Feverfew

A medicinal herb that helps with headaches and indigestion.


Trinket

For things you carry around.

Elected

Not everyone can be the Mayor.

a stranger

A past yet to be revealed

Population

How many people live in Adastra?

Amos's Level

A wizard relearning his craft.

You Have An Infestation

The rats are becoming a problem.

Jasmine Is Abroad

While she is out of Adastra, you can't give her orders.

Food

You can't live without it.

Favor: Bratha

Bratha owes you a favor.

Strychnine nut

A poisonous nut from the strychnine tree.  Ask your doctor before using strychnine.
Jasmine can find this toadstool when foraging

Angelica root

A root that fights infections and respiratory disorders.  Do not eat raw.
Jasmine can gather this.

Porcini mushroom

A mushroom that takes a while to grow, but is very nutritious.


Always

Always

Jasmine returns

Unlocked with Jasmine Is Abroad 1 - you have 1; Unlocked with Another Day In Adastra 41 - you have 42

Word from Seth

The town wizard, Seth Mase, has sent a message back by magic...


Jasmine returns

Jasmine is back from her foraging.

Greet Jasmine

Jasmine is back from her foraging.

What has she brought?

            1
            You need Food 1 (you have 14)

            1
            Unlocked with Food 1 - you have 14


Always

Always


Visit the infirmary

In the old king's tomb is a room that once housed a harem.  Now, it houses the sick and wounded.  Bratha, a midwife in her previous life, spends considerable time here when she isn't helping to run the town or drill the militia.

Always

Send Jasmine to gather herbs

Jasmine has an eye for herbs and a knack for stealth.  You could send her to gather whatever she can find.

            1
            You need Jasmine's Level 1 (you have 2)

            1
            You need Food 1 (you have 14)

            0
            You need Jasmine Is Abroad 0 and Jasmine Is Abroad no more than 0 (you have 1)

            1
            Unlocked with Jasmine's Level 1 - you have 2

            1
            Unlocked with Food 1 - you have 14

            0
            Unlocked with Jasmine Is Abroad 0 - you have 1


Always

Always


Word from Seth

The town wizard, Seth Mase, has sent a message back by magic.  He is still in the field, trying to save the world from what the Puncture brought into it.  He doesn't know when he'll be back.  He wants you to convey his reassurances to the people of Adastra.

Share the message with everyone

A modest challenge

Many in town will be heartened to know that Seth is well.  Others are angry with him for leaving at a time like this.  You'll have to proceed carefully.

Throw a party at which you read the message

Everyone likes parties.  No one with a full stomach is likely to get up in arms about Seth's absence.

            3
            You need Food 3 (you have 14)

            3
            Unlocked with Food 3 - you have 14


Always

Always


Multiple rats in the larder, again!

Mercifully, this time you find the rats before Old Man Harrison does.

Scat!

Fitness

Strength, constitution, dexterity.  Fitness improves when you attempt tasks that require it.

A straightforward challenge

Quickly -- chase the rats away before they cause even more damage!


Always

Always


Share the message with everyone

A modest challenge


Always

Always


Scat!

A straightforward challenge


Always

Always


Share the message with everyone

A modest challenge


Always

Always


Visit the infirmary

Always


Hands

You can wear rings and gloves on your hands.

Trinket

For things you carry around.

Flickering candle

Shepherd the wax.  There's only so much more where this came from.

Elected

Not everyone can be the Mayor.

a stranger

A past yet to be revealed

Population

How many people live in Adastra?

Rhody's Level

A ranger, adept at hunting and fighting.

Amos's Level

A wizard relearning his craft.

You Have An Infestation

The rats are becoming a problem.

Jasmine's Level

An apothecary who can gather and transform herbs.

Jasmine Is Abroad

While she is out of Adastra, you can't give her orders.

Visibility

Adastra must stay hidden.  Visibility is how close your enemies are to finding you.  The higher it goes, the larger the probability of bad things happening.  If it reaches 8, something bad will definitely happen.

Adastra's Might

When Adastra goes to war, victory or defeat will be decided by its preparedness.

Leadership

Charisma, guile, command.  Leadership improves when you attempt tasks that require it.

Fitness

Strength, constitution, dexterity.  Fitness improves when you attempt tasks that require it.

Morale

Some actions are more likely to yield good results when Morale is high.  Low Morale can make bad things happen.

Food

You can't live without it.

Favor: Bratha

Bratha owes you a favor.

Favor: Aspic

Aspic owes you a favor.

Healing salve

This ointment speeds the recovery of sick or wounded citizens of Adastra.


Always

Always


Correspondence collage

Get the whole town involved

Writing to Seth

When Seth left, he gave you a sheaf of paper.  He said that what you write on it will be communicated to him.  He can't easily reply, but perhaps it would be wise to keep him informed.  And even if he weren't listening at all, writing down one's experiences does, perhaps, help make them meaningful.

He has his detractors, but the town at large likes Seth and misses him.  They might enjoy the opportunity to write, even if only a sentence apiece.

You send a piece of parchment round, and by evening it has come back to you covered with ink.  You transcribe it onto the pages Seth gave you.  Even the skeptics of Seth and his friends have sent good wishes; some even included a fond recollection or two.  The settlement's mood has lifted a bit.

0 change points, 10 more needed to reach level 10.

Morale has increased to 9!


Hands

You can wear rings and gloves on your hands.

Trinket

For things you carry around.

Flickering candle

Shepherd the wax.  There's only so much more where this came from.

Elected

Not everyone can be the Mayor.

a stranger

A past yet to be revealed

Population

How many people live in Adastra?

Rhody's Level

A ranger, adept at hunting and fighting.

Amos's Level

A wizard relearning his craft.

You Have An Infestation

The rats are becoming a problem.

Jasmine's Level

An apothecary who can gather and transform herbs.

Jasmine Is Abroad

While she is out of Adastra, you can't give her orders.

Visibility

Adastra must stay hidden.  Visibility is how close your enemies are to finding you.  The higher it goes, the larger the probability of bad things happening.  If it reaches 8, something bad will definitely happen.

Adastra's Might

When Adastra goes to war, victory or defeat will be decided by its preparedness.

Leadership

Charisma, guile, command.  Leadership improves when you attempt tasks that require it.

Food

You can't live without it.

Favor: Bratha

Bratha owes you a favor.

Favor: Aspic

Aspic owes you a favor.

Healing salve

This ointment speeds the recovery of sick or wounded citizens of Adastra.


The Situation Room

There's a secret room down through the false bottom of a treasure chest in the back of the Tomb.
 You, Bratha, and Aspic meet here to tend to Adastra's numerous crises -- and its objectives -- out of the public eye.

Always

Always

Lie low for a while

A low-risk challenge

If Visibility is getting too high, Adastra could live off its food reserves for a while and wait for the search parties to move on.  No fires, no loud noises, no light.

            4
            You need Visibility 4 (you have 7)

            6
            You need Food 6 (you have 14)

            4
            Unlocked with Visibility 4 - you have 7

            6
            Unlocked with Food 6 - you have 14


Always

Always


Trinket

For things you carry around.

Elected

Not everyone can be the Mayor.

a stranger

A past yet to be revealed

Population

How many people live in Adastra?

Amos's Level

A wizard relearning his craft.

You Have An Infestation

The rats are becoming a problem.

Food

You can't live without it.

Favor: Bratha

Bratha owes you a favor.

Favor: Aspic

Aspic owes you a favor.


The matter of food

Patch up Adastra's food stores here.

Always

Always

Dispatch a team of hunters

A very chancy challenge

Patch up Adastra's food stores here.

Rhody is young, but she's a talented ranger.  She could lead a hunting party above ground.  This will bring Adastra food right away, especially as Rhody levels up, but it could increase Visibility.

            1
            You need Rhody's Level 1 (you have 4)

            0
            You need Rhody Is Wounded 0 and Rhody Is Wounded no more than 0

            1
            Unlocked with Rhody's Level 1 - you have 4

            0
            Unlocked with Rhody Is Wounded 0

Visit the mushroom farm

The matter of food

Patch up Adastra's food stores here.

A few hardy Adastrans have set up a mushroom farm in the old arena, just beneath the surface.  Growing mushrooms is slow, but when they're harvested they provide a lot of food.  How is the crop today?


Training by the River

Someday, you will retake Zaradene.  And in the meantime, the ability to defend yourself would not be so bad to have.  The militia and other martial types train by the River, behind the Tomb.

Always

Always

Order the wizards to drill

A very modest challenge

You're not entirely sure how magic works, but practice makes perfect, right?

            1
            You need Amos's Level 1 (you have 1)

            1
            You need Food 1 (you have 14)

            1
            Unlocked with Amos's Level 1 - you have 1

            1
            Unlocked with Food 1 - you have 14

Take sparring practice with Aspic

A modest challenge

You hope you never need to defend yourself, but in times like these, a mayor can't be too careful.


Always

Always


Jasmine returns

Jasmine is back from her foraging.

Greet Jasmine

Jasmine is back from her foraging.

What has she brought?


Always

Always


Visit the infirmary

In the old king's tomb is a room that once housed a harem.  Now, it houses the sick and wounded.  Bratha, a midwife in her previous life, spends considerable time here when she isn't helping to run the town or drill the militia.

Always

Send Jasmine to gather herbs

Jasmine has an eye for herbs and a knack for stealth.  You could send her to gather whatever she can find.


Always

Always


Multiple rats in the larder, again!

Mercifully, this time you find the rats before Old Man Harrison does.

Scat!

Fitness

Strength, constitution, dexterity.  Fitness improves when you attempt tasks that require it.

A straightforward challenge

Quickly -- chase the rats away before they cause even more damage!


Always

Always


Jasmine returns

Jasmine is back from her foraging.

Greet Jasmine

Jasmine is back from her foraging.

What has she brought?


Always

Always


Jasmine returns

Jasmine is back from her foraging.

Greet Jasmine

Jasmine is back from her foraging.

What has she brought?


Always

Always


Jasmine returns

Jasmine is back from her foraging.

Greet Jasmine

Jasmine is back from her foraging.

What has she brought?


Always

Always


The matter of food

Patch up Adastra's food stores here.

Always

Dispatch a team of hunters

Rhody's Level

A ranger, adept at hunting and fighting.

A very chancy challenge

The matter of food

Patch up Adastra's food stores here.

Visit the mushroom farm

The matter of food

Patch up Adastra's food stores here.


Always

Always


Word from Seth

The town wizard, Seth Mase, has sent a message back by magic.  He is still in the field, trying to save the world from what the Puncture brought into it.  He doesn't know when he'll be back.  He wants you to convey his reassurances to the people of Adastra.

Share the message with everyone

Leadership

Charisma, guile, command.  Leadership improves when you attempt tasks that require it.

A modest challenge

Many in town will be heartened to know that Seth is well.  Others are angry with him for leaving at a time like this.  You'll have to proceed carefully.

Everyone likes parties.  No one with a full stomach is likely to get up in arms about Seth's absence.


Always

Always


Training by the River

Always

Take sparring practice with Aspic

A very modest challenge

Order the wizards to drill

A very modest challenge

            1
            You need Amos's Level 1 (you have 4)

            1
            You need Food 1 (you have 14)

            1
            Unlocked with Amos's Level 1 - you have 4

            1
            Unlocked with Food 1 - you have 14


Always

Always


Jasmine returns

Jasmine is back from her foraging.

Greet Jasmine

Jasmine is back from her foraging.

What has she brought?


Always

Always


Jasmine returns

Jasmine is back from her foraging.

Greet Jasmine

Jasmine is back from her foraging.

What has she brought?


Always

Always


Jasmine returns

Jasmine is back from her foraging.

Greet Jasmine

Jasmine is back from her foraging.

What has she brought?


Hands

You can wear rings and gloves on your hands.

Trinket

For things you carry around.

Flickering candle

Shepherd the wax.  There's only so much more where this came from.

Elected

Not everyone can be the Mayor.

a stranger

A past yet to be revealed

Population

How many people live in Adastra?

Amos's Level

A wizard relearning his craft.

You Have An Infestation

The rats are becoming a problem.

Jasmine's Level

An apothecary who can gather and transform herbs.

Jasmine Is Abroad

While she is out of Adastra, you can't give her orders.

Visibility

Adastra must stay hidden.  Visibility is how close your enemies are to finding you.  The higher it goes, the larger the probability of bad things happening.  If it reaches 8, something bad will definitely happen.

Adastra's Might

When Adastra goes to war, victory or defeat will be decided by its preparedness.

Morale

Some actions are more likely to yield good results when Morale is high.  Low Morale can make bad things happen.

Food

You can't live without it.

Favor: Bratha

Bratha owes you a favor.

Favor: Aspic

Aspic owes you a favor.

Healing salve

This ointment speeds the recovery of sick or wounded citizens of Adastra.

Feverfew

A medicinal herb that helps with headaches and indigestion.
Jasmine can gather this.


Always

Always


Meager winnings

Greet Jasmine

Jasmine returns

Jasmine is back from her foraging.

What has she brought?

            1
            You need Food 1 (you have 3)

            1
            Unlocked with Food 1 - you have 3

Jasmine shows you her gains: some poisonous nuts as well as some rosemary, which will make the food around here a lot more palatable for a while.  As long as you don't get it mixed up with the nuts, that is.

A poisonous nut from the strychnine tree.  Ask your doctor before using strychnine.

You now have 1 x Strychnine nut.

1 change point, 7 more needed to reach level 8.

Morale is increasing...

Your 'Jasmine Is Abroad' Quality has gone!

0 change points, 3 more needed to reach level 3.

Jasmine's Level has increased to 2!

Bratha's voice echoes stridently down the hollow corridors.  You roll your eyes, but you're smiling.


Trinket

For things you carry around.

Elected

Not everyone can be the Mayor.

a stranger

A past yet to be revealed

Population

How many people live in Adastra?

Amos's Level

A wizard relearning his craft.

You Have An Infestation

The rats are becoming a problem.

Fitness

Strength, constitution, dexterity.  Fitness improves when you attempt tasks that require it.

Food

You can't live without it.

Favor: Bratha

Bratha owes you a favor.

Favor: Aspic

Aspic owes you a favor.

Strychnine nut

A poisonous nut from the strychnine tree.  Ask your doctor before using strychnine.
Jasmine can find this toadstool when foraging


Always

Always


Visit the infirmary

In the old king's tomb is a room that once housed a harem.  Now, it houses the sick and wounded.  Bratha, a midwife in her previous life, spends considerable time here when she isn't helping to run the town or drill the militia.

Always

Send Jasmine to gather herbs

Jasmine has an eye for herbs and a knack for stealth.  You could send her to gather whatever she can find.


Trinket

For things you carry around.

Elected

Not everyone can be the Mayor.

a stranger

A past yet to be revealed

Population

How many people live in Adastra?

Rhody's Level

A ranger, adept at hunting and fighting.

Amos's Level

A wizard relearning his craft.

You Have An Infestation

The rats are becoming a problem.

Leadership

Charisma, guile, command.  Leadership improves when you attempt tasks that require it.

Fitness

Strength, constitution, dexterity.  Fitness improves when you attempt tasks that require it.

Food

You can't live without it.

Favor: Bratha

Bratha owes you a favor.

Favor: Aspic

Aspic owes you a favor.


Word from Seth

The town wizard, Seth Mase, has sent a message back by magic.  He is still in the field, trying to save the world from what the Puncture brought into it.  He doesn't know when he'll be back.  He wants you to convey his reassurances to the people of Adastra.

Everyone likes parties.  No one with a full stomach is likely to get up in arms about Seth's absence.

            3
            You need Food 3 (you have 3)

            3
            Unlocked with Food 3 - you have 3

Share the message with everyone

A modest challenge

Many in town will be heartened to know that Seth is well.  Others are angry with him for leaving at a time like this.  You'll have to proceed carefully.


Always

Always


Training by the River

Someday, you will retake Zaradene.  And in the meantime, the ability to defend yourself would not be so bad to have.  The militia and other martial types train by the River, behind the Tomb.

Always

Take sparring practice with Aspic

A very modest challenge

You hope you never need to defend yourself, but in times like these, a mayor can't be too careful.

Order the wizards to drill

A very modest challenge

You're not entirely sure how magic works, but practice makes perfect, right?


Always

Always


Multiple rats in the larder, again!

Mercifully, this time you find the rats before Old Man Harrison does.

Scat!

A straightforward challenge

Quickly -- chase the rats away before they cause even more damage!


Always

Always


Scat!

A straightforward challenge


Always

Always


Jasmine returns

Jasmine is back from her foraging.

Greet Jasmine

Jasmine is back from her foraging.

What has she brought?


Always

Always


Visit the infirmary

Always


Always

Always


Visit the infirmary

Always


Always

Always


Training by the River

Always

Take sparring practice with Aspic

A very modest challenge

Order the wizards to drill

A very modest challenge


Always

Always


The matter of food

Patch up Adastra's food stores here.

Always

Dispatch a team of hunters

A very chancy challenge

Patch up Adastra's food stores here.

Rhody is young, but she's a talented ranger.  She could lead a hunting party above ground.  This will bring Adastra food right away, especially as Rhody levels up, but it could increase Visibility.

Visit the mushroom farm

The matter of food

Patch up Adastra's food stores here.

A few hardy Adastrans have set up a mushroom farm in the old arena, just beneath the surface.  Growing mushrooms is slow, but when they're harvested they provide a lot of food.  How is the crop today?


Always

Always


Scat!

A straightforward challenge


Always

Always


Jasmine returns

Jasmine is back from her foraging.

Greet Jasmine

Jasmine is back from her foraging.

What has she brought?


Always

Always


Jasmine returns

Jasmine is back from her foraging.

Greet Jasmine

Jasmine is back from her foraging.

What has she brought?


Always

Always


The matter of food

Patch up Adastra's food stores here.

Always

Dispatch a team of hunters

A very chancy challenge

Patch up Adastra's food stores here.

Visit the mushroom farm

The matter of food

Patch up Adastra's food stores here.


Always

Always


Visit the infirmary

Always


Always

Always


Training by the River

Always

Take sparring practice with Aspic

A very modest challenge

Order the wizards to drill

A very modest challenge


Always

Always


The matter of food

Patch up Adastra's food stores here.

Always

Dispatch a team of hunters

A very chancy challenge

Patch up Adastra's food stores here.

Visit the mushroom farm

The matter of food

Patch up Adastra's food stores here.


Always

Always


Scat!

A straightforward challenge


Always

Always


Scat!

A straightforward challenge


Always

Always


Share the message with everyone

A modest challenge


Always

Always


Training by the River

Always

Take sparring practice with Aspic

A very modest challenge

Order the wizards to drill

A very modest challenge


Always

Always


Share the message with everyone

A modest challenge


Always

Always


Scat!

A straightforward challenge


Always

Always


Scat!

A straightforward challenge


Always

Always


The matter of food

Patch up Adastra's food stores here.

Always

Dispatch a team of hunters

A very chancy challenge

Patch up Adastra's food stores here.

Visit the mushroom farm

The matter of food

Patch up Adastra's food stores here.


Always

Always


Training by the River

Always

Take sparring practice with Aspic

A very modest challenge

Order the wizards to drill

A very modest challenge


Always

Always


The Situation Room

There's a secret room down through the false bottom of a treasure chest in the back of the Tomb.
 You, Bratha, and Aspic meet here to tend to Adastra's numerous crises -- and its objectives -- out of the public eye.

Always

Lie low for a while

Morale

Some actions are more likely to yield good results when Morale is high.  Low Morale can make bad things happen.

A low-risk challenge

If Visibility is getting too high, Adastra could live off its food reserves for a while and wait for the search parties to move on.  No fires, no loud noises, no light.


Always

Always


Visit the infirmary

In the old king's tomb is a room that once housed a harem.  Now, it houses the sick and wounded.  Bratha, a midwife in her previous life, spends considerable time here when she isn't helping to run the town or drill the militia.

Always

Send Jasmine to gather herbs

Jasmine has an eye for herbs and a knack for stealth.  You could send her to gather whatever she can find.


Always

Always


Scat!

Fitness

Strength, constitution, dexterity.  Fitness improves when you attempt tasks that require it.

A straightforward challenge


And don't come back!

A straightforward challenge

You frantically chase, kick, and hurl the rats until they're all out of the larder.  You survey the damage; it could be worse.  You <i>really</i> need to talk to the apothecary about poison.

12 change points, 5 more needed to reach level 17.

Fitness is increasing...

You've lost 2 x Food (new total 12).


Hands

You can wear rings and gloves on your hands.

Trinket

For things you carry around.

Flickering candle

Shepherd the wax.  There's only so much more where this came from.

Elected

Not everyone can be the Mayor.

a stranger

A past yet to be revealed

Population

How many people live in Adastra?

Rhody's Level

A ranger, adept at hunting and fighting.

Amos's Level

A wizard relearning his craft.

You Have An Infestation

The rats are becoming a problem.

Jasmine's Level

An apothecary who can gather and transform herbs.

Jasmine Is Abroad

While she is out of Adastra, you can't give her orders.

Visibility

Adastra must stay hidden.  Visibility is how close your enemies are to finding you.  The higher it goes, the larger the probability of bad things happening.  If it reaches 8, something bad will definitely happen.

Adastra's Might

When Adastra goes to war, victory or defeat will be decided by its preparedness.

Leadership

Charisma, guile, command.  Leadership improves when you attempt tasks that require it.

Morale

Some actions are more likely to yield good results when Morale is high.  Low Morale can make bad things happen.

Food

You can't live without it.

Favor: Bratha

Bratha owes you a favor.

Healing salve

This ointment speeds the recovery of sick or wounded citizens of Adastra.

Strychnine nut

A poisonous nut from the strychnine tree.  Ask your doctor before using strychnine.

Feverfew

A medicinal herb that helps with headaches and indigestion.

Angelica root

A root that fights infections and respiratory disorders.  Do not eat raw.
Jasmine can gather this.

Porcini mushroom

A mushroom that takes a while to grow, but is very nutritious.


Always

Always


Jasmine returns

Jasmine is back from her foraging.

Greet Jasmine

Jasmine is back from her foraging.

What has she brought?

            1
            You need Food 1 (you have 12)

            1
            Unlocked with Food 1 - you have 12


Useful discoveries

Greet Jasmine

Jasmine returns

Jasmine is back from her foraging.

What has she brought?

Jasmine shows you her gains: a medicinal root and an unusual mushroom.  You could grow the mushroom at the farm.

0 change points, 4 more needed to reach level 4.

Jasmine's Level has increased to 3!

A root that fights infections and respiratory disorders.  Do not eat raw.

You've gained 1 x Angelica root (new total 2).

You've gained 1 x Porcini mushroom (new total 2).

No one in Adastra irrationally fears darkness anymore.  Now they rationally fear darkness.


Hands

You can wear rings and gloves on your hands.

Trinket

For things you carry around.

Flickering candle

Shepherd the wax.  There's only so much more where this came from.

Elected

Not everyone can be the Mayor.

a stranger

A past yet to be revealed

Population

How many people live in Adastra?

Rhody's Level

A ranger, adept at hunting and fighting.

Amos's Level

A wizard relearning his craft.

You Have An Infestation

The rats are becoming a problem.

Jasmine's Level

An apothecary who can gather and transform herbs.

Visibility

Adastra must stay hidden.  Visibility is how close your enemies are to finding you.  The higher it goes, the larger the probability of bad things happening.  If it reaches 8, something bad will definitely happen.

Adastra's Might

When Adastra goes to war, victory or defeat will be decided by its preparedness.

Leadership

Charisma, guile, command.  Leadership improves when you attempt tasks that require it.

Morale

Some actions are more likely to yield good results when Morale is high.  Low Morale can make bad things happen.

Food

You can't live without it.

Favor: Bratha

Bratha owes you a favor.

Healing salve

This ointment speeds the recovery of sick or wounded citizens of Adastra.

Strychnine nut

A poisonous nut from the strychnine tree.  Ask your doctor before using strychnine.
Jasmine can find this toadstool when foraging

Feverfew

A medicinal herb that helps with headaches and indigestion.
Jasmine can gather this.


Trinket

For things you carry around.

Elected

Not everyone can be the Mayor.

a stranger

A past yet to be revealed

Population

How many people live in Adastra?

Rhody Is Wounded

Wounded citizens are restricted in what they can do.

Amos's Level

A wizard relearning his craft.

You Have An Infestation

The rats are becoming a problem.

Fitness

Strength, constitution, dexterity.  Fitness improves when you attempt tasks that require it.

Morale

Some actions are more likely to yield good results when Morale is high.  Low Morale can make bad things happen.

Food

You can't live without it.


Always

Always


Word from Seth

The town wizard, Seth Mase, has sent a message back by magic.  He is still in the field, trying to save the world from what the Puncture brought into it.  He doesn't know when he'll be back.  He wants you to convey his reassurances to the people of Adastra.

Share the message with everyone

A modest challenge

Many in town will be heartened to know that Seth is well.  Others are angry with him for leaving at a time like this.  You'll have to proceed carefully.

Everyone likes parties.  No one with a full stomach is likely to get up in arms about Seth's absence.

            3
            You need Food 3 (you have 12)

            3
            Unlocked with Food 3 - you have 12


Our hero

After good food and drink, the town is breathless at Seth's tales of daring.  He and his posse find trouble wherever they go, but always somehow come out safe and smelling like roses.  Adastra goes to bed with its spirits lifted.

4 change points, 4 more needed to reach level 8.

Morale is increasing...


Hands

You can wear rings and gloves on your hands.

Trinket

For things you carry around.

Flickering candle

Shepherd the wax.  There's only so much more where this came from.

Elected

Not everyone can be the Mayor.

a stranger

A past yet to be revealed

Population

How many people live in Adastra?

Rhody's Level

A ranger, adept at hunting and fighting.

Amos's Level

A wizard relearning his craft.

You Have An Infestation

The rats are becoming a problem.

Jasmine's Level

An apothecary who can gather and transform herbs.

Visibility

Adastra must stay hidden.  Visibility is how close your enemies are to finding you.  The higher it goes, the larger the probability of bad things happening.  If it reaches 8, something bad will definitely happen.

Adastra's Might

When Adastra goes to war, victory or defeat will be decided by its preparedness.

Leadership

Charisma, guile, command.  Leadership improves when you attempt tasks that require it.

Food

You can't live without it.

Favor: Bratha

Bratha owes you a favor.

Healing salve

This ointment speeds the recovery of sick or wounded citizens of Adastra.

Strychnine nut

A poisonous nut from the strychnine tree.  Ask your doctor before using strychnine.

Feverfew

A medicinal herb that helps with headaches and indigestion.

Angelica root

A root that fights infections and respiratory disorders.  Do not eat raw.
Jasmine can gather this.

Porcini mushroom

A mushroom that takes a while to grow, but is very nutritious.


Wait -- whose footsteps are those?

They're right behind you.  There was no one there just moments ago.

Spin and confront the stalker

Fitness

Strength, constitution, dexterity.  Fitness improves when you attempt tasks that require it.

A very modest challenge

Hurry!


Always

Always


Word from Seth

The town wizard, Seth Mase, has sent a message back by magic.  He is still in the field, trying to save the world from what the Puncture brought into it.  He doesn't know when he'll be back.  He wants you to convey his reassurances to the people of Adastra.

Share the message with everyone

A very modest challenge

Many in town will be heartened to know that Seth is well.  Others are angry with him for leaving at a time like this.  You'll have to proceed carefully.

Everyone likes parties.  No one with a full stomach is likely to get up in arms about Seth's absence.

            3
            You need Food 3 (you have 8)

            3
            Unlocked with Food 3 - you have 8


Hands

You can wear rings and gloves on your hands.

Trinket

For things you carry around.

Flickering candle

Shepherd the wax.  There's only so much more where this came from.

Elected

Not everyone can be the Mayor.

a stranger

A past yet to be revealed

Population

How many people live in Adastra?

Rhody's Level

A ranger, adept at hunting and fighting.

Amos's Level

A wizard relearning his craft.

You Have An Infestation

The rats are becoming a problem.

Jasmine's Level

An apothecary who can gather and transform herbs.

Visibility

Adastra must stay hidden.  Visibility is how close your enemies are to finding you.  The higher it goes, the larger the probability of bad things happening.  If it reaches 8, something bad will definitely happen.

Adastra's Might

When Adastra goes to war, victory or defeat will be decided by its preparedness.

Leadership

Charisma, guile, command.  Leadership improves when you attempt tasks that require it.

Morale

Some actions are more likely to yield good results when Morale is high.  Low Morale can make bad things happen.

Food

You can't live without it.

Favor: Bratha

Bratha owes you a favor.

Healing salve

This ointment speeds the recovery of sick or wounded citizens of Adastra.

Strychnine nut

A poisonous nut from the strychnine tree.  Ask your doctor before using strychnine.

Feverfew

A medicinal herb that helps with headaches and indigestion.

Angelica root

A root that fights infections and respiratory disorders.  Do not eat raw.

Porcini mushroom

A mushroom that takes a while to grow, but is very nutritious.


Our hero

After good food and drink, the town is breathless at Seth's tales of daring.  He and his posse find trouble wherever they go, but always somehow come out safe and smelling like roses.  Adastra goes to bed with its spirits lifted.

6 change points, 2 more needed to reach level 8.

Morale is increasing...


Hands

You can wear rings and gloves on your hands.

Trinket

For things you carry around.

Flickering candle

Shepherd the wax.  There's only so much more where this came from.

Elected

Not everyone can be the Mayor.

a stranger

A past yet to be revealed

Population

How many people live in Adastra?

Rhody's Level

A ranger, adept at hunting and fighting.

Rhody Is Wounded

Wounded citizens are restricted in what they can do.

Amos's Level

A wizard relearning his craft.

You Have An Infestation

The rats are becoming a problem.

Jasmine's Level

An apothecary who can gather and transform herbs.

Visibility

Adastra must stay hidden.  Visibility is how close your enemies are to finding you.  The higher it goes, the larger the probability of bad things happening.  If it reaches 8, something bad will definitely happen.

Adastra's Might

When Adastra goes to war, victory or defeat will be decided by its preparedness.

Leadership

Charisma, guile, command.  Leadership improves when you attempt tasks that require it.

Fitness

Strength, constitution, dexterity.  Fitness improves when you attempt tasks that require it.

Food

You can't live without it.

Healing salve

This ointment speeds the recovery of sick or wounded citizens of Adastra.


Writing to Seth

When Seth left, he gave you a sheaf of paper.  He said that what you write on it will be communicated to him.  He can't easily reply, but perhaps it would be wise to keep him informed.  And even if he weren't listening at all, writing down one's experiences does, perhaps, help make them meaningful.

Write an entry yourself

You wouldn't mind the opportunity to reflect on recent events.

Invite Bratha to write

Bratha certainly wouldn't pass up an opportunity to tell Seth of Adastra's woes -- she could probably do a better job than you could, in fact.

Invite Aspic to write

Aspic didn't know Seth very well -- they met for the first time while liberating you -- but Aspic is close to the people, and his voice is valuable.

Invite Rhody to write

Rhody is a particular fan of Seth's.  You understand they worked together to spring you from prison during the evacuation.  But does she even know how to hold a quill?

            1
            You need Food 1 (you have 12)

            1
            You need Rhody's Level 1 (you have 4)

            1
            Unlocked with Food 1 - you have 12

            1
            Unlocked with Rhody's Level 1 - you have 4

Invite Amos to write

You understand that Amos met Seth only for long enough to relearn magic from him.  But technically, doesn't that make Seth the founder of his tradition?

            1
            You need Food 1 (you have 12)

            1
            You need Amos's Level 1 (you have 4)

            1
            Unlocked with Food 1 - you have 12

            1
            Unlocked with Amos's Level 1 - you have 4

Get the whole town involved

He has his detractors, but the town at large likes Seth and misses him.  They might enjoy the opportunity to write, even if only a sentence apiece.


Always

Always


Detail orientation

Bratha's fluency in composing her message is mind-boggling; it's as though she's been planning it for weeks.  Her writing is precise -- not only does she know the exact number of days of rations Adastra has left, she can even lay out the vitamin deficiencies likely to be faced by the settlement if new food sources are not found.  Seth could hardly ask for more detail, though you suppose he might ask for more warmth.

You've gained 1 x Favor: Bratha (new total 2).


Hands

You can wear rings and gloves on your hands.

Trinket

For things you carry around.

Flickering candle

Shepherd the wax.  There's only so much more where this came from.

Elected

Not everyone can be the Mayor.

a stranger

A past yet to be revealed

Population

How many people live in Adastra?

Rhody's Level

A ranger, adept at hunting and fighting.

Amos's Level

A wizard relearning his craft.

You Have An Infestation

The rats are becoming a problem.

Jasmine's Level

An apothecary who can gather and transform herbs.

Visibility

Adastra must stay hidden.  Visibility is how close your enemies are to finding you.  The higher it goes, the larger the probability of bad things happening.  If it reaches 8, something bad will definitely happen.

Adastra's Might

When Adastra goes to war, victory or defeat will be decided by its preparedness.

Leadership

Charisma, guile, command.  Leadership improves when you attempt tasks that require it.

Morale

Some actions are more likely to yield good results when Morale is high.  Low Morale can make bad things happen.

Food

You can't live without it.

Favor: Bratha

Bratha owes you a favor.

Healing salve

This ointment speeds the recovery of sick or wounded citizens of Adastra.

Strychnine nut

A poisonous nut from the strychnine tree.  Ask your doctor before using strychnine.
Jasmine can find this toadstool when foraging

Feverfew

A medicinal herb that helps with headaches and indigestion.
Jasmine can gather this.

Angelica root

A root that fights infections and respiratory disorders.  Do not eat raw.

Porcini mushroom

A mushroom that takes a while to grow, but is very nutritious.


Trinket

For things you carry around.

Elected

Not everyone can be the Mayor.

a stranger

A past yet to be revealed

Population

How many people live in Adastra?

Rhody Is Wounded

Wounded citizens are restricted in what they can do.

Amos's Level

A wizard relearning his craft.

You Have An Infestation

The rats are becoming a problem.

Fitness

Strength, constitution, dexterity.  Fitness improves when you attempt tasks that require it.

Morale

Some actions are more likely to yield good results when Morale is high.  Low Morale can make bad things happen.

Food

You can't live without it.


Always

Always


Attack: A River-Demon!

A hideous man-sized demon has emerged from the River!  It took those on the shore by surprise, and there are a few light casualties.  Those remaining await your order to deploy.

Deploy the hedge mages

Amos's Level

A wizard relearning his craft.

A straightforward challenge

Demons are magic, right?  Amos and his wizards would seem the most obvious lot to send against this demon.

            1
            You need Amos's Level 1 (you have 4)

            0
            You need Amos Is Wounded 0 and Amos Is Wounded no more than 0

            1
            You need Food 1 (you have 12)

            1
            Unlocked with Amos's Level 1 - you have 4

            0
            Unlocked with Amos Is Wounded 0

            1
            Unlocked with Food 1 - you have 12

Deploy the militia

A chancy challenge

This seems like a great opportunity to put Adastra's militia to the test.  Just pretend it's an angel, everyone...

Fight the creature yourself

A very modest challenge

With the militia behind you, of course.  You're not a fool.  But if you can strike a few good blows, it should be great for morale.


Wait -- whose footsteps are those?

They're right behind you.  There was no one there just moments ago.

Spin and confront the stalker

A very modest challenge

Hurry!


Mixed martial arts

Deploy the hedge mages

Amos's Level

A wizard relearning his craft.

A straightforward challenge

You send Amos's squad and a few of the more reliable militiamen to ply their trade on the demon.  Magic missiles and a few more exotic projectiles buzz, hiss, and sing while the swordsmen occupy the demon's attention.  It's impossible to say who landed the last blow, but the demon ultimately expires without inflicting any further casualties.  Score one for magic!

4 change points, 1 more needed to reach level 5.

Amos's Level is increasing...

5 change points, 3 more needed to reach level 8.

Morale is increasing...


Hands

You can wear rings and gloves on your hands.

Trinket

For things you carry around.

Flickering candle

Shepherd the wax.  There's only so much more where this came from.

Elected

Not everyone can be the Mayor.

a stranger

A past yet to be revealed

Population

How many people live in Adastra?

Rhody's Level

A ranger, adept at hunting and fighting.

Amos's Level

A wizard relearning his craft.

You Have An Infestation

The rats are becoming a problem.

Jasmine's Level

An apothecary who can gather and transform herbs.

Visibility

Adastra must stay hidden.  Visibility is how close your enemies are to finding you.  The higher it goes, the larger the probability of bad things happening.  If it reaches 8, something bad will definitely happen.

Adastra's Might

When Adastra goes to war, victory or defeat will be decided by its preparedness.

Leadership

Charisma, guile, command.  Leadership improves when you attempt tasks that require it.

Morale

Some actions are more likely to yield good results when Morale is high.  Low Morale can make bad things happen.

Food

You can't live without it.

Favor: Bratha

Bratha owes you a favor.

Healing salve

This ointment speeds the recovery of sick or wounded citizens of Adastra.

Strychnine nut

A poisonous nut from the strychnine tree.  Ask your doctor before using strychnine.

Feverfew

A medicinal herb that helps with headaches and indigestion.

Angelica root

A root that fights infections and respiratory disorders.  Do not eat raw.
Jasmine can gather this.

Porcini mushroom

A mushroom that takes a while to grow, but is very nutritious.


Always

Always


The Situation Room

There's a secret room down through the false bottom of a treasure chest in the back of the Tomb.
 You, Bratha, and Aspic meet here to tend to Adastra's numerous crises -- and its objectives -- out of the public eye.

Always

Lie low for a while

A low-risk challenge

If Visibility is getting too high, Adastra could live off its food reserves for a while and wait for the search parties to move on.  No fires, no loud noises, no light.

            4
            You need Visibility 4 (you have 3)

            6
            You need Food 6 (you have 8)

            4
            Unlocked with Visibility 4 - you have 3

            6
            Unlocked with Food 6 - you have 8


Always

Always


The Situation Room

Always

Lie low for a while

A low-risk challenge

            4
            You need Visibility 4 (you have 7)

            6
            You need Food 6 (you have 12)

            4
            Unlocked with Visibility 4 - you have 7

            6
            Unlocked with Food 6 - you have 12


Always

Always


Writing to Seth

When Seth left, he gave you a sheaf of paper.  He said that what you write on it will be communicated to him.  He can't easily reply, but perhaps it would be wise to keep him informed.  And even if he weren't listening at all, writing down one's experiences does, perhaps, help make them meaningful.

Write an entry yourself

You wouldn't mind the opportunity to reflect on recent events.

            1
            You need Food 1 (you have 8)

            1
            Unlocked with Food 1 - you have 8

Invite Bratha to write

Bratha certainly wouldn't pass up an opportunity to tell Seth of Adastra's woes -- she could probably do a better job than you could, in fact.

Invite Aspic to write

Aspic didn't know Seth very well -- they met for the first time while liberating you -- but Aspic is close to the people, and his voice is valuable.

Invite Rhody to write

Rhody is a particular fan of Seth's.  You understand they worked together to spring you from prison during the evacuation.  But does she even know how to hold a quill?

            1
            You need Food 1 (you have 8)

            1
            You need Rhody's Level 1 (you have 1)

            1
            Unlocked with Food 1 - you have 8

            1
            Unlocked with Rhody's Level 1 - you have 1

Invite Amos to write

You understand that Amos met Seth only for long enough to relearn magic from him.  But technically, doesn't that make Seth the founder of his tradition?

            1
            You need Food 1 (you have 8)

            1
            You need Amos's Level 1 (you have 1)

            1
            Unlocked with Food 1 - you have 8

            1
            Unlocked with Amos's Level 1 - you have 1

Get the whole town involved

He has his detractors, but the town at large likes Seth and misses him.  They might enjoy the opportunity to write, even if only a sentence apiece.


The Situation Room

Always

Always

Lie low for a while

A low-risk challenge


"at wich tim i felld a larj bor"

A little surprisingly, Rhody is literate, though her spelling and punctuation are atrocious.  You know for a fact that she is an orphan -- did she teach herself to read and write, the same way she taught herself how to use a bow?  When she finishes writing, her eyes are shining.  You've made her day.

1 change point, 1 more needed to reach level 2.

Rhody's Level is increasing...


Hands

You can wear rings and gloves on your hands.

Trinket

For things you carry around.

Flickering candle

Shepherd the wax.  There's only so much more where this came from.

Elected

Not everyone can be the Mayor.

a stranger

A past yet to be revealed

Population

How many people live in Adastra?

Rhody's Level

A ranger, adept at hunting and fighting.

Rhody Is Wounded

Wounded citizens are restricted in what they can do.

Amos's Level

A wizard relearning his craft.

You Have An Infestation

The rats are becoming a problem.

Jasmine's Level

An apothecary who can gather and transform herbs.

Visibility

Adastra must stay hidden.  Visibility is how close your enemies are to finding you.  The higher it goes, the larger the probability of bad things happening.  If it reaches 8, something bad will definitely happen.

Adastra's Might

When Adastra goes to war, victory or defeat will be decided by its preparedness.

Leadership

Charisma, guile, command.  Leadership improves when you attempt tasks that require it.

Fitness

Strength, constitution, dexterity.  Fitness improves when you attempt tasks that require it.

Morale

Some actions are more likely to yield good results when Morale is high.  Low Morale can make bad things happen.

Food

You can't live without it.

Healing salve

This ointment speeds the recovery of sick or wounded citizens of Adastra.


Always

Always


Trinket

For things you carry around.

Elected

Not everyone can be the Mayor.

a stranger

A past yet to be revealed

Population

How many people live in Adastra?

Amos's Level

A wizard relearning his craft.

You Have An Infestation

The rats are becoming a problem.

Food

You can't live without it.

Favor: Aspic

Aspic owes you a favor.

Strychnine nut

A poisonous nut from the strychnine tree.  Ask your doctor before using strychnine.
Jasmine can find this toadstool when foraging

Feverfew

A medicinal herb that helps with headaches and indigestion.
Jasmine can gather this.

Angelica root

A root that fights infections and respiratory disorders.  Do not eat raw.

Porcini mushroom

A mushroom that takes a while to grow, but is very nutritious.


Visit the infirmary

In the old king's tomb is a room that once housed a harem.  Now, it houses the sick and wounded.  Bratha, a midwife in her previous life, spends considerable time here when she isn't helping to run the town or drill the militia.

Always

Always

Send Jasmine to gather herbs

Jasmine has an eye for herbs and a knack for stealth.  You could send her to gather whatever she can find.

            1
            You need Jasmine's Level 1 (you have 3)

            1
            You need Food 1 (you have 12)

            0
            You need Jasmine Is Abroad 0 and Jasmine Is Abroad no more than 0

            1
            Unlocked with Jasmine's Level 1 - you have 3

            1
            Unlocked with Food 1 - you have 12

            0
            Unlocked with Jasmine Is Abroad 0

Ask Jasmine to brew something

Jasmine can fabricate a number of tonics and tinctures, given the right ingredients.

            0
            You need Jasmine Is Abroad 0 and Jasmine Is Abroad no more than 0

            1
            You need Jasmine's Level 1 (you have 3)

            0
            Unlocked with Jasmine Is Abroad 0

            1
            Unlocked with Jasmine's Level 1 - you have 3


Hands

You can wear rings and gloves on your hands.

Trinket

For things you carry around.

Flickering candle

Shepherd the wax.  There's only so much more where this came from.

Elected

Not everyone can be the Mayor.

a stranger

A past yet to be revealed

Population

How many people live in Adastra?

Rhody's Level

A ranger, adept at hunting and fighting.

Rhody Is Wounded

Wounded citizens are restricted in what they can do.

Amos's Level

A wizard relearning his craft.

You Have An Infestation

The rats are becoming a problem.

Jasmine's Level

An apothecary who can gather and transform herbs.

Visibility

Adastra must stay hidden.  Visibility is how close your enemies are to finding you.  The higher it goes, the larger the probability of bad things happening.  If it reaches 8, something bad will definitely happen.

Adastra's Might

When Adastra goes to war, victory or defeat will be decided by its preparedness.

Leadership

Charisma, guile, command.  Leadership improves when you attempt tasks that require it.

Fitness

Strength, constitution, dexterity.  Fitness improves when you attempt tasks that require it.

Morale

Some actions are more likely to yield good results when Morale is high.  Low Morale can make bad things happen.

Food

You can't live without it.

Healing salve

This ointment speeds the recovery of sick or wounded citizens of Adastra.


The Situation Room

There's a secret room down through the false bottom of a treasure chest in the back of the Tomb.
 You, Bratha, and Aspic meet here to tend to Adastra's numerous crises -- and its objectives -- out of the public eye.

Always

Always

Lie low for a while

A low-risk challenge

If Visibility is getting too high, Adastra could live off its food reserves for a while and wait for the search parties to move on.  No fires, no loud noises, no light.

            4
            You need Visibility 4 (you have 4)

            6
            You need Food 6 (you have 21)

            4
            Unlocked with Visibility 4 - you have 4

            6
            Unlocked with Food 6 - you have 21


Wait -- whose footsteps are those?

They're right behind you.  There was no one there just moments ago.

Spin and confront the stalker

A very modest challenge

Hurry!


"What can you make with these?"

Cooking with Jasmine

Memories

When the angels are afoot, memories are the only escape from Adastra.

She says only a few words, in that faint, hard-to-place accent of hers, but the words are straight to the point.

Ask Jasmine to brew something

Visit the infirmary

In the old king's tomb is a room that once housed a harem.  Now, it houses the sick and wounded.  Bratha, a midwife in her previous life, spends considerable time here when she isn't helping to run the town or drill the militia.

Jasmine can fabricate a number of tonics and tinctures, given the right ingredients.

You go over the contents of Adastra's stores...


Hands

You can wear rings and gloves on your hands.

Trinket

For things you carry around.

Flickering candle

Shepherd the wax.  There's only so much more where this came from.

Elected

Not everyone can be the Mayor.

a stranger

A past yet to be revealed

Population

How many people live in Adastra?

Rhody's Level

A ranger, adept at hunting and fighting.

Amos's Level

A wizard relearning his craft.

You Have An Infestation

The rats are becoming a problem.

Jasmine's Level

An apothecary who can gather and transform herbs.

Visibility

Adastra must stay hidden.  Visibility is how close your enemies are to finding you.  The higher it goes, the larger the probability of bad things happening.  If it reaches 8, something bad will definitely happen.

Adastra's Might

When Adastra goes to war, victory or defeat will be decided by its preparedness.

Leadership

Charisma, guile, command.  Leadership improves when you attempt tasks that require it.

Fitness

Strength, constitution, dexterity.  Fitness improves when you attempt tasks that require it.

Morale

Some actions are more likely to yield good results when Morale is high.  Low Morale can make bad things happen.

Food

You can't live without it.

Favor: Bratha

Bratha owes you a favor.

Healing salve

This ointment speeds the recovery of sick or wounded citizens of Adastra.

Strychnine nut

A poisonous nut from the strychnine tree.  Ask your doctor before using strychnine.

Feverfew

A medicinal herb that helps with headaches and indigestion.

Angelica root

A root that fights infections and respiratory disorders.  Do not eat raw.

Porcini mushroom

A mushroom that takes a while to grow, but is very nutritious.


Always

Always


Training by the River

Someday, you will retake Zaradene.  And in the meantime, the ability to defend yourself would not be so bad to have.  The militia and other martial types train by the River, behind the Tomb.

Always

Take sparring practice with Aspic

A very modest challenge

You hope you never need to defend yourself, but in times like these, a mayor can't be too careful.

            1
            You need Food 1 (you have 21)

            1
            Unlocked with Food 1 - you have 21

Order the wizards to drill

A very modest challenge

You're not entirely sure how magic works, but practice makes perfect, right?

            1
            You need Amos's Level 1 (you have 2)

            1
            You need Food 1 (you have 21)

            1
            Unlocked with Amos's Level 1 - you have 2

            1
            Unlocked with Food 1 - you have 21


Always

Always


Take sparring practice with Aspic

A very modest challenge

Aspic used to move in shady circles, and it shows.  His fighting style is dirty and practical, and that's how he teaches you to fight, too.  Amazingly, you keep up with him, and you leave with your head spinning -- and not only because it got boxed one too many times.

12 change points, 4 more needed to reach level 16.

Fitness is increasing...

13 change points, 3 more needed to reach level 16.

Fitness is increasing...


Hands

You can wear rings and gloves on your hands.

Trinket

For things you carry around.

Flickering candle

Shepherd the wax.  There's only so much more where this came from.

Elected

Not everyone can be the Mayor.

a stranger

A past yet to be revealed

Population

How many people live in Adastra?

Rhody's Level

A ranger, adept at hunting and fighting.

Amos's Level

A wizard relearning his craft.

You Have An Infestation

The rats are becoming a problem.

Jasmine's Level

An apothecary who can gather and transform herbs.

Visibility

Adastra must stay hidden.  Visibility is how close your enemies are to finding you.  The higher it goes, the larger the probability of bad things happening.  If it reaches 8, something bad will definitely happen.

Adastra's Might

When Adastra goes to war, victory or defeat will be decided by its preparedness.

Leadership

Charisma, guile, command.  Leadership improves when you attempt tasks that require it.

Fitness

Strength, constitution, dexterity.  Fitness improves when you attempt tasks that require it.

Morale

Some actions are more likely to yield good results when Morale is high.  Low Morale can make bad things happen.

Food

You can't live without it.

Favor: Aspic

Aspic owes you a favor.

Healing salve

This ointment speeds the recovery of sick or wounded citizens of Adastra.

Strychnine nut

A poisonous nut from the strychnine tree.  Ask your doctor before using strychnine.

Feverfew

A medicinal herb that helps with headaches and indigestion.

Angelica root

A root that fights infections and respiratory disorders.  Do not eat raw.
Jasmine can gather this.

Porcini mushroom

A mushroom that takes a while to grow, but is very nutritious.


Hands

You can wear rings and gloves on your hands.

Trinket

For things you carry around.

Flickering candle

Shepherd the wax.  There's only so much more where this came from.

Elected

Not everyone can be the Mayor.

a stranger

A past yet to be revealed

Population

How many people live in Adastra?

Rhody's Level

A ranger, adept at hunting and fighting.

Amos's Level

A wizard relearning his craft.

You Have An Infestation

The rats are becoming a problem.

Jasmine's Level

An apothecary who can gather and transform herbs.

Visibility

Adastra must stay hidden.  Visibility is how close your enemies are to finding you.  The higher it goes, the larger the probability of bad things happening.  If it reaches 8, something bad will definitely happen.

Adastra's Might

When Adastra goes to war, victory or defeat will be decided by its preparedness.

Leadership

Charisma, guile, command.  Leadership improves when you attempt tasks that require it.

Food

You can't live without it.

Favor: Bratha

Bratha owes you a favor.

Healing salve

This ointment speeds the recovery of sick or wounded citizens of Adastra.

Strychnine nut

A poisonous nut from the strychnine tree.  Ask your doctor before using strychnine.
Jasmine can find this toadstool when foraging

Feverfew

A medicinal herb that helps with headaches and indigestion.
Jasmine can gather this.


Multiple rats in the larder, again!

Mercifully, this time you find the rats before Old Man Harrison does.

Scat!

A straightforward challenge

Quickly -- chase the rats away before they cause even more damage!


Trinket

For things you carry around.

Elected

Not everyone can be the Mayor.

a stranger

A past yet to be revealed

Population

How many people live in Adastra?

Amos's Level

A wizard relearning his craft.

You Have An Infestation

The rats are becoming a problem.

Jasmine Is Abroad

While she is out of Adastra, you can't give her orders.

Fitness

Strength, constitution, dexterity.  Fitness improves when you attempt tasks that require it.

Morale

Some actions are more likely to yield good results when Morale is high.  Low Morale can make bad things happen.

Food

You can't live without it.


Always

Always


The Situation Room

There's a secret room down through the false bottom of a treasure chest in the back of the Tomb.
 You, Bratha, and Aspic meet here to tend to Adastra's numerous crises -- and its objectives -- out of the public eye.

Always

Lie low for a while

A chancy challenge

If Visibility is getting too high, Adastra could live off its food reserves for a while and wait for the search parties to move on.  No fires, no loud noises, no light.

            4
            You need Visibility 4 (you have 6)

            6
            You need Food 6 (you have 33)

            4
            Unlocked with Visibility 4 - you have 6

            6
            Unlocked with Food 6 - you have 33


Always

Always


The matter of food

Patch up Adastra's food stores here.

Always

Dispatch a team of hunters

Rhody's Level

A ranger, adept at hunting and fighting.

A very chancy challenge

The matter of food

Patch up Adastra's food stores here.

Rhody is young, but she's a talented ranger.  She could lead a hunting party above ground.  This will bring Adastra food right away, especially as Rhody levels up, but it could increase Visibility.

            1
            You need Rhody's Level 1 (you have 3)

            0
            You need Rhody Is Wounded 0 and Rhody Is Wounded no more than 0

            1
            Unlocked with Rhody's Level 1 - you have 3

            0
            Unlocked with Rhody Is Wounded 0

Visit the mushroom farm

The matter of food

Patch up Adastra's food stores here.

A few hardy Adastrans have set up a mushroom farm in the old arena, just beneath the surface.  Growing mushrooms is slow, but when they're harvested they provide a lot of food.  How is the crop today?


Hands

You can wear rings and gloves on your hands.

Trinket

For things you carry around.

Flickering candle

Shepherd the wax.  There's only so much more where this came from.

Elected

Not everyone can be the Mayor.

a stranger

A past yet to be revealed

Population

How many people live in Adastra?

Amos's Level

A wizard relearning his craft.

You Have An Infestation

The rats are becoming a problem.

Jasmine's Level

An apothecary who can gather and transform herbs.

Visibility

Adastra must stay hidden.  Visibility is how close your enemies are to finding you.  The higher it goes, the larger the probability of bad things happening.  If it reaches 8, something bad will definitely happen.

Adastra's Might

When Adastra goes to war, victory or defeat will be decided by its preparedness.

Leadership

Charisma, guile, command.  Leadership improves when you attempt tasks that require it.

Fitness

Strength, constitution, dexterity.  Fitness improves when you attempt tasks that require it.

Morale

Some actions are more likely to yield good results when Morale is high.  Low Morale can make bad things happen.

Food

You can't live without it.

Favor: Bratha

Bratha owes you a favor.

Favor: Aspic

Aspic owes you a favor.

Healing salve

This ointment speeds the recovery of sick or wounded citizens of Adastra.

Strychnine nut

A poisonous nut from the strychnine tree.  Ask your doctor before using strychnine.

Feverfew

A medicinal herb that helps with headaches and indigestion.

Angelica root

A root that fights infections and respiratory disorders.  Do not eat raw.

Porcini mushroom

A mushroom that takes a while to grow, but is very nutritious.


What's that rustling?

The matter of food

Patch up Adastra's food stores here.

Dispatch a team of hunters

A very chancy challenge

Patch up Adastra's food stores here.

It's not a good sign when the hunters return before sundown.  They only bear a few morsels.  Rhody is certain they were being followed.  "By angels, maybe?" she says uncertainly.  "They stayed well back of us, so I don't know.  We lost them, but it took hours."

Rhody's Level 3 failed in a challenge! Try again and you may have better luck...

3 change points, 1 more needed to reach level 4.

Rhody's Level has not changed from 3 because it's higher than 2.

You've gained 1 x Food (new total 34).

6 change points, 1 more needed to reach level 7.

Visibility is increasing...


Trinket

For things you carry around.

Elected

Not everyone can be the Mayor.

a stranger

A past yet to be revealed

Population

How many people live in Adastra?

Rhody's Level

A ranger, adept at hunting and fighting.

Amos's Level

A wizard relearning his craft.

You Have An Infestation

The rats are becoming a problem.

Jasmine Is Abroad

While she is out of Adastra, you can't give her orders.

Food

You can't live without it.

Angelica root

A root that fights infections and respiratory disorders.  Do not eat raw.
Jasmine can gather this.


Always

Always