Unlock: Trophy

You can equip a trophy here. Trophies are awarded upon storyline completion and for people who submit bug reports.

Faction Chosen

You've chosen your side.

Out in the World

You've left training and are ready to do whatever you need to get done.

Trust: The Tiger

This measures how much Haruhide "The Tiger" Nakahara trusts you.

The Cat

You've seen an odd cat following you around.

Investigating the corpse

You found a corpse lying in an alley, and decided to investigate further.

Settings: Show Old News Enabled

This means that you can see old news entries at any major area.

Dominance

Dominance measures your ability to warp reality using your mind. You can dedicate points of this to gaining specific powers.

Learning

Learning allows you to opgrade your skills.

Achievements

Achievements measure your character's progress in Orchestra and can be redeemed for a variety of rewards.

Veterancy

Veterancy measures how much you have trained at combat; you can spend this on Combat skills and some Miscellaneous skills.

Dominance- Creation

Creation is the ability to do various things relating to the modification of matter using Dominance.

Dominance- Reading

Reading is the Dominance ability associated with powers that are often described as "psychic", allowing people to gain insight to those around them.

Influence- Diplomacy

Diplomacy is your character's ability to smooth over hurt feelings and talk people out of drastic action.

Influence- Negotiation

Negotiation can be used to get a better reward or at the very least mitigate others' demands.

Combat- Melee

Melee combat is the art of landing meaninful blows in close quarters combat while avoiding injury.

Combat- Evasion

Evasion measures a character's ability to get out of harm's way when necessary.

Miscellaneous- Electronics

Electronics measures a character's skill with computers and other electronics.

Miscellaneous- Infiltration

Infiltration measures the ability to move unnoticed, climb, and generally get into places one isn't supposed to be.

Miscellaneous- Survival

Survival measures a character's ability to make do with what they have when stuck in the wilderness.

Trauma Stick

A trauma stick carries enough medicine to remove a wound, and can be used easily without training.

Locked Firestorm Assault Platform

If only you could find a way to get this unlocked so that you could use it.


Unlock: Trophy

You can equip a trophy here. Trophies are awarded upon storyline completion and for people who submit bug reports.

Faction Chosen

Faction Chosen Corporation: Metamorphysis

You've chosen your side.

Faction Chosen: Corporation: Metamorphysis

Out in the World

You've left training and are ready to do whatever you need to get done.

Trust: The Tiger

This measures how much Haruhide "The Tiger" Nakahara trusts you.

The Cat

You've seen an odd cat following you around.

Investigating the corpse

Investigating the corpse They deserved it.

You found a corpse lying in an alley, and decided to investigate further.

Investigating the corpse: They deserved it.

Settings: Show Old News Enabled

This means that you can see old news entries at any major area.

Dominance

Dominance measures your ability to warp reality using your mind. You can dedicate points of this to gaining specific powers.

Learning

Learning allows you to opgrade your skills.

Achievements

Achievements measure your character's progress in Orchestra and can be redeemed for a variety of rewards.

Veterancy

Veterancy measures how much you have trained at combat; you can spend this on Combat skills and some Miscellaneous skills.

Dominance- Creation

Creation is the ability to do various things relating to the modification of matter using Dominance.

Dominance- Reading

Reading is the Dominance ability associated with powers that are often described as "psychic", allowing people to gain insight to those around them.

Influence- Diplomacy

Diplomacy is your character's ability to smooth over hurt feelings and talk people out of drastic action.

Influence- Negotiation

Negotiation can be used to get a better reward or at the very least mitigate others' demands.

Combat- Melee

Melee combat is the art of landing meaninful blows in close quarters combat while avoiding injury.

Combat- Evasion

Evasion measures a character's ability to get out of harm's way when necessary.

Miscellaneous- Electronics

Electronics measures a character's skill with computers and other electronics.

Miscellaneous- Infiltration

Infiltration measures the ability to move unnoticed, climb, and generally get into places one isn't supposed to be.

Miscellaneous- Survival

Survival measures a character's ability to make do with what they have when stuck in the wilderness.

Trauma Stick

A trauma stick carries enough medicine to remove a wound, and can be used easily without training.

Locked Firestorm Assault Platform

If only you could find a way to get this unlocked so that you could use it.


Old Odaiba

Tokyo

After being taken over by the World League, Tokyo is still a bustling city, rebuilt on a continent city plate, but the influence of the pancontinental World League is easily apparent.

This nightclub in the Minato Prefecture bustles with activity. The dull droning of the electronic music is near deafening, with particular beats causing physical tremors. It's dark and smoky, illuminated only with neon lighting from the occasional light fixture or flamboyant patron wearing the obligatory cyberpunk apparel. The building itself is built out of old industrial equipment, the door is an old plow from a bulldozer and the light fixtures are plunged into wrecking balls.

The club obviously tries to cash in on Minato's reputation as an industrial district, but the island surrounding it is a thriving tourism and leisure district, and most of the clientele are rich kids coming to blow off steam and complain about their lucky heritage.

Being educated about the black market, however, you know that the club has close ties to the Shibuya Underground Market. The bouncer subtly nods to a man sitting in a booth by himself as you enter.

Always

Always

Talk to the bartender.

Old Odaiba's bartender has been working at the place for decades, and he knows what's going on around here.

Pay a visit to the man in the booth.

You figure you may as well go over and say hello to the man. What could it hurt?

Leave.

You decide not to stick around.


You approach the man.

The smoke and lights of the room are particularly blinding by this booth, and you notice a bit of white noise interference over the already booming bass of the music.

You wander around the nightclub.


Unlock: Trophy

You can equip a trophy here. Trophies are awarded upon storyline completion and for people who submit bug reports.

Faction Chosen

You've chosen your side.

Out in the World

You've left training and are ready to do whatever you need to get done.

Trust: The Tiger

This measures how much Haruhide "The Tiger" Nakahara trusts you.

The Cat

You've seen an odd cat following you around.

Investigating the corpse

You found a corpse lying in an alley, and decided to investigate further.

Old Odaiba

You're at Old Odaiba.

Settings: Show Old News Enabled

This means that you can see old news entries at any major area.

Dominance

Dominance measures your ability to warp reality using your mind. You can dedicate points of this to gaining specific powers.

Learning

Learning allows you to opgrade your skills.

Achievements

Achievements measure your character's progress in Orchestra and can be redeemed for a variety of rewards.

Veterancy

Veterancy measures how much you have trained at combat; you can spend this on Combat skills and some Miscellaneous skills.

Dominance- Creation

Creation is the ability to do various things relating to the modification of matter using Dominance.

Dominance- Reading

Reading is the Dominance ability associated with powers that are often described as "psychic", allowing people to gain insight to those around them.

Influence- Diplomacy

Diplomacy is your character's ability to smooth over hurt feelings and talk people out of drastic action.

Influence- Negotiation

Negotiation can be used to get a better reward or at the very least mitigate others' demands.

Combat- Melee

Melee combat is the art of landing meaninful blows in close quarters combat while avoiding injury.

Combat- Evasion

Evasion measures a character's ability to get out of harm's way when necessary.

Miscellaneous- Electronics

Electronics measures a character's skill with computers and other electronics.

Miscellaneous- Infiltration

Infiltration measures the ability to move unnoticed, climb, and generally get into places one isn't supposed to be.

Miscellaneous- Survival

Survival measures a character's ability to make do with what they have when stuck in the wilderness.

Trauma Stick

A trauma stick carries enough medicine to remove a wound, and can be used easily without training.

Locked Firestorm Assault Platform

If only you could find a way to get this unlocked so that you could use it.


Uncle Tabito

Tokyo

After being taken over by the World League, Tokyo is still a bustling city, rebuilt on a continent city plate, but the influence of the pancontinental World League is easily apparent.

"Yeah? What do you need?" The man in the booth looks at you, waiting for you to say something. You recognize him as Uncle Tabito, a well-known forger and hacker in the underworld.

Always

Always

"I need a gun unlocked."

Ask the man about getting a weapon unlocked.

Leave.

You don't have anything for Tabito to take a look at right now.


You walk off, ignoring the man.

You can come back later to see what's going on.

You leave the club.


Unlock: Trophy

You can equip a trophy here. Trophies are awarded upon storyline completion and for people who submit bug reports.

Faction Chosen

You've chosen your side.

Out in the World

You've left training and are ready to do whatever you need to get done.

Trust: The Tiger

This measures how much Haruhide "The Tiger" Nakahara trusts you.

The Cat

You've seen an odd cat following you around.

Investigating the corpse

You found a corpse lying in an alley, and decided to investigate further.

Settings: Show Old News Enabled

This means that you can see old news entries at any major area.

Dominance

Dominance measures your ability to warp reality using your mind. You can dedicate points of this to gaining specific powers.

Learning

Learning allows you to opgrade your skills.

Achievements

Achievements measure your character's progress in Orchestra and can be redeemed for a variety of rewards.

Veterancy

Veterancy measures how much you have trained at combat; you can spend this on Combat skills and some Miscellaneous skills.

Dominance- Creation

Creation is the ability to do various things relating to the modification of matter using Dominance.

Dominance- Reading

Reading is the Dominance ability associated with powers that are often described as "psychic", allowing people to gain insight to those around them.

Influence- Diplomacy

Diplomacy is your character's ability to smooth over hurt feelings and talk people out of drastic action.

Influence- Negotiation

Negotiation can be used to get a better reward or at the very least mitigate others' demands.

Combat- Melee

Melee combat is the art of landing meaninful blows in close quarters combat while avoiding injury.

Combat- Evasion

Evasion measures a character's ability to get out of harm's way when necessary.

Miscellaneous- Electronics

Electronics measures a character's skill with computers and other electronics.

Miscellaneous- Infiltration

Infiltration measures the ability to move unnoticed, climb, and generally get into places one isn't supposed to be.

Miscellaneous- Survival

Survival measures a character's ability to make do with what they have when stuck in the wilderness.

Trauma Stick

A trauma stick carries enough medicine to remove a wound, and can be used easily without training.

Locked Firestorm Assault Platform

If only you could find a way to get this unlocked so that you could use it.


A man bumps into you.

"Sorry!" The man keeps running as you regain your balance. Fortunately, it looks like he didn't take anything, but you notice men chasing after him.

One-Shot

Draw a card to experience a one-storylet random encounter.

Stop the man.

A modest challenge

You run after the man and attempt to tackle him.

Confront the Pursuers

A high-risk challenge

You decide to help the man get away.

Get out of the way.

You decide to just duck into a doorway and let the people pass.


You stand back.

The men run down the street. The pursuing men catch their victim and beat him into submission, then carry him off.


Unlock: Trophy

You can equip a trophy here. Trophies are awarded upon storyline completion and for people who submit bug reports.

Faction Chosen

You've chosen your side.

Out in the World

You've left training and are ready to do whatever you need to get done.

Trust: The Tiger

This measures how much Haruhide "The Tiger" Nakahara trusts you.

The Cat

You've seen an odd cat following you around.

Investigating the corpse

You found a corpse lying in an alley, and decided to investigate further.

Settings: Show Old News Enabled

This means that you can see old news entries at any major area.

Dominance

Dominance measures your ability to warp reality using your mind. You can dedicate points of this to gaining specific powers.

Learning

Learning allows you to opgrade your skills.

Achievements

Achievements measure your character's progress in Orchestra and can be redeemed for a variety of rewards.

Veterancy

Veterancy measures how much you have trained at combat; you can spend this on Combat skills and some Miscellaneous skills.

Dominance- Creation

Creation is the ability to do various things relating to the modification of matter using Dominance.

Dominance- Reading

Reading is the Dominance ability associated with powers that are often described as "psychic", allowing people to gain insight to those around them.

Influence- Diplomacy

Diplomacy is your character's ability to smooth over hurt feelings and talk people out of drastic action.

Influence- Negotiation

Negotiation can be used to get a better reward or at the very least mitigate others' demands.

Combat- Melee

Melee combat is the art of landing meaninful blows in close quarters combat while avoiding injury.

Combat- Evasion

Evasion measures a character's ability to get out of harm's way when necessary.

Miscellaneous- Electronics

Electronics measures a character's skill with computers and other electronics.

Miscellaneous- Infiltration

Infiltration measures the ability to move unnoticed, climb, and generally get into places one isn't supposed to be.

Miscellaneous- Survival

Survival measures a character's ability to make do with what they have when stuck in the wilderness.

Trauma Stick

A trauma stick carries enough medicine to remove a wound, and can be used easily without training.

Locked Firestorm Assault Platform

If only you could find a way to get this unlocked so that you could use it.


Unlock: Trophy

You can equip a trophy here. Trophies are awarded upon storyline completion and for people who submit bug reports.

Faction Chosen

You've chosen your side.

Out in the World

You've left training and are ready to do whatever you need to get done.

Trust: The Tiger

This measures how much Haruhide "The Tiger" Nakahara trusts you.

The Cat

You've seen an odd cat following you around.

Investigating the corpse

You found a corpse lying in an alley, and decided to investigate further.

Settings: Show Old News Enabled

This means that you can see old news entries at any major area.

Dominance

Dominance measures your ability to warp reality using your mind. You can dedicate points of this to gaining specific powers.

Learning

Learning allows you to opgrade your skills.

Achievements

Achievements measure your character's progress in Orchestra and can be redeemed for a variety of rewards.

Veterancy

Veterancy measures how much you have trained at combat; you can spend this on Combat skills and some Miscellaneous skills.

Dominance- Creation

Creation is the ability to do various things relating to the modification of matter using Dominance.

Dominance- Reading

Reading is the Dominance ability associated with powers that are often described as "psychic", allowing people to gain insight to those around them.

Influence- Diplomacy

Diplomacy is your character's ability to smooth over hurt feelings and talk people out of drastic action.

Influence- Negotiation

Negotiation can be used to get a better reward or at the very least mitigate others' demands.

Combat- Melee

Melee combat is the art of landing meaninful blows in close quarters combat while avoiding injury.

Combat- Evasion

Evasion measures a character's ability to get out of harm's way when necessary.

Miscellaneous- Electronics

Electronics measures a character's skill with computers and other electronics.

Miscellaneous- Infiltration

Infiltration measures the ability to move unnoticed, climb, and generally get into places one isn't supposed to be.

Miscellaneous- Survival

Survival measures a character's ability to make do with what they have when stuck in the wilderness.

Trauma Stick

A trauma stick carries enough medicine to remove a wound, and can be used easily without training.

Locked Firestorm Assault Platform

If only you could find a way to get this unlocked so that you could use it.


A cat.

You see a white cat with patches of black and orange fur following you at a distance.

One-Shot

Draw a card to experience a one-storylet random encounter.

Ignore the cat.

You keep on moving, you don't care about the cat.

Examine the cat.

Augmentation- Perception

Perception augmentations grant increased likelihood of noticing subtle movments and sounds.

An almost impossible challenge

Luck

Watch for the fall of a card.

A matter of luck: it could go either way.

This could be difficult; the cat's never approached you before, so you'll have to go to it.

            Unlocked when The Cat is:

You've seen a strange cat. (you have this)


You keep moving on.

Eventually the cat stops following you, heading off into an alley.


Unlock: Trophy

You can equip a trophy here. Trophies are awarded upon storyline completion and for people who submit bug reports.

Faction Chosen

You've chosen your side.

Out in the World

You've left training and are ready to do whatever you need to get done.

Trust: The Tiger

This measures how much Haruhide "The Tiger" Nakahara trusts you.

The Cat

You've seen an odd cat following you around.

Investigating the corpse

You found a corpse lying in an alley, and decided to investigate further.

Settings: Show Old News Enabled

This means that you can see old news entries at any major area.

Dominance

Dominance measures your ability to warp reality using your mind. You can dedicate points of this to gaining specific powers.

Learning

Learning allows you to opgrade your skills.

Achievements

Achievements measure your character's progress in Orchestra and can be redeemed for a variety of rewards.

Veterancy

Veterancy measures how much you have trained at combat; you can spend this on Combat skills and some Miscellaneous skills.

Dominance- Creation

Creation is the ability to do various things relating to the modification of matter using Dominance.

Dominance- Reading

Reading is the Dominance ability associated with powers that are often described as "psychic", allowing people to gain insight to those around them.

Influence- Diplomacy

Diplomacy is your character's ability to smooth over hurt feelings and talk people out of drastic action.

Influence- Negotiation

Negotiation can be used to get a better reward or at the very least mitigate others' demands.

Combat- Melee

Melee combat is the art of landing meaninful blows in close quarters combat while avoiding injury.

Combat- Evasion

Evasion measures a character's ability to get out of harm's way when necessary.

Miscellaneous- Electronics

Electronics measures a character's skill with computers and other electronics.

Miscellaneous- Infiltration

Infiltration measures the ability to move unnoticed, climb, and generally get into places one isn't supposed to be.

Miscellaneous- Survival

Survival measures a character's ability to make do with what they have when stuck in the wilderness.

Trauma Stick

A trauma stick carries enough medicine to remove a wound, and can be used easily without training.

Locked Firestorm Assault Platform

If only you could find a way to get this unlocked so that you could use it.


Unlock: Trophy

You can equip a trophy here. Trophies are awarded upon storyline completion and for people who submit bug reports.

Faction Chosen

You've chosen your side.

Out in the World

You've left training and are ready to do whatever you need to get done.

Trust: The Tiger

This measures how much Haruhide "The Tiger" Nakahara trusts you.

The Cat

You've seen an odd cat following you around.

Investigating the corpse

You found a corpse lying in an alley, and decided to investigate further.

Settings: Show Old News Enabled

This means that you can see old news entries at any major area.

Dominance

Dominance measures your ability to warp reality using your mind. You can dedicate points of this to gaining specific powers.

Learning

Learning allows you to opgrade your skills.

Achievements

Achievements measure your character's progress in Orchestra and can be redeemed for a variety of rewards.

Veterancy

Veterancy measures how much you have trained at combat; you can spend this on Combat skills and some Miscellaneous skills.

Dominance- Creation

Creation is the ability to do various things relating to the modification of matter using Dominance.

Dominance- Reading

Reading is the Dominance ability associated with powers that are often described as "psychic", allowing people to gain insight to those around them.

Influence- Diplomacy

Diplomacy is your character's ability to smooth over hurt feelings and talk people out of drastic action.

Influence- Negotiation

Negotiation can be used to get a better reward or at the very least mitigate others' demands.

Combat- Melee

Melee combat is the art of landing meaninful blows in close quarters combat while avoiding injury.

Combat- Evasion

Evasion measures a character's ability to get out of harm's way when necessary.

Miscellaneous- Electronics

Electronics measures a character's skill with computers and other electronics.

Miscellaneous- Infiltration

Infiltration measures the ability to move unnoticed, climb, and generally get into places one isn't supposed to be.

Miscellaneous- Survival

Survival measures a character's ability to make do with what they have when stuck in the wilderness.

Trauma Stick

A trauma stick carries enough medicine to remove a wound, and can be used easily without training.

Locked Firestorm Assault Platform

If only you could find a way to get this unlocked so that you could use it.


An argument.

You see two men arguing. "You ripped me off!" "At least I fulfilled my side of the bargain!"

Normal encounters generally take 3 to 5 actions to complete.

Normal Encounter

Draw cards for medium length random encounters.

"What's the problem here?"

You could try to help the two men work out their issues in a peaceful fashion.

Listen in.

This sounds like it could be interesting.

Leave.

This really isn't your business.


You hear them keep arguing.

"No, that's not right at all!" "Well, it's what you said yesterday! Get your stories straight!"

They are oblivious to your approach.

This shows that you're in a random encounter.

The argument draws your attention.

This lets us know where you are in your mission.

You continue on your adventure.


Unlock: Trophy

You can equip a trophy here. Trophies are awarded upon storyline completion and for people who submit bug reports.

Faction Chosen

You've chosen your side.

Out in the World

You've left training and are ready to do whatever you need to get done.

Trust: The Tiger

This measures how much Haruhide "The Tiger" Nakahara trusts you.

The Cat

You've seen an odd cat following you around.

Investigating the corpse

You found a corpse lying in an alley, and decided to investigate further.

Settings: Show Old News Enabled

This means that you can see old news entries at any major area.

Dominance

Dominance measures your ability to warp reality using your mind. You can dedicate points of this to gaining specific powers.

Learning

Learning allows you to opgrade your skills.

Achievements

Achievements measure your character's progress in Orchestra and can be redeemed for a variety of rewards.

Veterancy

Veterancy measures how much you have trained at combat; you can spend this on Combat skills and some Miscellaneous skills.

Encounter

This shows that you're in a random encounter.

Stage

This lets us know where you are in your mission.

Dominance- Creation

Creation is the ability to do various things relating to the modification of matter using Dominance.

Dominance- Reading

Reading is the Dominance ability associated with powers that are often described as "psychic", allowing people to gain insight to those around them.

Influence- Diplomacy

Diplomacy is your character's ability to smooth over hurt feelings and talk people out of drastic action.

Influence- Negotiation

Negotiation can be used to get a better reward or at the very least mitigate others' demands.

Combat- Melee

Melee combat is the art of landing meaninful blows in close quarters combat while avoiding injury.

Combat- Evasion

Evasion measures a character's ability to get out of harm's way when necessary.

Miscellaneous- Electronics

Electronics measures a character's skill with computers and other electronics.

Miscellaneous- Infiltration

Infiltration measures the ability to move unnoticed, climb, and generally get into places one isn't supposed to be.

Miscellaneous- Survival

Survival measures a character's ability to make do with what they have when stuck in the wilderness.

Trauma Stick

A trauma stick carries enough medicine to remove a wound, and can be used easily without training.

Locked Firestorm Assault Platform

If only you could find a way to get this unlocked so that you could use it.


You listen to the two men from the shadows.

You look at the men for a while, thinking of what you could do when you notice that the first man's wallet is sticking slightly out of his pocket. It would be easy enough to grab if you wanted to. Unfortunately, it's too busy for you to try to steal from both men.

Always

Always

Go to grab the wallet.

A high-risk challenge

You don't think you can be stealthy enough to grab it without being noticed, but if you grab it and tear it out of his pocket you should be able to run off with it.

Decide to solve their argument.

It's not worth risking robbing the guy for his wallet, you'd rather try to mediate in their dispute and see what happens.

Leave.

You don't want to worry about this any longer.


You side with the businessman.

You decide to try to get the investor to see his error.

This lets us know where you are in your mission.

You continue on your adventure.


Unlock: Trophy

You can equip a trophy here. Trophies are awarded upon storyline completion and for people who submit bug reports.

Faction Chosen

You've chosen your side.

Out in the World

You've left training and are ready to do whatever you need to get done.

Trust: The Tiger

This measures how much Haruhide "The Tiger" Nakahara trusts you.

The Cat

You've seen an odd cat following you around.

Investigating the corpse

You found a corpse lying in an alley, and decided to investigate further.

Settings: Show Old News Enabled

This means that you can see old news entries at any major area.

Dominance

Dominance measures your ability to warp reality using your mind. You can dedicate points of this to gaining specific powers.

Learning

Learning allows you to opgrade your skills.

Achievements

Achievements measure your character's progress in Orchestra and can be redeemed for a variety of rewards.

Veterancy

Veterancy measures how much you have trained at combat; you can spend this on Combat skills and some Miscellaneous skills.

Encounter

This shows that you're in a random encounter.

Stage

This lets us know where you are in your mission.

Dominance- Creation

Creation is the ability to do various things relating to the modification of matter using Dominance.

Dominance- Reading

Reading is the Dominance ability associated with powers that are often described as "psychic", allowing people to gain insight to those around them.

Influence- Diplomacy

Diplomacy is your character's ability to smooth over hurt feelings and talk people out of drastic action.

Influence- Negotiation

Negotiation can be used to get a better reward or at the very least mitigate others' demands.

Combat- Melee

Melee combat is the art of landing meaninful blows in close quarters combat while avoiding injury.

Combat- Evasion

Evasion measures a character's ability to get out of harm's way when necessary.

Miscellaneous- Electronics

Electronics measures a character's skill with computers and other electronics.

Miscellaneous- Infiltration

Infiltration measures the ability to move unnoticed, climb, and generally get into places one isn't supposed to be.

Miscellaneous- Survival

Survival measures a character's ability to make do with what they have when stuck in the wilderness.

Trauma Stick

A trauma stick carries enough medicine to remove a wound, and can be used easily without training.

Locked Firestorm Assault Platform

If only you could find a way to get this unlocked so that you could use it.


You try to mediate between the men.

The first man insists that the second ran off with his investment money and wasted it.

"I gave the money to him in good faith that he'd take care of it, not waste it all."

The second man insists that the first is to blame.

"The investment wouldn't have gone to waste if he had sent me as much money as he said he was going to."

Always

Always

Take the first man's side.

When someone makes an investment they deserve to see a return on it, after all.

Take the second man's side.

If you say you're going to do something and you don't then you're the one in the wrong if stuff goes bad.


You side with the businessman.

You decide to try to get the investor to see his error.

This lets us know where you are in your mission.

You continue on your adventure.


Unlock: Trophy

You can equip a trophy here. Trophies are awarded upon storyline completion and for people who submit bug reports.

Faction Chosen

You've chosen your side.

Out in the World

You've left training and are ready to do whatever you need to get done.

Trust: The Tiger

This measures how much Haruhide "The Tiger" Nakahara trusts you.

The Cat

You've seen an odd cat following you around.

Investigating the corpse

You found a corpse lying in an alley, and decided to investigate further.

Settings: Show Old News Enabled

This means that you can see old news entries at any major area.

Dominance

Dominance measures your ability to warp reality using your mind. You can dedicate points of this to gaining specific powers.

Learning

Learning allows you to opgrade your skills.

Achievements

Achievements measure your character's progress in Orchestra and can be redeemed for a variety of rewards.

Veterancy

Veterancy measures how much you have trained at combat; you can spend this on Combat skills and some Miscellaneous skills.

Encounter

This shows that you're in a random encounter.

Stage

This lets us know where you are in your mission.

Dominance- Creation

Creation is the ability to do various things relating to the modification of matter using Dominance.

Dominance- Reading

Reading is the Dominance ability associated with powers that are often described as "psychic", allowing people to gain insight to those around them.

Influence- Diplomacy

Diplomacy is your character's ability to smooth over hurt feelings and talk people out of drastic action.

Influence- Negotiation

Negotiation can be used to get a better reward or at the very least mitigate others' demands.

Combat- Melee

Melee combat is the art of landing meaninful blows in close quarters combat while avoiding injury.

Combat- Evasion

Evasion measures a character's ability to get out of harm's way when necessary.

Miscellaneous- Electronics

Electronics measures a character's skill with computers and other electronics.

Miscellaneous- Infiltration

Infiltration measures the ability to move unnoticed, climb, and generally get into places one isn't supposed to be.

Miscellaneous- Survival

Survival measures a character's ability to make do with what they have when stuck in the wilderness.

Trauma Stick

A trauma stick carries enough medicine to remove a wound, and can be used easily without training.

Locked Firestorm Assault Platform

If only you could find a way to get this unlocked so that you could use it.


You take the second man's side.

The first man insists that the second ran off with his investment money and wasted it, but you're not so sure.

"I gave the money to him in good faith that he'd take care of it, not waste it all."

The second man insists that the first is to blame.

"The investment wouldn't have gone to waste if he had sent me as much money as he said he was going to."

Always

Always

An almost impossible challenge

Try to get the first man to resume his payments.

If he kept giving the businessman money, he might actually succeed in his endeavors and then everyone would walk away happy.

An almost impossible challenge

Convince the man to calm down and re-evaluate.

You think that the first man's just upset about something. Maybe if you soothe his nerves enough he'll settle down and help out the investor.


An almost impossible challenge

You fail to get the man to resume his payments.

Unfortunately, the investor is just too stubborn to see your point of view. He storms off, leaving you and the businessman standing in the rain.

3 change points, 3 more needed to reach level 6.

You feel like going to a store.

Influence- Negotiation 4 failed in a challenge! (When you try a challenge that's difficult for you, you learn more even when you fail.)

This lets us know where you are in your mission.

You return from your adventure.

You've finished this encounter.


Unlock: Trophy

You can equip a trophy here. Trophies are awarded upon storyline completion and for people who submit bug reports.

Faction Chosen

You've chosen your side.

Out in the World

You've left training and are ready to do whatever you need to get done.

Trust: The Tiger

This measures how much Haruhide "The Tiger" Nakahara trusts you.

The Cat

You've seen an odd cat following you around.

Investigating the corpse

You found a corpse lying in an alley, and decided to investigate further.

Settings: Show Old News Enabled

This means that you can see old news entries at any major area.

Dominance

Dominance measures your ability to warp reality using your mind. You can dedicate points of this to gaining specific powers.

Learning

Learning allows you to opgrade your skills.

Achievements

Achievements measure your character's progress in Orchestra and can be redeemed for a variety of rewards.

Veterancy

Veterancy measures how much you have trained at combat; you can spend this on Combat skills and some Miscellaneous skills.

Dominance- Creation

Creation is the ability to do various things relating to the modification of matter using Dominance.

Dominance- Reading

Reading is the Dominance ability associated with powers that are often described as "psychic", allowing people to gain insight to those around them.

Influence- Diplomacy

Diplomacy is your character's ability to smooth over hurt feelings and talk people out of drastic action.

Influence- Negotiation

Negotiation can be used to get a better reward or at the very least mitigate others' demands.

Combat- Melee

Melee combat is the art of landing meaninful blows in close quarters combat while avoiding injury.

Combat- Evasion

Evasion measures a character's ability to get out of harm's way when necessary.

Miscellaneous- Electronics

Electronics measures a character's skill with computers and other electronics.

Miscellaneous- Infiltration

Infiltration measures the ability to move unnoticed, climb, and generally get into places one isn't supposed to be.

Miscellaneous- Survival

Survival measures a character's ability to make do with what they have when stuck in the wilderness.

Trauma Stick

A trauma stick carries enough medicine to remove a wound, and can be used easily without training.

Locked Firestorm Assault Platform

If only you could find a way to get this unlocked so that you could use it.


Unlock: Trophy

You can equip a trophy here. Trophies are awarded upon storyline completion and for people who submit bug reports.

Faction Chosen

You've chosen your side.

Out in the World

You've left training and are ready to do whatever you need to get done.

Trust: The Tiger

This measures how much Haruhide "The Tiger" Nakahara trusts you.

The Cat

You've seen an odd cat following you around.

Investigating the corpse

You found a corpse lying in an alley, and decided to investigate further.

Settings: Show Old News Enabled

This means that you can see old news entries at any major area.

Dominance

Dominance measures your ability to warp reality using your mind. You can dedicate points of this to gaining specific powers.

Learning

Learning allows you to opgrade your skills.

Achievements

Achievements measure your character's progress in Orchestra and can be redeemed for a variety of rewards.

Veterancy

Veterancy measures how much you have trained at combat; you can spend this on Combat skills and some Miscellaneous skills.

Dominance- Creation

Creation is the ability to do various things relating to the modification of matter using Dominance.

Dominance- Reading

Reading is the Dominance ability associated with powers that are often described as "psychic", allowing people to gain insight to those around them.

Influence- Diplomacy

Diplomacy is your character's ability to smooth over hurt feelings and talk people out of drastic action.

Influence- Negotiation

Negotiation can be used to get a better reward or at the very least mitigate others' demands.

Combat- Melee

Melee combat is the art of landing meaninful blows in close quarters combat while avoiding injury.

Combat- Evasion

Evasion measures a character's ability to get out of harm's way when necessary.

Miscellaneous- Electronics

Electronics measures a character's skill with computers and other electronics.

Miscellaneous- Infiltration

Infiltration measures the ability to move unnoticed, climb, and generally get into places one isn't supposed to be.

Miscellaneous- Survival

Survival measures a character's ability to make do with what they have when stuck in the wilderness.

Trauma Stick

A trauma stick carries enough medicine to remove a wound, and can be used easily without training.

Locked Firestorm Assault Platform

If only you could find a way to get this unlocked so that you could use it.


Shibuya Underground Market

Tokyo

After being taken over by the World League, Tokyo is still a bustling city, rebuilt on a continent city plate, but the influence of the pancontinental World League is easily apparent.

Shibuya is the place to go in Tokyo for black-market dealings and more, with its thriving Underground Market consisting of a complex web of merchants and various petty criminals working together to provide whatever people want without attracting the attention of the World League.

Always

Always

Buy weapons.

Even though weapons are heavily controlled in World League territory, you can still find a few of the more available types of gear here.

Buy a CHIMERA kit.

It's not hard to find someone who's willing to sell a CHIMERA kit without the required control module inspection or the background check in this crowd, the only challenge is figuring out who's selling a real one.

Rob a mark.

Luck

Watch for the fall of a card.

A matter of luck: it could go either way.

The nice thing about committing robberies at a black market is that nobody calls the police. The better thing about Shibuya Underground Market is that there's no unified organized crime ring running the show, so as long as you steer clear of the Yakuza you should be fine.

The Luck test here simply provides additional randomness, rather than necessarily indicating a bad outcome.


Old Taguchi's Stall

The man selling weapons today is Otoya Taguchi, traditional weaponsmith and skilled armorer. His fading hair stands out to you as you approach his booth, and he motions to his stock of weapons with the measured grace of a veteran salesperson.

You're currently in Shibuya and something interesting has happened.

You go about your business at the Shibuya Underground Marketplace.


Unlock: Trophy

You can equip a trophy here. Trophies are awarded upon storyline completion and for people who submit bug reports.

Faction Chosen

You've chosen your side.

Out in the World

You've left training and are ready to do whatever you need to get done.

Trust: The Tiger

This measures how much Haruhide "The Tiger" Nakahara trusts you.

The Cat

You've seen an odd cat following you around.

Investigating the corpse

You found a corpse lying in an alley, and decided to investigate further.

Settings: Show Old News Enabled

This means that you can see old news entries at any major area.

Dominance

Dominance measures your ability to warp reality using your mind. You can dedicate points of this to gaining specific powers.

Learning

Learning allows you to opgrade your skills.

Achievements

Achievements measure your character's progress in Orchestra and can be redeemed for a variety of rewards.

Veterancy

Veterancy measures how much you have trained at combat; you can spend this on Combat skills and some Miscellaneous skills.

Shibuya Encounter

Shibuya Encounter 1 - Shopping at Shibuya.

You're currently in Shibuya and something interesting has happened.

Dominance- Creation

Creation is the ability to do various things relating to the modification of matter using Dominance.

Dominance- Reading

Reading is the Dominance ability associated with powers that are often described as "psychic", allowing people to gain insight to those around them.

Influence- Diplomacy

Diplomacy is your character's ability to smooth over hurt feelings and talk people out of drastic action.

Influence- Negotiation

Negotiation can be used to get a better reward or at the very least mitigate others' demands.

Combat- Melee

Melee combat is the art of landing meaninful blows in close quarters combat while avoiding injury.

Combat- Evasion

Evasion measures a character's ability to get out of harm's way when necessary.

Miscellaneous- Electronics

Electronics measures a character's skill with computers and other electronics.

Miscellaneous- Infiltration

Infiltration measures the ability to move unnoticed, climb, and generally get into places one isn't supposed to be.

Miscellaneous- Survival

Survival measures a character's ability to make do with what they have when stuck in the wilderness.

Trauma Stick

A trauma stick carries enough medicine to remove a wound, and can be used easily without training.

Locked Firestorm Assault Platform

If only you could find a way to get this unlocked so that you could use it.


Old Taguchi's Stall

You arrive at the shop, and the old swordsmith invites you to look over his wares.

Always

Always

Leave without buying anything.

None of this stuff is for you right now.

Buy a dagger.

Taguchi's daggers are reknowned for their quality; while he maintains the old style of crafting, the blades have been replaced with monofilament.

            1500
            You need 1,500 x CCredits  (you have 0)

            1500
            Unlocked with 1,500 x CCredits

Buy a sword.

You go for one of Taguchi's signature swords, a lengthy katana with a dangerous blade.

            5000
            You need 5,000 x CCredits  (you have 0)

            5000
            Unlocked with 5,000 x CCredits

Buy a handgun.

Taguchi rarely sells guns, with most customers preferring his well-made blades, but he offers a 2043 Pitbull revolver.

            7500
            You need 7,500 x CCredits  (you have 0)

            7500
            Unlocked with 7,500 x CCredits


You leave the stall.

You're done here for now.

You're currently in Shibuya and something interesting has happened.

You leave the Shibuya Underground Marketplace.


Unlock: Trophy

You can equip a trophy here. Trophies are awarded upon storyline completion and for people who submit bug reports.

Faction Chosen

You've chosen your side.

Out in the World

You've left training and are ready to do whatever you need to get done.

Trust: The Tiger

This measures how much Haruhide "The Tiger" Nakahara trusts you.

The Cat

You've seen an odd cat following you around.

Investigating the corpse

You found a corpse lying in an alley, and decided to investigate further.

Settings: Show Old News Enabled

This means that you can see old news entries at any major area.

Dominance

Dominance measures your ability to warp reality using your mind. You can dedicate points of this to gaining specific powers.

Learning

Learning allows you to opgrade your skills.

Achievements

Achievements measure your character's progress in Orchestra and can be redeemed for a variety of rewards.

Veterancy

Veterancy measures how much you have trained at combat; you can spend this on Combat skills and some Miscellaneous skills.

Dominance- Creation

Creation is the ability to do various things relating to the modification of matter using Dominance.

Dominance- Reading

Reading is the Dominance ability associated with powers that are often described as "psychic", allowing people to gain insight to those around them.

Influence- Diplomacy

Diplomacy is your character's ability to smooth over hurt feelings and talk people out of drastic action.

Influence- Negotiation

Negotiation can be used to get a better reward or at the very least mitigate others' demands.

Combat- Melee

Melee combat is the art of landing meaninful blows in close quarters combat while avoiding injury.

Combat- Evasion

Evasion measures a character's ability to get out of harm's way when necessary.

Miscellaneous- Electronics

Electronics measures a character's skill with computers and other electronics.

Miscellaneous- Infiltration

Infiltration measures the ability to move unnoticed, climb, and generally get into places one isn't supposed to be.

Miscellaneous- Survival

Survival measures a character's ability to make do with what they have when stuck in the wilderness.

Trauma Stick

A trauma stick carries enough medicine to remove a wound, and can be used easily without training.

Locked Firestorm Assault Platform

If only you could find a way to get this unlocked so that you could use it.


Unlock: Trophy

You can equip a trophy here. Trophies are awarded upon storyline completion and for people who submit bug reports.

Faction Chosen

You've chosen your side.

Out in the World

You've left training and are ready to do whatever you need to get done.

Trust: The Tiger

This measures how much Haruhide "The Tiger" Nakahara trusts you.

The Cat

You've seen an odd cat following you around.

Investigating the corpse

You found a corpse lying in an alley, and decided to investigate further.

Settings: Show Old News Enabled

This means that you can see old news entries at any major area.

Dominance

Dominance measures your ability to warp reality using your mind. You can dedicate points of this to gaining specific powers.

Learning

Learning allows you to opgrade your skills.

Achievements

Achievements measure your character's progress in Orchestra and can be redeemed for a variety of rewards.

Veterancy

Veterancy measures how much you have trained at combat; you can spend this on Combat skills and some Miscellaneous skills.

Dominance- Creation

Creation is the ability to do various things relating to the modification of matter using Dominance.

Dominance- Reading

Reading is the Dominance ability associated with powers that are often described as "psychic", allowing people to gain insight to those around them.

Influence- Diplomacy

Diplomacy is your character's ability to smooth over hurt feelings and talk people out of drastic action.

Influence- Negotiation

Negotiation can be used to get a better reward or at the very least mitigate others' demands.

Combat- Melee

Melee combat is the art of landing meaninful blows in close quarters combat while avoiding injury.

Combat- Evasion

Evasion measures a character's ability to get out of harm's way when necessary.

Miscellaneous- Electronics

Electronics measures a character's skill with computers and other electronics.

Miscellaneous- Infiltration

Infiltration measures the ability to move unnoticed, climb, and generally get into places one isn't supposed to be.

Miscellaneous- Survival

Survival measures a character's ability to make do with what they have when stuck in the wilderness.

Trauma Stick

A trauma stick carries enough medicine to remove a wound, and can be used easily without training.

Locked Firestorm Assault Platform

If only you could find a way to get this unlocked so that you could use it.


Old Odaiba

Tokyo

After being taken over by the World League, Tokyo is still a bustling city, rebuilt on a continent city plate, but the influence of the pancontinental World League is easily apparent.

This nightclub in the Minato Prefecture bustles with activity. The dull droning of the electronic music is near deafening, with particular beats causing physical tremors. It's dark and smoky, illuminated only with neon lighting from the occasional light fixture or flamboyant patron wearing the obligatory cyberpunk apparel. The building itself is built out of old industrial equipment, the door is an old plow from a bulldozer and the light fixtures are plunged into wrecking balls.

The club obviously tries to cash in on Minato's reputation as an industrial district, but the island surrounding it is a thriving tourism and leisure district, and most of the clientele are rich kids coming to blow off steam and complain about their lucky heritage.

Being educated about the black market, however, you know that the club has close ties to the Shibuya Underground Market. The bouncer subtly nods to a man sitting in a booth by himself as you enter.

Always

Always

Talk to the bartender.

Old Odaiba's bartender has been working at the place for decades, and he knows what's going on around here.

Pay a visit to the man in the booth.

You figure you may as well go over and say hello to the man. What could it hurt?

Leave.

You decide not to stick around.


You walk off.

You decide not to stick around.

There wasn't anything going on right now, so you left to go do more productive things with your time.


Unlock: Trophy

You can equip a trophy here. Trophies are awarded upon storyline completion and for people who submit bug reports.

Faction Chosen

You've chosen your side.

Out in the World

You've left training and are ready to do whatever you need to get done.

Trust: The Tiger

This measures how much Haruhide "The Tiger" Nakahara trusts you.

The Cat

You've seen an odd cat following you around.

Investigating the corpse

You found a corpse lying in an alley, and decided to investigate further.

Settings: Show Old News Enabled

This means that you can see old news entries at any major area.

Dominance

Dominance measures your ability to warp reality using your mind. You can dedicate points of this to gaining specific powers.

Learning

Learning allows you to opgrade your skills.

Achievements

Achievements measure your character's progress in Orchestra and can be redeemed for a variety of rewards.

Veterancy

Veterancy measures how much you have trained at combat; you can spend this on Combat skills and some Miscellaneous skills.

Dominance- Creation

Creation is the ability to do various things relating to the modification of matter using Dominance.

Dominance- Reading

Reading is the Dominance ability associated with powers that are often described as "psychic", allowing people to gain insight to those around them.

Influence- Diplomacy

Diplomacy is your character's ability to smooth over hurt feelings and talk people out of drastic action.

Influence- Negotiation

Negotiation can be used to get a better reward or at the very least mitigate others' demands.

Combat- Melee

Melee combat is the art of landing meaninful blows in close quarters combat while avoiding injury.

Combat- Evasion

Evasion measures a character's ability to get out of harm's way when necessary.

Miscellaneous- Electronics

Electronics measures a character's skill with computers and other electronics.

Miscellaneous- Infiltration

Infiltration measures the ability to move unnoticed, climb, and generally get into places one isn't supposed to be.

Miscellaneous- Survival

Survival measures a character's ability to make do with what they have when stuck in the wilderness.

Trauma Stick

A trauma stick carries enough medicine to remove a wound, and can be used easily without training.

Locked Firestorm Assault Platform

If only you could find a way to get this unlocked so that you could use it.


Unlock: Trophy

You can equip a trophy here. Trophies are awarded upon storyline completion and for people who submit bug reports.

Faction Chosen

You've chosen your side.

Out in the World

You've left training and are ready to do whatever you need to get done.

Trust: The Tiger

This measures how much Haruhide "The Tiger" Nakahara trusts you.

The Cat

You've seen an odd cat following you around.

Investigating the corpse

You found a corpse lying in an alley, and decided to investigate further.

Settings: Show Old News Enabled

This means that you can see old news entries at any major area.

Dominance

Dominance measures your ability to warp reality using your mind. You can dedicate points of this to gaining specific powers.

Learning

Learning allows you to opgrade your skills.

Achievements

Achievements measure your character's progress in Orchestra and can be redeemed for a variety of rewards.

Veterancy

Veterancy measures how much you have trained at combat; you can spend this on Combat skills and some Miscellaneous skills.

Dominance- Creation

Creation is the ability to do various things relating to the modification of matter using Dominance.

Dominance- Reading

Reading is the Dominance ability associated with powers that are often described as "psychic", allowing people to gain insight to those around them.

Influence- Diplomacy

Diplomacy is your character's ability to smooth over hurt feelings and talk people out of drastic action.

Influence- Negotiation

Negotiation can be used to get a better reward or at the very least mitigate others' demands.

Combat- Melee

Melee combat is the art of landing meaninful blows in close quarters combat while avoiding injury.

Combat- Evasion

Evasion measures a character's ability to get out of harm's way when necessary.

Miscellaneous- Electronics

Electronics measures a character's skill with computers and other electronics.

Miscellaneous- Infiltration

Infiltration measures the ability to move unnoticed, climb, and generally get into places one isn't supposed to be.

Miscellaneous- Survival

Survival measures a character's ability to make do with what they have when stuck in the wilderness.

Trauma Stick

A trauma stick carries enough medicine to remove a wound, and can be used easily without training.

Locked Firestorm Assault Platform

If only you could find a way to get this unlocked so that you could use it.


An argument.

You see two men arguing. "You ripped me off!" "At least I fulfilled my side of the bargain!"

Normal encounters generally take 3 to 5 actions to complete.

Normal Encounter

Draw cards for medium length random encounters.

"What's the problem here?"

You could try to help the two men work out their issues in a peaceful fashion.

Listen in.

This sounds like it could be interesting.

Leave.

This really isn't your business.


You go over to the men.

They try to explain what happened.

"He took the money I invested in his company and let it fail."

"You're to blame! The company failed when you pulled the funding too early!"

"He said it was foolproof!"

"I didn't stop paying in, you did! That's why it failed!"

This shows that you're in a random encounter.

The argument draws your attention.

This lets us know where you are in your mission.

You continue on your adventure.


Unlock: Trophy

You can equip a trophy here. Trophies are awarded upon storyline completion and for people who submit bug reports.

Faction Chosen

You've chosen your side.

Out in the World

You've left training and are ready to do whatever you need to get done.

Trust: The Tiger

This measures how much Haruhide "The Tiger" Nakahara trusts you.

The Cat

You've seen an odd cat following you around.

Investigating the corpse

You found a corpse lying in an alley, and decided to investigate further.

Settings: Show Old News Enabled

This means that you can see old news entries at any major area.

Dominance

Dominance measures your ability to warp reality using your mind. You can dedicate points of this to gaining specific powers.

Learning

Learning allows you to opgrade your skills.

Achievements

Achievements measure your character's progress in Orchestra and can be redeemed for a variety of rewards.

Veterancy

Veterancy measures how much you have trained at combat; you can spend this on Combat skills and some Miscellaneous skills.

Encounter

This shows that you're in a random encounter.

Stage

This lets us know where you are in your mission.

Dominance- Creation

Creation is the ability to do various things relating to the modification of matter using Dominance.

Dominance- Reading

Reading is the Dominance ability associated with powers that are often described as "psychic", allowing people to gain insight to those around them.

Influence- Diplomacy

Diplomacy is your character's ability to smooth over hurt feelings and talk people out of drastic action.

Influence- Negotiation

Negotiation can be used to get a better reward or at the very least mitigate others' demands.

Combat- Melee

Melee combat is the art of landing meaninful blows in close quarters combat while avoiding injury.

Combat- Evasion

Evasion measures a character's ability to get out of harm's way when necessary.

Miscellaneous- Electronics

Electronics measures a character's skill with computers and other electronics.

Miscellaneous- Infiltration

Infiltration measures the ability to move unnoticed, climb, and generally get into places one isn't supposed to be.

Miscellaneous- Survival

Survival measures a character's ability to make do with what they have when stuck in the wilderness.

Trauma Stick

A trauma stick carries enough medicine to remove a wound, and can be used easily without training.

Locked Firestorm Assault Platform

If only you could find a way to get this unlocked so that you could use it.


You try to mediate between the men.

The first man insists that the second ran off with his investment money and wasted it.

"I gave the money to him in good faith that he'd take care of it, not waste it all."

The second man insists that the first is to blame.

"The investment wouldn't have gone to waste if he had sent me as much money as he said he was going to."

Always

Always

Take the first man's side.

When someone makes an investment they deserve to see a return on it, after all.

Take the second man's side.

If you say you're going to do something and you don't then you're the one in the wrong if stuff goes bad.


You side with the businessman.

You decide to try to get the investor to see his error.

This lets us know where you are in your mission.

You continue on your adventure.


Unlock: Trophy

You can equip a trophy here. Trophies are awarded upon storyline completion and for people who submit bug reports.

Faction Chosen

You've chosen your side.

Out in the World

You've left training and are ready to do whatever you need to get done.

Trust: The Tiger

This measures how much Haruhide "The Tiger" Nakahara trusts you.

The Cat

You've seen an odd cat following you around.

Investigating the corpse

You found a corpse lying in an alley, and decided to investigate further.

Settings: Show Old News Enabled

This means that you can see old news entries at any major area.

Dominance

Dominance measures your ability to warp reality using your mind. You can dedicate points of this to gaining specific powers.

Learning

Learning allows you to opgrade your skills.

Achievements

Achievements measure your character's progress in Orchestra and can be redeemed for a variety of rewards.

Veterancy

Veterancy measures how much you have trained at combat; you can spend this on Combat skills and some Miscellaneous skills.

Encounter

This shows that you're in a random encounter.

Stage

This lets us know where you are in your mission.

Dominance- Creation

Creation is the ability to do various things relating to the modification of matter using Dominance.

Dominance- Reading

Reading is the Dominance ability associated with powers that are often described as "psychic", allowing people to gain insight to those around them.

Influence- Diplomacy

Diplomacy is your character's ability to smooth over hurt feelings and talk people out of drastic action.

Influence- Negotiation

Negotiation can be used to get a better reward or at the very least mitigate others' demands.

Combat- Melee

Melee combat is the art of landing meaninful blows in close quarters combat while avoiding injury.

Combat- Evasion

Evasion measures a character's ability to get out of harm's way when necessary.

Miscellaneous- Electronics

Electronics measures a character's skill with computers and other electronics.

Miscellaneous- Infiltration

Infiltration measures the ability to move unnoticed, climb, and generally get into places one isn't supposed to be.

Miscellaneous- Survival

Survival measures a character's ability to make do with what they have when stuck in the wilderness.

Trauma Stick

A trauma stick carries enough medicine to remove a wound, and can be used easily without training.

Locked Firestorm Assault Platform

If only you could find a way to get this unlocked so that you could use it.


You take the second man's side.

The first man insists that the second ran off with his investment money and wasted it, but you're not so sure.

"I gave the money to him in good faith that he'd take care of it, not waste it all."

The second man insists that the first is to blame.

"The investment wouldn't have gone to waste if he had sent me as much money as he said he was going to."

Always

Always

An almost impossible challenge

If he kept giving the businessman money, he might actually succeed in his endeavors and then everyone would walk away happy.

An almost impossible challenge

You think that the first man's just upset about something. Maybe if you soothe his nerves enough he'll settle down and help out the investor.


The man gets more angry and leaves.

An almost impossible challenge

"No, that's not going to work! My money's gone and you can't bring it back."

The man leaves, obviously frustrated, and forces his way through the crowd as he sulks away.

1 change point, 5 more needed to reach level 6.

You feel like others feel more easy in your presence.

Influence- Diplomacy 4 failed in a challenge! (When you try a challenge that's difficult for you, you learn more even when you fail.)

This lets us know where you are in your mission.

You return from your adventure.

You've finished this encounter.


Unlock: Trophy

You can equip a trophy here. Trophies are awarded upon storyline completion and for people who submit bug reports.

Faction Chosen

You've chosen your side.

Out in the World

You've left training and are ready to do whatever you need to get done.

Trust: The Tiger

This measures how much Haruhide "The Tiger" Nakahara trusts you.

The Cat

You've seen an odd cat following you around.

Investigating the corpse

You found a corpse lying in an alley, and decided to investigate further.

Settings: Show Old News Enabled

This means that you can see old news entries at any major area.

Dominance

Dominance measures your ability to warp reality using your mind. You can dedicate points of this to gaining specific powers.

Learning

Learning allows you to opgrade your skills.

Achievements

Achievements measure your character's progress in Orchestra and can be redeemed for a variety of rewards.

Veterancy

Veterancy measures how much you have trained at combat; you can spend this on Combat skills and some Miscellaneous skills.

Dominance- Creation

Creation is the ability to do various things relating to the modification of matter using Dominance.

Dominance- Reading

Reading is the Dominance ability associated with powers that are often described as "psychic", allowing people to gain insight to those around them.

Influence- Diplomacy

Diplomacy is your character's ability to smooth over hurt feelings and talk people out of drastic action.

Influence- Negotiation

Negotiation can be used to get a better reward or at the very least mitigate others' demands.

Combat- Melee

Melee combat is the art of landing meaninful blows in close quarters combat while avoiding injury.

Combat- Evasion

Evasion measures a character's ability to get out of harm's way when necessary.

Miscellaneous- Electronics

Electronics measures a character's skill with computers and other electronics.

Miscellaneous- Infiltration

Infiltration measures the ability to move unnoticed, climb, and generally get into places one isn't supposed to be.

Miscellaneous- Survival

Survival measures a character's ability to make do with what they have when stuck in the wilderness.

Trauma Stick

A trauma stick carries enough medicine to remove a wound, and can be used easily without training.

Locked Firestorm Assault Platform

If only you could find a way to get this unlocked so that you could use it.


Unlock: Trophy

You can equip a trophy here. Trophies are awarded upon storyline completion and for people who submit bug reports.

Faction Chosen

You've chosen your side.

Out in the World

You've left training and are ready to do whatever you need to get done.

Trust: The Tiger

This measures how much Haruhide "The Tiger" Nakahara trusts you.

The Cat

You've seen an odd cat following you around.

Investigating the corpse

You found a corpse lying in an alley, and decided to investigate further.

Settings: Show Old News Enabled

This means that you can see old news entries at any major area.

Dominance

Dominance measures your ability to warp reality using your mind. You can dedicate points of this to gaining specific powers.

Learning

Learning allows you to opgrade your skills.

Achievements

Achievements measure your character's progress in Orchestra and can be redeemed for a variety of rewards.

Veterancy

Veterancy measures how much you have trained at combat; you can spend this on Combat skills and some Miscellaneous skills.

Dominance- Creation

Creation is the ability to do various things relating to the modification of matter using Dominance.

Dominance- Reading

Reading is the Dominance ability associated with powers that are often described as "psychic", allowing people to gain insight to those around them.

Influence- Diplomacy

Diplomacy is your character's ability to smooth over hurt feelings and talk people out of drastic action.

Influence- Negotiation

Negotiation can be used to get a better reward or at the very least mitigate others' demands.

Combat- Melee

Melee combat is the art of landing meaninful blows in close quarters combat while avoiding injury.

Combat- Evasion

Evasion measures a character's ability to get out of harm's way when necessary.

Miscellaneous- Electronics

Electronics measures a character's skill with computers and other electronics.

Miscellaneous- Infiltration

Infiltration measures the ability to move unnoticed, climb, and generally get into places one isn't supposed to be.

Miscellaneous- Survival

Survival measures a character's ability to make do with what they have when stuck in the wilderness.

Trauma Stick

A trauma stick carries enough medicine to remove a wound, and can be used easily without training.

Locked Firestorm Assault Platform

If only you could find a way to get this unlocked so that you could use it.


Search the Codex

Read about the world of Orchestra here.

Always

Always

Enter the Codex

Read about the world of Orchestra here.

You log onto the Infonet to get an idea of what awaits you out in the world.


You go to browse the codex.

Enter the Codex

Search the Codex

Read about the world of Orchestra here.

You prepare to learn more about the world around you, hopefully gaining an edge on your opposition.

You moved to a new setting: Codex.


Unlock: Trophy

You can equip a trophy here. Trophies are awarded upon storyline completion and for people who submit bug reports.

Faction Chosen

You've chosen your side.

Out in the World

You've left training and are ready to do whatever you need to get done.

Trust: The Tiger

This measures how much Haruhide "The Tiger" Nakahara trusts you.

The Cat

You've seen an odd cat following you around.

Investigating the corpse

You found a corpse lying in an alley, and decided to investigate further.

Settings: Show Old News Enabled

This means that you can see old news entries at any major area.

Dominance

Dominance measures your ability to warp reality using your mind. You can dedicate points of this to gaining specific powers.

Learning

Learning allows you to opgrade your skills.

Achievements

Achievements measure your character's progress in Orchestra and can be redeemed for a variety of rewards.

Veterancy

Veterancy measures how much you have trained at combat; you can spend this on Combat skills and some Miscellaneous skills.

Dominance- Creation

Creation is the ability to do various things relating to the modification of matter using Dominance.

Dominance- Reading

Reading is the Dominance ability associated with powers that are often described as "psychic", allowing people to gain insight to those around them.

Influence- Diplomacy

Diplomacy is your character's ability to smooth over hurt feelings and talk people out of drastic action.

Influence- Negotiation

Negotiation can be used to get a better reward or at the very least mitigate others' demands.

Combat- Melee

Melee combat is the art of landing meaninful blows in close quarters combat while avoiding injury.

Combat- Evasion

Evasion measures a character's ability to get out of harm's way when necessary.

Miscellaneous- Electronics

Electronics measures a character's skill with computers and other electronics.

Miscellaneous- Infiltration

Infiltration measures the ability to move unnoticed, climb, and generally get into places one isn't supposed to be.

Miscellaneous- Survival

Survival measures a character's ability to make do with what they have when stuck in the wilderness.

Trauma Stick

A trauma stick carries enough medicine to remove a wound, and can be used easily without training.

Locked Firestorm Assault Platform

If only you could find a way to get this unlocked so that you could use it.


History: Independent Agencies

Independent Agencies sprung up during the early 21st century that seemed to have no purpose across several major governments.

Always

Always

Chapter 1- The Rise of Independent Agencies

In the United States the Global Crisis Response Agency (GCRA) sprung out of the ashes of a collapsing FEMA. On paper, the GCRA focused on humanitarian aid both domestically and internationally, but in practice it was a place for the future leaders of the World League to congregate, waiting to assume control. To this day, the GCRA remains the primary branch of the World League.

            1
            You need Impossible! 1 and Impossible! no more than 1

            1
            Unlocked with Impossible! 1

Chapter 2- International Agencies

The GCRA was soon recognized by the United Nations as a international relief organization, and soon annexed UNICEF and UNIDO as it achieved status as an entity existing above the nation level. This level of power allowed it to also absorb various national agencies, particularly in England, France, and Germany, where local agencies were placed under the GCRA's control, often on account of their heads being founders of the World League.

Chapter 3- The Somalia Incident

After 2016 several Arab countries form together in an "Islamic League", known extremist heads cause media panic, but act moderately despite extremist platforms. In 2023, after a period of economic collapse, the Islamic League invades Israel, wiping the nation off the face of the earth in a matter of hours. The Islamic League cuts off any relationship with the United Nations, protecting the region from GCRA influence.

Chapter 4- Aftermath

Following the Islamic League's destruction of Israel, the GCRA "accidentally" has a security breach that lets Israeli mercenaries turned patriots access fusion powered "launchsuits", military infantry platforms designed to allow a minimally trained user to rapidly assault fortified positions. Har, the first prototype, was recorded as destroying four tanks and decimating a platoon of light infantry on one raid. The launchsuit is immediately viewed as a threat to security by many nations, as the platform was capable of deploying what many thought to be experimental energy weapons.

Chapter 5- The Damned

As the GCRA saw international scrutiny build, their plan to develop a new superweapon only grew more urgent. They attempted to build a "cataclysm generator", a weapon that could alter the very chemical composition of the world around it, dissociating atoms out miles in every direction, in order to create a fictional terrorist menace to justify the production of launchsuits. The unfinished cataclysm generator, however, was responsible for the first echoes of Dominance, and the Heralds of Pandora formed as a coalition of the first people to exhibit supernatural powers. At this time those with Dominance powers were known as the Damned, because of the horrible nightmarish feedback they received when using their powers, which was stripped away with the California Cataclysm.

Chapter 6- The California Cataclysm

The California Cataclysm came about from an accidental detonation of a cataclysm generator in its testing grounds. The weapon was massively more dangerous than had been thought, and the Heralds of Pandora detonated the device on the California-Arizona border. The result was powerful enough to split the North American tectonic plate, causing the westernmost portion of the plate all the way north to Alaska to split off, leaving the remaining landmass an island of its own.

Further Reading

Continue the story of the World League's rise by checking out the entry on History: Rise of the World League.


Credits

This is the page where we give credits to everyone who's contributed to Orchestra...

Premium Content Guide

At this time Orchestra has no premium content, but when it does it will use a simple system...

Leave the Codex

Leave the Codex and return to your adventures...

Manifesto of the World League

The following statement is provided by the World League to explain their role in world affairs:

Metamorphysis Press Release

Metamorphysis has the following statement up on their corporate homepage:

History: Independent Agencies

Independent Agencies sprung up during the early 21st century that seemed to have no purpose across several major governments...

History: The Rise of the World League

This record details the World League's rise to a position of global power, one it maintains to this day...

History: The Cataclysms and Dominance

Dominance and the Cataclysms are inherently linked, as it was the reality warping Cataclysms that allowed humans' minds to interface with the Dominance and change the world around them with a thought...

Local Knowledge: Tokyo

Tokyo is a major city in Japan, with more than fifty million citizens in its metropolitan area...

2059: Life in the Post-Cataclysm

This entry examines the general way of life after the Cataclysms versus that of the early 21st century...

2059: Anti-World League Regions

There are still a number of regions in the world that remain hostile to or uncaptured by the World League...

2059: Computers and Security

Society has incredible degrees of digital integration in 2059...

Technology: Augmentations

Augmentations are common in the world of Orchestra; the most common augmentations come in the form of CHIMERA kits...

Technology: Modern Disguises

Disguise is more difficult in a time when scanners are built to see not just the surface of an individual but also to check anything they carry, what they are wearing, and even their bodies...

Dominance: The Background of Dominance

Dominance is a mysterious force, but several things are known about it...

Dominance: Dominance and You

This instructional pamphlet is occasionally issued to help people who have recently discovered Dominance adjust to their new-found powers...

Skills

Skills dominate the gameplay of Orchestra; they are used both openly to do certain things and covertly to provide better outcomes...

Knowledge Skills

Knowledge Skills unlock Codex entries...

Gear and Cryptographic Credits

There are a number of items to encounter through the course of Orchestra, which will each be grouped into slots...

Always

Always


Premium Content Guide

At this time Orchestra has no premium content, but when it does it will use a simple system.

Always

Liking Storylines

Like a storylet, and contact me using the Help->Contact Creator menu above to tell me why you like it (please include detail) you can get an item for your troubles. If you tip Nex as well you can get an item made for you; 1 Nex gets you a rare donor item chosen at random, 3 Nex will give a custom item I come up with. Include a description of your character and I'll make it something appropriate. For 5 Nex you get a custom item and you can name it (nothing obscene, please). If you contribute a whopping 10 Nex I'll let you send me details of an item you want added to the game, named after your appropriate and non-trademarked ideas, and I'll work with you to settle on its attributes, where it should be placed in shops (if it should) or storylines it should be in. You will also receive a spot in the credits, including what item you contributed.

Also, you can get a special reward for reporting bugs using the Help->Contact Creator function on the StoryNexus bar, one of a variety of useful items.

Nex-Locked Story Arcs

When the time comes there will be a Premium Content Access option for any location in the game, outside of the Codex. When you select this, you will be able to see a variety of content behind Nex gates. When you buy content, it's yours forever to play whenever, your character will get a quality which unlocks a Nex-free version of that under an Owned Content option available wherever the Premium Content Access option is. You will be able to play your content as many times as you wish, and if you ever need a replacement you can use the Help->Contact Creator feature to get help.

Orchestra's main storyline with Metamorphysis is guaranteed to remain free to play, and any non-Nex gated character creation path will be accessible to players.

The current planned Premium Content storyline is Independent Agencies, which focuses on the time directly before the California Cataclysm.

Action Refills

You can pay Nex to refill your actions, as you can in all StoryNexus games. This is a mandatory feature of monetization, which all worlds that enable it share.

            1
            You need Impossible! 1

Referral Links

People who want to write about Orchestra can drop me a line using the Contact Creator option and I'll send them a special link for their blog/website/review that players can use to gain additional in-game goodies!

The idea of this is to reward people who spread the word by drawing people who want the unique loot that these links provide to search out sites that have links.

Unfortunately, at this time there are no plans to reward people who are frequent referrers (other than a potential unique piece of gear), but this could change at some point down the road.


Credits

This is the page where we give credits to everyone who's contributed to Orchestra...

Premium Content Guide

At this time Orchestra has no premium content, but when it does it will use a simple system...

Leave the Codex

Leave the Codex and return to your adventures...

Manifesto of the World League

The following statement is provided by the World League to explain their role in world affairs:

Metamorphysis Press Release

Metamorphysis has the following statement up on their corporate homepage:

History: Independent Agencies

Independent Agencies sprung up during the early 21st century that seemed to have no purpose across several major governments...

History: The Rise of the World League

This record details the World League's rise to a position of global power, one it maintains to this day...

History: The Cataclysms and Dominance

Dominance and the Cataclysms are inherently linked, as it was the reality warping Cataclysms that allowed humans' minds to interface with the Dominance and change the world around them with a thought...

Local Knowledge: Tokyo

Tokyo is a major city in Japan, with more than fifty million citizens in its metropolitan area...

2059: Life in the Post-Cataclysm

This entry examines the general way of life after the Cataclysms versus that of the early 21st century...

2059: Anti-World League Regions

There are still a number of regions in the world that remain hostile to or uncaptured by the World League...

2059: Computers and Security

Society has incredible degrees of digital integration in 2059...

Technology: Augmentations

Augmentations are common in the world of Orchestra; the most common augmentations come in the form of CHIMERA kits...

Technology: Modern Disguises

Disguise is more difficult in a time when scanners are built to see not just the surface of an individual but also to check anything they carry, what they are wearing, and even their bodies...

Dominance: The Background of Dominance

Dominance is a mysterious force, but several things are known about it...

Dominance: Dominance and You

This instructional pamphlet is occasionally issued to help people who have recently discovered Dominance adjust to their new-found powers...

Skills

Skills dominate the gameplay of Orchestra; they are used both openly to do certain things and covertly to provide better outcomes...

Knowledge Skills

Knowledge Skills unlock Codex entries...

Gear and Cryptographic Credits

There are a number of items to encounter through the course of Orchestra, which will each be grouped into slots...

Always

Always


Dominance: The Background of Dominance

Dominance is a mysterious force, but several things are known about it.

Always

Chapter 1: Dominance and Humanity

Only humans and a few mammals have ever exhibited Dominance abilities, and the other mammals that exhibited Dominance abilities were all within the fallout of a Cataclysm.

What is known about Dominance is that it requires a sapient, high-functioning mind to manifest. It does not, however, seem to be based simply off of a measure of intelligence.

Chapter 2: Psychology and Dominance

Since Dominance is so inherently shaped by a human mind, it is very difficult to discount the link between a user's mental state and their abilities with Dominance.

Dominance users have almost unlimited power, as shown in some tests, when their abilities are honed, trained, and augmented. Dominance users tend not to be able to do anything they do not believe they can do, though this can be waived in certain situations. In addition, Dominance requires a fair amount of understanding of the processes that the user wishes to create, meaning that almost anyone can exhibit telekinetic abilities by pushing or pulling objects, but it is difficult to heal wounds without a high degree of anatomical skill.

Unlike in the past, at the present time Dominance shows little sign of psychological feedback on its users, other than what one would expect from "psychic supersoldiers", according to several studies.

Chapter 3: Dominance and the Environment

Dominance is not a standard physical force, in so much as it tends to violate physical rules by its very nature. However, the usage of Dominance abilities does result in some noticeable physical phenomena.

Dominance drains energy from its surrounding, causing short-term power outages and chills in small areas relative to the power being exerted. All electromagnetic energy, including heat, visible light, and radiation are affected, as well as electricity, some chemically stored energy, such as petroleum products and chemical batteries, and in extreme cases even minute amounts of matter.

Items that spend a prolonged amount of time in contact with Dominance phenomena tend to acquire similar properties, actively absorbing passing energy. This knowledge has recently been applied to fusion reactor cores that resist contamination by radiation with great success, though the input of Dominance required renders the technique unsustainable.

Chapter 4: Dominance and Society

Dominance has been common knowledge for a long time, though not all elements of it are common knowledge. However, most people on the street will be aware of Dominance as a concept and know about the manifestation phenomena.

Most people have not, however, experienced Dominance activity first hand, and the fact that time and space warp around them will be fairly unsettling.

Perception of Dominance users varies from region to region; they are legally protected in the World League, at least on paper, though most wind up being forced into government programs.

Elsewhere, Dominance is greeted less fondly. Most religious institutions are officially apathetic toward Dominance, but some more extreme factions view it to be a modern manifestation of witchcraft. In addition, some people insist that people with Dominance abilities be legally registered and have their abilities controlled, which is theoretically possible but proves difficult.


Credits

This is the page where we give credits to everyone who's contributed to Orchestra...

Premium Content Guide

At this time Orchestra has no premium content, but when it does it will use a simple system...

Leave the Codex

Leave the Codex and return to your adventures...

Manifesto of the World League

The following statement is provided by the World League to explain their role in world affairs:

Metamorphysis Press Release

Metamorphysis has the following statement up on their corporate homepage:

History: Independent Agencies

Independent Agencies sprung up during the early 21st century that seemed to have no purpose across several major governments...

History: The Rise of the World League

This record details the World League's rise to a position of global power, one it maintains to this day...

History: The Cataclysms and Dominance

Dominance and the Cataclysms are inherently linked, as it was the reality warping Cataclysms that allowed humans' minds to interface with the Dominance and change the world around them with a thought...

Local Knowledge: Tokyo

Tokyo is a major city in Japan, with more than fifty million citizens in its metropolitan area...

2059: Life in the Post-Cataclysm

This entry examines the general way of life after the Cataclysms versus that of the early 21st century...

2059: Anti-World League Regions

There are still a number of regions in the world that remain hostile to or uncaptured by the World League...

2059: Computers and Security

Society has incredible degrees of digital integration in 2059...

Technology: Augmentations

Augmentations are common in the world of Orchestra; the most common augmentations come in the form of CHIMERA kits...

Technology: Modern Disguises

Disguise is more difficult in a time when scanners are built to see not just the surface of an individual but also to check anything they carry, what they are wearing, and even their bodies...

Dominance: The Background of Dominance

Dominance is a mysterious force, but several things are known about it...

Dominance: Dominance and You

This instructional pamphlet is occasionally issued to help people who have recently discovered Dominance adjust to their new-found powers...

Skills

Skills dominate the gameplay of Orchestra; they are used both openly to do certain things and covertly to provide better outcomes...

Knowledge Skills

Knowledge Skills unlock Codex entries...

Gear and Cryptographic Credits

There are a number of items to encounter through the course of Orchestra, which will each be grouped into slots...

Always

Always


Dominance: Dominance and You

This instructional pamphlet is occasionally issued to help people who have recently discovered Dominance adjust to their new-found powers.

Always

You have a gift!

Unlike most people, you have discovered that you carry the metaphysical gift of Dominance, a wonderful boon to humanity that you too can enjoy! There's just a few things you should know first.

What you can do!

Dominance users have been shown to do the following:

Communicate telepathically.

Alter material objects

Create high-energy phenomena.

Warp the fabric of space and time.

Expand their own sense..

Interface with technological devices.

Limitations of Dominance:

Dominance is very powerful, but even it has some limitations:

More than a few seconds of time travel.

Creating or reinstating sapient minds.

Alterations to one's own body.

Manifest energy above the ultraviolet spectrum.

Create phenomena outside a "zone of awareness".

Zone of Awareness

The zone of awareness is the area in which one's Dominance abilities can function, it is created from the user's senses.

The zone of awareness can be extended through augmentations or Dominance, but senses must be first-hand, it cannot be extended by remote displays except in very rare circumstances.

Augmentations take a while to integrate into the zone of awareness, depending on how intrusive they are. Ocular augmentations have been shown to work within minutes, but echolocation systems often take weeks to begin functioning as part of the zone of awareness.

Dominance abilities traditionally are oriented around a user's body, as well as their zone of awareness, so some abilities may be restricted to more strict boundaries.


Credits

This is the page where we give credits to everyone who's contributed to Orchestra...

Premium Content Guide

At this time Orchestra has no premium content, but when it does it will use a simple system...

Leave the Codex

Leave the Codex and return to your adventures...

Manifesto of the World League

The following statement is provided by the World League to explain their role in world affairs:

Metamorphysis Press Release

Metamorphysis has the following statement up on their corporate homepage:

History: Independent Agencies

Independent Agencies sprung up during the early 21st century that seemed to have no purpose across several major governments...

History: The Rise of the World League

This record details the World League's rise to a position of global power, one it maintains to this day...

History: The Cataclysms and Dominance

Dominance and the Cataclysms are inherently linked, as it was the reality warping Cataclysms that allowed humans' minds to interface with the Dominance and change the world around them with a thought...

Local Knowledge: Tokyo

Tokyo is a major city in Japan, with more than fifty million citizens in its metropolitan area...

2059: Life in the Post-Cataclysm

This entry examines the general way of life after the Cataclysms versus that of the early 21st century...

2059: Anti-World League Regions

There are still a number of regions in the world that remain hostile to or uncaptured by the World League...

2059: Computers and Security

Society has incredible degrees of digital integration in 2059...

Technology: Augmentations

Augmentations are common in the world of Orchestra; the most common augmentations come in the form of CHIMERA kits...

Technology: Modern Disguises

Disguise is more difficult in a time when scanners are built to see not just the surface of an individual but also to check anything they carry, what they are wearing, and even their bodies...

Dominance: The Background of Dominance

Dominance is a mysterious force, but several things are known about it...

Dominance: Dominance and You

This instructional pamphlet is occasionally issued to help people who have recently discovered Dominance adjust to their new-found powers...

Skills

Skills dominate the gameplay of Orchestra; they are used both openly to do certain things and covertly to provide better outcomes...

Knowledge Skills

Knowledge Skills unlock Codex entries...

Gear and Cryptographic Credits

There are a number of items to encounter through the course of Orchestra, which will each be grouped into slots...

Always

Always


Technology: Modern Disguises

Disguise is more difficult in a time when scanners are built to see not just the surface of an individual but also to check anything they carry, what they are wearing, and even their bodies. However, there are ways around this.

Always

Chapter 1: Playing The Part

The first part of any disguise is convincing onlookers that the person someone is disguised as is standing there. For the most part this uses time-tried methods of impersonation; the right posture, diction, and idiosyncrasies can fool almost anyone.

Chapter 2: The Scanner Issue

Problems arise with traditional disguise methods when high tech scanners come into the mix. Computers can immediately measure a person's gait, skin and hair color, and even the exact dimensions of their body.

Chapter 3: Fooling The Scanners

However, as technology advances, even the most advanced scanners stop working against certain things.

Smart radar absorbing materials are capable of deflecting a scanner's attention away from implants the user has that their target does not.

Nanites can be configured to function in the reverse manner: spoofing an implant that doesn't exist or even altering the signature of a present one to match what the scanner wants to see.

Chapter 4: Advanced Disguises

If merely impersonation and radar absorption and spoofing is not enough, more advanced devices can be applied.

Implants can be set to broadcast a frequency to a scanner, but it is not difficult to spoof this with special implants.

For times when face or body mass is incompatible, nanomasks can be manufactured that have the signature of human tissue and appear to be human tissue but can be applied or removed at will.

In addition, should a user be forced to modify their posture, augmentations can be added to override their standard muscle commands so that the user moves like the person they are impersonating, or augmentations can physically block certain motions to cause the user to fall into the appropriate gait.

Chapter 5: The Alternative

While technology remains one of the best ways of gathering information for and uncovering disguises, Dominance plays a role in modern disguise as well.

Skilled Dominance users are able to impersonate people by modifying their body slightly, one of the few ways that people can pretend to be someone smaller than themselves when confronted with advanced scanners.

In addition to the ability to morph one's body, it is also possible to use Dominance to control one's gait, diction, and reactions subconsciously, in which case the user immediately is capable of falling into the same habits and patterns of their target, should they be good enough at reading them to figure out what they need.


Credits

This is the page where we give credits to everyone who's contributed to Orchestra...

Premium Content Guide

At this time Orchestra has no premium content, but when it does it will use a simple system...

Leave the Codex

Leave the Codex and return to your adventures...

Manifesto of the World League

The following statement is provided by the World League to explain their role in world affairs:

Metamorphysis Press Release

Metamorphysis has the following statement up on their corporate homepage:

History: Independent Agencies

Independent Agencies sprung up during the early 21st century that seemed to have no purpose across several major governments...

History: The Rise of the World League

This record details the World League's rise to a position of global power, one it maintains to this day...

History: The Cataclysms and Dominance

Dominance and the Cataclysms are inherently linked, as it was the reality warping Cataclysms that allowed humans' minds to interface with the Dominance and change the world around them with a thought...

Local Knowledge: Tokyo

Tokyo is a major city in Japan, with more than fifty million citizens in its metropolitan area...

2059: Life in the Post-Cataclysm

This entry examines the general way of life after the Cataclysms versus that of the early 21st century...

2059: Anti-World League Regions

There are still a number of regions in the world that remain hostile to or uncaptured by the World League...

2059: Computers and Security

Society has incredible degrees of digital integration in 2059...

Technology: Augmentations

Augmentations are common in the world of Orchestra; the most common augmentations come in the form of CHIMERA kits...

Technology: Modern Disguises

Disguise is more difficult in a time when scanners are built to see not just the surface of an individual but also to check anything they carry, what they are wearing, and even their bodies...

Dominance: The Background of Dominance

Dominance is a mysterious force, but several things are known about it...

Dominance: Dominance and You

This instructional pamphlet is occasionally issued to help people who have recently discovered Dominance adjust to their new-found powers...

Skills

Skills dominate the gameplay of Orchestra; they are used both openly to do certain things and covertly to provide better outcomes...

Knowledge Skills

Knowledge Skills unlock Codex entries...

Gear and Cryptographic Credits

There are a number of items to encounter through the course of Orchestra, which will each be grouped into slots...

Always

Always