a stranger

A past yet to be revealed

Blending in

My mustache? Of course it's real. Yes I've lived here for quite some time...

Shattered Dreams Like Far Off Memories

You dream every night. But some of them, you are certain, are flickers of things long forgotten. Shadows of who you used to be. Perhaps they are not even your own memories?

Inklings About the Lower Jail

No one knows much about it, except that the worst of the worst are locked up there until they rot. It's rumoured that some of them aren't even human-like..

Good

Not everything you do has some deeper scheme. Sometimes you just want to make the world a little better.

Health

Starts at 10, and the maximum rises as you continue on in your adventures. It lowers as you are attacked, poisoned, etc. Make sure to rest or drink health potions so it doesn't reach zero!

Class- Sorcerer

You can bend people and creatures to your will, cast spells, summon familiars, and do anything your heart desires as long as you have the power.

Magicky

No one knows if you're part dragon, part demon, or you just swallowed a blue spider. Somehow you were just born with the ability to create fire in your hands and doves that fly out of your ears.

A Boy Lost in the Mountains

A boy went riding into the mountains looking for his lost horse and hasn't returned. There's probably a reward for bringing him back, but you just want to see him get home safely.

Banshee Huntin'

Best bring some earplugs. If the rumours are true, she lives up in the mountains. Or, well, lives-ish.

Coins

Can buy most things in the world, although some people want payment in other things... hm... treasure perhaps?

Jerky

You never want to ask where the jerky came from. Just rest assured that it has been fully cooked and is in no danger of being stolen either.

Water

Without water, you die. It's pretty simple. This quality measures how much you have.

Bread loaf

No guaranteeing it's fresh, but it'll get you through the day.

Candle

Does this truly require explanation? Why do I waste my time on these descriptions...

Experience

How far you have until you move up a class level

Health Potion

Make sure to keep your health up or some options might not be available.

Extradimensional Mansion

Access it from an always present card in your inventory once acquired. You can add more amenities from within. (Reference Mordenkainen's Magnficent Mansion)


Finish buying

Isterna- Red Rogue's Inn

A rowdy pub and inn, prices are great if you manage to hold on to your wallet

And get back to... whatever it was you were doing in the inn.

Always

Always


Your 'Buying from the Red Rogue's Inn bartender' Quality has gone!


a stranger

A past yet to be revealed

Blending in

My mustache? Of course it's real. Yes I've lived here for quite some time...

Shattered Dreams Like Far Off Memories

Shattered Dreams Like Far Off Memories 2

You dream every night. But some of them, you are certain, are flickers of things long forgotten. Shadows of who you used to be. Perhaps they are not even your own memories?

Inklings About the Lower Jail

No one knows much about it, except that the worst of the worst are locked up there until they rot. It's rumoured that some of them aren't even human-like..

Good

Not everything you do has some deeper scheme. Sometimes you just want to make the world a little better.

Health

Starts at 10, and the maximum rises as you continue on in your adventures. It lowers as you are attacked, poisoned, etc. Make sure to rest or drink health potions so it doesn't reach zero!

Class- Sorcerer

You can bend people and creatures to your will, cast spells, summon familiars, and do anything your heart desires as long as you have the power.

Magicky

No one knows if you're part dragon, part demon, or you just swallowed a blue spider. Somehow you were just born with the ability to create fire in your hands and doves that fly out of your ears.

A Boy Lost in the Mountains

A boy went riding into the mountains looking for his lost horse and hasn't returned. There's probably a reward for bringing him back, but you just want to see him get home safely.

Banshee Huntin'

Best bring some earplugs. If the rumours are true, she lives up in the mountains. Or, well, lives-ish.

Coins

Can buy most things in the world, although some people want payment in other things... hm... treasure perhaps?

Jerky

You never want to ask where the jerky came from. Just rest assured that it has been fully cooked and is in no danger of being stolen either.

Water

Without water, you die. It's pretty simple. This quality measures how much you have.

Bread loaf

No guaranteeing it's fresh, but it'll get you through the day.

Candle

Does this truly require explanation? Why do I waste my time on these descriptions...

Experience

How far you have until you move up a class level

Health Potion

Make sure to keep your health up or some options might not be available.

Extradimensional Mansion

Access it from an always present card in your inventory once acquired. You can add more amenities from within. (Reference Mordenkainen's Magnficent Mansion)


Inventory Actions

Stuff you can do with stuff in your inventory. Changes frequently.

Always

Always

Eat some jerky

No use in starving when you have food. Why is there a picture of a rat here? I have no idea.

            1
            You need 1 x Jerky  (you have 2)

            1
            You need Hungry 1 (you have 1)

            1
            Unlocked with 1 x Jerky  - you have 2

            1
            Unlocked with Hungry 1 - you have 1

Eat some bread

No use in starving when you have food.

            1
            You need Hungry 1 (you have 1)

            1
            You need 1 x Bread loaf  (you have 1)

            1
            Unlocked with Hungry 1 - you have 1

            1
            Unlocked with 1 x Bread loaf  - you have 1

Restore some of your health.

            1
            You need 1 x Health Potion  (you have 4)

            1
            Unlocked with 1 x Health Potion  - you have 4

Need any health potions?

You can buy 5 for 1 Nex. I really appreciate it :)

Restore Actions

Restore actions for 1 Nex, because I'm just that awesome :)


You're a little less hungry

Eat some bread

No use in starving when you have food.

            1
            You need Hungry 1

            1
            You need 1 x Bread loaf  (you have 0)

            1
            Unlocked with Hungry 1

            1
            Unlocked with 1 x Bread loaf

The bread was slightly stale though.

You've lost 1 x Bread loaf (new total 0).

You've lost 1 x Hungry (new total 0).

You've gained 1 x Health (new total 4).


a stranger

A past yet to be revealed

Blending in

My mustache? Of course it's real. Yes I've lived here for quite some time...

Shattered Dreams Like Far Off Memories

You dream every night. But some of them, you are certain, are flickers of things long forgotten. Shadows of who you used to be. Perhaps they are not even your own memories?

Inklings About the Lower Jail

No one knows much about it, except that the worst of the worst are locked up there until they rot. It's rumoured that some of them aren't even human-like..

Good

Not everything you do has some deeper scheme. Sometimes you just want to make the world a little better.

Health

Starts at 10, and the maximum rises as you continue on in your adventures. It lowers as you are attacked, poisoned, etc. Make sure to rest or drink health potions so it doesn't reach zero!

Class- Sorcerer

You can bend people and creatures to your will, cast spells, summon familiars, and do anything your heart desires as long as you have the power.

Magicky

No one knows if you're part dragon, part demon, or you just swallowed a blue spider. Somehow you were just born with the ability to create fire in your hands and doves that fly out of your ears.

A Boy Lost in the Mountains

A boy went riding into the mountains looking for his lost horse and hasn't returned. There's probably a reward for bringing him back, but you just want to see him get home safely.

Banshee Huntin'

Best bring some earplugs. If the rumours are true, she lives up in the mountains. Or, well, lives-ish.

Coins

Can buy most things in the world, although some people want payment in other things... hm... treasure perhaps?

Jerky

You never want to ask where the jerky came from. Just rest assured that it has been fully cooked and is in no danger of being stolen either.

Water

Without water, you die. It's pretty simple. This quality measures how much you have.

Candle

Does this truly require explanation? Why do I waste my time on these descriptions...

Experience

How far you have until you move up a class level

Health Potion

Make sure to keep your health up or some options might not be available.

Extradimensional Mansion

Access it from an always present card in your inventory once acquired. You can add more amenities from within. (Reference Mordenkainen's Magnficent Mansion)


Isterna- Red Rogue's Inn

A rowdy pub and inn, prices are great if you manage to hold on to your wallet

It's getting late, time to go get a room or some supplies.

The day was long and even an unseasoned adventurer like you knows not to stay out in an unfamiliar town after dark, even inside. You hope the room has a lock.

Always

Always

Get a standard room and be done with it.

The price is 4 coins a night, suspiciously cheap. If you find another rat in your blankets you swear... oh well, that's beside the point.

            4
            You need 4 x Coins  (you have 59)

            4
            Unlocked with 4 x Coins  - you have 59

What does he have to sell?

Judging by all the boxes and drawers surrounding the bartender and the fat stack of coins he's tipping into his pocket, business is good for a reason. If you're planning to go adventuring then supplies are a must.


Your growling stomach urges you to get some food.

You now have 1 x Hungry.

An occurrence! Your 'Buying from the Red Rogue's Inn bartender' Quality is now 1!


a stranger

A past yet to be revealed

Blending in

My mustache? Of course it's real. Yes I've lived here for quite some time...

Buying from the Red Rogue's Inn bartender 1

Shattered Dreams Like Far Off Memories

You dream every night. But some of them, you are certain, are flickers of things long forgotten. Shadows of who you used to be. Perhaps they are not even your own memories?

Inklings About the Lower Jail

No one knows much about it, except that the worst of the worst are locked up there until they rot. It's rumoured that some of them aren't even human-like..

Good

Not everything you do has some deeper scheme. Sometimes you just want to make the world a little better.

Health

Starts at 10, and the maximum rises as you continue on in your adventures. It lowers as you are attacked, poisoned, etc. Make sure to rest or drink health potions so it doesn't reach zero!

Class- Sorcerer

You can bend people and creatures to your will, cast spells, summon familiars, and do anything your heart desires as long as you have the power.

Magicky

No one knows if you're part dragon, part demon, or you just swallowed a blue spider. Somehow you were just born with the ability to create fire in your hands and doves that fly out of your ears.

A Boy Lost in the Mountains

A boy went riding into the mountains looking for his lost horse and hasn't returned. There's probably a reward for bringing him back, but you just want to see him get home safely.

Banshee Huntin'

Best bring some earplugs. If the rumours are true, she lives up in the mountains. Or, well, lives-ish.

Coins

Can buy most things in the world, although some people want payment in other things... hm... treasure perhaps?

Jerky

You never want to ask where the jerky came from. Just rest assured that it has been fully cooked and is in no danger of being stolen either.

Water

Without water, you die. It's pretty simple. This quality measures how much you have.

Candle

Does this truly require explanation? Why do I waste my time on these descriptions...

Experience

How far you have until you move up a class level

Health Potion

Make sure to keep your health up or some options might not be available.

Extradimensional Mansion

Access it from an always present card in your inventory once acquired. You can add more amenities from within. (Reference Mordenkainen's Magnficent Mansion)


*Note* Important update

*NOTICE* This game is currently in a hiatus period, and updates will be coming soon. I am aware that many characters are currently locked in the final battle area, so the very least I can do is give them the ability to return to the mansion. The bazaar.... may or may not happen. When I made this game I didn't understand how Storynexus worked and as such it has become very messy. No promises, but if I continue it past the end of this last act it might be an entirely separate sequel game that is much less linear. If I create the bazaar of the gods it will be in the second game. I recognize that many of you put money into this game, and I am eternally grateful. Therefore, even if I work on a sequel I will continue to add side stories and bug fixes to this game. Happy adventuring! For newer players, you can still continue throughout the game, although I cannot guarantee it will be bug-free once you reach the caves as it has not been thoroughly playtested. ALSO DO NOT travel to the mansion once you have passed "The Puppetmaster's Lair, Curving Tunnel: 7" as there are not yet teleports for this segment (I haven't tested them and they could leave characters permanently trapped.

Always

Always


a stranger

A past yet to be revealed

Blending in

My mustache? Of course it's real. Yes I've lived here for quite some time...

Shattered Dreams Like Far Off Memories

You dream every night. But some of them, you are certain, are flickers of things long forgotten. Shadows of who you used to be. Perhaps they are not even your own memories?

Inklings About the Lower Jail

No one knows much about it, except that the worst of the worst are locked up there until they rot. It's rumoured that some of them aren't even human-like..

Good

Not everything you do has some deeper scheme. Sometimes you just want to make the world a little better.

Health

Starts at 10, and the maximum rises as you continue on in your adventures. It lowers as you are attacked, poisoned, etc. Make sure to rest or drink health potions so it doesn't reach zero!

Class- Sorcerer

You can bend people and creatures to your will, cast spells, summon familiars, and do anything your heart desires as long as you have the power.

Magicky

No one knows if you're part dragon, part demon, or you just swallowed a blue spider. Somehow you were just born with the ability to create fire in your hands and doves that fly out of your ears.

A Boy Lost in the Mountains

A boy went riding into the mountains looking for his lost horse and hasn't returned. There's probably a reward for bringing him back, but you just want to see him get home safely.

Banshee Huntin'

Best bring some earplugs. If the rumours are true, she lives up in the mountains. Or, well, lives-ish.

Coins

Can buy most things in the world, although some people want payment in other things... hm... treasure perhaps?

Jerky

You never want to ask where the jerky came from. Just rest assured that it has been fully cooked and is in no danger of being stolen either.

Water

Without water, you die. It's pretty simple. This quality measures how much you have.

Candle

Does this truly require explanation? Why do I waste my time on these descriptions...

Experience

How far you have until you move up a class level

Health Potion

Make sure to keep your health up or some options might not be available.

Extradimensional Mansion

Access it from an always present card in your inventory once acquired. You can add more amenities from within. (Reference Mordenkainen's Magnficent Mansion)


Buy from the Red Rogue's Inn Bartender

Isterna- Red Rogue's Inn

A rowdy pub and inn, prices are great if you manage to hold on to your wallet

He doesn't buy from patrons unless they have something of great interest. If you're looking to sell he points you outside to the vendors on the streets.

Always

Always

A starving adventurer is a dead adventurer.

You'll need a good deal of food if you're going anywhere for a long period of time. It's 2 coins for 3 pieces of jerky, a small loaf of bread, and a water flask. None of it looks too fresh but you can't complain about the prices.

            2
            You need 2 x Coins  (you have 59)

            2
            Unlocked with 2 x Coins  - you have 59

A rat pup could chew through what you're wearing right now.

At least some leather or cloth armor is a must. It's a little worn, certainly not new, but there's pockets and padding. 6 coins for the set.

            6
            You need 6 x Coins  (you have 59)

            6
            Unlocked with 6 x Coins  - you have 59

Hmm... you have no weapon.

The bartender apologizes and states that good quality weapons can only be found regularly at the thieve's guild. Only the guards are allowed to have anything above a baton or a walking stick. Perhaps this'll have to do. He offers to sell you an oak walking stick for 4 coins. It's very dense and could certainly still do some damage until you find something better.

The basic adventurers pack.

You want to hug the bartender for making everything so easy and including all the essentials in one convenient little pack. It even attaches to your belt!! The satchel is about the size of your shoe and contains 2 shurikens, a small but sturdy knife more useful for sawing at things than for dealing damage, two empty vials, one smokestick, three matches, a crowbar, a candle, pad of parchment, and antitoxin. You stop jumping for joy when you see it is priced at 9 coins. That's more than your room was...

            9
            You need 9 x Coins  (you have 59)

            9
            Unlocked with 9 x Coins  - you have 59

For the things that won't fit in a pack...

You can also buy a 14 foot hemp rope, map scroll case, a hooded lantern, a thick wool cloak, a backpack, and a large water skin. The lot costs 8 coins. Who cares about encumbrance? You have STUFF!!!

            8
            You need 8 x Coins  (you have 59)

            8
            Unlocked with 8 x Coins  - you have 59

Buy a map piece of the Dwarven ruins, Anvelmara

The old city lies underneath the mountains and contains more secrets than you could hope for. This costs 5 coins.

            5
            You need 5 x Coins  (you have 59)

            5
            Unlocked with 5 x Coins  - you have 59

Buy a map of Isterna

It contains notations and symbols for all the little holes in the walls, some you can't even make out but would check anyways. This costs 2 coins.

Or you could just memorize all of them.

Isterna isn't that big of a town, but there are several maps and you would have to look quickly. (This is equivalent to buying 6 maps.)


            6
            You need 6 x Coins  (you have 53)

            6
            Unlocked with 6 x Coins  - you have 53

This armor is much better than what you were wearing.

You'll just toss your old clothes later, they're too tattered to be of any worth.

You've lost 6 x Coins (new total 53).

What wizards, bards, rogues, clerics, etc. wear. This is used as a loose reference to cloth armor, leather armor, or just adventuring clothes for the sake of convenience.

You now have 1 x Light Armor.


a stranger

A past yet to be revealed

Blending in

My mustache? Of course it's real. Yes I've lived here for quite some time...

Shattered Dreams Like Far Off Memories

You dream every night. But some of them, you are certain, are flickers of things long forgotten. Shadows of who you used to be. Perhaps they are not even your own memories?

Inklings About the Lower Jail

No one knows much about it, except that the worst of the worst are locked up there until they rot. It's rumoured that some of them aren't even human-like..

Good

Not everything you do has some deeper scheme. Sometimes you just want to make the world a little better.

Health

Starts at 10, and the maximum rises as you continue on in your adventures. It lowers as you are attacked, poisoned, etc. Make sure to rest or drink health potions so it doesn't reach zero!

Class- Sorcerer

You can bend people and creatures to your will, cast spells, summon familiars, and do anything your heart desires as long as you have the power.

Magicky

No one knows if you're part dragon, part demon, or you just swallowed a blue spider. Somehow you were just born with the ability to create fire in your hands and doves that fly out of your ears.

A Boy Lost in the Mountains

A boy went riding into the mountains looking for his lost horse and hasn't returned. There's probably a reward for bringing him back, but you just want to see him get home safely.

Banshee Huntin'

Best bring some earplugs. If the rumours are true, she lives up in the mountains. Or, well, lives-ish.

Coins

Can buy most things in the world, although some people want payment in other things... hm... treasure perhaps?

Light Armor

What wizards, bards, rogues, clerics, etc. wear. This is used as a loose reference to cloth armor, leather armor, or just adventuring clothes for the sake of convenience.

Jerky

You never want to ask where the jerky came from. Just rest assured that it has been fully cooked and is in no danger of being stolen either.

Water

Without water, you die. It's pretty simple. This quality measures how much you have.

Candle

Does this truly require explanation? Why do I waste my time on these descriptions...

Experience

How far you have until you move up a class level

Health Potion

Make sure to keep your health up or some options might not be available.

Extradimensional Mansion

Access it from an always present card in your inventory once acquired. You can add more amenities from within. (Reference Mordenkainen's Magnficent Mansion)


*Note* Important update

*NOTICE* This game is currently in a hiatus period, and updates will be coming soon. I am aware that many characters are currently locked in the final battle area, so the very least I can do is give them the ability to return to the mansion. The bazaar.... may or may not happen. When I made this game I didn't understand how Storynexus worked and as such it has become very messy. No promises, but if I continue it past the end of this last act it might be an entirely separate sequel game that is much less linear. If I create the bazaar of the gods it will be in the second game. I recognize that many of you put money into this game, and I am eternally grateful. Therefore, even if I work on a sequel I will continue to add side stories and bug fixes to this game. Happy adventuring! For newer players, you can still continue throughout the game, although I cannot guarantee it will be bug-free once you reach the caves as it has not been thoroughly playtested. ALSO DO NOT travel to the mansion once you have passed "The Puppetmaster's Lair, Curving Tunnel: 7" as there are not yet teleports for this segment (I haven't tested them and they could leave characters permanently trapped.

Always

Always


a stranger

A past yet to be revealed

Blending in

My mustache? Of course it's real. Yes I've lived here for quite some time...

Shattered Dreams Like Far Off Memories

You dream every night. But some of them, you are certain, are flickers of things long forgotten. Shadows of who you used to be. Perhaps they are not even your own memories?

Inklings About the Lower Jail

No one knows much about it, except that the worst of the worst are locked up there until they rot. It's rumoured that some of them aren't even human-like..

Good

Not everything you do has some deeper scheme. Sometimes you just want to make the world a little better.

Health

Starts at 10, and the maximum rises as you continue on in your adventures. It lowers as you are attacked, poisoned, etc. Make sure to rest or drink health potions so it doesn't reach zero!

Class- Sorcerer

You can bend people and creatures to your will, cast spells, summon familiars, and do anything your heart desires as long as you have the power.

Magicky

No one knows if you're part dragon, part demon, or you just swallowed a blue spider. Somehow you were just born with the ability to create fire in your hands and doves that fly out of your ears.

A Boy Lost in the Mountains

A boy went riding into the mountains looking for his lost horse and hasn't returned. There's probably a reward for bringing him back, but you just want to see him get home safely.

Banshee Huntin'

Best bring some earplugs. If the rumours are true, she lives up in the mountains. Or, well, lives-ish.

Coins

Can buy most things in the world, although some people want payment in other things... hm... treasure perhaps?

Light Armor

What wizards, bards, rogues, clerics, etc. wear. This is used as a loose reference to cloth armor, leather armor, or just adventuring clothes for the sake of convenience.

Jerky

You never want to ask where the jerky came from. Just rest assured that it has been fully cooked and is in no danger of being stolen either.

Water

Without water, you die. It's pretty simple. This quality measures how much you have.

Candle

Does this truly require explanation? Why do I waste my time on these descriptions...

Experience

How far you have until you move up a class level

Health Potion

Make sure to keep your health up or some options might not be available.

Extradimensional Mansion

Access it from an always present card in your inventory once acquired. You can add more amenities from within. (Reference Mordenkainen's Magnficent Mansion)


Finish buying

Isterna- Red Rogue's Inn

A rowdy pub and inn, prices are great if you manage to hold on to your wallet

And get back to... whatever it was you were doing in the inn.

Always

Always


a stranger

A past yet to be revealed

Blending in

My mustache? Of course it's real. Yes I've lived here for quite some time...

Shattered Dreams Like Far Off Memories

You dream every night. But some of them, you are certain, are flickers of things long forgotten. Shadows of who you used to be. Perhaps they are not even your own memories?

Inklings About the Lower Jail

No one knows much about it, except that the worst of the worst are locked up there until they rot. It's rumoured that some of them aren't even human-like..

Good

Not everything you do has some deeper scheme. Sometimes you just want to make the world a little better.

Health

Starts at 10, and the maximum rises as you continue on in your adventures. It lowers as you are attacked, poisoned, etc. Make sure to rest or drink health potions so it doesn't reach zero!

Class- Sorcerer

You can bend people and creatures to your will, cast spells, summon familiars, and do anything your heart desires as long as you have the power.

Magicky

No one knows if you're part dragon, part demon, or you just swallowed a blue spider. Somehow you were just born with the ability to create fire in your hands and doves that fly out of your ears.

A Boy Lost in the Mountains

A boy went riding into the mountains looking for his lost horse and hasn't returned. There's probably a reward for bringing him back, but you just want to see him get home safely.

Banshee Huntin'

Best bring some earplugs. If the rumours are true, she lives up in the mountains. Or, well, lives-ish.

Coins

Can buy most things in the world, although some people want payment in other things... hm... treasure perhaps?

Light Armor

What wizards, bards, rogues, clerics, etc. wear. This is used as a loose reference to cloth armor, leather armor, or just adventuring clothes for the sake of convenience.

Jerky

You never want to ask where the jerky came from. Just rest assured that it has been fully cooked and is in no danger of being stolen either.

Water

Without water, you die. It's pretty simple. This quality measures how much you have.

Candle

Does this truly require explanation? Why do I waste my time on these descriptions...

Experience

How far you have until you move up a class level

Health Potion

Make sure to keep your health up or some options might not be available.

Extradimensional Mansion

Access it from an always present card in your inventory once acquired. You can add more amenities from within. (Reference Mordenkainen's Magnficent Mansion)


Isterna- Red Rogue's Inn

A rowdy pub and inn, prices are great if you manage to hold on to your wallet

The day was long and even an unseasoned adventurer like you knows not to stay out in an unfamiliar town after dark, even inside. You hope the room has a lock.

Always

Always

The price is 4 coins a night, suspiciously cheap. If you find another rat in your blankets you swear... oh well, that's beside the point.

            4
            You need 4 x Coins  (you have 53)

            4
            Unlocked with 4 x Coins  - you have 53

What does he have to sell?

Judging by all the boxes and drawers surrounding the bartender and the fat stack of coins he's tipping into his pocket, business is good for a reason. If you're planning to go adventuring then supplies are a must.


You've gained 1 x Hungry (new total 2).


a stranger

A past yet to be revealed

Blending in

My mustache? Of course it's real. Yes I've lived here for quite some time...

Shattered Dreams Like Far Off Memories

You dream every night. But some of them, you are certain, are flickers of things long forgotten. Shadows of who you used to be. Perhaps they are not even your own memories?

Inklings About the Lower Jail

No one knows much about it, except that the worst of the worst are locked up there until they rot. It's rumoured that some of them aren't even human-like..

Good

Not everything you do has some deeper scheme. Sometimes you just want to make the world a little better.

Health

Starts at 10, and the maximum rises as you continue on in your adventures. It lowers as you are attacked, poisoned, etc. Make sure to rest or drink health potions so it doesn't reach zero!

Class- Sorcerer

You can bend people and creatures to your will, cast spells, summon familiars, and do anything your heart desires as long as you have the power.

Magicky

No one knows if you're part dragon, part demon, or you just swallowed a blue spider. Somehow you were just born with the ability to create fire in your hands and doves that fly out of your ears.

A Boy Lost in the Mountains

A boy went riding into the mountains looking for his lost horse and hasn't returned. There's probably a reward for bringing him back, but you just want to see him get home safely.

Banshee Huntin'

Best bring some earplugs. If the rumours are true, she lives up in the mountains. Or, well, lives-ish.

Coins

Can buy most things in the world, although some people want payment in other things... hm... treasure perhaps?

Light Armor

What wizards, bards, rogues, clerics, etc. wear. This is used as a loose reference to cloth armor, leather armor, or just adventuring clothes for the sake of convenience.

Jerky

You never want to ask where the jerky came from. Just rest assured that it has been fully cooked and is in no danger of being stolen either.

Water

Without water, you die. It's pretty simple. This quality measures how much you have.

Candle

Does this truly require explanation? Why do I waste my time on these descriptions...

Experience

How far you have until you move up a class level

Health Potion

Make sure to keep your health up or some options might not be available.

Extradimensional Mansion

Access it from an always present card in your inventory once acquired. You can add more amenities from within. (Reference Mordenkainen's Magnficent Mansion)


Buy from the Red Rogue's Inn Bartender

Isterna- Red Rogue's Inn

A rowdy pub and inn, prices are great if you manage to hold on to your wallet

He doesn't buy from patrons unless they have something of great interest. If you're looking to sell he points you outside to the vendors on the streets.

Always

Always

You'll need a good deal of food if you're going anywhere for a long period of time. It's 2 coins for 3 pieces of jerky, a small loaf of bread, and a water flask. None of it looks too fresh but you can't complain about the prices.

            2
            You need 2 x Coins  (you have 53)

            2
            Unlocked with 2 x Coins  - you have 53

At least some leather or cloth armor is a must. It's a little worn, certainly not new, but there's pockets and padding. 6 coins for the set.

Hmm... you have no weapon.

The bartender apologizes and states that good quality weapons can only be found regularly at the thieve's guild. Only the guards are allowed to have anything above a baton or a walking stick. Perhaps this'll have to do. He offers to sell you an oak walking stick for 4 coins. It's very dense and could certainly still do some damage until you find something better.

The basic adventurers pack.

You want to hug the bartender for making everything so easy and including all the essentials in one convenient little pack. It even attaches to your belt!! The satchel is about the size of your shoe and contains 2 shurikens, a small but sturdy knife more useful for sawing at things than for dealing damage, two empty vials, one smokestick, three matches, a crowbar, a candle, pad of parchment, and antitoxin. You stop jumping for joy when you see it is priced at 9 coins. That's more than your room was...

            9
            You need 9 x Coins  (you have 53)

            9
            Unlocked with 9 x Coins  - you have 53

You can also buy a 14 foot hemp rope, map scroll case, a hooded lantern, a thick wool cloak, a backpack, and a large water skin. The lot costs 8 coins. Who cares about encumbrance? You have STUFF!!!

            8
            You need 8 x Coins  (you have 53)

            8
            Unlocked with 8 x Coins  - you have 53

The old city lies underneath the mountains and contains more secrets than you could hope for. This costs 5 coins.

            5
            You need 5 x Coins  (you have 53)

            5
            Unlocked with 5 x Coins  - you have 53

Buy a map of Isterna

It contains notations and symbols for all the little holes in the walls, some you can't even make out but would check anyways. This costs 2 coins.

Or you could just memorize all of them.

Isterna isn't that big of a town, but there are several maps and you would have to look quickly. (This is equivalent to buying 6 maps.)


Hmm... you have no weapon.

            4
            You need 4 x Coins  (you have 49)

            4
            Unlocked with 4 x Coins  - you have 49

It's a lot heavier than you thought it would be.

The staff will serve you well for the time being.

You've lost 4 x Coins (new total 49).

As much as you would like it to be a sword, it's not. And it never will be without some great and unnecessary feat of magic. But such a feat is possible, and you could devote your entire life to the task if it comes to it. It has never deserted you, never lied to you. It would be wasteful to sell it for something "better".

You now have 1 x Dense Oak Walking Stick.

This town... it's friendly and dark at the same time. You need to find someone normal before this feeling gnaws you to pieces.

You now have 1 x Something's wrong here.


a stranger

A past yet to be revealed

Something's wrong here

This town... it's friendly and dark at the same time. You need to find someone normal before this feeling gnaws you to pieces.

Blending in

My mustache? Of course it's real. Yes I've lived here for quite some time...

Shattered Dreams Like Far Off Memories

You dream every night. But some of them, you are certain, are flickers of things long forgotten. Shadows of who you used to be. Perhaps they are not even your own memories?

Inklings About the Lower Jail

No one knows much about it, except that the worst of the worst are locked up there until they rot. It's rumoured that some of them aren't even human-like..

Good

Not everything you do has some deeper scheme. Sometimes you just want to make the world a little better.

Health

Starts at 10, and the maximum rises as you continue on in your adventures. It lowers as you are attacked, poisoned, etc. Make sure to rest or drink health potions so it doesn't reach zero!

Class- Sorcerer

You can bend people and creatures to your will, cast spells, summon familiars, and do anything your heart desires as long as you have the power.

Magicky

No one knows if you're part dragon, part demon, or you just swallowed a blue spider. Somehow you were just born with the ability to create fire in your hands and doves that fly out of your ears.

A Boy Lost in the Mountains

A boy went riding into the mountains looking for his lost horse and hasn't returned. There's probably a reward for bringing him back, but you just want to see him get home safely.

Banshee Huntin'

Best bring some earplugs. If the rumours are true, she lives up in the mountains. Or, well, lives-ish.

Coins

Can buy most things in the world, although some people want payment in other things... hm... treasure perhaps?

Light Armor

What wizards, bards, rogues, clerics, etc. wear. This is used as a loose reference to cloth armor, leather armor, or just adventuring clothes for the sake of convenience.

Jerky

You never want to ask where the jerky came from. Just rest assured that it has been fully cooked and is in no danger of being stolen either.

Water

Without water, you die. It's pretty simple. This quality measures how much you have.

Dense Oak Walking Stick

As much as you would like it to be a sword, it's not. And it never will be without some great and unnecessary feat of magic. But such a feat is possible, and you could devote your entire life to the task if it comes to it. It has never deserted you, never lied to you. It would be wasteful to sell it for something "better".

Candle

Does this truly require explanation? Why do I waste my time on these descriptions...

Experience

How far you have until you move up a class level

Health Potion

Make sure to keep your health up or some options might not be available.

Extradimensional Mansion

Access it from an always present card in your inventory once acquired. You can add more amenities from within. (Reference Mordenkainen's Magnficent Mansion)


Finish buying

Isterna- Red Rogue's Inn

A rowdy pub and inn, prices are great if you manage to hold on to your wallet

And get back to... whatever it was you were doing in the inn.

Always

Always


a stranger

A past yet to be revealed

Something's wrong here

This town... it's friendly and dark at the same time. You need to find someone normal before this feeling gnaws you to pieces.

Blending in

My mustache? Of course it's real. Yes I've lived here for quite some time...

Shattered Dreams Like Far Off Memories

You dream every night. But some of them, you are certain, are flickers of things long forgotten. Shadows of who you used to be. Perhaps they are not even your own memories?

Inklings About the Lower Jail

No one knows much about it, except that the worst of the worst are locked up there until they rot. It's rumoured that some of them aren't even human-like..

Good

Not everything you do has some deeper scheme. Sometimes you just want to make the world a little better.

Health

Starts at 10, and the maximum rises as you continue on in your adventures. It lowers as you are attacked, poisoned, etc. Make sure to rest or drink health potions so it doesn't reach zero!

Class- Sorcerer

You can bend people and creatures to your will, cast spells, summon familiars, and do anything your heart desires as long as you have the power.

Magicky

No one knows if you're part dragon, part demon, or you just swallowed a blue spider. Somehow you were just born with the ability to create fire in your hands and doves that fly out of your ears.

A Boy Lost in the Mountains

A boy went riding into the mountains looking for his lost horse and hasn't returned. There's probably a reward for bringing him back, but you just want to see him get home safely.

Banshee Huntin'

Best bring some earplugs. If the rumours are true, she lives up in the mountains. Or, well, lives-ish.

Coins

Can buy most things in the world, although some people want payment in other things... hm... treasure perhaps?

Light Armor

What wizards, bards, rogues, clerics, etc. wear. This is used as a loose reference to cloth armor, leather armor, or just adventuring clothes for the sake of convenience.

Jerky

You never want to ask where the jerky came from. Just rest assured that it has been fully cooked and is in no danger of being stolen either.

Water

Without water, you die. It's pretty simple. This quality measures how much you have.

Dense Oak Walking Stick

As much as you would like it to be a sword, it's not. And it never will be without some great and unnecessary feat of magic. But such a feat is possible, and you could devote your entire life to the task if it comes to it. It has never deserted you, never lied to you. It would be wasteful to sell it for something "better".

Candle

Does this truly require explanation? Why do I waste my time on these descriptions...

Experience

How far you have until you move up a class level

Health Potion

Make sure to keep your health up or some options might not be available.

Extradimensional Mansion

Access it from an always present card in your inventory once acquired. You can add more amenities from within. (Reference Mordenkainen's Magnficent Mansion)


Isterna- Red Rogue's Inn

A rowdy pub and inn, prices are great if you manage to hold on to your wallet

The day was long and even an unseasoned adventurer like you knows not to stay out in an unfamiliar town after dark, even inside. You hope the room has a lock.

Always

Always

The price is 4 coins a night, suspiciously cheap. If you find another rat in your blankets you swear... oh well, that's beside the point.

What does he have to sell?

Judging by all the boxes and drawers surrounding the bartender and the fat stack of coins he's tipping into his pocket, business is good for a reason. If you're planning to go adventuring then supplies are a must.


You've gained 1 x Hungry (new total 3).


a stranger

A past yet to be revealed

Something's wrong here

This town... it's friendly and dark at the same time. You need to find someone normal before this feeling gnaws you to pieces.

Blending in

My mustache? Of course it's real. Yes I've lived here for quite some time...

Shattered Dreams Like Far Off Memories

You dream every night. But some of them, you are certain, are flickers of things long forgotten. Shadows of who you used to be. Perhaps they are not even your own memories?

Inklings About the Lower Jail

No one knows much about it, except that the worst of the worst are locked up there until they rot. It's rumoured that some of them aren't even human-like..

Good

Not everything you do has some deeper scheme. Sometimes you just want to make the world a little better.

Health

Starts at 10, and the maximum rises as you continue on in your adventures. It lowers as you are attacked, poisoned, etc. Make sure to rest or drink health potions so it doesn't reach zero!

Class- Sorcerer

You can bend people and creatures to your will, cast spells, summon familiars, and do anything your heart desires as long as you have the power.

Magicky

No one knows if you're part dragon, part demon, or you just swallowed a blue spider. Somehow you were just born with the ability to create fire in your hands and doves that fly out of your ears.

A Boy Lost in the Mountains

A boy went riding into the mountains looking for his lost horse and hasn't returned. There's probably a reward for bringing him back, but you just want to see him get home safely.

Banshee Huntin'

Best bring some earplugs. If the rumours are true, she lives up in the mountains. Or, well, lives-ish.

Coins

Can buy most things in the world, although some people want payment in other things... hm... treasure perhaps?

Light Armor

What wizards, bards, rogues, clerics, etc. wear. This is used as a loose reference to cloth armor, leather armor, or just adventuring clothes for the sake of convenience.

Jerky

You never want to ask where the jerky came from. Just rest assured that it has been fully cooked and is in no danger of being stolen either.

Water

Without water, you die. It's pretty simple. This quality measures how much you have.

Dense Oak Walking Stick

As much as you would like it to be a sword, it's not. And it never will be without some great and unnecessary feat of magic. But such a feat is possible, and you could devote your entire life to the task if it comes to it. It has never deserted you, never lied to you. It would be wasteful to sell it for something "better".

Candle

Does this truly require explanation? Why do I waste my time on these descriptions...

Experience

How far you have until you move up a class level

Health Potion

Make sure to keep your health up or some options might not be available.

Extradimensional Mansion

Access it from an always present card in your inventory once acquired. You can add more amenities from within. (Reference Mordenkainen's Magnficent Mansion)


Quests

Inventory related quests and other available opportunities are here. Check the other deck for inventory related actions. Click on a quest to embark on it, there is no time limit or urgency although some things will end a quest. For example if you have a quest to talk to Aeriel about a lost treasure and you kill her... unless you have a cleric resurrect her and you get the quest again then it's just not going to happen. Some opportunities only last for while you're in an area or talking to a certain person, but don't feel pressured to check it every other action. They will probably come back. If not there will be others.

Always

Always


Finish buying

Unlocked with Buying from the Red Rogue's Inn bartender 1 - you have 1

Buy from the Red Rogue's Inn Bartender

He doesn't buy from patrons unless they have something of great interest...

Quests

Inventory related quests and other available opportunities are here...

Inventory Actions

Stuff you can do with stuff in your inventory...

Bug fix if you don't have a class

Unlocked with ; Unlocked with  - you have 1

If you ended up not having a Sorcerer or Rogue class and are stuck in the game pick a class here that will hopefully get you past the bug...

Travel to your Extradimensional Mansion

Unlocked with 1 x Extradimensional Mansion  - you have 1

*Note* Important update

*NOTICE* This game is currently in a hiatus period, and updates will be coming soon...

Always

Always


Inventory Actions

Stuff you can do with stuff in your inventory. Changes frequently.

Always

Eat some jerky

No use in starving when you have food. Why is there a picture of a rat here? I have no idea.

            1
            You need 1 x Jerky  (you have 2)

            1
            You need Hungry 1 (you have 3)

            1
            Unlocked with 1 x Jerky  - you have 2

            1
            Unlocked with Hungry 1 - you have 3

Need any health potions?

You can buy 5 for 1 Nex. I really appreciate it :)

Restore Actions

Restore actions for 1 Nex, because I'm just that awesome :)


You've gained 5 x Health Potion (new total 9).

You've gained 10 x Coins (new total 59).


a stranger

A past yet to be revealed

Something's wrong here

This town... it's friendly and dark at the same time. You need to find someone normal before this feeling gnaws you to pieces.

Blending in

My mustache? Of course it's real. Yes I've lived here for quite some time...

Shattered Dreams Like Far Off Memories

You dream every night. But some of them, you are certain, are flickers of things long forgotten. Shadows of who you used to be. Perhaps they are not even your own memories?

Inklings About the Lower Jail

No one knows much about it, except that the worst of the worst are locked up there until they rot. It's rumoured that some of them aren't even human-like..

Good

Not everything you do has some deeper scheme. Sometimes you just want to make the world a little better.

Health

Starts at 10, and the maximum rises as you continue on in your adventures. It lowers as you are attacked, poisoned, etc. Make sure to rest or drink health potions so it doesn't reach zero!

Class- Sorcerer

You can bend people and creatures to your will, cast spells, summon familiars, and do anything your heart desires as long as you have the power.

Magicky

No one knows if you're part dragon, part demon, or you just swallowed a blue spider. Somehow you were just born with the ability to create fire in your hands and doves that fly out of your ears.

A Boy Lost in the Mountains

A boy went riding into the mountains looking for his lost horse and hasn't returned. There's probably a reward for bringing him back, but you just want to see him get home safely.

Banshee Huntin'

Best bring some earplugs. If the rumours are true, she lives up in the mountains. Or, well, lives-ish.

Coins

Can buy most things in the world, although some people want payment in other things... hm... treasure perhaps?

Light Armor

What wizards, bards, rogues, clerics, etc. wear. This is used as a loose reference to cloth armor, leather armor, or just adventuring clothes for the sake of convenience.

Jerky

You never want to ask where the jerky came from. Just rest assured that it has been fully cooked and is in no danger of being stolen either.

Water

Without water, you die. It's pretty simple. This quality measures how much you have.

Dense Oak Walking Stick

As much as you would like it to be a sword, it's not. And it never will be without some great and unnecessary feat of magic. But such a feat is possible, and you could devote your entire life to the task if it comes to it. It has never deserted you, never lied to you. It would be wasteful to sell it for something "better".

Candle

Does this truly require explanation? Why do I waste my time on these descriptions...

Experience

How far you have until you move up a class level

Health Potion

Make sure to keep your health up or some options might not be available.

Extradimensional Mansion

Access it from an always present card in your inventory once acquired. You can add more amenities from within. (Reference Mordenkainen's Magnficent Mansion)


Travel to your Extradimensional Mansion

This will cost one remaining magic. When you wish to come back you must choose where you traveled from.

Always

Always

Travel

            1
            You need Your Remaining Magic 1

            1
            Unlocked with Your Remaining Magic 1


Always

Always


Buy from the Red Rogue's Inn Bartender

Isterna- Red Rogue's Inn

A rowdy pub and inn, prices are great if you manage to hold on to your wallet

He doesn't buy from patrons unless they have something of great interest. If you're looking to sell he points you outside to the vendors on the streets.

Always

Always

You'll need a good deal of food if you're going anywhere for a long period of time. It's 2 coins for 3 pieces of jerky, a small loaf of bread, and a water flask. None of it looks too fresh but you can't complain about the prices.

At least some leather or cloth armor is a must. It's a little worn, certainly not new, but there's pockets and padding. 6 coins for the set.

Hmm... you have no weapon.

The bartender apologizes and states that good quality weapons can only be found regularly at the thieve's guild. Only the guards are allowed to have anything above a baton or a walking stick. Perhaps this'll have to do. He offers to sell you an oak walking stick for 4 coins. It's very dense and could certainly still do some damage until you find something better.

The basic adventurers pack.

You want to hug the bartender for making everything so easy and including all the essentials in one convenient little pack. It even attaches to your belt!! The satchel is about the size of your shoe and contains 2 shurikens, a small but sturdy knife more useful for sawing at things than for dealing damage, two empty vials, one smokestick, three matches, a crowbar, a candle, pad of parchment, and antitoxin. You stop jumping for joy when you see it is priced at 9 coins. That's more than your room was...

You can also buy a 14 foot hemp rope, map scroll case, a hooded lantern, a thick wool cloak, a backpack, and a large water skin. The lot costs 8 coins. Who cares about encumbrance? You have STUFF!!!

The old city lies underneath the mountains and contains more secrets than you could hope for. This costs 5 coins.

Buy a map of Isterna

It contains notations and symbols for all the little holes in the walls, some you can't even make out but would check anyways. This costs 2 coins.

Or you could just memorize all of them.

Isterna isn't that big of a town, but there are several maps and you would have to look quickly. (This is equivalent to buying 6 maps.)


The basic adventurers pack.

            9
            You need 9 x Coins  (you have 50)

            9
            Unlocked with 9 x Coins  - you have 50

Your wallet it lighter but your belt is heavier.

You feel a bit more confident about adventuring somewhere with a bit of gear on hand.

You've lost 9 x Coins (new total 50).

It holds stuff. This is pretty much required for carrying lots of small objects unless you are adept at juggling. Wait. Don't take that as a suggestion. That would go quite disastrously.

You now have 1 x Small Belt Pack.

Haha! That is quite an impressive improvisation as far as icons go if I may say so- Oh fine I'll shut up. Shurikens are throwing weapons that are very small and spin and blah, blah....

You now have 2 x Shuriken.

It cuts things. Probably not monsters, but just rope and stuffs. What do you mean it's useless?! Buy a better kni- well sir, I am outraged! This is a quality piece! That's it. I'm quitting.

You now have 1 x Small Cutting Knife.

What does it hold? What d you mean what does it hold, it holds liquids! What is the meaning of all these unnecessary questions?!

You now have 2 x Empty Vial.

It makes smoke. Whatever you want to use it for that's up to you. But it makes smoke.

You now have 1 x Smokestick.

You now have 3 x Matches.

To pry open doors and other things that otherwise wouldn't easily budge.

You now have 1 x Crowbar.

You've gained 1 x Candle (new total 2).

Paper. Whatever. Just trying to be fancy here.

You now have 36 x Parchment.

Whether you've been poisoned or bitten by a rabid spidercat, this should do the trick. Effectiveness not guaranteed.

You now have 1 x Antitoxin.


a stranger

A past yet to be revealed

Something's wrong here

This town... it's friendly and dark at the same time. You need to find someone normal before this feeling gnaws you to pieces.

Blending in

My mustache? Of course it's real. Yes I've lived here for quite some time...

Shattered Dreams Like Far Off Memories

You dream every night. But some of them, you are certain, are flickers of things long forgotten. Shadows of who you used to be. Perhaps they are not even your own memories?

Inklings About the Lower Jail

No one knows much about it, except that the worst of the worst are locked up there until they rot. It's rumoured that some of them aren't even human-like..

Good

Not everything you do has some deeper scheme. Sometimes you just want to make the world a little better.

Health

Starts at 10, and the maximum rises as you continue on in your adventures. It lowers as you are attacked, poisoned, etc. Make sure to rest or drink health potions so it doesn't reach zero!

Class- Sorcerer

You can bend people and creatures to your will, cast spells, summon familiars, and do anything your heart desires as long as you have the power.

Magicky

No one knows if you're part dragon, part demon, or you just swallowed a blue spider. Somehow you were just born with the ability to create fire in your hands and doves that fly out of your ears.

A Boy Lost in the Mountains

A boy went riding into the mountains looking for his lost horse and hasn't returned. There's probably a reward for bringing him back, but you just want to see him get home safely.

Banshee Huntin'

Best bring some earplugs. If the rumours are true, she lives up in the mountains. Or, well, lives-ish.

Coins

Can buy most things in the world, although some people want payment in other things... hm... treasure perhaps?

Light Armor

What wizards, bards, rogues, clerics, etc. wear. This is used as a loose reference to cloth armor, leather armor, or just adventuring clothes for the sake of convenience.

Jerky

You never want to ask where the jerky came from. Just rest assured that it has been fully cooked and is in no danger of being stolen either.

Water

Without water, you die. It's pretty simple. This quality measures how much you have.

Dense Oak Walking Stick

As much as you would like it to be a sword, it's not. And it never will be without some great and unnecessary feat of magic. But such a feat is possible, and you could devote your entire life to the task if it comes to it. It has never deserted you, never lied to you. It would be wasteful to sell it for something "better".

Smokestick

It makes smoke. Whatever you want to use it for that's up to you. But it makes smoke.

Small Belt Pack

It holds stuff. This is pretty much required for carrying lots of small objects unless you are adept at juggling. Wait. Don't take that as a suggestion. That would go quite disastrously.

Shuriken

Haha! That is quite an impressive improvisation as far as icons go if I may say so- Oh fine I'll shut up. Shurikens are throwing weapons that are very small and spin and blah, blah....

Small Cutting Knife

It cuts things. Probably not monsters, but just rope and stuffs. What do you mean it's useless?! Buy a better kni- well sir, I am outraged! This is a quality piece! That's it. I'm quitting.

Empty Vial

What does it hold? What d you mean what does it hold, it holds liquids! What is the meaning of all these unnecessary questions?!

Matches

For making fire.

Crowbar

To pry open doors and other things that otherwise wouldn't easily budge.

Parchment

Paper. Whatever. Just trying to be fancy here.

Candle

Does this truly require explanation? Why do I waste my time on these descriptions...

Antitoxin

Whether you've been poisoned or bitten by a rabid spidercat, this should do the trick. Effectiveness not guaranteed.

Experience

How far you have until you move up a class level

Health Potion

Make sure to keep your health up or some options might not be available.

Extradimensional Mansion

Access it from an always present card in your inventory once acquired. You can add more amenities from within. (Reference Mordenkainen's Magnficent Mansion)


*Note* Important update

*NOTICE* This game is currently in a hiatus period, and updates will be coming soon. I am aware that many characters are currently locked in the final battle area, so the very least I can do is give them the ability to return to the mansion. The bazaar.... may or may not happen. When I made this game I didn't understand how Storynexus worked and as such it has become very messy. No promises, but if I continue it past the end of this last act it might be an entirely separate sequel game that is much less linear. If I create the bazaar of the gods it will be in the second game. I recognize that many of you put money into this game, and I am eternally grateful. Therefore, even if I work on a sequel I will continue to add side stories and bug fixes to this game. Happy adventuring! For newer players, you can still continue throughout the game, although I cannot guarantee it will be bug-free once you reach the caves as it has not been thoroughly playtested. ALSO DO NOT travel to the mansion once you have passed "The Puppetmaster's Lair, Curving Tunnel: 7" as there are not yet teleports for this segment (I haven't tested them and they could leave characters permanently trapped.

Always

Always


a stranger

A past yet to be revealed

Something's wrong here

This town... it's friendly and dark at the same time. You need to find someone normal before this feeling gnaws you to pieces.

Blending in

My mustache? Of course it's real. Yes I've lived here for quite some time...

Shattered Dreams Like Far Off Memories

You dream every night. But some of them, you are certain, are flickers of things long forgotten. Shadows of who you used to be. Perhaps they are not even your own memories?

Inklings About the Lower Jail

No one knows much about it, except that the worst of the worst are locked up there until they rot. It's rumoured that some of them aren't even human-like..

Good

Not everything you do has some deeper scheme. Sometimes you just want to make the world a little better.

Health

Starts at 10, and the maximum rises as you continue on in your adventures. It lowers as you are attacked, poisoned, etc. Make sure to rest or drink health potions so it doesn't reach zero!

Class- Sorcerer

You can bend people and creatures to your will, cast spells, summon familiars, and do anything your heart desires as long as you have the power.

Magicky

No one knows if you're part dragon, part demon, or you just swallowed a blue spider. Somehow you were just born with the ability to create fire in your hands and doves that fly out of your ears.

A Boy Lost in the Mountains

A boy went riding into the mountains looking for his lost horse and hasn't returned. There's probably a reward for bringing him back, but you just want to see him get home safely.

Banshee Huntin'

Best bring some earplugs. If the rumours are true, she lives up in the mountains. Or, well, lives-ish.

Coins

Can buy most things in the world, although some people want payment in other things... hm... treasure perhaps?

Light Armor

What wizards, bards, rogues, clerics, etc. wear. This is used as a loose reference to cloth armor, leather armor, or just adventuring clothes for the sake of convenience.

Jerky

You never want to ask where the jerky came from. Just rest assured that it has been fully cooked and is in no danger of being stolen either.

Water

Without water, you die. It's pretty simple. This quality measures how much you have.

Dense Oak Walking Stick

As much as you would like it to be a sword, it's not. And it never will be without some great and unnecessary feat of magic. But such a feat is possible, and you could devote your entire life to the task if it comes to it. It has never deserted you, never lied to you. It would be wasteful to sell it for something "better".

Smokestick

It makes smoke. Whatever you want to use it for that's up to you. But it makes smoke.

Small Belt Pack

It holds stuff. This is pretty much required for carrying lots of small objects unless you are adept at juggling. Wait. Don't take that as a suggestion. That would go quite disastrously.

Shuriken

Haha! That is quite an impressive improvisation as far as icons go if I may say so- Oh fine I'll shut up. Shurikens are throwing weapons that are very small and spin and blah, blah....

Small Cutting Knife

It cuts things. Probably not monsters, but just rope and stuffs. What do you mean it's useless?! Buy a better kni- well sir, I am outraged! This is a quality piece! That's it. I'm quitting.

Empty Vial

What does it hold? What d you mean what does it hold, it holds liquids! What is the meaning of all these unnecessary questions?!

Matches

For making fire.

Crowbar

To pry open doors and other things that otherwise wouldn't easily budge.

Parchment

Paper. Whatever. Just trying to be fancy here.

Candle

Does this truly require explanation? Why do I waste my time on these descriptions...

Antitoxin

Whether you've been poisoned or bitten by a rabid spidercat, this should do the trick. Effectiveness not guaranteed.

Experience

How far you have until you move up a class level

Health Potion

Make sure to keep your health up or some options might not be available.

Extradimensional Mansion

Access it from an always present card in your inventory once acquired. You can add more amenities from within. (Reference Mordenkainen's Magnficent Mansion)


Extras

Click for more links.

Always

Always

Click for more links.

Click here to access the latest news, updates, and ramblings!

To exit viewing extras simply follow through on one of the links- it won't cost any actions and will return you to the game. Um.. exit extras before you resume the game or that could become chaotic with that expanded stack blocking your cards :P


Click for more links.

An occurrence! Your 'Viewing extras' Quality is now 1!


a stranger

A past yet to be revealed

Something's wrong here

This town... it's friendly and dark at the same time. You need to find someone normal before this feeling gnaws you to pieces.

Blending in

My mustache? Of course it's real. Yes I've lived here for quite some time...

Shattered Dreams Like Far Off Memories

You dream every night. But some of them, you are certain, are flickers of things long forgotten. Shadows of who you used to be. Perhaps they are not even your own memories?

Inklings About the Lower Jail

No one knows much about it, except that the worst of the worst are locked up there until they rot. It's rumoured that some of them aren't even human-like..

Good

Not everything you do has some deeper scheme. Sometimes you just want to make the world a little better.

Health

Starts at 10, and the maximum rises as you continue on in your adventures. It lowers as you are attacked, poisoned, etc. Make sure to rest or drink health potions so it doesn't reach zero!

Class- Sorcerer

You can bend people and creatures to your will, cast spells, summon familiars, and do anything your heart desires as long as you have the power.

Magicky

No one knows if you're part dragon, part demon, or you just swallowed a blue spider. Somehow you were just born with the ability to create fire in your hands and doves that fly out of your ears.

A Boy Lost in the Mountains

A boy went riding into the mountains looking for his lost horse and hasn't returned. There's probably a reward for bringing him back, but you just want to see him get home safely.

Banshee Huntin'

Best bring some earplugs. If the rumours are true, she lives up in the mountains. Or, well, lives-ish.

Coins

Can buy most things in the world, although some people want payment in other things... hm... treasure perhaps?

Light Armor

What wizards, bards, rogues, clerics, etc. wear. This is used as a loose reference to cloth armor, leather armor, or just adventuring clothes for the sake of convenience.

Jerky

You never want to ask where the jerky came from. Just rest assured that it has been fully cooked and is in no danger of being stolen either.

Water

Without water, you die. It's pretty simple. This quality measures how much you have.

Dense Oak Walking Stick

As much as you would like it to be a sword, it's not. And it never will be without some great and unnecessary feat of magic. But such a feat is possible, and you could devote your entire life to the task if it comes to it. It has never deserted you, never lied to you. It would be wasteful to sell it for something "better".

Smokestick

It makes smoke. Whatever you want to use it for that's up to you. But it makes smoke.

Small Belt Pack

It holds stuff. This is pretty much required for carrying lots of small objects unless you are adept at juggling. Wait. Don't take that as a suggestion. That would go quite disastrously.

Shuriken

Haha! That is quite an impressive improvisation as far as icons go if I may say so- Oh fine I'll shut up. Shurikens are throwing weapons that are very small and spin and blah, blah....

Small Cutting Knife

It cuts things. Probably not monsters, but just rope and stuffs. What do you mean it's useless?! Buy a better kni- well sir, I am outraged! This is a quality piece! That's it. I'm quitting.

Empty Vial

What does it hold? What d you mean what does it hold, it holds liquids! What is the meaning of all these unnecessary questions?!

Matches

For making fire.

Crowbar

To pry open doors and other things that otherwise wouldn't easily budge.

Parchment

Paper. Whatever. Just trying to be fancy here.

Candle

Does this truly require explanation? Why do I waste my time on these descriptions...

Antitoxin

Whether you've been poisoned or bitten by a rabid spidercat, this should do the trick. Effectiveness not guaranteed.

Experience

How far you have until you move up a class level

Health Potion

Make sure to keep your health up or some options might not be available.

Extradimensional Mansion

Access it from an always present card in your inventory once acquired. You can add more amenities from within. (Reference Mordenkainen's Magnficent Mansion)


Buy quality points

Use nex to buy quality points. One point of Nex gets you 4 quality points- note that some are on a pyramid level basis.

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Always

Sneaky

No matter what class you are this quality is useful in various challenges. Whether it be sneaking past a guard or past a sleeping dragon, or not triggering a trap.

Resourceful

This opens up more inventory actions and lets you create more items. It is also useful in certain fights against craftier enemies.

Acrobatic

This quality increases the success of attempting a feat such as jumping, climbing a rope, performing, or dodging.


1 change point, 2 more needed to reach level 3.

You've gained a new quality: Sneaky at 2.


a stranger

A past yet to be revealed

Something's wrong here

This town... it's friendly and dark at the same time. You need to find someone normal before this feeling gnaws you to pieces.

Blending in

My mustache? Of course it's real. Yes I've lived here for quite some time...

Shattered Dreams Like Far Off Memories

You dream every night. But some of them, you are certain, are flickers of things long forgotten. Shadows of who you used to be. Perhaps they are not even your own memories?

Inklings About the Lower Jail

No one knows much about it, except that the worst of the worst are locked up there until they rot. It's rumoured that some of them aren't even human-like..

Good

Not everything you do has some deeper scheme. Sometimes you just want to make the world a little better.

Health

Starts at 10, and the maximum rises as you continue on in your adventures. It lowers as you are attacked, poisoned, etc. Make sure to rest or drink health potions so it doesn't reach zero!

Sneaky

Sneaky. Nuff said.

Class- Sorcerer

You can bend people and creatures to your will, cast spells, summon familiars, and do anything your heart desires as long as you have the power.

Magicky

No one knows if you're part dragon, part demon, or you just swallowed a blue spider. Somehow you were just born with the ability to create fire in your hands and doves that fly out of your ears.

A Boy Lost in the Mountains

A boy went riding into the mountains looking for his lost horse and hasn't returned. There's probably a reward for bringing him back, but you just want to see him get home safely.

Banshee Huntin'

Best bring some earplugs. If the rumours are true, she lives up in the mountains. Or, well, lives-ish.

Coins

Can buy most things in the world, although some people want payment in other things... hm... treasure perhaps?

Light Armor

What wizards, bards, rogues, clerics, etc. wear. This is used as a loose reference to cloth armor, leather armor, or just adventuring clothes for the sake of convenience.

Jerky

You never want to ask where the jerky came from. Just rest assured that it has been fully cooked and is in no danger of being stolen either.

Water

Without water, you die. It's pretty simple. This quality measures how much you have.

Dense Oak Walking Stick

As much as you would like it to be a sword, it's not. And it never will be without some great and unnecessary feat of magic. But such a feat is possible, and you could devote your entire life to the task if it comes to it. It has never deserted you, never lied to you. It would be wasteful to sell it for something "better".

Smokestick

It makes smoke. Whatever you want to use it for that's up to you. But it makes smoke.

Small Belt Pack

It holds stuff. This is pretty much required for carrying lots of small objects unless you are adept at juggling. Wait. Don't take that as a suggestion. That would go quite disastrously.

Shuriken

Haha! That is quite an impressive improvisation as far as icons go if I may say so- Oh fine I'll shut up. Shurikens are throwing weapons that are very small and spin and blah, blah....

Small Cutting Knife

It cuts things. Probably not monsters, but just rope and stuffs. What do you mean it's useless?! Buy a better kni- well sir, I am outraged! This is a quality piece! That's it. I'm quitting.

Empty Vial

What does it hold? What d you mean what does it hold, it holds liquids! What is the meaning of all these unnecessary questions?!

Matches

For making fire.

Crowbar

To pry open doors and other things that otherwise wouldn't easily budge.

Parchment

Paper. Whatever. Just trying to be fancy here.

Candle

Does this truly require explanation? Why do I waste my time on these descriptions...

Antitoxin

Whether you've been poisoned or bitten by a rabid spidercat, this should do the trick. Effectiveness not guaranteed.

Experience

How far you have until you move up a class level

Health Potion

Make sure to keep your health up or some options might not be available.

Extradimensional Mansion

Access it from an always present card in your inventory once acquired. You can add more amenities from within. (Reference Mordenkainen's Magnficent Mansion)


Buy a bonus pack!

There are several you can choose from. I've mainly put these here to make the game more interesting and also to get a little extra cash :)

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Always

General pack #1

You will recieve 2 14 foot hemp ropes, 4 antitoxins, 40 arrows, 6 bread loaves, 9 candles, 20 coins, 30 crossbow bolts, 1 crowbar, 1 dense oak walking stick, and a pair of dice.

General pack #2

Includes 4 empty vials, a hooded lantern, 7 pieces of jerky, a jeweled dagger, light armor, a love charm, 10 crossbow bolts, and a map of Isterna.

General pack #3

Includes 2 map scroll cases, 12 matches, 30 pieces of parchment, 2 scraps of a map to Anvelmara, 6 shuriken, a small cutting knife, 4 smokesticks, 3 bottles of strong wine, a thick wool cloak, 5 lengths of thread, 6 lumps of wax, 7 bottles of weak wine, 2 lengths of wire, and a wire trap.

Gold pack #1

Gives you 100 coins

Maybe not.

No Nex to spare? :/


Thank you very much!

May your adventures be many!

Not as sturdy as silk, and an average length, but it works.

You now have 2 x 14 Foot Hemp Rope.

You've gained 4 x Antitoxin (new total 5).

For longbows or shortbows, you could also improvise and use it as a one-use dagger.

You now have 40 x Arrows.

No guaranteeing it's fresh, but it'll get you through the day.

You now have 6 x Bread loaf.

You've gained 9 x Candle (new total 11).

Can buy most things in the world, although some people want payment in other things... hm... treasure perhaps?

You've gained 20 x Coins (new total 70).

You now have 30 x Crossbow Bolts.

You've gained 1 x Crowbar (new total 2).

As much as you would like it to be a sword, it's not. And it never will be without some great and unnecessary feat of magic. But such a feat is possible, and you could devote your entire life to the task if it comes to it. It has never deserted you, never lied to you. It would be wasteful to sell it for something "better".

You've gained 1 x Dense Oak Walking Stick (new total 2).

You can use these in games to win money, goods, or other things.

You now have 1 x Dice.


a stranger

A past yet to be revealed

Something's wrong here

This town... it's friendly and dark at the same time. You need to find someone normal before this feeling gnaws you to pieces.

Blending in

My mustache? Of course it's real. Yes I've lived here for quite some time...

Shattered Dreams Like Far Off Memories

You dream every night. But some of them, you are certain, are flickers of things long forgotten. Shadows of who you used to be. Perhaps they are not even your own memories?

Inklings About the Lower Jail

No one knows much about it, except that the worst of the worst are locked up there until they rot. It's rumoured that some of them aren't even human-like..

Good

Not everything you do has some deeper scheme. Sometimes you just want to make the world a little better.

Health

Starts at 10, and the maximum rises as you continue on in your adventures. It lowers as you are attacked, poisoned, etc. Make sure to rest or drink health potions so it doesn't reach zero!

Sneaky

Sneaky. Nuff said.

Class- Sorcerer

You can bend people and creatures to your will, cast spells, summon familiars, and do anything your heart desires as long as you have the power.

Magicky

No one knows if you're part dragon, part demon, or you just swallowed a blue spider. Somehow you were just born with the ability to create fire in your hands and doves that fly out of your ears.

A Boy Lost in the Mountains

A boy went riding into the mountains looking for his lost horse and hasn't returned. There's probably a reward for bringing him back, but you just want to see him get home safely.

Banshee Huntin'

Best bring some earplugs. If the rumours are true, she lives up in the mountains. Or, well, lives-ish.

Coins

Can buy most things in the world, although some people want payment in other things... hm... treasure perhaps?

Light Armor

What wizards, bards, rogues, clerics, etc. wear. This is used as a loose reference to cloth armor, leather armor, or just adventuring clothes for the sake of convenience.

Jerky

You never want to ask where the jerky came from. Just rest assured that it has been fully cooked and is in no danger of being stolen either.

Water

Without water, you die. It's pretty simple. This quality measures how much you have.

Bread loaf

No guaranteeing it's fresh, but it'll get you through the day.

Dense Oak Walking Stick

As much as you would like it to be a sword, it's not. And it never will be without some great and unnecessary feat of magic. But such a feat is possible, and you could devote your entire life to the task if it comes to it. It has never deserted you, never lied to you. It would be wasteful to sell it for something "better".

Smokestick

It makes smoke. Whatever you want to use it for that's up to you. But it makes smoke.

Small Belt Pack

It holds stuff. This is pretty much required for carrying lots of small objects unless you are adept at juggling. Wait. Don't take that as a suggestion. That would go quite disastrously.

Shuriken

Haha! That is quite an impressive improvisation as far as icons go if I may say so- Oh fine I'll shut up. Shurikens are throwing weapons that are very small and spin and blah, blah....

Small Cutting Knife

It cuts things. Probably not monsters, but just rope and stuffs. What do you mean it's useless?! Buy a better kni- well sir, I am outraged! This is a quality piece! That's it. I'm quitting.

Empty Vial

What does it hold? What d you mean what does it hold, it holds liquids! What is the meaning of all these unnecessary questions?!

Matches

For making fire.

Crowbar

To pry open doors and other things that otherwise wouldn't easily budge.

Parchment

Paper. Whatever. Just trying to be fancy here.

14 Foot Hemp Rope

Not as sturdy as silk, and an average length, but it works.

Arrows

For longbows or shortbows, you could also improvise and use it as a one-use dagger.

Candle

Does this truly require explanation? Why do I waste my time on these descriptions...

Antitoxin

Whether you've been poisoned or bitten by a rabid spidercat, this should do the trick. Effectiveness not guaranteed.

Dice

You can use these in games to win money, goods, or other things.

Experience

How far you have until you move up a class level

Health Potion

Make sure to keep your health up or some options might not be available.

Extradimensional Mansion

Access it from an always present card in your inventory once acquired. You can add more amenities from within. (Reference Mordenkainen's Magnficent Mansion)


Change your avatar

Always

Always


You now have 1 x Avatar: Girl_1.


a stranger

A past yet to be revealed

Something's wrong here

This town... it's friendly and dark at the same time. You need to find someone normal before this feeling gnaws you to pieces.

Blending in

My mustache? Of course it's real. Yes I've lived here for quite some time...

Shattered Dreams Like Far Off Memories

You dream every night. But some of them, you are certain, are flickers of things long forgotten. Shadows of who you used to be. Perhaps they are not even your own memories?

Inklings About the Lower Jail

No one knows much about it, except that the worst of the worst are locked up there until they rot. It's rumoured that some of them aren't even human-like..

Good

Not everything you do has some deeper scheme. Sometimes you just want to make the world a little better.

Health

Starts at 10, and the maximum rises as you continue on in your adventures. It lowers as you are attacked, poisoned, etc. Make sure to rest or drink health potions so it doesn't reach zero!

Sneaky

Sneaky. Nuff said.

Class- Sorcerer

You can bend people and creatures to your will, cast spells, summon familiars, and do anything your heart desires as long as you have the power.

Magicky

No one knows if you're part dragon, part demon, or you just swallowed a blue spider. Somehow you were just born with the ability to create fire in your hands and doves that fly out of your ears.

A Boy Lost in the Mountains

A boy went riding into the mountains looking for his lost horse and hasn't returned. There's probably a reward for bringing him back, but you just want to see him get home safely.

Banshee Huntin'

Best bring some earplugs. If the rumours are true, she lives up in the mountains. Or, well, lives-ish.

Coins

Can buy most things in the world, although some people want payment in other things... hm... treasure perhaps?

Light Armor

What wizards, bards, rogues, clerics, etc. wear. This is used as a loose reference to cloth armor, leather armor, or just adventuring clothes for the sake of convenience.

Jerky

You never want to ask where the jerky came from. Just rest assured that it has been fully cooked and is in no danger of being stolen either.

Water

Without water, you die. It's pretty simple. This quality measures how much you have.

Bread loaf

No guaranteeing it's fresh, but it'll get you through the day.

Dense Oak Walking Stick

As much as you would like it to be a sword, it's not. And it never will be without some great and unnecessary feat of magic. But such a feat is possible, and you could devote your entire life to the task if it comes to it. It has never deserted you, never lied to you. It would be wasteful to sell it for something "better".

Smokestick

It makes smoke. Whatever you want to use it for that's up to you. But it makes smoke.

Small Belt Pack

It holds stuff. This is pretty much required for carrying lots of small objects unless you are adept at juggling. Wait. Don't take that as a suggestion. That would go quite disastrously.

Shuriken

Haha! That is quite an impressive improvisation as far as icons go if I may say so- Oh fine I'll shut up. Shurikens are throwing weapons that are very small and spin and blah, blah....

Small Cutting Knife

It cuts things. Probably not monsters, but just rope and stuffs. What do you mean it's useless?! Buy a better kni- well sir, I am outraged! This is a quality piece! That's it. I'm quitting.

Empty Vial

What does it hold? What d you mean what does it hold, it holds liquids! What is the meaning of all these unnecessary questions?!

Matches

For making fire.

Crowbar

To pry open doors and other things that otherwise wouldn't easily budge.

Parchment

Paper. Whatever. Just trying to be fancy here.

14 Foot Hemp Rope

Not as sturdy as silk, and an average length, but it works.

Arrows

For longbows or shortbows, you could also improvise and use it as a one-use dagger.

Candle

Does this truly require explanation? Why do I waste my time on these descriptions...

Antitoxin

Whether you've been poisoned or bitten by a rabid spidercat, this should do the trick. Effectiveness not guaranteed.

Dice

You can use these in games to win money, goods, or other things.

Experience

How far you have until you move up a class level

Health Potion

Make sure to keep your health up or some options might not be available.

Extradimensional Mansion

Access it from an always present card in your inventory once acquired. You can add more amenities from within. (Reference Mordenkainen's Magnficent Mansion)


Story news

Stuff I've ACTUALLY gotten accomplished here!!

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Always

Bwuahaha it works!

Yes.... extras section worked on the first try *awkward victory dance* 1/ /13

Edit from Feb 2! 2/9/13

Fighting works! It was actually quite easy to implement, but in such a way that only my convoluted mind could understand its workings. Will gradually make loot and attacks more varied, not too hard but I'll add those in slowly because it's more subtle variation rather than new content.

Oh.. that was a big bug.

Didn't realize that the "Something's wrong here" quality was accidentally under quest instead of story which prevented it from increasing which locked out some events. Fixed now. Sorry bout' that. 2/2/13 Note: 2/9/13 Realized this has been happening with many other categories, with the numbers not rising. I have fixed this and grouped everything under ability or story. You may have to restart your game if you still have qualities that are only at 1 or nothing that should be higher. i.e. experience and something's wrong here.

Open world!

Once you escape from the city, whether you escaped with Shyl in the first place or not, stayed with him or left, you can now access the more open game part of the story! While adventuring through the wastes and open areas you can draw opportunities to attack monsters, ask questions, investigate your surroundings, etc. Look in the monster log under Random Lists to see information on monsters. 2/8/13

Spells!

There are now three spells available as of this moment, Acid Splash and Mending for Sorcerers, and Mage Hand for Illusionists. Spell-like abilites (such as sneak, blend in, and disappear will be added later for rogues.) 2/8/13

Achievements!

You can now collect achievements if you kill enough of one creature! Eventually I will work in a rewards system for this, probably under quests or inventory actions. The only creature with an achievements system so far is spiders 2/9/13

New monsters!

Have you noticed I have a strong affinity for dnd? I don't mean to infringe on copyright in any way, this was not my intention. I have been drawing influence from the books and wanted to keep the names the same so that anyone with for example the monster manual could look up more information on a Bodak. Keep in mind I don't use a dice system, but the background info, location, etc will be similar. If I need to I will change all the spell and monster names, but keep a list under the lists section of extras that shows their counterparts. 2/9/13

Anyone get to the twist yet?

If not, you'll find it somewhere in the Fallen Forest (geez, The Wastes, the Fallen Forest, where do I come up with these brilliant names?!). Just don't fall asleep... 2/10/13 DID I MENTION THE WALKING DEAD COMES BACK ON TODAY?!!? :'D

Maps!

I have maps now! A bit hastily and poorly drawn, but now there's no danger of me loosing track of directions in dungeons or when describing the world. From the town of Arashi to the Fallen Forest to the shop at the edge of the world, it has been mapped! I can't post them though because they have developer secrets written on them ;P 2/11/23

New content!

The caves are in the process of being developed! Finally! I was working on a sizeable chunk of content (in my mind at least)... so that should keep everyone busy for 5 minutes T.T Made new weapons for rogue and sorcerer class- figured it was about time. Shoot me an email if you like the game! alyssabarstow@yahoo.com 2/12/13

Planar Marketplace?

What is this thing you speak of? I have no knowledge of this bazaar in the sky... this is preposterous! No such marketplace is in development that contains every magic item in existence! It will absolutely not be released in early March, I assure you. 2/12/13

A twist in your story?

Hmm.. who is the man with the box in the shadows? Keep dreaming and you shall see.... 2/20/13

Scrying!

If you are a sorcerer and happen to find the scrying spell at the beginning of the caves you can now scry! I will add more and more options based on your circumstances for scrying on different people.

Recent bug fixes

•	The Fallen Forest bug has been fixed. If you had a cloak of dreams and your health was not low enough to go to sleep you were stuck with no more options. The health requirement for sleeping has been removed. Thanks to Midnight Voyager for being the first to point out a bug!
•	Fixed the occurrence rate of certain cards. Some that were supposed to be rare appeared too much, and others that were vital to progressing did not come up enough.
•	Fixed a bug where some attack cards only showed up in one area.
2/27/13 my birthday!!

Bronze serpent?

Didn't take very long to make that boss battle, and I'm quite pleased with it :) 3/2/13


Your 'Viewing extras' Quality has gone!


a stranger

A past yet to be revealed

Something's wrong here

This town... it's friendly and dark at the same time. You need to find someone normal before this feeling gnaws you to pieces.

Blending in

My mustache? Of course it's real. Yes I've lived here for quite some time...

Shattered Dreams Like Far Off Memories

You dream every night. But some of them, you are certain, are flickers of things long forgotten. Shadows of who you used to be. Perhaps they are not even your own memories?

Inklings About the Lower Jail

No one knows much about it, except that the worst of the worst are locked up there until they rot. It's rumoured that some of them aren't even human-like..

Good

Not everything you do has some deeper scheme. Sometimes you just want to make the world a little better.

Health

Starts at 10, and the maximum rises as you continue on in your adventures. It lowers as you are attacked, poisoned, etc. Make sure to rest or drink health potions so it doesn't reach zero!

Sneaky

Sneaky. Nuff said.

Class- Sorcerer

You can bend people and creatures to your will, cast spells, summon familiars, and do anything your heart desires as long as you have the power.

Magicky

No one knows if you're part dragon, part demon, or you just swallowed a blue spider. Somehow you were just born with the ability to create fire in your hands and doves that fly out of your ears.

A Boy Lost in the Mountains

A boy went riding into the mountains looking for his lost horse and hasn't returned. There's probably a reward for bringing him back, but you just want to see him get home safely.

Banshee Huntin'

Best bring some earplugs. If the rumours are true, she lives up in the mountains. Or, well, lives-ish.

Coins

Can buy most things in the world, although some people want payment in other things... hm... treasure perhaps?

Light Armor

What wizards, bards, rogues, clerics, etc. wear. This is used as a loose reference to cloth armor, leather armor, or just adventuring clothes for the sake of convenience.

Jerky

You never want to ask where the jerky came from. Just rest assured that it has been fully cooked and is in no danger of being stolen either.

Water

Without water, you die. It's pretty simple. This quality measures how much you have.

Bread loaf

No guaranteeing it's fresh, but it'll get you through the day.

Dense Oak Walking Stick

As much as you would like it to be a sword, it's not. And it never will be without some great and unnecessary feat of magic. But such a feat is possible, and you could devote your entire life to the task if it comes to it. It has never deserted you, never lied to you. It would be wasteful to sell it for something "better".

Smokestick

It makes smoke. Whatever you want to use it for that's up to you. But it makes smoke.

Small Belt Pack

It holds stuff. This is pretty much required for carrying lots of small objects unless you are adept at juggling. Wait. Don't take that as a suggestion. That would go quite disastrously.

Shuriken

Haha! That is quite an impressive improvisation as far as icons go if I may say so- Oh fine I'll shut up. Shurikens are throwing weapons that are very small and spin and blah, blah....

Small Cutting Knife

It cuts things. Probably not monsters, but just rope and stuffs. What do you mean it's useless?! Buy a better kni- well sir, I am outraged! This is a quality piece! That's it. I'm quitting.

Empty Vial

What does it hold? What d you mean what does it hold, it holds liquids! What is the meaning of all these unnecessary questions?!

Matches

For making fire.

Crowbar

To pry open doors and other things that otherwise wouldn't easily budge.

Parchment

Paper. Whatever. Just trying to be fancy here.

14 Foot Hemp Rope

Not as sturdy as silk, and an average length, but it works.

Arrows

For longbows or shortbows, you could also improvise and use it as a one-use dagger.

Candle

Does this truly require explanation? Why do I waste my time on these descriptions...

Antitoxin

Whether you've been poisoned or bitten by a rabid spidercat, this should do the trick. Effectiveness not guaranteed.

Dice

You can use these in games to win money, goods, or other things.

Experience

How far you have until you move up a class level

Health Potion

Make sure to keep your health up or some options might not be available.

Extradimensional Mansion

Access it from an always present card in your inventory once acquired. You can add more amenities from within. (Reference Mordenkainen's Magnficent Mansion)


*Note* Important update

*NOTICE* This game is currently in a hiatus period, and updates will be coming soon. I am aware that many characters are currently locked in the final battle area, so the very least I can do is give them the ability to return to the mansion. The bazaar.... may or may not happen. When I made this game I didn't understand how Storynexus worked and as such it has become very messy. No promises, but if I continue it past the end of this last act it might be an entirely separate sequel game that is much less linear. If I create the bazaar of the gods it will be in the second game. I recognize that many of you put money into this game, and I am eternally grateful. Therefore, even if I work on a sequel I will continue to add side stories and bug fixes to this game. Happy adventuring! For newer players, you can still continue throughout the game, although I cannot guarantee it will be bug-free once you reach the caves as it has not been thoroughly playtested. ALSO DO NOT travel to the mansion once you have passed "The Puppetmaster's Lair, Curving Tunnel: 7" as there are not yet teleports for this segment (I haven't tested them and they could leave characters permanently trapped.

Always

Always